
Sionvs Jinx
Sion vs Jinx is a decisive matchup in LoL patch 26.7. Sion wins with a 54.5% win rate (+9.1%) over Jinx based on 11 games. Sion holds the advantage in both the early and late game. Below you'll find the best Sion build, runes, laning stats, and strategies for the Sion vs Jinx matchup.
Sion Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Sion performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.
Who Wins the Sion vs Jinx Matchup?

Sion vs Jinx Matchup Summary
The Sion vs Jinx matchup is a decisive matchup in League of Legends ranked play. Based on 11 recent matches analyzed, Sion wins with a 54.5% win rate compared to Jinx's 45.5%, giving Sion a 9.1 percentage point advantage. Sion dominates at every stage — from early laning through late game team fights. This consistent advantage makes it difficult for Jinx players to find favorable windows, so team-dependent strategies and avoiding solo confrontations are essential. The most significant statistical gap is in sustain, where Sion leads by 1,121 HP/min — a difference that heavily influences the outcome of trades and skirmishes. Sion players can confidently pick into Jinx and play aggressively from level 1. Look to establish lane dominance early through favorable trades and zone Jinx away from CS whenever possible. Understanding these matchup dynamics is essential for champion select decisions and in-game strategy when facing this lane opponent.
Sion vs Jinx Laning Phase Breakdown
Sion is favored during the laning phase against Jinx, winning 5 out of 5 key stat categories. Sion holds advantages in farming, damage, gold income, crowd control and sustain, making them the stronger laner in this matchup.
Early Game vs Late Game
Sion dominates the early game (first 15 minutes) with a commanding 55.6% win rate — a 11.1 percentage point lead over Jinx. This lopsided early game means Sion can dictate the pace of the lane from level 1, controlling trades, wave state, and river priority.
Late game (25+ minutes) is equally balanced, with Sion at 50.0% win rate — only 0.0 points ahead of Jinx. Team fight execution and macro play determine the winner at this stage, not champion matchup advantage.
Sion holds the advantage at every stage of the game, making this a consistently favorable matchup from lane through late game team fights. Jinx players should look for outplays, team-dependent strategies, and picks rather than relying on scaling to win this matchup.
Best Sion Runes Against Jinx
Running Domination primary with Sorcery secondary allows Sion to press their advantage against Jinx, amplifying the strengths that make this a favorable matchup.
Sion matchup data for League of Legends patch 26.7. The table below shows Sion's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Sion build, runes, laning stats, and early vs late game analysis for that specific matchup.
Opponent | Win Rate | Matches | CS/min | DMG/min | Gold/game | Early WR | Late WR |
|---|---|---|---|---|---|---|---|
| 51.25% | 160 | 7.3 | 816 | 12,462 | 44.2% | 57.8% | |
