Zaun / Piltover / Defender / Juggernaut / Disruptor / Arcanist TFT Comp

47.50%WR
D
Set:16
Sample Size:247,117 ranked games
Tier:EMERALD
Last Updated:
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Seraphine, Warwick, Singed due to their popularity and high cost. You should have no trouble hitting these units.
4.78
Avg Placement
7.50%
First Place Rate
47.50%
Top 4 Rate
0.26%
Pick Rate
Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist builds: Jinx with Guinsoo's Rageblade, Kraken's Fury, Kraken's Fury (100.00% WR, +52.50% difference); Singed with Thief's Gloves (100.00% WR, +52.50% difference); Warwick with Sterak's Gage, Titan's Resolve, Hand Of Justice (100.00% WR, +52.50% difference)
Singed
Singed
100.00%
Win Rate
+52.50%
Difference

Strategy Guide

  • Win Condition: Vertical Zaun - maximize Zaun trait for synergy bonuses.
  • Economy: Medium Cost comp (75g investment). Play strongest board, pivot based on items and units hit.
  • Items: Best-in-slot items add +52.5% win rate - hold components.
  • Carousel Priority: Recurve Bow and Sparring Gloves.
  • Augment Synergies: Look for Zaun trait augments.
Vertical Zaun
Low Contest
Flexible Start
Hold For BiS Items
Highly Flexible
Vi, Neeko and Ekko are 2-cost units with an optimal reroll level of 6. Jinx is a 3-cost unit with an optimal reroll level of 7. Seraphine, Warwick, Singed and Swain are 4-cost units with an optimal reroll level of 10.
    • Vi
      Vi
    • Neeko
      Neeko
    • Ekko
      Ekko
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Jinx
      Jinx
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Seraphine
      Seraphine
    • Warwick
      Warwick
    • Singed
      Singed
    • Swain
      Swain
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for Ekko, Neeko, Vi, Jinx, Seraphine, Singed, Swain, Warwick at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Seraphine has the highest 2-star win rate at 62.1%.
Champion
Win Rate: 42.9%
Pick Rate: 17.5%
Win Rate: 50.0%
Pick Rate: 80.0%
Win Rate: 0.0%
Pick Rate: 2.5%
Win Rate: 66.7%
Pick Rate: 15.0%
Win Rate: 44.1%
Pick Rate: 85.0%
-
Win Rate: 33.3%
Pick Rate: 7.5%
Win Rate: 45.7%
Pick Rate: 87.5%
Win Rate: 100.0%
Pick Rate: 5.0%
Win Rate: 0.0%
Pick Rate: 2.5%
Win Rate: 45.7%
Pick Rate: 87.5%
Win Rate: 75.0%
Pick Rate: 10.0%
Win Rate: 9.1%
Pick Rate: 27.5%
Win Rate: 62.1%
Pick Rate: 72.5%
-
Win Rate: 0.0%
Pick Rate: 10.0%
Win Rate: 52.8%
Pick Rate: 90.0%
-
Win Rate: 31.6%
Pick Rate: 47.5%
Win Rate: 61.9%
Pick Rate: 52.5%
-
Win Rate: 0.0%
Pick Rate: 5.0%
Win Rate: 44.1%
Pick Rate: 85.0%
Win Rate: 100.0%
Pick Rate: 10.0%
Top 5 items by win rate for each champion. Ekko's best item is Bloodthirster with a 50.9% win rate. Neeko's best item is Ionic Spark with a 46.9% win rate. Vi's best item is Thief's Gloves with a 52.5% win rate. Jinx's best item is Kraken's Fury with a 46.3% win rate. Seraphine's best item is Void Staff with a 58.5% win rate. Singed's best item is Ionic Spark with a 56.4% win rate. Swain's best item is Evenshroud with a 67.5% win rate. Warwick's best item is Sterak's Gage with a 55.0% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Gunslinger / Juggernaut (5 shared units, 3.97 avg place), Gunslinger / Juggernaut (5 shared units, 4.13 avg place), and Juggernaut / Eternal (5 shared units, 4.32 avg place).

Playstyle Analysis

Playstyle ArchetypeFortress

This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~90 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid Game

Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 31.

Detailed Analysis

Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist is classified as a Fortress composition in TFT Patch 16.5. With a 47.5% win rate and 4.78 average placement, this comp requires precise execution to succeed.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Level to 4
Win streak if strong
Build early board

Build the strongest board possible with your available units. Vi and Neeko are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.

