Character stories: Books, Letters & Notes
811 readables in Vale Sangora: 345 books and 466 letters, notices and scraps, filed by where the game places them. Every page carries the full in-game text.
Character stories readables
Showing 48 of 140- A Few Lessons in Life, part 1Character storiesBook
- A Few Lessons in Life, part 2Character storiesBook
- A Few Lessons in Life, part 3Character storiesBook
- A Gift of Madness, part 1Character storiesBook
- A Gift of Madness, part 2Character storiesBook
- A Gift of Madness, part 3Character storiesBook
- A Gift of Madness, part 4Character storiesBook
- A Great Contradiction, part 1Character storiesBook
- A Great Contradiction, part 2Character storiesBook
- A Hero's Folly, part 1Character storiesBook
- A Hero's Folly, part 2Character storiesBook
- A Precise Cut, part 1Character storiesBook
- A Precise Cut, part 2Character storiesBook
- A Precise Cut, part 3Character storiesBook
- A Soldier’s Belly, part 1Character storiesBook
- A Soldier’s Belly, part 2Character storiesBook
- A Soldier’s Belly, part 3Character storiesBook
- Against the Khan's Horde, part 1Character storiesBook
- Against the Khan's Horde, part 2Character storiesBook
- Against the Khan's Horde, part 3Character storiesBook
- Against the Khan's Horde, part 4Character storiesBook
- Anund and the Geats, part 1Character storiesBook
- Anund and the Geats, part 2Character storiesBook
- Arcane Arts and Corvids, part 1Character storiesBook
- Arcane Arts and Corvids, part 2Character storiesBook
- Arcane Arts and Corvids, part 3Character storiesBook
- Arcane Arts and Corvids, part 4Character storiesBook
- Be Your Own Healer, part 1Character storiesBook
- Be Your Own Healer, part 2Character storiesBook
- Be Your Own Healer, part 3Character storiesBook
- Become a Fortress, part 1Character storiesBook
- Become a Fortress, part 2Character storiesBook
- Become a Fortress, part 3Character storiesBook
- Become a Fortress, part 4Character storiesBook
- Becoming a Master, part 1Character storiesBook
- Becoming a Master, part 2Character storiesBook
- Becoming a Master, part 3Character storiesBook
- Burning Blood, part 1Character storiesBook
- Burning Blood, part 2Character storiesBook
- Burning Blood, part 3Character storiesBook
- Burning Blood, part 4Character storiesBook
- Carnifex's Bet, part 1Character storiesBook
- Carnifex's Bet, part 2Character storiesBook
- Carnifex's Bet, part 3Character storiesBook
- Carnifex's Bet, part 4Character storiesBook
- Choosing Your ArmourCharacter storiesBook
- Dancing on the Battlefield, part 1Character storiesBook
- Dancing on the Battlefield, part 2Character storiesBook
The Blood of Dawnwalker contains 811 catalogued readables: 345 books and 466 papers. They are filed in 6 groups: Pickups (170), World loot (79), Points of interest (227), Quest documents (192), Character stories (140), Other (3). 554 of them are read from an inventory item, and 18 run over more than one page. Together they carry most of the world's written lore, from Brencis' edicts to the private letters of Svartrau.
See Also
Your Dawnwalker Guide, In-Game
The map, the quests, the skills and the 30-day clock in an overlay — look anything up without alt-tabbing out of Vale Sangora. Free on your PC.
- In-game overlays
- Automatic match tracking
- Desktop-exclusive tools
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Books & Letters FAQ
What are readables?
Readables are the books, letters, notices and journals Coen can pick up and read in The Blood of Dawnwalker. The catalogue holds 811: 345 books and 466 papers.
How are readables grouped?
By where the game places them: Pickups (170), World loot (79), Points of interest (227), Quest documents (192), Character stories (140), Other (3). Pickups lie loose in the world, world loot comes from chests and bodies, point-of-interest and quest readables belong to a place or a quest, and character notes are tied to a specific person.
Where do I find them?
Loose in houses, camps and ruins, on bodies, in chests and as quest hand-outs. 554 readables exist as an inventory item, and their pages link to that item and its sources.
Do readables matter for gameplay?
Mostly for the story, but 192 of them belong to quests and several notices and letters reveal where people, loot and enemies are. Reading everything also fills the glossary.