Ancient Circle: Southern Swamps Activity
- Region
- The Silts
- Missable
- Yes
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
I've stumbled upon a ruined ancient circle. I wonder what secrets it may hold...
- Type
- Activity
- Starts
- The Silts
- Time cost
- 0 time units
- Time of day
- Day
- Reward
- 250 XP
- Steps
- 2 steps, 2 on the map
Ancient Circle: Southern Swamps Walkthrough
2 of the 2 objectives for Ancient Circle: Southern Swamps are pinned on the map below, 0 of them optional. The numbers on the map match the numbered steps.
How to start Ancient Circle: Southern Swamps
- StartsBegins in The Silts.
- Time cost0 time units
- Time of dayDay only
- Can be failedYes — it has a failure ending, so the coronation deadline can take it from you.
Ancient Circle: Southern Swamps step by step

- Start the trial using Astral Communion Witchcraft AbilityDay
I have to use Astral Communion by the altar to awaken the magic resting in this ancient circle.
Pinned on the map - Survive the trialDay
As soon as I cast the hex, the guardians of the circle came to test or punish me. Whatever their reasons, I must defeat them.
Pinned on the map — pin 1
Day Ancient Circle: Southern Swamps takes place during Day.
Ancient Circle: Southern Swamps rewards
On completion
- 250 XP
- 1 skill point(s)
Show the 2 endings — spoilers
Every way Ancient Circle: Southern Swamps can end, in the game's own words. Read on only if you want it spoiled.
- Ending 1
I've awoken the magic slumbering in the ancient circle and gained its power.
Rewards: 250 XP, 1 skill point(s)
- Ending 2
In the end, I decided to leave the ruins alone.
Ancient Circle: Southern Swamps is a Activity in The Blood of Dawnwalker with 1 playable version(s). Ancient Circle: Southern Swamps takes place around The Silts. Ancient Circle: Southern Swamps has 2 objectives, 0 of them optional. 2 of the objectives in Ancient Circle: Southern Swamps are pinned on the world map, so you can see where each step happens. Ancient Circle: Southern Swamps has 2 possible endings.
See Also
Your Dawnwalker Guide, In-Game
The map, the quests, the skills and the 30-day clock in an overlay — look anything up without alt-tabbing out of Vale Sangora. Free on your PC.
- In-game overlays
- Automatic match tracking
- Desktop-exclusive tools
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Ancient Circle: Southern Swamps FAQ
How do you complete Ancient Circle: Southern Swamps?
Ancient Circle: Southern Swamps runs to 2 objectives. It opens with "Start the trial using Astral Communion Witchcraft Ability" and finishes with "Survive the trial". The full list, with map pins and time costs, is in the walkthrough above.
How long does Ancient Circle: Southern Swamps take?
Ancient Circle: Southern Swamps spends 0 time units off the story clock across its 2 objectives.
Should I do Ancient Circle: Southern Swamps by day or by night?
Ancient Circle: Southern Swamps is only available during Day.
How do I start Ancient Circle: Southern Swamps?
Ancient Circle: Southern Swamps begins around The Silts — start from the first objective in the walkthrough above.
What are the objectives of Ancient Circle: Southern Swamps?
Ancient Circle: Southern Swamps has 2 objectives: Start the trial using Astral Communion Witchcraft Ability, Survive the trial. Optional and time-sensitive steps are marked in the objective list.
Where do the objectives of Ancient Circle: Southern Swamps take place?
2 of the 2 objectives in Ancient Circle: Southern Swamps have a marked location, in and around The Silts. The numbered map above matches the objective list.
What are the rewards for Ancient Circle: Southern Swamps?
Completing Ancient Circle: Southern Swamps rewards 250 XP, 1 skill point(s).
How many endings does Ancient Circle: Southern Swamps have?
Ancient Circle: Southern Swamps has 2 endings in the game files, 0 of them failures.
Is Ancient Circle: Southern Swamps missable?
Missable: Yes. On the 30-day clock most quests can time out; the start block of the walkthrough above says whether this one has a failure ending.