This Slay the Spire 2 cards tier list places 547 cards for August 2026, from S-tier down to F-tier. Placement combines win rate, pick rate and how much match data sits behind each result, so it is not a straight win-rate sort — an entry with a high win rate over few games ranks below a steadier one. The S-tier — the 82 strongest cards right now — features Knockdown (81.8%), Anointed (73.3%), Apotheosis (67.6%), Salvo (64.7%), and Rend (64.3%). Knockdown posts the single highest win rate at 81.8%. For players hunting an edge, Knockdown is the most underrated pick this patch — S-tier results at only a 0.1% pick rate — while Ascender's Bane looks overrated, popular at 53.3% but landing in F-tier. Rankings update daily from real ranked matches, so every placement reflects current performance rather than a one-off result. Use the tiers below to pick the best cards for your games.
S-tier is led by Knockdown, which dominates the current data with a 81.8% win rate on a 0.1% pick rate. They are followed by Anointed (73.3%), Apotheosis (67.6%), Salvo (64.7%), Rend (64.3%), Tank (64.3%), Mimic (62.5%), and Beat Down (60.0%). The remaining 74 cards in this tier average a 41.6% win rate. These cards define the current meta and are the safest, highest-impact picks. Popularity within S-tier is uneven: Mad Science is picked in 3.9% of games against 0.1% for Knockdown, despite both landing in the same tier.
B-tier is led by Skewer, which posts competitive results with a 34.6% win rate on a 0.6% pick rate. They are followed by Mind Blast (34.5%), Debilitate (34.3%), Well-Laid Plans (34.2%), Entropy (34.1%), Offering (34.0%), Meteor Shower (33.9%), and Parse (33.8%). The remaining 74 cards in this tier average a 31.4% win rate. These cards are balanced and fully viable with solid execution. Popularity within B-tier is uneven: Accuracy is picked in 5.2% of games against 0.1% for Tag Team, despite both landing in the same tier.


















































































C-tier is led by Tear Asunder, which shows mixed results with a 29.6% win rate on a 1.1% pick rate. They are followed by Leg Sweep (29.6%), Orbit (29.5%), Colossus (29.4%), Cruelty (29.4%), Unmovable (29.4%), Acrobatics (29.3%), and Friendship (29.3%). The remaining 101 cards in this tier average a 27.6% win rate. These cards are situational and need favourable matchups or team comps to shine. Backflip stays widely picked at 7.3% despite its C-tier results, while Rip and Tear sees 0.1%.













































































































D-tier is led by Hailstorm, which trails stronger options with a 25.6% win rate on a 1.9% pick rate. They are followed by Helix Drill (25.5%), Royalties (25.5%), Blade Dance (25.5%), Genetic Algorithm (25.5%), Trash to Treasure (25.5%), Black Hole (25.4%), and Spur (25.4%). The remaining 129 cards in this tier average a 23.2% win rate. These cards underperform against the current meta and take extra effort to win with. Prepared stays widely picked at 9.9% despite its D-tier results, while Forbidden Grimoire sees 0.2%.









































































































































F-tier is led by Sunder, which currently underperforms with a 20.6% win rate on a 1.1% pick rate. They are followed by Memento Mori (20.5%), Wrought in War (20.4%), Whirlwind (20.4%), Solar Strike (20.3%), Fight Through (20.3%), White Noise (20.3%), and Fetch (20.3%). The remaining 129 cards in this tier average a 15.3% win rate. These cards are the weakest options this patch and are best avoided in ranked. Ascender's Bane stays widely picked at 53.3% despite its F-tier results, while Coordinate sees 0.1%.








































































































































