Zaun / Juggernaut / Disruptor TFT Comp

70.59%WR
A
Set:16
Sample Size:156,588 ranked games
Tier:All
Last Updated:
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Azir, Singed, Warwick due to their popularity and high cost. You should have no trouble hitting these units.
4.41
Avg Placement
0.00%
First Place Rate
70.59%
Top 4 Rate
0.08%
Pick Rate
Zaun / Juggernaut / Disruptor / Emperor builds: Ekko with Bloodthirster, Guinsoo's Rageblade, Titan's Resolve (100.00% WR, +29.41% difference); Jinx with Guinsoo's Rageblade, Last Whisper, Kraken's Fury (100.00% WR, +29.41% difference); Singed with Bramble Vest, Steadfast Heart, Sunfire Cape (100.00% WR, +29.41% difference)
Jinx
Jinx
100.00%
Win Rate
+29.41%
Difference
Singed
Singed
100.00%
Win Rate
+29.41%
Difference

Strategy Guide

  • Win Condition: Fast 9 Legendary - level to 9 quickly to find 5-cost units.
  • Economy: Medium Cost comp (72g investment). Play strongest board, pivot based on items and units hit.
  • Items: Best-in-slot items add +29.4% win rate - hold components.
  • Carousel Priority: Recurve Bow and Chain Vest.
  • Augment Synergies: Look for Level augments (Level Up!, High Roller), AD damage augments, Zaun trait augments.
Fast 9 Legendary
Low Contest
Flexible Start
Hold For BiS Items
Highly Flexible
Blitzcrank is a 1-cost unit with an optimal reroll level of 4. Ekko and Vi are 2-cost units with an optimal reroll level of 6. Dr. Mundo and Jinx are 3-cost units with an optimal reroll level of 7. Singed and Warwick are 4-cost units with an optimal reroll level of 10. Azir is a 5-cost unit with an optimal reroll level of 10.
    • Blitzcrank
      Blitzcrank
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Ekko
      Ekko
    • Vi
      Vi
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Dr. Mundo
      Dr. Mundo
    • Jinx
      Jinx
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Singed
      Singed
    • Warwick
      Warwick
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Azir
      Azir
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for Blitzcrank, Ekko, Vi, Dr. Mundo, Jinx, Singed, Warwick, Azir at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Singed has the highest 2-star win rate at 80.0%.
Champion
-
Win Rate: 70.6%
Pick Rate: 100.0%
-
Win Rate: 100.0%
Pick Rate: 29.4%
Win Rate: 37.5%
Pick Rate: 47.1%
Win Rate: 100.0%
Pick Rate: 23.5%
-
Win Rate: 70.6%
Pick Rate: 100.0%
-
Win Rate: 0.0%
Pick Rate: 11.8%
Win Rate: 80.0%
Pick Rate: 88.2%
-
-
Win Rate: 64.3%
Pick Rate: 82.4%
Win Rate: 100.0%
Pick Rate: 17.6%
Win Rate: 0.0%
Pick Rate: 11.8%
Win Rate: 80.0%
Pick Rate: 88.2%
-
Win Rate: 71.4%
Pick Rate: 41.2%
Win Rate: 70.0%
Pick Rate: 58.8%
-
Win Rate: 70.6%
Pick Rate: 100.0%
--
Top 5 items by win rate for each champion. Blitzcrank's best item is Thief's Gloves with a 48.1% win rate. Ekko's best item is Thief's Gloves with a 57.1% win rate. Vi's best item is Thief's Gloves with a 51.4% win rate. Dr. Mundo's best item is Bramble Vest with a 59.0% win rate. Jinx's best item is Kraken's Fury with a 53.3% win rate. Singed's best item is Thief's Gloves with a 58.3% win rate. Warwick's best item is Sterak's Gage with a 61.4% win rate. Azir's best item is Giant Slayer with a 63.8% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Juggernaut / Eternal (6 shared units, 3.92 avg place), Gunslinger / Juggernaut (7 shared units, 4.12 avg place), and Gunslinger / Juggernaut (7 shared units, 4.50 avg place).

Playstyle Analysis

Playstyle ArchetypeFortress

This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~92 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid Game

Zaun / Juggernaut / Disruptor / Emperor reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 31.

Detailed Analysis

Zaun / Juggernaut / Disruptor / Emperor is classified as a Fortress composition in TFT Patch 16.4. With a 70.6% win rate and 4.41 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Zaun / Juggernaut / Disruptor / Emperor. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Loss streak if weak
Save for 50g
Preserve HP carefully

Prioritize economy above all else. Loss streak intentionally if your board is weak — the extra gold and carousel priority will help you hit your late-game power spike faster. Aim for 50 gold by Stage 3 if possible.

Stage 3Transition
Stay at level 5-6
Maintain 50g
Find temp carries

Continue building economy while maintaining a playable board. Level to 6 at Stage 3-2 only if you're taking too much damage. Otherwise, stay at level 5 and save gold. Look for Dr. Mundo and Jinx as temporary carries.

Stage 4Power Spike
Level to 7 at 4-1
Small rolldown to stabilize
Push to 8 at 4-5/5-1

Stage 4 is when you commit to the fast 9 strategy. Level to 7 at Stage 4-1 with a small rolldown (10-20 gold) to stabilize. Then save everything for level 8 at Stage 4-5 or 5-1, and push to level 9 at Stage 5-2 or 5-5. Your 5-cost units (Azir) come online at level 9.

