One entity, two minds. When their wills clash, it's impossible to tell where the armor will wander until they reconcile.
Dualith lands in the upper half of the Paldex with 110 base HP, 105 attack and 125 defense — no single number carries it, but nothing on the stat sheet is a liability either. Its defining number is Defense at 125: that is the top 6% of the entire Paldex, and it is the reason to build around Dualith at all.
Dualith carries both Ground and Grass, which widens the matchup in both directions: it is hit harder by Grass and Fire damage, and hits harder against Electric and Ground in return. Upkeep is the catch: a food value of 8 is among the highest in the Paldex, so a base staffed with Dualith empties the feed box quickly — budget the berry plantations before you assign it. Stamina of 210 is high for a mount, which matters more than raw speed on a long ride: Dualith holds its 800 sprint far longer before it has to drop back to a walk.
Dualith is a flexible base worker with 5 of the game's 12 work suitabilities. Mining at level 6 leads the sheet, with Transporting, Lumbering and Planting behind it. That ranks Dualith #7 of the 57 Pals that can do Mining — comfortably worth a slot even once your Paldex fills out. It also holds Transporting at level 6, Lumbering at level 5, Planting at level 3 and Gathering at level 3 — 4 more suitabilities at a level worth actually assigning, which is what makes it valuable in a small base where worker slots are tight.
| Lv | Move | Element | Power | Cooldown |
|---|---|---|---|---|
| 1 | Bog Blast | Ground | 40 | 2s |
| 7 | Stone Blast | Ground | 80 | 4s |
| 15 | Seed Mine | Grass | 120 | 8s |
| 22 | Rockburst | Ground | 300 | 16s |
| 30 | Solar Blast | Grass | 450 | 20s |
| 40 | Rocket Arm | Ground | 600 | 30s |
| 50 | Wind Burst | Grass | 600 | 30s |
| 70 | Root Cannon | Grass | 700 | 30s |
Any of the 118 parent pairs below hatches into Dualith. These are the cheapest of them — they use the lowest-rarity parents, so they are the quickest to gather.
Dualith is found on two maps — World Tree and Palpagos Islands — with 96 separate spawn points between them. Most of them — 53% — sit at the World Tree, and the rest turn up in the Snowfields. They are packed into a single stretch in the east of the map, around X 502k, Y -546k — land there and you are on top of the population.
Wild Dualith spawn between level 46 and level 80, so the ones you meet late in a run hit noticeably harder than the first you catch. It also has 2 fixed Alpha arenas, marked with diamonds on the map — each Alpha respawns, so they are repeatable sources.


Dualith is a Ground / Grass Pal of the Humanoid genus and Extra Large size. Its standout stat is Defense at 125, putting it in the 94th percentile of all Pals. Dualith works best at Mining level 6, ranking #7 of 57 Pals with that job. It can be bred from 118 different parent pairs. Defeating or capturing it yields Beautiful Flower, Large Pal Soul, Ground Radiant Gem. It appears at 96 spawn locations between levels 46 and 80, most of them at the World Tree.
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Dualith's strongest stat is Defense, in the 94th percentile of all Pals, and its best job is Mining.
Dualith has Mining at level 6, which ranks #7 of 57 Pals that can do that job.
Dualith can be bred from 118 parent combinations. The cheapest is Fenglope Lux + Orserk.
Dualith appears at 96 spawn locations on World Tree, at levels 46 to 80. The densest concentration is at the World Tree — the habitat map above plots every one of them.
Dualith drops Beautiful Flower, Large Pal Soul, Ground Radiant Gem, Decayed Ancient Relic, Dormant Ancient Relic, Gorgeous Ancient Relic, World Tree Holy Water, Glowing Ancient Relic, Glistening Ancient Relic.
Dualith has a ride sprint speed of 800, in the 55th percentile of all Pals.