| 58.42% | 101 | 6.9 | 880 | 12,954 | 67.5% | 52.5% | |
| 48.94% | 94 | 6.8 | 860 | 12,743 | 52.8% | 46.5% | |
| 46.74% | 92 | 6.8 | 922 | 12,056 | 56.5% | 37.0% | |
| 53.57% | 84 | 7.1 | 762 | 13,362 | 69.7% | 43.1% | |
| 46.58% | 73 | 7.0 | 744 | 11,998 | 44.4% | 48.6% | |
| 40.30% | 67 | 6.6 | 867 | 12,313 | 42.4% | 38.2% | |
| 52.24% | 67 | 7.1 | 873 | 12,942 | 50.0% | 53.9% | |
| 39.68% | 63 | 7.3 | 854 | 13,760 | 42.9% | 38.1% | |
| 46.55% | 58 | 6.3 | 764 | 11,061 | 46.4% | 46.7% | |
| 50.91% | 55 | 7.6 | 791 | 13,317 | 66.7% | 38.7% | |
| 49.09% | 55 | 7.1 | 992 | 12,607 | 65.2% | 37.5% | |
| 50.94% | 53 | 7.1 | 866 | 12,221 | 45.8% | 55.2% | |
| 51.92% | 52 | 7.1 | 1,170 | 12,577 | 53.9% | 50.0% | |
| 64.00% | 50 | 6.8 | 998 | 12,322 | 66.7% | 62.1% | |
| 46.94% | 49 | 6.2 | 701 | 12,813 | 50.0% | 44.8% | |
| 57.14% | 49 | 7.8 | 811 | 13,917 | 57.9% | 56.7% | |
| 54.17% | 48 | 6.7 | 819 | 13,135 | 77.3% | 34.6% | |
| 52.08% | 48 | 7.1 | 877 | 12,994 | 43.8% | 56.3% | |
| 34.04% | 47 | 7.2 | 930 | 12,737 | 50.0% | 22.2% | |
| 57.45% | 47 | 7.1 | 830 | 12,345 | 63.2% | 53.6% | |
| 52.17% | 46 | 7.2 | 867 | 13,137 | 52.6% | 51.9% | |
| 52.27% | 44 | 7.2 | 950 | 12,256 | 75.0% | 39.3% | |
| 42.86% | 42 | 7.3 | 757 | 12,738 | 47.6% | 38.1% | |
| 47.62% | 42 | 6.7 | 792 | 10,318 | 40.0% | 54.5% | |
| 43.90% | 41 | 7.0 | 827 | 12,256 | 38.9% | 47.8% | |
| 55.00% | 40 | 6.9 | 815 | 12,844 | 43.8% | 62.5% | |
| 51.28% | 39 | 6.9 | 941 | 12,961 | 66.7% | 41.7% | |
| 38.46% | 39 | 7.3 | 838 | 12,433 | 47.8% | 25.0% | |
| 46.15% | 39 | 7.5 | 770 | 12,796 | 41.2% | 50.0% | |
| 50.00% | 38 | 7.8 | 848 | 12,400 | 47.6% | 52.9% | |
| 52.63% | 38 | 6.1 | 821 | 13,363 | 68.8% | 40.9% | |
| 48.65% | 37 | 6.9 | 671 | 12,379 | 44.4% | 52.6% | |
| 47.22% | 36 | 7.1 | 851 | 12,228 | 47.4% | 47.1% | |
| 38.89% | 36 | 5.3 | 816 | 11,745 | 47.4% | 29.4% | |
| 54.55% | 33 | 7.4 | 916 | 14,775 | 71.4% | 42.1% | |
| 54.55% | 33 | 7.3 | 747 | 12,735 | 50.0% | 58.8% | |
| 51.61% | 31 | 6.9 | 761 | 11,538 | 52.9% | 50.0% | |
| 41.94% | 31 | 7.1 | 691 | 11,608 | 33.3% | 53.9% | |
| 40.00% | 30 | 6.8 | 695 | 11,459 | 50.0% | 31.3% | |
| 37.93% | 29 | 7.1 | 807 | 11,876 | 41.2% | 33.3% | |
| 48.15% | 27 | 7.3 | 727 | 12,460 | 54.5% | 43.8% | |
| 48.15% | 27 | 7.8 | 827 | 14,515 | 55.6% | 44.4% | |
| 65.38% | 26 | 6.7 | 979 | 15,055 | 80.0% | 61.9% | |
| 46.15% | 26 | 4.8 | 726 | 11,175 | 27.3% | 60.0% | |
| 34.62% | 26 | 6.8 | 1,052 | 13,135 | 41.7% | 28.6% | |
| 52.00% | 25 | 7.5 | 913 | 13,173 | 50.0% | 53.9% | |
| 58.33% | 24 | 7.3 | 933 | 12,748 | 70.0% | 50.0% | |
| 37.50% | 24 | 6.5 | 797 | 12,395 | 30.8% | 45.5% | |
| 52.17% | 23 | 4.8 | 851 | 11,669 | 53.9% | 50.0% | |
| 65.22% | 23 | 7.1 | 878 | 13,269 | 50.0% | 76.9% | |
| 43.48% | 23 | 6.6 | 876 | 13,394 | 50.0% | 40.0% | |
| 31.58% | 19 | 6.4 | 779 | 14,001 | 33.3% | 30.8% | |
| 61.11% | 18 | 6.4 | 922 | 13,123 | 77.8% | 44.4% | |
| 50.00% | 18 | 3.3 | 869 | 13,764 | 33.3% | 53.3% | |
| 50.00% | 18 | 7.2 | 754 | 12,754 | 55.6% | 44.4% | |
| 61.11% | 18 | 5.4 | 675 | 11,219 | 66.7% | 55.6% | |
