A Closer Look Side quest

Side questDayNightMissable
Location
Neustadt
Region
Svartrau City
Missable
Yes
Methodology
Data Methodology

I don’t understand why Marat reacted with such fury. Should I follow him and find out what’s truly driving him?

Type
Side quest
Starts
Neustadt
Time cost
1 time unit
Time of day
Day or night
Reward
500 XP
Steps
1 steps, 1 on the map

A Closer Look Walkthrough

1 of the 1 objectives for A Closer Look are pinned on the map below, 0 of them optional. The numbers on the map match the numbered steps.

How to start A Closer Look

  • StartsBegins in Neustadt.
  • Time cost1 time unit
  • Time of dayDay or night
  • Can be failedYes — it has a failure ending, so the coronation deadline can take it from you.

A Closer Look step by step

World map of The Blood of Dawnwalker with the objectives of A Closer Look marked
2 marked locations for A Closer Look, zoomed to the quest areaDrag to move the map; scroll, pinch or use the buttons to zoom.

One marker covers an area to search rather than an exact spot.

  1. Find Marat1 time unitTime-sensitiveDay & Night

    Drogos told me where to look for Marat – outside Farriers's Gate, across from Greifberg.

    Search area on the map

A Closer Look rewards

On completion

  • 500 XP
  • 1 skill point(s)
Show the 5 endings — spoilers

Every way A Closer Look can end, in the game's own words. Read on only if you want it spoiled.

  1. Ending 1

    I spoke with Marat. He told me about his father, and the secret that drove them apart.

    Rewards: 500 XP, 1 skill point(s)

  2. Ending 2Failure

    I gave in to the hunger. Marat is gone, and with him the rebellion’s last hope.

  3. Ending 3

    I spoke with Marat. He revealed his secret to me, and we spent some intimate time together.

    Rewards: 500 XP, 1 skill point(s)

  4. Ending 4Failure

    I haven't spoken to Marat after all. Just left him to calm down on his own.

    Rewards: 500 XP, 1 skill point(s)

  5. Ending 5Failure

    I have failed the manumits. That path is closed to me now.

A Closer Look is a Side quest in The Blood of Dawnwalker with 2 playable version(s). A Closer Look takes place around Neustadt. A Closer Look has 1 objectives, 0 of them optional. 1 of the objectives in A Closer Look are pinned on the world map, so you can see where each step happens. A Closer Look has 5 possible endings.

MetaBot Desktop

Your Dawnwalker Guide, In-Game

The map, the quests, the skills and the 30-day clock in an overlay — look anything up without alt-tabbing out of Vale Sangora. Free on your PC.

  • In-game overlays
  • Automatic match tracking
  • Desktop-exclusive tools
🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

A Closer Look FAQ

How do you complete A Closer Look?

A Closer Look runs to 1 objectives. It opens with "Find Marat" and finishes with "Find Marat". The full list, with map pins and time costs, is in the walkthrough above.

How long does A Closer Look take?

A Closer Look spends 1 time unit off the story clock across its 1 objectives.

Should I do A Closer Look by day or by night?

A Closer Look can be started by day or by night and costs 1 time unit of story time either way. Steps locked to one half of the day are badged in the walkthrough above.

How do I start A Closer Look?

A Closer Look begins around Neustadt — start from the first objective in the walkthrough above.

What are the objectives of A Closer Look?

A Closer Look has 1 objectives: Find Marat. Optional and time-sensitive steps are marked in the objective list.

Where do the objectives of A Closer Look take place?

1 of the 1 objectives in A Closer Look have a marked location, in and around Svartrau City. The numbered map above matches the objective list.

What are the rewards for A Closer Look?

Completing A Closer Look rewards 500 XP, 1 skill point(s).

How many endings does A Closer Look have?

A Closer Look has 5 endings in the game files, 3 of them failures.

Is A Closer Look missable?

Missable: Yes. On the 30-day clock most quests can time out; the start block of the walkthrough above says whether this one has a failure ending.