
Sionvs Udyr
Sion vs Udyr is a very close matchup in LoL patch 26.14. Sion wins with a 50.0% win rate (+0.0%) over Udyr based on 6 games. Sion wins the early laning phase while Udyr scales better into the late game. Below you'll find the best Sion build, runes, laning stats, and strategies for the Sion vs Udyr matchup.
Sion Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Sion performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.
Who Wins the Sion vs Udyr Matchup?

Sion vs Udyr Matchup Summary
The Sion vs Udyr matchup is essentially a coin-flip matchup in League of Legends ranked play. Based on 6 recent matches analyzed, Sion wins with a 50.0% win rate compared to Udyr's 50.0%, giving Sion a 0.0 percentage point advantage. Game phase dynamics play a critical role here: Sion controls the early laning stage, but Udyr outscales as the game goes longer. The matchup shifts dramatically depending on game length — Sion needs to press advantages before Udyr reaches their power spikes, while Udyr should focus on safe farming and hitting key item breakpoints. The most significant statistical gap is in damage output, where Udyr leads by 102 DMG/min — a difference that heavily influences the outcome of trades and skirmishes. Sion has a statistical edge, but the margin is close enough that respecting Udyr's strengths is important. Trade when cooldowns are favorable, track the enemy jungler, and build toward your strongest item spikes to convert the slight advantage into a decisive lead. Understanding these matchup dynamics is essential for champion select decisions and in-game strategy when facing this lane opponent.
Sion vs Udyr Laning Phase Breakdown
Sion is favored during the laning phase against Udyr, winning 3 out of 5 key stat categories. Sion holds advantages in farming, crowd control and sustain, making them the stronger laner in this matchup.
Best Sion Build Against Udyr
Mercury's Treads is the optimal boots choice against Udyr, providing the mobility and stats Sion needs most in this matchup. The top-performing core items for Sion against Udyr are Hullbreaker, Heartsteel and Unending Despair. This combination gives Sion an effective balance of damage, survivability, and utility for the matchup. This build performs exceptionally well, achieving a 100.0% win rate across 1 games — well above average and making it the top item path against Udyr. Adjustments may be needed based on team compositions and game state, but this build provides the strongest foundation for the Sion vs Udyr matchup.
Early Game vs Late Game
Sion dominates the early game (first 15 minutes) with a commanding 100.0% win rate — a 100.0 percentage point lead over Udyr. This lopsided early game means Sion can dictate the pace of the lane from level 1, controlling trades, wave state, and river priority.
Udyr is far superior in the late game (25+ minutes), boasting a 60.0% win rate — 20.0 points above Sion. Extended games heavily favor Udyr, whose kit and scaling make them a dominant force in team fights and objective control.
This matchup features a dramatic power shift: Sion must aggressively press their early advantage and close out the game before Udyr reaches their scaling breakpoints. If Udyr survives the laning phase without falling too far behind, the matchup flips in their favor. Dragon and Rift Herald control are pivotal — the team that secures early objectives can snowball or buy time to scale.
Best Sion Runes Against Udyr
The Sorcery primary with Resolve secondary combination helps Sion maximize their potential in this closely contested matchup, providing the right mix of offensive and defensive tools to edge out Udyr.
Sion matchup data for League of Legends patch 26.14. The table below shows Sion's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Sion build, runes, laning stats, and early vs late game analysis for that specific matchup.