| 38.89% | 18 | 3.5 | 756 | 11,382 | 50.0% | 33.3% | |
| 29.41% | 17 | 7.5 | 707 | 12,473 | 22.2% | 37.5% | |
| 47.06% | 17 | 6.4 | 695 | 11,724 | 70.0% | 14.3% | |
| 47.06% | 17 | 7.4 | 822 | 12,652 | 60.0% | 28.6% | |
| 58.82% | 17 | 7.1 | 801 | 10,667 | 66.7% | 50.0% | |
| 35.29% | 17 | 7.3 | 830 | 13,392 | 22.2% | 50.0% | |
| 47.06% | 17 | 4.5 | 777 | 12,230 | 37.5% | 55.6% | |
| 82.35% | 17 | 2.4 | 695 | 11,406 | 100.0% | 70.0% | |
| 35.29% | 17 | 5.9 | 906 | 15,060 | 0.0% | 42.9% | |
| 12.50% | 16 | 7.5 | 792 | 13,429 | 0.0% | 20.0% | |
| 62.50% | 16 | 7.0 | 805 | 14,128 | 40.0% | 72.7% | |
| 56.25% | 16 | 7.4 | 781 | 13,435 | 83.3% | 40.0% | |
| 80.00% | 15 | 7.3 | 774 | 13,119 | 75.0% | 85.7% | |
| 66.67% | 15 | 7.1 | 829 | 13,240 | 55.6% | 83.3% | |
| 60.00% | 15 | 7.2 | 898 | 12,476 | 77.8% | 33.3% | |
| 53.33% | 15 | 4.9 | 795 | 11,946 | 85.7% | 25.0% | |
| 50.00% | 14 | 6.3 | 777 | 12,511 | 50.0% | 50.0% | |
| 35.71% | 14 | 6.2 | 821 | 13,938 | 25.0% | 40.0% | |
| 64.29% | 14 | 7.3 | 766 | 11,986 | 66.7% | 62.5% | |
| 61.54% | 13 | 2.5 | 725 | 12,182 | 66.7% | 60.0% | |
| 53.85% | 13 | 7.3 | 640 | 13,802 | 20.0% | 75.0% | |
| 76.92% | 13 | 2.4 | 850 | 11,388 | 75.0% | 80.0% | |
| 61.54% | 13 | 7.3 | 741 | 13,167 | 75.0% | 55.6% | |
| 53.85% | 13 | 7.1 | 884 | 13,040 | 50.0% | 55.6% | |
| 38.46% | 13 | 7.3 | 631 | 11,543 | 25.0% | 44.4% | |
| 69.23% | 13 | 7.8 | 904 | 13,676 | 80.0% | 62.5% | |
| 66.67% | 12 | 6.9 | 626 | 13,117 | 83.3% | 50.0% | |
| 33.33% | 12 | 2.1 | 690 | 13,607 | 50.0% | 30.0% | |
| 58.33% | 12 | 5.9 | 713 | 12,929 | 50.0% | 62.5% | |
| 54.55% | 11 | 5.2 | 782 | 11,995 | 80.0% | 33.3% | |
| 63.64% | 11 | 2.6 | 962 | 16,584 | 50.0% | 71.4% | |
| 45.45% | 11 | 7.6 | 685 | 12,457 | 60.0% | 33.3% | |
| 36.36% | 11 | 4.4 | 831 | 15,251 | 0.0% | 44.4% | |
| 54.55% | 11 | 6.3 | 1,001 | 13,459 | 55.6% | 50.0% | |
| 60.00% | 10 | 5.0 | 844 | 12,867 | 75.0% | 50.0% | |
| 50.00% | 10 | 2.7 | 677 | 10,280 | 100.0% | 28.6% | |
| 30.00% | 10 | 3.9 | 796 | 13,839 | 0.0% | 42.9% | |
| 50.00% | 10 | 5.0 | 704 | 11,325 | 66.7% | 42.9% | |
| 50.00% | 10 | 6.2 | 936 | 13,627 | 100.0% | 37.5% | |
| 60.00% | 10 | 3.5 | 900 | 14,256 | 80.0% | 40.0% | |
| 55.56% | 9 | 3.4 | 674 | 12,212 | 33.3% | 66.7% | |
| 55.56% | 9 | 6.2 | 825 | 12,127 | 100.0% | 20.0% | |
| 55.56% | 9 | 4.4 | 948 | 13,470 | 33.3% | 66.7% | |
| 25.00% | 8 | 6.8 | 851 | 12,791 | 0.0% | 33.3% | |
| 50.00% | 8 | 7.1 | 820 | 13,063 | 75.0% | 25.0% | |
| 75.00% | 8 | 4.3 | 559 | 12,714 | 100.0% | 60.0% | |
| 50.00% | 8 | 3.7 | 503 | 9,065 | 66.7% | 40.0% | |
| 75.00% | 8 | 6.1 | 853 | 14,369 | 75.0% | 75.0% | |
| 37.50% | 8 | 2.2 | 585 | 11,671 | 25.0% | 50.0% | |
| 37.50% | 8 | 7.9 | 717 | 15,244 | 33.3% | 40.0% | |
| 62.50% | 8 | 2.2 | 804 | 10,906 | 83.3% | 0.0% | |
| 62.50% | 8 | 2.6 | 674 | 12,511 | 50.0% | 66.7% | |
| 62.50% | 8 | 1.7 | 696 | 10,202 | 60.0% | 66.7% | |
| 42.86% | 7 | 3.0 | 723 | 11,284 | 33.3% | 50.0% | |
| 42.86% | 7 | 5.1 | 827 | 12,520 | 25.0% | 66.7% | |
