
Lilliavs Naafiri
Lillia vs Naafiri is a moderate matchup in LoL patch 26.11. Lillia wins with a 51.3% win rate (+2.6%) over Naafiri based on 39 games. Lillia holds the advantage in both the early and late game. Below you'll find the best Lillia build, runes, laning stats, and strategies for the Lillia vs Naafiri matchup.
Lillia Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Lillia performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.
Who Wins the Lillia vs Naafiri Matchup?

Lillia vs Naafiri Matchup Summary
The Lillia vs Naafiri matchup is a very close matchup in League of Legends ranked play. Based on 39 recent matches analyzed, Lillia wins with a 51.3% win rate compared to Naafiri's 48.7%, giving Lillia a 2.6 percentage point advantage. Lillia holds a slight edge in both the early and late game, but the margins are thin enough that individual skill and jungle attention will often determine the outcome. Naafiri can still find windows through outplays and team coordination. The most significant statistical gap is in crowd control, where Lillia leads by 0.6s CC/min — a difference that heavily influences the outcome of trades and skirmishes. Lillia has a statistical edge, but the margin is close enough that respecting Naafiri's strengths is important. Trade when cooldowns are favorable, track the enemy jungler, and build toward your strongest item spikes to convert the slight advantage into a decisive lead. Understanding these matchup dynamics is essential for champion select decisions and in-game strategy when facing this lane opponent.
Lillia vs Naafiri Laning Phase Breakdown
Lillia is favored during the laning phase against Naafiri, winning 3 out of 5 key stat categories. Lillia holds advantages in farming, crowd control and sustain, making them the stronger laner in this matchup.
Best Lillia Build Against Naafiri
Mercury's Treads is the optimal boots choice against Naafiri, providing the mobility and stats Lillia needs most in this matchup. The top-performing core items for Lillia against Naafiri are Liandry's Torment, Riftmaker and Zhonya's Hourglass. This combination gives Lillia an effective balance of damage, survivability, and utility for the matchup. This build performs exceptionally well, achieving a 77.8% win rate across 9 games — well above average and making it the top item path against Naafiri. Adjustments may be needed based on team compositions and game state, but this build provides the strongest foundation for the Lillia vs Naafiri matchup.
Early Game vs Late Game
The early game (first 15 minutes) is a toss-up between Lillia and Naafiri, with Lillia holding a razor-thin 50.0% win rate edge (+0.0%). Individual skill and jungle proximity will matter more than champion advantage in the early laning phase.
Lillia is far superior in the late game (25+ minutes), boasting a 52.6% win rate — 5.3 points above Naafiri. Extended games heavily favor Lillia, whose kit and scaling make them a dominant force in team fights and objective control.
Lillia holds the advantage at every stage of the game, making this a consistently favorable matchup from lane through late game team fights. Naafiri players should look for outplays, team-dependent strategies, and picks rather than relying on scaling to win this matchup.
Best Lillia Runes Against Naafiri
The Precision primary with Sorcery secondary combination helps Lillia maximize their potential in this closely contested matchup, providing the right mix of offensive and defensive tools to edge out Naafiri.
Lillia matchup data for League of Legends patch 26.11. The table below shows Lillia's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Lillia build, runes, laning stats, and early vs late game analysis for that specific matchup.
