Set:16
Sample Size:528,361 ranked games
Tier:EMERALD
Last Updated:
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are T-Hex, Lucian & Senna, Seraphine due to their popularity and high cost. You should have no trouble hitting these units.
5.92
Avg Placement
8.33%
First Place Rate
25.00%
Top 4 Rate
0.05%
Pick Rate
Piltover / Gunslinger / Soulbound / Warden / HexMech builds: Loris with Steadfast Heart, Spirit Visage, Warmog's Armor (100.00% WR, +75.00% difference); Seraphine with Noxus Emblem, Jeweled Gauntlet, Needlessly Large Rod (100.00% WR, +75.00% difference); T-Hex with Noxus Emblem, Bloodthirster, Kraken's Fury (100.00% WR, +75.00% difference)

Strategy Guide

  • Win Condition: 1-Cost Reroll - 3-star as your primary carryCaitlyn.
  • Reroll Targets: 3-star Caitlyn. Roll down at level 5 where 1-cost units have the highest appearance rate.
  • Economy: Medium Cost comp (78g investment). Save gold early, loss streak for extra gold and first carousel priority.
  • Items: Best-in-slot items add +75.0% win rate - hold components.
  • Carousel Priority: Giant's Belt and B.F. Sword.
  • Augment Synergies: Look for Reroll augments (Three's a Crowd, Pandora's Items), Piltover trait augments.
1-Cost Reroll
Low Contest
Loss Streak
Hold For BiS Items
Committed
Reroll Lvl 5
Caitlyn is a 1-cost unit with an optimal reroll level of 4. Vi and Orianna are 2-cost units with an optimal reroll level of 6. Loris is a 3-cost unit with an optimal reroll level of 7. Seraphine and Braum are 4-cost units with an optimal reroll level of 10. T-Hex and Lucian & Senna are 5-cost units with an optimal reroll level of 10.
    • Caitlyn
      Caitlyn
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Vi
      Vi
    • Orianna
      Orianna
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Loris
      Loris
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Seraphine
      Seraphine
    • Braum
      Braum
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • T-Hex
      T-Hex
    • Lucian & Senna
      Lucian & Senna
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for Caitlyn, Orianna , Vi, Loris, Braum, Seraphine, Lucian & Senna, T-Hex at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Caitlyn (over 25% pick rate at 3-star). T-Hex has the highest 2-star win rate at 100.0%.
Champion
Win Rate: 0.0%
Pick Rate: 16.7%
Win Rate: 33.3%
Pick Rate: 50.0%
Win Rate: 25.0%
Pick Rate: 33.3%
-
Win Rate: 25.0%
Pick Rate: 100.0%
-
Win Rate: 0.0%
Pick Rate: 16.7%
Win Rate: 22.2%
Pick Rate: 75.0%
Win Rate: 100.0%
Pick Rate: 8.3%
Win Rate: 0.0%
Pick Rate: 8.3%
Win Rate: 33.3%
Pick Rate: 75.0%
Win Rate: 0.0%
Pick Rate: 16.7%
Win Rate: 0.0%
Pick Rate: 58.3%
Win Rate: 60.0%
Pick Rate: 41.7%
-
Win Rate: 0.0%
Pick Rate: 33.3%
Win Rate: 37.5%
Pick Rate: 66.7%
-
Win Rate: 18.2%
Pick Rate: 91.7%
Win Rate: 100.0%
Pick Rate: 8.3%
-
Win Rate: 10.0%
Pick Rate: 83.3%
Win Rate: 100.0%
Pick Rate: 16.7%
-
Top 5 items by win rate for each champion. Caitlyn's best item is Blue Buff with a 35.9% win rate. Orianna 's best item is Adaptive Helm with a 50.0% win rate. Vi's best item is Thief's Gloves with a 51.1% win rate. Loris's best item is Thief's Gloves with a 58.6% win rate. Braum's best item is Bramble Vest with a 64.6% win rate. Seraphine's best item is Morellonomicon with a 58.3% win rate. Lucian & Senna's best item is Striker's Flail with a 77.3% win rate. T-Hex's best item is Quicksilver with a 50.6% win rate. Items with low pick rates are excluded.

Playstyle Analysis

Playstyle ArchetypeFortress

This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~62 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid Game

Piltover / Gunslinger / Soulbound / Warden / HexMech reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 29.

