Mel - League of Legends Champion
Win Rate
46.1%
Pick Rate
3.9%
Ban Rate
20.7%

Melvs Draven

Mel F TierMageSupport
Patch26.19
Games3,520
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Mel vs Draven is a decisive matchup in LoL patch 26.19. Draven wins with a 60.0% win rate (+20.0%) over Mel based on 15 games. Draven holds the advantage in both the early and late game. Below you'll find the best Mel build, runes, laning stats, and strategies for the Mel vs Draven matchup.

Mel Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Mel performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Mel
Mel
45.7%
VS
Draven
54.3%
Draven

Who wins Mel vs Draven?

Slight Draven edgeLow confidence

Mel wins 45.7% of these games. With this many games the true rate is most likely between 30.5% and 61.8% (95% range).

Expected
49.4%
From both champions' overall Bot win rates
Matchup effect
−3.7 pts
Observed minus expected
Sample
35 games
Lane: Bot
vs patch 26.18
—
Not enough games on both patches

Lane: Bot · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Draven, but the sample is too limited for a strong conclusion: Mel wins 45.7% of 35 games (95% range 30.5–61.8%).
  • Both champions' overall Bot win rates predict 49.4% for Mel; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 496, within the margin of error (35 games).
  • Mel players pick Health Scaling (defense) much less often against Draven: 75.7% of their other Bot games, 60.0% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Mel and Draven played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Mel's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Mel vs Draven Laning Stats

MelDraven

At 15 minutes

Gold difference
+496
Within the margin of error
95% range −32 to +1,024
XP difference
+682
Mel ahead
95% range +369 to +994
CS difference
+13.3
Mel ahead
95% range +6.0 to +20.7
4.74
Kills before 15 min
3.03
2.06
Deaths before 15 min
3.97
0.29
Solo kills before 15 min
0.09
22.9%
First blood
17.1%

Whole-game averages

6.7
CS / min
6.3
952
DMG / min
807
14,366
Gold / game
14,749
85
Heal / min
186
360
DMG Mitigated / min
440
1.3
CC / min
0.3

Mel vs Draven Win Rate by Game Length

Mel's win rate against Draven by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
2 games
Too few games
20–25 min
5 games
Too few games
25–30 min
11 games
Too few games
30–35 min
10 games
Too few games
35+ min
7 games
Mel vs Draven95% rangeMel usual (Bot)

No game length stands out: Mel's results against Draven in short and long games are within the margin of error of each other.

Mel vs Draven Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenMel gold at 15: +496
  2. First itemMelMel: 10.0 min · Draven: 11.5 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Mel Changes Against Draven

Choices Mel players make noticeably more or less often in this matchup than in their other Bot games.

  • Health Scaling (defense)
    Health Scaling (defense)Stat shard
    Usually
    75.7%
    vs Draven
    60.0%
    −15.7 pts47.6% WR here
  • Health (defense)
    Health (defense)Stat shard
    Usually
    21.7%
    vs Draven
    37.1%
    +15.5 pts
  • Plated Steelcaps
    Usually
    under 0.5%
    vs Draven
    5.7%
    +5.7 pts
  • Boots of Swiftness
    Usually
    0.7%
    vs Draven
    5.7%
    +5.0 pts
  • Mercury's Treads
    Usually
    1.0%
    vs Draven
    5.7%
    +4.7 pts

Best Mel Build vs Draven

Usual Mel build (Bot)

90.0% win rate · 10 games

Against Draven

Not enough matchup-specific build data: only 6 of 28 Mel games against Draven carried a complete build, which is too few to recommend an item path from. Use Mel's standard build instead.

  • Mel usually completes Luden's Echo first, at 10.0 min (median of 23 games).
  • Draven usually completes Hubris first, at 11.5 min (median of 24 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Mel Runes vs Draven

Usual Mel runes (Bot)

First StrikeFirst Strike
Inspiration
Magical FootwearBiscuit DeliveryCosmic Insight
Sorcery
Gathering StormManaflow Band
Ability Haste (offense)Adaptive Force (flex)Health Scaling (defense)

54.1% win rate · 122 games

Against Draven

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Mel draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Mel matchup data for League of Legends patch 26.19. The table below shows Mel's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Mel build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Mel Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Mel vs Draven FAQ - Patch 26.19

Who wins Mel vs Draven?

Current data slightly favors Draven, but the sample is too limited for a strong conclusion: Mel wins 45.7% of 35 games (95% range 30.5–61.8%).

What is Mel's win rate against Draven?

Mel wins 45.7% of 35 Bot games against Draven on patch 26.19 (95% range 30.5–61.8%). Based on both champions' overall Bot win rates, 49.4% would be expected.

Does Mel counter Draven?

Not clearly. Mel wins 45.7% of 35 games against Draven, and the 95% range (30.5–61.8%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Mel or Draven?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 496, within the margin of error (35 games).

Does Mel outscale Draven?

There are too few games of each length to tell yet.

When is Draven strongest against Mel?

On current data there is no stage of the game where Draven is ahead of Mel beyond the margin of error.

What should Mel build against Draven?

There are not enough games for a matchup-specific core, so use Mel's usual Bot core: Luden's Echo, Stormsurge, Zhonya's Hourglass. The biggest change against Draven: Plated Steelcaps (under 0.5% usually, 5.7% here).

What runes should Mel use against Draven?

Use Mel's usual First Strike page (Inspiration + Sorcery); there are too few games for a matchup-specific page. The biggest change against Draven: Health Scaling (defense) (75.7% usually, 60.0% here).