Veigar, League of Legends champion
Win Rate
49.7%
Pick Rate
5.5%
Ban Rate
6.0%

Veigar vs Milio

Veigar C TierMage
Patch
26.19
Games
4,949
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 5, 2026 UTC
Methodology
Data Methodology

Veigar vs Milio is a very close matchup in LoL patch 26.19. Veigar wins with a 50.0% win rate (+0.0%) over Milio based on 10 games. Veigar holds the advantage in both the early and late game. Below you'll find the best Veigar build, runes, laning stats, and strategies for the Veigar vs Milio matchup.

Veigar Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Veigar performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Veigar
Veigar
58.1%
VS
Milio
41.9%
Milio

Who wins Veigar vs Milio?

Slight Veigar edgeLow confidence

Veigar wins 58.1% of these games. With this many games the true rate is most likely between 40.8% and 73.6% (95% range).

Expected
47.4%
From both champions' overall Support win rates
Matchup effect
+10.7 pts
Observed minus expected
Sample
31 games
Lane: Support
vs patch 26.18
—
Not enough games on both patches

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 25 – Sep 28

Key takeaways

  • Current data slightly favors Veigar, but the sample is too limited for a strong conclusion: Veigar wins 58.1% of 31 games (95% range 40.8–73.6%).
  • Both champions' overall Support win rates predict 47.4% for Veigar; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Veigar usually wins the lane: 516 gold ahead of Milio at 15 minutes on average (30 games with a 15-minute snapshot).
  • Veigar players pick Health (defense) far more often against Milio: 7.1% of their other Support games, 22.6% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Veigar and Milio played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Veigar's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Veigar vs Milio Laning Stats

VeigarMilio

At 15 minutes

Gold difference
+516
Veigar ahead
95% range +203 to +829
XP difference
+101
Within the margin of error
95% range −213 to +415
CS difference
+9.4
Veigar ahead
95% range +5.4 to +13.4
1.73
Kills before 15 min
0.47
2.27
Deaths before 15 min
1.67
0.06
Solo kills before 15 min
0.00
6.5%
First blood
3.2%

Whole-game averages

2.2
CS / min
0.9
617
DMG / min
210
10,898
Gold / game
9,034
91
Heal / min
394
329
DMG Mitigated / min
342
0.9
CC / min
0.6

Veigar vs Milio Win Rate by Game Length

Veigar's win rate against Milio by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
1 games
Too few games
20–25 min
3 games
Too few games
25–30 min
8 games
Too few games
30–35 min
11 games
Too few games
35+ min
8 games
Veigar vs Milio95% rangeVeigar usual (Support)

No game length stands out: Veigar's results against Milio in short and long games are within the margin of error of each other.

Veigar vs Milio Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)VeigarVeigar gold at 15: +516
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Veigar Changes Against Milio

Choices Veigar players make noticeably more or less often in this matchup than in their other Support games.

  • Health (defense)
    Health (defense)Stat shard
    Usually
    7.1%
    vs Milio
    22.6%
    +15.5 pts
  • Sixth Sense
    Usually
    1.5%
    vs Milio
    9.7%
    +8.2 pts
  • Resolve
    ResolveSecondary tree
    Usually
    2.8%
    vs Milio
    9.7%
    +6.9 pts
  • Diadem of Songs
    Usually
    under 0.5%
    vs Milio
    3.2%
    +3.2 pts
  • Mikael's Blessing
    Usually
    under 0.5%
    vs Milio
    3.2%
    +3.2 pts
  • Knight's Vow
    Usually
    under 0.5%
    vs Milio
    3.2%
    +3.2 pts
  • Guardian
    GuardianKeystone
    Usually
    under 0.5%
    vs Milio
    3.2%
    +3.2 pts

Best Veigar Build vs Milio

Usual Veigar build (Support)

77.8% win rate · 18 games

Against Milio

Not enough matchup-specific build data: only 3 of 10 Veigar games against Milio carried a complete build, which is too few to recommend an item path from. Use Veigar's standard build instead.

  • Veigar usually completes Luden's Echo first, at 12.6 min (median of 20 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Veigar Runes vs Milio

Usual Veigar runes (Support)

First StrikeFirst Strike
Inspiration
Magical FootwearBiscuit DeliveryCosmic Insight
Sorcery
Manaflow BandTranscendence
Ability Haste (offense)Adaptive Force (flex)Health Scaling (defense)

57.6% win rate · 205 games

Against Milio

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Veigar draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Veigar matchup data for League of Legends patch 26.19. The table below shows Veigar's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Veigar build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Veigar Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Veigar vs Milio FAQ - Patch 26.19

Who wins Veigar vs Milio?

Current data slightly favors Veigar, but the sample is too limited for a strong conclusion: Veigar wins 58.1% of 31 games (95% range 40.8–73.6%).

What is Veigar's win rate against Milio?

Veigar wins 58.1% of 31 Support games against Milio on patch 26.19 (95% range 40.8–73.6%). Based on both champions' overall Support win rates, 47.4% would be expected.

Does Veigar counter Milio?

Not clearly. Veigar wins 58.1% of 31 games against Milio, and the 95% range (40.8–73.6%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Veigar or Milio?

Veigar usually wins the lane: 516 gold ahead of Milio at 15 minutes on average (30 games with a 15-minute snapshot).

Does Veigar outscale Milio?

There are too few games of each length to tell yet.

When is Milio strongest against Veigar?

On current data there is no stage of the game where Milio is ahead of Veigar beyond the margin of error.

What should Veigar build against Milio?

There are not enough games for a matchup-specific core, so use Veigar's usual Support core: Luden's Echo, Shadowflame, Zhonya's Hourglass. The biggest change against Milio: Diadem of Songs (under 0.5% usually, 3.2% here).

What runes should Veigar use against Milio?

Use Veigar's usual First Strike page (Inspiration + Sorcery); there are too few games for a matchup-specific page. The biggest change against Milio: Health (defense) (7.1% usually, 22.6% here).