Stage 5+Late Game
Push to level 9 if healthy
Roll for Azir
2-star legendaries to win

At level 9, roll for your 5-cost legendaries: Azir. Each 2-star legendary significantly increases your win probability. At this point, you should be one of the strongest boards in the lobby. Position to counter the remaining 2-3 players.

Economy Summary
72gTotal Cost
HighInvestment

This is a high-cost composition that requires excellent economy management to reach level 9 with enough gold to roll for your legendaries.

Full Written Guide

Stage 2: Early Game

Prioritize economy above all else. Loss streak intentionally if your board is weak — the extra gold and carousel priority will help you hit your late-game power spike faster. Aim for 50 gold by Stage 3 if possible.

Stage 3: Transition

Continue building economy while maintaining a playable board. Level to 6 at Stage 3-2 only if you're taking too much damage. Otherwise, stay at level 5 and save gold. Look for Dr. Mundo and Jinx as temporary carries.

Stage 4: Power Spike

Stage 4 is when you commit to the fast 9 strategy. Level to 7 at Stage 4-1 with a small rolldown (10-20 gold) to stabilize. Then save everything for level 8 at Stage 4-5 or 5-1, and push to level 9 at Stage 5-2 or 5-5. Your 5-cost units (Azir) come online at level 9.

Stage 5+: Late Game

At level 9, roll for your 5-cost legendaries: Azir. Each 2-star legendary significantly increases your win probability. At this point, you should be one of the strongest boards in the lobby. Position to counter the remaining 2-3 players.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Zaun / Juggernaut / Disruptor / Emperor. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
AzirContributor
14.8%
#2
WarwickContributor
13.3%
#3
ViContributor
12.7%
#4
SingedContributor
12.3%
#5
JinxContributor
12.2%
#6
Dr. MundoContributor
12.1%
#7
EkkoContributor
11.5%
#8
BlitzcrankContributor
11.1%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Azir contributes 14.8% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Warwick (13.3%), Vi (12.7%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Zaun / Juggernaut / Disruptor / Emperor

Zaun / Juggernaut / Disruptor / Emperor is a All tier composition in TFT Set 16 with a 70.6% win rate and 4.41 average placement. The primary carries are Azir and Jinx. This comp focuses on the Zaun trait.

Strengths

  • High 70.6% win rate makes this a top-tier composition
  • Multiple carry options provide flexibility in itemization
  • Strong trait synergies across multiple activated traits

Weaknesses

  • Relies on 2-star carries without strong 3-star options
  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1
Economy Strategy

Level efficiently to find your Azir and Jinx at higher levels.

2
Itemization

Prioritize items for Azir and Jinx. Check the Top Items section for optimal builds.

3
Positioning

Place Singed and Dr. Mundo in the frontline to protect Azir and Jinx in the backline. Use the positioning board above as a guide.

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A Zaun / Juggernaut / Disruptor / Emperor TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Zaun, Juggernaut, Disruptor, Emperor. The primary trait is Zaun, which is active on 7 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Azir and Jinx.

What is the best positioning for this composition?

Place your carries like Azir and Jinx in the backline and your tanks like Singed and Dr. Mundo in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 70.59% and an average placement of 4.41, making it a strong contender in the current meta.

What item builds does Zaun / Juggernaut / Disruptor / Emperor use?

Zaun / Juggernaut / Disruptor / Emperor performs best with these item builds: Ekko with Bloodthirster, Guinsoo's Rageblade, Titan's Resolve (100.00% win rate, +29.41% difference from comp average); Jinx with Guinsoo's Rageblade, Last Whisper, Kraken's Fury (100.00% win rate, +29.41% difference from comp average); Singed with Bramble Vest, Steadfast Heart, Sunfire Cape (100.00% win rate, +29.41% difference from comp average).

Is Zaun / Juggernaut / Disruptor / Emperor contested in TFT Set 16?

Zaun / Juggernaut / Disruptor / Emperor is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Azir and Jinx without much competition.

What is the win condition for Zaun / Juggernaut / Disruptor / Emperor?

The win condition for Zaun / Juggernaut / Disruptor / Emperor is "Fast 9 Legendary". This is a late-game composition that requires leveling to 9 quickly to find powerful 5-cost legendary units like Azir. Position your carries Azir, Jinx safely and itemize them properly for maximum damage output.

Should I reroll or level with Zaun / Juggernaut / Disruptor / Emperor?

No, Zaun / Juggernaut / Disruptor / Emperor is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Push to level 9 quickly to find your 5-cost legendaries.

How much gold does Zaun / Juggernaut / Disruptor / Emperor cost to build?

Zaun / Juggernaut / Disruptor / Emperor is a medium cost composition requiring approximately 72 gold investment to complete. Balance your economy between leveling and rolling. Maintain interest thresholds while staying healthy on HP.

What are the best pivot options for Zaun / Juggernaut / Disruptor / Emperor?

Zaun / Juggernaut / Disruptor / Emperor is highly flexible with 5 similar compositions available for pivoting. The best pivot options share key units like Azir and Singed. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Zaun / Juggernaut / Disruptor / Emperor?

You should consider pivoting away from Zaun / Juggernaut / Disruptor / Emperor if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Juggernaut / Eternal with a 64.2% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 5 alternative compositions.