Opponent | Win Rate | Matches | CS/min | DMG/min | Gold/game | Early WR | Late WR |
|---|---|---|---|---|---|---|---|
| 49.17% | 120 | 1.2 | 747 | 12,690 | 51.1% | 48.0% | |
| 39.66% | 116 | 1.1 | 757 | 12,654 | 25.0% | 47.4% | |
| 38.68% | 106 | 1.4 | 855 | 12,712 | 33.3% | 42.2% | |
| 50.52% | 97 | 1.3 | 833 | 12,997 | 58.8% | 46.0% | |
| 52.58% | 97 | 1.2 | 845 | 12,823 | 59.5% | 47.3% | |
| 57.78% | 90 | 1.2 | 674 | 12,149 | 60.9% | 54.5% | |
| 44.32% | 88 | 1.2 | 672 | 11,917 | 47.6% | 41.3% | |
| 46.15% | 78 | 1.4 | 787 | 12,829 | 60.0% | 34.9% | |
| 48.05% | 77 | 1.2 | 735 | 12,456 | 48.6% | 47.5% | |
| 52.86% | 70 | 1.1 | 783 | 13,049 | 60.0% | 48.9% | |
| 59.09% | 66 | 1.3 | 846 | 13,238 | 55.2% | 62.2% | |
| 44.44% | 63 | 1.4 | 776 | 12,428 | 44.0% | 44.7% | |
| 60.66% | 61 | 1.1 | 867 | 12,238 | 66.7% | 53.6% | |
| 53.45% | 58 | 1.4 | 836 | 12,245 | 59.3% | 48.4% | |
| 51.85% | 54 | 1.0 | 760 | 13,084 | 41.2% | 56.8% | |
| 44.00% | 50 | 1.5 | 788 | 12,270 | 43.5% | 44.4% | |
| 53.06% | 49 | 1.5 | 901 | 13,071 | 41.7% | 64.0% | |
| 48.94% | 47 | 1.4 | 698 | 11,343 | 43.5% | 54.2% | |
| 53.19% | 47 | 1.0 | 723 | 11,180 | 50.0% | 56.5% | |
| 46.81% | 47 | 1.3 | 870 | 12,722 | 50.0% | 44.0% | |
| 48.94% | 47 | 1.1 | 689 | 12,292 | 55.0% | 44.4% | |
| 52.27% | 44 | 1.1 | 699 | 12,748 | 60.0% | 48.3% | |
| 47.73% | 44 | 1.5 | 770 | 13,863 | 38.5% | 51.6% | |
| 65.00% | 40 | 1.4 | 715 | 10,600 | 65.2% | 64.7% | |
| 51.28% | 39 | 1.3 | 769 | 13,292 | 50.0% | 52.6% | |
| 55.56% | 36 | 1.1 | 737 | 12,339 | 57.9% | 52.9% | |
| 57.58% | 33 | 1.1 | 946 | 12,074 | 38.5% | 70.0% | |
| 54.55% | 33 | 1.1 | 774 | 11,998 | 41.2% | 68.8% | |
| 56.67% | 30 | 1.3 | 938 | 14,500 | 37.5% | 63.6% | |
| 43.33% | 30 | 1.2 | 792 | 12,226 | 40.0% | 46.7% | |
| 46.67% | 30 | 1.3 | 675 | 11,556 | 33.3% | 60.0% | |
| 34.48% | 29 | 1.2 | 764 | 13,577 | 18.2% | 44.4% | |
| 50.00% | 26 | 1.3 | 766 | 12,142 | 58.3% | 42.9% | |
| 52.00% | 25 | 1.4 | 671 | 13,059 | 37.5% | 58.8% | |
| 62.50% | 24 | 1.0 | 634 | 11,194 | 52.9% | 85.7% | |
| 52.63% | 19 | 1.2 | 779 | 12,728 | 55.6% | 50.0% | |
| 63.16% | 19 | 2.5 | 1,050 | 12,380 | 55.6% | 70.0% | |
| 83.33% | 18 | 1.0 | 809 | 12,665 | 77.8% | 88.9% | |
| 47.06% | 17 | 2.2 | 858 | 11,452 | 55.6% | 37.5% | |
| 68.75% | 16 | 1.9 | 914 | 13,590 | 85.7% | 55.6% | |
| 68.75% | 16 | 1.5 | 756 | 14,381 | 42.9% | 88.9% | |
| 53.33% | 15 | 1.2 | 646 | 11,678 | 57.1% | 50.0% | |
| 53.33% | 15 | 1.7 | 845 | 12,678 | 25.0% | 63.6% | |
| 57.14% | 14 | 1.6 | 859 | 12,929 | 83.3% | 37.5% | |
| 50.00% | 14 | 1.5 | 702 | 11,831 | 37.5% | 66.7% | |
| 46.15% | 13 | 1.4 | 725 | 13,412 | 60.0% | 37.5% | |
| 46.15% | 13 | 1.0 | 663 | 8,372 | 42.9% | 50.0% | |
| 46.15% | 13 | 2.9 | 768 | 11,028 | 33.3% | 57.1% | |
| 58.33% | 12 | 2.3 | 973 | 13,708 | 25.0% | 75.0% | |
| 63.64% | 11 | 1.0 | 874 | 12,223 | 85.7% | 25.0% | |
| 27.27% | 11 | 1.5 | 727 | 12,300 | 0.0% | 42.9% | |
| 27.27% | 11 | 2.3 | 699 | 12,140 | 20.0% | 33.3% | |
| 60.00% | 10 | 2.8 | 918 | 13,682 | 66.7% | 57.1% | |
| 20.00% | 10 | 2.4 | 855 | 11,148 | 33.3% | 14.3% | |