Stage 3Transition
Level to 6 at 3-2
Roll to stabilize if low HP
Start collecting core units

At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Vi, Neeko, Ekko.

Stage 4Power Spike
Level to 7 at 4-1
Roll for 2-star core units
Push to 8 at 4-5/5-1

At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Jinx, Seraphine, Warwick. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Seraphine and Warwick. This is when the comp reaches full power.

Stage 5+Late Game
Push to level 9 if healthy
Find final upgrades
Position against remaining players

Look to push to level 9 if you have gold and HP remaining. At level 9, add any 5-cost units that synergize with your composition.Scout the remaining players and adjust positioning to counter their carries.

Economy Summary
75gTotal Cost
HighInvestment

Maintain interest thresholds when possible, and avoid panic rolling unless your HP is critically low.

Full Written Guide

Stage 2: Early Game

Build the strongest board possible with your available units. Vi and Neeko are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.

Stage 3: Transition

At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Vi, Neeko, Ekko.

Stage 4: Power Spike

At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Jinx, Seraphine, Warwick. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Seraphine and Warwick. This is when the comp reaches full power.

Stage 5+: Late Game

Look to push to level 9 if you have gold and HP remaining. At level 9, add any 5-cost units that synergize with your composition.Scout the remaining players and adjust positioning to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
SwainContributor
14.1%
#2
SeraphineContributor
14.1%
#3
ViContributor
13.0%
#4
WarwickContributor
12.7%
#5
NeekoContributor
12.1%
#6
JinxContributor
11.7%
#7
SingedContributor
11.3%
#8
EkkoContributor
10.9%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Swain contributes 14.1% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Seraphine (14.1%), Vi (13.0%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist

Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist is a EMERALD tier composition in TFT Set 16 with a 47.5% win rate and 4.78 average placement. The primary carries are Jinx. This comp focuses on the Zaun trait.

Strengths

  • Strong trait synergies across multiple activated traits
  • Balanced composition with clear win conditions

Weaknesses

  • Below average 47.5% win rate requires optimal execution
  • Higher 4.78 average placement indicates inconsistency
  • Relies on 2-star carries without strong 3-star options

Strategic Tips

1
Economy Strategy

Level efficiently to find your Jinx at higher levels.

2
Itemization

Prioritize items for Jinx. Check the Top Items section for optimal builds.

3
Positioning

Place Singed and Swain in the frontline to protect Jinx in the backline. Use the positioning board above as a guide.

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D Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Piltover, Zaun, Defender, Juggernaut, Disruptor, Arcanist. The primary trait is Zaun, which is active on 5 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Jinx.

What is the best positioning for this composition?

Place your carries like Jinx in the backline and your tanks like Singed and Swain in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 47.50% and an average placement of 4.78, making it a strong contender in the current meta.

What item builds does Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist use?

Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist performs best with these item builds: Jinx with Guinsoo's Rageblade, Kraken's Fury, Kraken's Fury (100.00% win rate, +52.50% difference from comp average); Singed with Thief's Gloves (100.00% win rate, +52.50% difference from comp average); Warwick with Sterak's Gage, Titan's Resolve, Hand Of Justice (100.00% win rate, +52.50% difference from comp average).

Is Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist contested in TFT Set 16?

Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist is relatively uncontested with only a 0.3% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Jinx without much competition.

What is the win condition for Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist?

The win condition for Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist is "Vertical Zaun". This composition focuses on maximizing the Zaun trait with 5 units, providing strong synergy bonuses. Position your carries Jinx safely and itemize them properly for maximum damage output.

Should I reroll or level with Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist?

No, Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Stabilize at level 8 with 2-star units before pushing to level 9.

How much gold does Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist cost to build?

Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist is a medium cost composition requiring approximately 75 gold investment to complete. Balance your economy between leveling and rolling. Maintain interest thresholds while staying healthy on HP.

What are the best pivot options for Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist?

Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist is highly flexible with 5 similar compositions available for pivoting. The best pivot options share key units like Seraphine and Warwick. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist?

You should consider pivoting away from Piltover / Zaun / Defender / Juggernaut / Disruptor / Arcanist if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Gunslinger / Juggernaut with a 62.7% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 5 alternative compositions.