| 57.14% | 7 | 6.6 | 809 | 13,230 | 100.0% | 25.0% | |
| 14.29% | 7 | 6.4 | 647 | 12,955 | 50.0% | 0.0% | |
| 28.57% | 7 | 7.7 | 564 | 11,856 | 0.0% | 50.0% | |
| 57.14% | 7 | 5.8 | 883 | 13,349 | 75.0% | 33.3% | |
| 85.71% | 7 | 3.0 | 610 | 14,302 | 100.0% | 66.7% | |
| 71.43% | 7 | 6.5 | 674 | 14,408 | 50.0% | 80.0% | |
| 66.67% | 6 | 1.9 | 580 | 9,045 | 50.0% | 75.0% | |
| 66.67% | 6 | 3.3 | 966 | 13,312 | 66.7% | 66.7% | |
| 83.33% | 6 | 6.4 | 1,054 | 14,514 | 100.0% | 66.7% | |
| 33.33% | 6 | 6.1 | 638 | 10,869 | 33.3% | 33.3% | |
| 16.67% | 6 | 2.3 | 520 | 9,560 | 33.3% | 0.0% | |
| 50.00% | 6 | 1.6 | 834 | 14,781 | 50.0% | 50.0% | |
| 50.00% | 6 | 3.0 | 779 | 12,822 | 100.0% | 0.0% | |
| 50.00% | 6 | 2.6 | 810 | 9,558 | 40.0% | 100.0% | |
| 16.67% | 6 | 3.4 | 786 | 12,375 | 50.0% | 0.0% | |
| 100.00% | 5 | 7.1 | 799 | 15,293 | 0.0% | 100.0% | |
| 40.00% | 5 | 6.2 | 833 | 13,781 | 33.3% | 50.0% | |
| 60.00% | 5 | 5.8 | 822 | 13,429 | 66.7% | 50.0% | |
| 80.00% | 5 | 1.6 | 607 | 9,500 | 66.7% | 100.0% | |
| 60.00% | 5 | 7.2 | 656 | 10,245 | 50.0% | 100.0% | |
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Sion vs Jinx - Frequently Asked Questions
How does Sion do against Jinx in League of Legends?
Sion wins the Sion vs Jinx matchup with a 54.5% win rate compared to Jinx's 45.5%, a 9.1 percentage point difference. This data is based on 11 recent ranked games in patch 26.7.
How does Sion do against Jinx in the early game?
In the early game, Sion has the advantage against Jinx with a 55.6% win rate versus 44.4%. Sion players should look to press their lane advantage through aggressive trades and wave control during the first 15 minutes.
How does Sion do against Jinx in the late game?
In the late game, Sion takes over the Sion vs Jinx matchup with a 50.0% win rate compared to 50.0%. Sion scales better into team fights and objective contests after 25 minutes.
Who wins the Sion vs Jinx matchup?
Sion wins the matchup against Jinx with a 54.5% win rate in League of Legends patch 26.7. The 9.1 percentage point advantage means Sion is significantly favored in this lane matchup based on 11 games analyzed.
What is the best Sion build against Jinx?
The best Sion build against Jinx includes optimized core items. Check the matchup breakdown above for the full item path and build order.
What are the best Sion runes against Jinx?
The best Sion runes against Jinx use the Domination primary tree with Sorcery secondary. This rune setup achieves a 100.0% win rate in the Sion vs Jinx matchup. See the full rune breakdown in the matchup comparison above.
Does Sion counter Jinx?
Yes, Sion has a favorable matchup against Jinx with a 54.5% win rate. Sion strongly counters Jinx in lane based on current patch 26.7 data.
How do I play Sion against Jinx?
When playing Sion against Jinx, leverage your statistical advantages by trading aggressively during favorable windows. You have early game priority — look for kills and zone control before first recall. Build the recommended items and runes for this specific matchup for the best results.