| 50.00% | 10 | 2.1 | 724 | 11,273 | 50.0% | 50.0% | |
| 30.00% | 10 | 1.1 | 666 | 12,552 | 40.0% | 20.0% | |
| 22.22% | 9 | 4.8 | 753 | 9,093 | 16.7% | 33.3% | |
| 25.00% | 8 | 1.9 | 968 | 14,519 | 0.0% | 28.6% | |
| 50.00% | 8 | 1.4 | 820 | 12,717 | 25.0% | 75.0% | |
| 42.86% | 7 | 1.2 | 710 | 12,064 | 33.3% | 50.0% | |
| 57.14% | 7 | 1.6 | 1,009 | 16,388 | 100.0% | 50.0% | |
| 57.14% | 7 | 2.1 | 1,008 | 12,923 | 50.0% | 66.7% | |
| 57.14% | 7 | 2.0 | 634 | 13,435 | 33.3% | 75.0% | |
| 50.00% | 6 | 1.8 | 900 | 15,793 | 0.0% | 60.0% | |
| 66.67% | 6 | 5.8 | 639 | 11,392 | 66.7% | 66.7% | |
| 16.67% | 6 | 1.9 | 655 | 11,632 | 0.0% | 50.0% | |
| 40.00% | 5 | 4.5 | 1,164 | 14,751 | 0.0% | 50.0% | |
| 40.00% | 5 | 0.9 | 901 | 11,709 | 33.3% | 50.0% | |
| 20.00% | 5 | 1.4 | 793 | 11,796 | 0.0% | 25.0% | |
| 80.00% | 5 | 6.1 | 895 | 12,245 | 0.0% | 100.0% | |
| 40.00% | 5 | 5.6 | 869 | 9,148 | 0.0% | 66.7% | |
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Lillia vs Naafiri - Frequently Asked Questions
How does Lillia do against Naafiri in League of Legends?
Lillia wins the Lillia vs Naafiri matchup with a 51.3% win rate compared to Naafiri's 48.7%, a 2.6 percentage point difference. This data is based on 39 recent ranked games in patch 26.11.
How does Lillia do against Naafiri in the early game?
In the early game, Lillia has the advantage against Naafiri with a 50.0% win rate versus 50.0%. Lillia players should look to press their lane advantage through aggressive trades and wave control during the first 15 minutes.
How does Lillia do against Naafiri in the late game?
In the late game, Lillia takes over the Lillia vs Naafiri matchup with a 52.6% win rate compared to 47.4%. Lillia scales better into team fights and objective contests after 25 minutes.
Who wins the Lillia vs Naafiri matchup?
Lillia wins the matchup against Naafiri with a 51.3% win rate in League of Legends patch 26.11. The 2.6 percentage point advantage means Lillia is moderately favored in this lane matchup based on 39 games analyzed.
What is the best Lillia build against Naafiri?
The best Lillia build against Naafiri includes Liandry's Torment, Riftmaker, Zhonya's Hourglass with Mercury's Treads. This build achieves a 77.8% win rate in the matchup. Check the matchup breakdown above for the full item path and build order.
What are the best Lillia runes against Naafiri?
The best Lillia runes against Naafiri use the Precision primary tree with Sorcery secondary. This rune setup achieves a 66.7% win rate in the Lillia vs Naafiri matchup. See the full rune breakdown in the matchup comparison above.
Does Lillia counter Naafiri?
Yes, Lillia has a favorable matchup against Naafiri with a 51.3% win rate. Lillia has a solid advantage over Naafiri in lane based on current patch 26.11 data.
How do I play Lillia against Naafiri?
When playing Lillia against Naafiri, leverage your statistical advantages by trading aggressively during favorable windows. You have early game priority — look for kills and zone control before first recall. Build the recommended items and runes for this specific matchup for the best results.
