Set:16
Sample Size:754,655 ranked games
Tier:EMERALD
Last Updated:
2.35
Avg Placement
29.41%
First Place Rate
100.00%
Top 4 Rate
0.05%
Pick Rate

This comp averages a 2.35 placement with a 100.0% top 4 rate and a 29.4% first place rate across 754,655 ranked games. A 0.1% pick rate makes this a less contested composition.

Piltover / Zaun / Defender / Gunslinger / Soulbound / Warden / Eternal / Freljord / Quickstriker builds: Braum with Dragon's Claw, Sunfire Cape, Evenshroud (100.00% WR, +0.00% difference); Jinx with Guinsoo's Rageblade, Last Whisper, Giant Slayer (100.00% WR, +0.00% difference); Loris with Dragon's Claw, Spirit Visage, Warmog's Armor (100.00% WR, +0.00% difference)
Braum
Braum
100.00%
Win Rate
+0.00%
Difference
Loris
Loris
100.00%
Win Rate
+0.00%
Difference
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Kindred, Lucian & Senna, Braum due to their popularity and high cost. You should have no trouble hitting these units.
Ashe and Vi are 2-cost units with an optimal reroll level of 6. Jinx, Loris and Sejuani are 3-cost units with an optimal reroll level of 7. Braum and Warwick are 4-cost units with an optimal reroll level of 10. Kindred and Lucian & Senna are 5-cost units with an optimal reroll level of 10.
    • Ashe
      Ashe
    • Vi
      Vi
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Jinx
      Jinx
    • Loris
      Loris
    • Sejuani
      Sejuani
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Braum
      Braum
    • Warwick
      Warwick
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Kindred
      Kindred
    • Lucian & Senna
      Lucian & Senna
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

Strategy Guide

3-Cost Reroll
Low Contest
Flexible Start
Slam Items
Moderate Flexibility
Reroll Lvl 7
Win Condition
3-Cost Reroll - 3-star as your primary carry Sejuani.
Reroll Targets
3-star Sejuani and Jinx and Loris. Roll down at level 7 where 3-cost units have the highest appearance rate.
Economy
High Cost comp (147g investment). Play strongest board, pivot based on items and units hit.
Items
Item flexibility is high - slam for early tempo.
Augment Synergies
Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), AD damage augments.

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for Ashe, Vi, Jinx, Loris, Sejuani, Braum, Warwick, Kindred, Lucian & Senna at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Jinx, Loris, Sejuani (over 25% pick rate at 3-star). Ashe has the highest 2-star win rate at 100.0%.
Top 5 items by win rate for each champion. Ashe's best item is Last Whisper with a 62.4% win rate. Vi's best item is Thief's Gloves with a 51.8% win rate. Jinx's best item is Kraken's Fury with a 54.6% win rate. Loris's best item is Protector's Vow with a 63.6% win rate. Sejuani's best item is Protector's Vow with a 62.1% win rate. Braum's best item is Steadfast Heart with a 66.5% win rate. Warwick's best item is Edge of Night with a 62.0% win rate. Kindred's best item is Red Buff with a 75.7% win rate. Lucian & Senna's best item is Deathblade with a 75.2% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Defender / Freljord (8 shared units, 2.43 avg place), Defender / Freljord (8 shared units, 3.46 avg place), and Defender / Freljord (7 shared units, 4.16 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~143 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeLate Game

Piltover / Zaun / Defender / Gunslinger / Soulbound / Warden / Eternal / Freljord / Quickstriker typically reaches deep into stage 6 and beyond, scaling into the late game. Games typically end around round 37.

First Place Potential: 29.4%

This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Sejuani or Jinx or Loris significantly increases your chances of taking first.

Detailed Analysis

Piltover / Zaun / Defender / Gunslinger / Soulbound / Warden / Eternal / Freljord / Quickstriker is classified as a Late Game Tank composition in TFT Patch 16.7. With a 100.0% win rate and 2.35 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Piltover / Zaun / Defender / Gunslinger / Soulbound / Warden / Eternal / Freljord / Quickstriker. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Sejuani copies
Play strongest board

Focus on building economy while collecting Sejuani and Jinx and Loris copies. Play your strongest board with any 2-star units you hit naturally. Look for Ashe and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 7 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Sejuani by Stage 3-2, commit to the reroll strategy. Level to 7 at Stage 3-2 and begin slow rolling. At level 7, 3-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Sejuani. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Jinx and Loris. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Kindred or Lucian & Senna, add them for extra power. Scout remaining players and position to counter their carries.

Economy Summary
147gTotal Cost
HighInvestment
Lvl 7Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Sejuani and Jinx and Loris copies. Play your strongest board with any 2-star units you hit naturally. Look for Ashe and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Sejuani by Stage 3-2, commit to the reroll strategy. Level to 7 at Stage 3-2 and begin slow rolling. At level 7, 3-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Sejuani. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Jinx and Loris. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Kindred or Lucian & Senna, add them for extra power. Scout remaining players and position to counter their carries.