Opponent | Win Rate | Matches | CS/min | DMG/min | Gold/game | Early WR | Late WR |
|---|---|---|---|---|---|---|---|
| 53.68% | 95 | 6.9 | 775 | 13,303 | 69.6% | 48.6% | |
| 50.54% | 93 | 6.5 | 768 | 11,119 | 35.9% | 61.1% | |
| 41.89% | 74 | 6.4 | 711 | 11,100 | 51.7% | 35.6% | |
| 43.08% | 65 | 6.8 | 803 | 11,084 | 45.8% | 41.5% | |
| 41.27% | 63 | 6.2 | 861 | 11,320 | 52.9% | 37.0% | |
| 43.64% | 55 | 7.2 | 759 | 11,940 | 45.5% | 42.4% | |
| 47.17% | 53 | 6.5 | 760 | 10,716 | 50.0% | 44.8% | |
| 46.81% | 47 | 6.8 | 852 | 12,349 | 50.0% | 44.4% | |
| 55.56% | 45 | 6.0 | 973 | 10,733 | 55.6% | 55.6% | |
| 42.22% | 45 | 6.4 | 1,015 | 9,637 | 50.0% | 34.8% | |
| 53.49% | 43 | 6.5 | 674 | 10,507 | 60.0% | 47.8% | |
| 38.10% | 42 | 5.7 | 891 | 12,715 | 46.7% | 33.3% | |
| 50.00% | 40 | 6.6 | 859 | 11,904 | 60.0% | 44.0% | |
| 43.59% | 39 | 6.4 | 797 | 12,296 | 63.6% | 35.7% | |
| 56.41% | 39 | 6.8 | 983 | 12,587 | 53.3% | 58.3% | |
| 47.37% | 38 | 6.6 | 846 | 10,796 | 66.7% | 34.8% | |
| 52.63% | 38 | 6.7 | 815 | 12,264 | 50.0% | 54.5% | |
| 40.54% | 37 | 6.5 | 806 | 12,207 | 29.4% | 50.0% | |
| 64.86% | 37 | 6.8 | 857 | 11,850 | 61.1% | 68.4% | |
| 51.43% | 35 | 6.6 | 751 | 11,421 | 36.4% | 58.3% | |
| 44.12% | 34 | 6.4 | 753 | 10,662 | 37.5% | 50.0% | |
| 47.06% | 34 | 6.7 | 789 | 11,712 | 58.3% | 40.9% | |
| 36.36% | 33 | 6.2 | 632 | 10,942 | 46.7% | 27.8% | |
| 45.45% | 33 | 5.6 | 799 | 11,550 | 33.3% | 50.0% | |
| 57.58% | 33 | 6.4 | 713 | 10,939 | 64.3% | 52.6% | |
| 56.25% | 32 | 6.8 | 820 | 12,007 | 80.0% | 45.5% | |
| 40.63% | 32 | 6.6 | 723 | 12,354 | 16.7% | 46.1% | |
| 40.63% | 32 | 7.4 | 864 | 13,070 | 20.0% | 50.0% | |
| 56.67% | 30 | 6.4 | 883 | 13,473 | 66.7% | 52.4% | |
| 51.72% | 29 | 5.6 | 908 | 10,233 | 62.5% | 38.5% | |
| 59.26% | 27 | 6.3 | 711 | 11,939 | 70.0% | 52.9% | |
| 51.85% | 27 | 6.7 | 983 | 13,711 | 28.6% | 60.0% | |
| 42.31% | 26 | 6.1 | 898 | 11,928 | 50.0% | 38.9% | |
| 52.00% | 25 | 6.8 | 753 | 9,762 | 41.7% | 61.5% | |
| 54.17% | 24 | 5.8 | 1,025 | 10,547 | 45.5% | 61.5% | |
| 59.09% | 22 | 7.3 | 911 | 14,069 | 44.4% | 69.2% | |
| 50.00% | 22 | 7.2 | 647 | 10,641 | 37.5% | 57.1% | |
| 33.33% | 21 | 6.5 | 708 | 11,468 | 57.1% | 21.4% | |
| 57.14% | 21 | 6.3 | 759 | 10,670 | 40.0% | 72.7% | |
| 68.42% | 19 | 4.1 | 671 | 11,506 | 87.5% | 54.5% | |
| 57.89% | 19 | 2.7 | 574 | 9,346 | 80.0% | 33.3% | |
| 73.68% | 19 | 6.9 | 871 | 13,158 | 50.0% | 84.6% | |
| 73.68% | 19 | 6.1 | 730 | 9,062 | 100.0% | 28.6% | |
| 61.11% | 18 | 6.6 | 791 | 12,250 | 66.7% | 58.3% | |
| 47.06% | 17 | 6.6 | 821 | 12,618 | 66.7% | 42.9% | |
| 53.33% | 15 | 6.7 | 699 | 10,257 | 37.5% | 71.4% | |
| 60.00% | 15 | 6.1 | 824 | 12,735 | 60.0% | 60.0% | |