Detailed Analysis

Piltover / Gunslinger / Soulbound / Warden / HexMech is classified as a Fortress composition in TFT Patch 16.7. With a 25.0% win rate and 5.92 average placement, this comp requires precise execution to succeed.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Piltover / Gunslinger / Soulbound / Warden / HexMech. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Caitlyn copies
Play strongest board

Focus on building economy while collecting Caitlyn copies. Play your strongest board with any 2-star units you hit naturally. Look for Caitlyn and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 5 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Caitlyn by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Caitlyn. Once you 3-star your primary carry, stop rolling and begin leveling. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find T-Hex or Lucian & Senna, add them for extra power. Scout remaining players and position to counter their carries.

Economy Summary
84gTotal Cost
HighInvestment
Lvl 5Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Caitlyn copies. Play your strongest board with any 2-star units you hit naturally. Look for Caitlyn and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Caitlyn by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Caitlyn. Once you 3-star your primary carry, stop rolling and begin leveling. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find T-Hex or Lucian & Senna, add them for extra power. Scout remaining players and position to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Piltover / Gunslinger / Soulbound / Warden / HexMech. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Lucian & SennaKey Survivor
15.5%
#2
BraumContributor
13.2%
#3
SeraphineContributor
13.2%
#4
LorisContributor
12.8%
#5
ViContributor
12.2%
#6
T-HexContributor
12.1%
#7
Orianna Contributor
10.6%
#8
CaitlynContributor
10.3%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Lucian & Senna contributes 15.5% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Braum (13.2%), Seraphine (13.2%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Piltover / Gunslinger / Soulbound / Warden / HexMech

Piltover / Gunslinger / Soulbound / Warden / HexMech is a EMERALD tier composition in TFT Set 16 with a 25.0% win rate and 5.92 average placement. This comp focuses on the Piltover trait.

Strengths

  • Caitlyn can be 3-starred for power spikes
  • Strong trait synergies across multiple activated traits
  • Balanced composition with clear win conditions

Weaknesses

  • Below average 25.0% win rate requires optimal execution
  • Higher 5.92 average placement indicates inconsistency

Strategic Tips

1
Economy Strategy

Focus on 3-starring Caitlyn for a 25.0% win rate power spike.

2
Itemization

Prioritize items for your main carry. Check the Top Items section for optimal builds.

3
Positioning

Place Braum and Loris in the frontline to protect carries in the backline. Use the positioning board above as a guide.

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D Piltover / Gunslinger / Soulbound / Warden / HexMech TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Piltover, Gunslinger, Soulbound, Warden, HexMech. The primary trait is Piltover, which is active on 6 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Caitlyn (3-Star Win Rate: 25.0%, Pick Rate: 33.3%).

What is the best positioning for this composition?

Place your carries in the backline and your tanks like Braum and Loris in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 25.00% and an average placement of 5.92, making it a strong contender in the current meta.

What item builds does Piltover / Gunslinger / Soulbound / Warden / HexMech use?

Piltover / Gunslinger / Soulbound / Warden / HexMech performs best with these item builds: Loris with Steadfast Heart, Spirit Visage, Warmog's Armor (100.00% win rate, +75.00% difference from comp average); Seraphine with Noxus Emblem, Jeweled Gauntlet, Needlessly Large Rod (100.00% win rate, +75.00% difference from comp average); T-Hex with Noxus Emblem, Bloodthirster, Kraken's Fury (100.00% win rate, +75.00% difference from comp average).

Is Piltover / Gunslinger / Soulbound / Warden / HexMech contested in TFT Set 16?

Piltover / Gunslinger / Soulbound / Warden / HexMech is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like your carries without much competition.

What is the win condition for Piltover / Gunslinger / Soulbound / Warden / HexMech?

The win condition for Piltover / Gunslinger / Soulbound / Warden / HexMech is "1-Cost Reroll". This is a reroll composition that focuses on 3-starring Caitlyn as the primary carry. Focus on 3-starring Caitlyn which has a 25.0% win rate when upgraded.

Should I reroll or level with Piltover / Gunslinger / Soulbound / Warden / HexMech?

Yes, Piltover / Gunslinger / Soulbound / Warden / HexMech is a reroll composition. You should slow roll at level 5 where 1-cost units have the highest appearance rate. Your primary reroll targets are Caitlyn (25.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Piltover / Gunslinger / Soulbound / Warden / HexMech cost to build?

Piltover / Gunslinger / Soulbound / Warden / HexMech is a high cost composition requiring approximately 84 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.