Character stories: Books, Letters & Notes
811 readables in Vale Sangora: 345 books and 466 letters, notices and scraps, filed by where the game places them. Every page carries the full in-game text.
Character stories readables
Showing 48 of 140- Defying Death, part 1Character storiesBook
- Defying Death, part 2Character storiesBook
- Defying Death, part 3Character storiesBook
- Defying Death, part 4Character storiesBook
- Fantasy and Reality, part 1Character storiesBook
- Fantasy and Reality, part 2Character storiesBook
- Geometria Arcana, part 1Character storiesBook
- Geometria Arcana, part 2Character storiesBook
- Geometria Arcana, part 3Character storiesBook
- Granny Oltica’s Book of Health: On ForagingCharacter storiesBook
- Granny Oltica’s Dacian Cordial, part 1Character storiesBook
- Granny Oltica’s Dacian Cordial, part 2Character storiesBook
- Granny Oltica’s Dacian Cordial, part 3Character storiesBook
- Granny Oltica’s Real Ribwort Brew, part 1Character storiesBook
- Granny Oltica’s Real Ribwort Brew, part 2Character storiesBook
- Granny Oltica’s Real Ribwort Brew, part 3Character storiesBook
- Hitting Where It Hurts, part 1Character storiesBook
- Hitting Where It Hurts, part 2Character storiesBook
- Huzālu and Nabu, part 1Character storiesPaper
- Huzālu and Nabu, part 2Character storiesPaper
- Huzālu and Nabu, part 3Character storiesPaper
- Huzālu and Nabu, part 4Character storiesPaper
- Learning From Master Giaccomo, part 1Character storiesBook
- Learning From Master Giaccomo, part 2Character storiesBook
- Learning From the Wolves, part 1Character storiesBook
- Learning From the Wolves, part 2Character storiesBook
- Looking For a Weakness, part 1Character storiesBook
- Looking For a Weakness, part 2Character storiesBook
- Looking For a Weakness, part 3Character storiesBook
- Magister Arcanorum, part 1Character storiesBook
- Magister Arcanorum, part 2Character storiesBook
- Magister Arcanorum, part 3Character storiesBook
- Magister Arcanorum, part 4Character storiesBook
- Marius’s MulesCharacter storiesBook
- Mastering the Art of Parrying, part 1Character storiesBook
- Mastering the Art of Parrying, part 2Character storiesBook
- On Fighting Dirty, part 1Character storiesBook
- On Fighting Dirty, part 2Character storiesBook
- On Fighting Dirty, part 3Character storiesBook
- On Fighting Dirty, part 4Character storiesBook
- On Focus and Fatigue, part 1Character storiesBook
- On Focus and Fatigue, part 2Character storiesBook
- On Focus and Fatigue, part 3Character storiesBook
- On the Importance of Luck, part 1Character storiesBook
- On the Importance of Luck, part 2Character storiesBook
- Parable of the Wolf and the Shrew, part 1Character storiesBook
- Parable of the Wolf and the Shrew, part 2Character storiesBook
- Parable of the Wolf and the Shrew, part 3Character storiesBook
The Blood of Dawnwalker contains 811 catalogued readables: 345 books and 466 papers. They are filed in 6 groups: Pickups (170), World loot (79), Points of interest (227), Quest documents (192), Character stories (140), Other (3). 554 of them are read from an inventory item, and 18 run over more than one page. Together they carry most of the world's written lore, from Brencis' edicts to the private letters of Svartrau.
See Also
Your Dawnwalker Guide, In-Game
The map, the quests, the skills and the 30-day clock in an overlay — look anything up without alt-tabbing out of Vale Sangora. Free on your PC.
- In-game overlays
- Automatic match tracking
- Desktop-exclusive tools
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Books & Letters FAQ
What are readables?
Readables are the books, letters, notices and journals Coen can pick up and read in The Blood of Dawnwalker. The catalogue holds 811: 345 books and 466 papers.
How are readables grouped?
By where the game places them: Pickups (170), World loot (79), Points of interest (227), Quest documents (192), Character stories (140), Other (3). Pickups lie loose in the world, world loot comes from chests and bodies, point-of-interest and quest readables belong to a place or a quest, and character notes are tied to a specific person.
Where do I find them?
Loose in houses, camps and ruins, on bodies, in chests and as quest hand-outs. 554 readables exist as an inventory item, and their pages link to that item and its sources.
Do readables matter for gameplay?
Mostly for the story, but 192 of them belong to quests and several notices and letters reveal where people, loot and enemies are. Reading everything also fills the glossary.