Stack
Win Rate
20.0%
Pick Rate
0.2%
Δ vs Avg
+6.0

Stack Skill

Event
Type
Skill
Rarity
Event
Cost
1
Class
Event
Methodology
Data Methodology

Gain Block equal to the number of cards in your Discard Pile|}.

Is Stack good in Slay the Spire 2?

Stack is an event Event skill in Slay the Spire 2. In combat it resolves as: Gain Block equal to the number of cards in your Discard Pile|}. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.

Across 25 recorded runs, decks running it win 20.0% of the time, comfortably clear of the 13.9% average, by 6.0%. It’s a more selective pick, turning up in just 0.2% of decks that could run it. On average it shows up 1.0 times in the decks that take it.

It performs best next to Ascender's Bane — together they post a -4.0% swing in win rate. At 1 energy, it’s upgraded in 15.4% of runs and usually joins the deck around floor 8.

Upgraded, it gains +3 CalculationBase, which is why so many decks invest a rest-site upgrade in it. That’s 5 wins, 20 deaths, and 0 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Bowlbugs Normal, which closes out 8.0% of its appearances. Read on for Stack’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Event run.

Stack Win Rate & Pick Rate

Stack’s 20.0% win rate clears the 13.9% all-deck average by 6.0%, the gap charted below.

Win rate20.0%
Average deck13.9%
+6.0% vs averagePick rate: 0.2%25 runs

Run Outcomes with Stack

Stack has 5 wins and 20 losses over 25 tracked runs (20.0% won); abandoned runs count as losses.

  • Wins 20.0%
  • Losses 80.0%

When to Pick Up Stack

Stack is strongest when it joins the deck in Act 1, where runs win 20.0% across 25 runs — one of 1 recorded pickup windows.

Act 120.0%25 runs

Win rate of runs by the act Stack entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Stack

Ranked by win-rate lift, Stack performs best alongside Ascender's Bane (-4.0%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Stack Card Details

Stack is an event skill costing 1 energy; it’s upgraded in 15.4% of runs and usually picked up by floor 8.

Gain Block equal to the number of cards in your Discard Pile|}.

Cost1
TypeSkill
RarityEvent
ClassEvent
Avg copies / deck1.0
Upgraded15.4%
Typical pickup floor8

Upgrade: +3 CalculationBase

What Ends Runs with Stack

Stack’s most common run-enders are Bowlbugs Normal (8.0%), Entomancer Elite (8.0%), and Knowledge Demon Boss (8.0%).

  • Bowlbugs Normal8.0% of runs
  • Entomancer Elite8.0% of runs
  • Knowledge Demon Boss8.0% of runs
  • Waterfall Giant Boss8.0% of runs
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Stack – Frequently Asked Questions

Is Stack good in Slay the Spire 2?

Across 25 tracked runs, Stack has a 20.0% win rate — +6.0% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Stack do in Slay the Spire 2?

Stack costs 1 energy. Gain Block equal to the number of cards in your Discard Pile|}.

What class is Stack in Slay the Spire 2?

Stack is an Event Event Skill.

Is Stack worth upgrading in Slay the Spire 2?

Players upgrade Stack in 15.4% of runs. Upgrading it grants +3 CalculationBase.

See Also

Compare Stack with the rest of the best Slay the Spire 2 cards, relics, and classes below.