Sion, League of Legends champion
Win Rate
51.2%
Pick Rate
2.9%
Ban Rate
0.9%

Sion vs Gangplank

Sion A TierTankFighter
Patch
26.22
Games
5,641
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 14, 2026 UTC
Methodology
Data Methodology

Sion vs Gangplank (Top): Sion wins 55.5% of 211 ranked games over the last 2 patches (gold diff at 15: +112). Patch 26.22 build & runes.

Sion – League of Legends champion iconSion55.5%
No clear favoriteModerate confidence · 211 games · Patch 26.21–26.22
44.5%GangplankGangplank – League of Legends champion icon

Current data slightly favors Sion, but the sample is too limited for a strong conclusion: Sion wins 55.5% of 211 games (95% range 48.7–62.0%).

Sion Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Sion performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Sion – League of Legends champion icon
Sion
55.5%
VS
Gangplank
44.5%
Gangplank – League of Legends champion icon

Who wins Sion vs Gangplank?

No clear favoriteModerate confidence

Sion wins 55.5% of these games. With this many games the true rate is most likely between 48.7% and 62.0% (95% range).

Expected
51.4%
From both champions' overall Top win rates
Matchup effect
+4.1 pts
Observed minus expected
Sample
211 games
Lane: Top · Patch 26.21–26.22
vs patch 26.21
−10.4 pts
Within normal patch-to-patch noise

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 14

The headline win rate covers patches 26.21–26.22 (211 games). The lane, game-length, build and rune sections below use patch 26.22 only (125 games).

Key takeaways

  • Current data slightly favors Sion, but the sample is too limited for a strong conclusion: Sion wins 55.5% of 211 games (95% range 48.7–62.0%).
  • Both champions' overall Top win rates predict 51.4% for Sion; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 112, within the margin of error (124 games).
  • Sion players pick Hollow Radiance much less often against Gangplank: 30.6% of their other Top games, 11.2% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Sion and Gangplank played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Sion's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Sion vs Gangplank Laning Stats

SionGangplank

At 15 minutes

Gold difference
+112
Within the margin of error
95% range −138 to +362
XP difference
+391
Sion ahead
95% range +137 to +645
CS difference
+12.9
Sion ahead
95% range +8.7 to +17.0
1.71
Kills before 15 min
1.91
2.22
Deaths before 15 min
2.42
0.91
Solo kills before 15 min
0.97
3.2%
First blood
16.0%

Whole-game averages

7.5
CS / min
7.5
811
DMG / min
1,134
12,409
Gold / game
13,751
412
Heal / min
315
2,704
DMG Mitigated / min
656
1.3
CC / min
0.5

Sion vs Gangplank Win Rate by Game Length

Sion's win rate against Gangplank by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
13 games
Too few games
20–25 min
14 games
50.0%
25–30 min
38 games
43.2%
30–35 min
37 games
Too few games
35+ min
23 games
Sion vs Gangplank95% rangeSion usual (Top)

No game length stands out: Sion's results against Gangplank in short and long games are within the margin of error of each other.

Sion vs Gangplank Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenSion gold at 15: +112
  2. First itemEvenSion: 11.8 min · Gangplank: 11.7 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenSion wins 53.8% of 52 games
  5. 30+ min gamesEvenSion wins 53.3% of 60 games

What Sion Changes Against Gangplank

Choices Sion players make noticeably more or less often in this matchup than in their other Top games.

  • Hollow Radiance – League of Legends item
    Usually
    30.6%
    vs Gangplank
    11.2%
    −19.4 pts
  • Plated Steelcaps – League of Legends item
    Usually
    51.3%
    vs Gangplank
    70.4%
    +19.1 pts46.6% WR here
  • Mercury's Treads – League of Legends item
    Usually
    21.8%
    vs Gangplank
    7.2%
    −14.6 pts
  • Thornmail – League of Legends item
    Usually
    23.5%
    vs Gangplank
    9.6%
    −13.9 pts
  • Randuin's Omen – League of Legends item
    Usually
    10.2%
    vs Gangplank
    21.6%
    +11.4 pts51.9% WR here
  • Second Wind – League of Legends rune
    Usually
    23.4%
    vs Gangplank
    33.6%
    +10.2 pts59.5% WR here
  • Doran's Shield – League of Legends itemHealth Potion – League of Legends itemStealth Ward – League of Legends item
    Doran's Shield + Health Potion + Stealth WardStarting items
    Usually
    24.6%
    vs Gangplank
    33.6%
    +9.0 pts42.9% WR here
  • Doran's Shield – League of Legends itemHealth Potion – League of Legends item
    Doran's Shield + Health PotionStarting items
    Usually
    29.8%
    vs Gangplank
    38.4%
    +8.6 pts62.5% WR here

Best Sion Build vs Gangplank

Usual Sion build (Top)

78.6% win rate · 28 games

Against Gangplank

Not enough matchup-specific build data: only 9 of 81 Sion games against Gangplank carried a complete build, which is too few to recommend an item path from. Use Sion's standard build instead.

  • Sion usually completes Heartsteel first, at 11.8 min (median of 51 games).
  • Gangplank usually completes Essence Reaver first, at 11.7 min (median of 115 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Sion Runes vs Gangplank

Usual Sion runes (Top)

Grasp of the Undying – League of Legends runeGrasp of the Undying
Resolve
Shield Bash – League of Legends runeSecond Wind – League of Legends runeOvergrowth – League of Legends rune
Inspiration
Cash Back – League of Legends runeApproach Velocity – League of Legends rune
Attack Speed (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth Scaling (defense) – League of Legends rune

77.3% win rate · 22 games

Against Gangplank

Grasp of the Undying – League of Legends runeGrasp of the Undying
Resolve
Demolish – League of Legends runeConditioning – League of Legends runeOvergrowth – League of Legends rune
Inspiration
Approach Velocity – League of Legends runeCash Back – League of Legends rune
Attack Speed (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth Scaling (defense) – League of Legends rune

45.0% win rate · 40 games

MetaBot Desktop

Plan your Sion draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Sion matchup data for League of Legends patch 26.22. The table below shows Sion's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Sion build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Sion Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Sion vs Gangplank FAQ - Patch 26.21–26.22

Who wins Sion vs Gangplank?

Current data slightly favors Sion, but the sample is too limited for a strong conclusion: Sion wins 55.5% of 211 games (95% range 48.7–62.0%).

What is Sion's win rate against Gangplank?

Sion wins 55.5% of 211 Top games against Gangplank on patch 26.21–26.22 (95% range 48.7–62.0%). Based on both champions' overall Top win rates, 51.4% would be expected.

Does Sion counter Gangplank?

Not clearly. Sion wins 55.5% of 211 games against Gangplank, and the 95% range (48.7–62.0%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Sion or Gangplank?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 112, within the margin of error (124 games).

Does Sion outscale Gangplank?

There are too few games of each length to tell yet.

When is Gangplank strongest against Sion?

On current data there is no stage of the game where Gangplank is ahead of Sion beyond the margin of error.

What should Sion build against Gangplank?

There are not enough games for a matchup-specific core, so use Sion's usual Top core: Jak'Sho, The Protean, Hollow Radiance, Heartsteel. The biggest change against Gangplank: Hollow Radiance (30.6% usually, 11.2% here).

What runes should Sion use against Gangplank?

Grasp of the Undying with Resolve and Inspiration — 45.0% over 40 games against Gangplank. The biggest change against Gangplank: Second Wind (23.4% usually, 33.6% here).