| 35.71% | 14 | 6.3 | 765 | 11,194 | 20.0% | 44.4% | |
| 50.00% | 14 | 4.0 | 734 | 12,369 | 50.0% | 50.0% | |
| 61.54% | 13 | 6.7 | 935 | 11,724 | 50.0% | 71.4% | |
| 61.54% | 13 | 2.1 | 616 | 12,341 | 80.0% | 50.0% | |
| 15.38% | 13 | 5.4 | 920 | 9,882 | 0.0% | 40.0% | |
| 61.54% | 13 | 6.6 | 878 | 12,698 | 50.0% | 66.7% | |
| 53.85% | 13 | 5.1 | 903 | 10,618 | 50.0% | 60.0% | |
| 50.00% | 12 | 3.8 | 882 | 11,695 | 75.0% | 37.5% | |
| 58.33% | 12 | 4.1 | 702 | 11,644 | 100.0% | 50.0% | |
| 41.67% | 12 | 3.6 | 806 | 12,167 | 60.0% | 28.6% | |
| 45.45% | 11 | 7.0 | 731 | 13,296 | 100.0% | 33.3% | |
| 36.36% | 11 | 5.4 | 894 | 13,076 | 25.0% | 42.9% | |
| 63.64% | 11 | 4.0 | 656 | 10,787 | 83.3% | 40.0% | |
| 45.45% | 11 | 5.8 | 642 | 12,254 | 40.0% | 50.0% | |
| 45.45% | 11 | 3.2 | 655 | 10,570 | 20.0% | 66.7% | |
| 70.00% | 10 | 2.1 | 652 | 12,524 | 100.0% | 57.1% | |
| 50.00% | 10 | 7.6 | 794 | 14,809 | 0.0% | 55.6% | |
| 30.00% | 10 | 3.4 | 569 | 11,044 | 25.0% | 33.3% | |
| 50.00% | 10 | 7.4 | 824 | 10,973 | 42.9% | 66.7% | |
| 33.33% | 9 | 6.6 | 725 | 10,846 | 50.0% | 20.0% | |
| 33.33% | 9 | 7.5 | 685 | 12,832 | 0.0% | 42.9% | |
| 44.44% | 9 | 7.7 | 730 | 11,761 | 60.0% | 25.0% | |
| 44.44% | 9 | 5.8 | 684 | 12,154 | 66.7% | 33.3% | |
| 11.11% | 9 | 5.5 | 563 | 11,411 | 0.0% | 12.5% | |
| 88.89% | 9 | 2.3 | 707 | 10,457 | 75.0% | 100.0% | |
| 33.33% | 9 | 6.1 | 850 | 11,151 | 25.0% | 40.0% | |
| 50.00% | 8 | 5.0 | 1,039 | 13,371 | 100.0% | 20.0% | |
| 50.00% | 8 | 6.8 | 804 | 13,608 | 0.0% | 57.1% | |
| 37.50% | 8 | 5.9 | 639 | 10,178 | 66.7% | 20.0% | |
| 87.50% | 8 | 4.8 | 905 | 14,344 | 50.0% | 100.0% | |
| 12.50% | 8 | 7.0 | 724 | 9,353 | 0.0% | 25.0% | |
| 37.50% | 8 | 5.8 | 826 | 14,692 | 50.0% | 33.3% | |
| 87.50% | 8 | 4.2 | 545 | 11,102 | 100.0% | 75.0% | |
| 62.50% | 8 | 4.2 | 917 | 10,609 | 75.0% | 50.0% | |
| 37.50% | 8 | 1.3 | 745 | 7,996 | 50.0% | 25.0% | |
| 75.00% | 8 | 7.6 | 770 | 12,428 | 50.0% | 100.0% | |
| 71.43% | 7 | 6.2 | 701 | 10,058 | 33.3% | 100.0% | |
| 14.29% | 7 | 4.1 | 758 | 14,716 | 0.0% | 20.0% | |
| 85.71% | 7 | 4.4 | 647 | 13,401 | 100.0% | 80.0% | |
| 42.86% | 7 | 5.8 | 675 | 12,797 | 33.3% | 50.0% | |
| 42.86% | 7 | 7.5 | 793 | 13,218 | 0.0% | 60.0% | |
| 71.43% | 7 | 4.0 | 763 | 14,115 | 0.0% | 71.4% | |
| 42.86% | 7 | 5.2 | 792 | 10,211 | 50.0% | 33.3% | |
| 57.14% | 7 | 2.8 | 781 | 14,558 | 50.0% | 60.0% | |
| 71.43% | 7 | 4.3 | 835 | 11,638 | 33.3% | 100.0% | |
| 42.86% | 7 | 2.5 | 939 | 11,160 | 66.7% | 25.0% | |
| 33.33% | 6 | 7.1 | 706 | 11,760 | 0.0% | 50.0% | |
| 50.00% | 6 | 3.2 | 809 | 13,741 | 100.0% | 40.0% | |
| 33.33% | 6 | 7.4 | 667 | 11,314 | 0.0% | 50.0% | |
| 66.67% | 6 | 6.5 | 789 | 14,555 | 100.0% | 50.0% | |