Player Damage Analysis

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Lucian & Senna
Lucian & Senna Contributor
13.1%
#2
Kindred
Kindred Contributor
13.0%
#3
Braum
Braum Contributor
11.2%
#4
Ashe
Ashe Contributor
11.0%
#5
Sejuani
Sejuani Contributor
10.7%
#6
Loris
Loris Contributor
10.6%
#7
Warwick
Warwick Contributor
10.5%
#8
Vi
Vi Contributor
10.2%
#9
Jinx
Jinx Contributor
9.8%

Key Takeaways

Resilient comp
— damage is spread, so losing one unit won't cripple you
Flexible positioning
— focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Lucian & Senna contributes 13.1% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Kindred (13.0%), Braum (11.2%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Piltover / Zaun / Defender / Gunslinger / Soulbound / Warden / Eternal / Freljord / Quickstriker

Piltover / Zaun / Defender / Gunslinger / Soulbound / Warden / Eternal / Freljord / Quickstriker is a EMERALD tier composition in TFT Set 16 with a 100.0% win rate and 2.35 average placement. The primary carries are Kindred and Jinx and Ashe.

Strengths

  • High 100.0% win rate makes this a top-tier composition
  • Excellent 2.35 average placement for reliable top 4
  • Strong 29.4% first place rate for high-rolling games
  • Sejuani and Jinx and Loris can be 3-starred for power spikes

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1

Economy Strategy

Focus on 3-starring Sejuani for a 100.0% win rate power spike.

2

Itemization

Prioritize items for Kindred and Jinx and Ashe. Check the Top Items section for optimal builds.

3

Positioning

Place Braum and Loris in the frontline to protect Kindred and Jinx and Ashe in the backline. Use the positioning board above as a guide.

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A Piltover / Zaun / Defender / Gunslinger / Soulbound / Warden / Eternal / Freljord / Quickstriker TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Piltover, Zaun, Defender, Gunslinger, Soulbound, Warden, Eternal, Freljord, Quickstriker.

What are the carries of this TFT Comp?

The primary carries for this composition are Sejuani (3-Star Win Rate: 100.0%, Pick Rate: 88.2%), Jinx (3-Star Win Rate: 100.0%, Pick Rate: 82.4%), Loris (3-Star Win Rate: 100.0%, Pick Rate: 58.8%).

What is the best positioning for this composition?

Place your carries like Kindred and Jinx and Ashe in the backline and your tanks like Braum and Loris in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 100.00% and an average placement of 2.35, making it a strong contender in the current meta.

What item builds does Piltover / Zaun / Defender / Gunslinger / Soulbound / Warden / Eternal / Freljord / Quickstriker use?

Piltover / Zaun / Defender / Gunslinger / Soulbound / Warden / Eternal / Freljord / Quickstriker performs best with these item builds: Braum with Dragon's Claw, Sunfire Cape, Evenshroud (100.00% win rate, +0.00% difference from comp average); Jinx with Guinsoo's Rageblade, Last Whisper, Giant Slayer (100.00% win rate, +0.00% difference from comp average); Loris with Dragon's Claw, Spirit Visage, Warmog's Armor (100.00% win rate, +0.00% difference from comp average).

Is Piltover / Zaun / Defender / Gunslinger / Soulbound / Warden / Eternal / Freljord / Quickstriker contested in TFT Set 16?

Piltover / Zaun / Defender / Gunslinger / Soulbound / Warden / Eternal / Freljord / Quickstriker is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Kindred and Jinx and Ashe without much competition.

What is the win condition for Piltover / Zaun / Defender / Gunslinger / Soulbound / Warden / Eternal / Freljord / Quickstriker?

The win condition for Piltover / Zaun / Defender / Gunslinger / Soulbound / Warden / Eternal / Freljord / Quickstriker is "3-Cost Reroll". This is a reroll composition that focuses on 3-starring Sejuani and Jinx and Loris as the primary carrys. Focus on 3-starring Sejuani which has a 100.0% win rate when upgraded.

Should I reroll or level with Piltover / Zaun / Defender / Gunslinger / Soulbound / Warden / Eternal / Freljord / Quickstriker?

Yes, Piltover / Zaun / Defender / Gunslinger / Soulbound / Warden / Eternal / Freljord / Quickstriker is a reroll composition. You should slow roll at level 7 where 3-cost units have the highest appearance rate. Your primary reroll targets are Sejuani (100.0% win rate at 3-star) and Jinx (100.0% win rate at 3-star) and Loris (100.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Piltover / Zaun / Defender / Gunslinger / Soulbound / Warden / Eternal / Freljord / Quickstriker cost to build?

Piltover / Zaun / Defender / Gunslinger / Soulbound / Warden / Eternal / Freljord / Quickstriker is a high cost composition requiring approximately 147 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Piltover / Zaun / Defender / Gunslinger / Soulbound / Warden / Eternal / Freljord / Quickstriker?

Piltover / Zaun / Defender / Gunslinger / Soulbound / Warden / Eternal / Freljord / Quickstriker is moderately flexible with 3 pivot options available. The best pivot options share key units like Kindred and Lucian & Senna. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Piltover / Zaun / Defender / Gunslinger / Soulbound / Warden / Eternal / Freljord / Quickstriker?

You should consider pivoting away from Piltover / Zaun / Defender / Gunslinger / Soulbound / Warden / Eternal / Freljord / Quickstriker if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Defender / Freljord with a 89.8% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.