| 50.00% | 6 | 2.1 | 622 | 11,588 | 0.0% | 50.0% | |
| 66.67% | 6 | 6.5 | 771 | 13,926 | 100.0% | 50.0% | |
| 33.33% | 6 | 1.9 | 758 | 11,142 | 50.0% | 0.0% | |
| 50.00% | 6 | 5.7 | 919 | 12,212 | 66.7% | 33.3% | |
| 50.00% | 6 | 1.5 | 493 | 10,572 | 100.0% | 25.0% | |
| 40.00% | 5 | 5.5 | 939 | 11,785 | 0.0% | 66.7% | |
| 60.00% | 5 | 7.7 | 445 | 9,237 | 75.0% | 0.0% | |
| 20.00% | 5 | 3.7 | 525 | 9,209 | 0.0% | 50.0% | |
| 60.00% | 5 | 5.9 | 834 | 13,562 | 0.0% | 60.0% | |
| 80.00% | 5 | 4.2 | 757 | 8,296 | 75.0% | 100.0% | |
| 60.00% | 5 | 6.0 | 640 | 7,489 | 60.0% | 0.0% | |
| 40.00% | 5 | 8.1 | 772 | 12,121 | 33.3% | 50.0% | |
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Sion vs Udyr - Frequently Asked Questions
How does Sion do against Udyr in League of Legends?
Sion wins the Sion vs Udyr matchup with a 50.0% win rate compared to Udyr's 50.0%, a 0.0 percentage point difference. This data is based on 6 recent ranked games in patch 26.14.
How does Sion do against Udyr in the early game?
In the early game, Sion has the advantage against Udyr with a 100.0% win rate versus 0.0%. Sion players should look to press their lane advantage through aggressive trades and wave control during the first 15 minutes.
How does Sion do against Udyr in the late game?
In the late game, Udyr takes over the Sion vs Udyr matchup with a 60.0% win rate compared to 40.0%. Udyr scales better into team fights and objective contests after 25 minutes.
Who wins the Sion vs Udyr matchup?
Sion wins the matchup against Udyr with a 50.0% win rate in League of Legends patch 26.14. The 0.0 percentage point advantage means Sion is slightly favored in this lane matchup based on 6 games analyzed.
What is the best Sion build against Udyr?
The best Sion build against Udyr includes Hullbreaker, Heartsteel, Unending Despair with Mercury's Treads. This build achieves a 100.0% win rate in the matchup. Check the matchup breakdown above for the full item path and build order.
What are the best Sion runes against Udyr?
The best Sion runes against Udyr use the Sorcery primary tree with Resolve secondary. This rune setup achieves a 100.0% win rate in the Sion vs Udyr matchup. See the full rune breakdown in the matchup comparison above.
Does Sion counter Udyr?
Yes, Sion has a favorable matchup against Udyr with a 50.0% win rate. Sion slightly edges out Udyr in lane based on current patch 26.14 data.
How do I play Sion against Udyr?
When playing Sion against Udyr, leverage your statistical advantages by trading aggressively during favorable windows. You have early game priority — look for kills and zone control before first recall. Build the recommended items and runes for this specific matchup for the best results.
