Composition archivée : Cette comp provient d'un set TFT précédent, conservée ici pour les revivals de sets.
Set:16
Taille de l'échantillon:430,611 ranked games
Tier:DIAMOND
Dernière mise à jour:4 avr. 2026
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Braum, Gwen, Ryze due to their popularity and high cost. You should have no trouble hitting these units.
2.64
Avg Placement
27.27%
First Place Rate
100.00%
Top 4 Rate
0.19%
Pick Rate
No Recommended Builds

Strategy Guide

  • Win Condition: Fast 9 Legendary - level to 9 quickly to find 5-cost units.
  • Economy: High Cost comp (93g investment). Play strongest board, pivot based on items and units hit.
  • Items: No specific BiS items required - slam components for tempo.
  • Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Level augments (Level Up!, High Roller), AP damage augments.
Fast 9 Legendary
Low Contest
Flexible Start
Slam Items
Moderate Flexibility
Lucian is a 1-cost unit with an optimal reroll level of 4. Lux is a 2-cost unit with an optimal reroll level of 6. Ahri and Swain are 3-cost units with an optimal reroll level of 7. Ryze, Karma and Jarvan IV are 4-cost units with an optimal reroll level of 10. Braum and Gwen are 5-cost units with an optimal reroll level of 10.
    • Lucian
      Lucian
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Lux
      Lux
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Ahri
      Ahri
    • Swain
      Swain
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Ryze
      Ryze
    • Karma
      Karma
    • Jarvan IV
      Jarvan IV
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Braum
      Braum
    • Gwen
      Gwen
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

Voici le positionnement suggéré pour les champions de cette composition TFT. Le positionnement est basé sur les rôles des unités.

Upgrade priority guide showing win rates and pick rates for TFT15_Galio, Lucian, Lux, Ahri, Swain, Jarvan IV, Karma, Ryze, Braum, Gwen at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Lux has the highest 2-star win rate at 100.0%.
Champion
Win Rate: 100.0%
Pick Rate: 100.0%
--
Win Rate: 100.0%
Pick Rate: 18.2%
Win Rate: 100.0%
Pick Rate: 81.8%
-
Win Rate: 100.0%
Pick Rate: 9.1%
Win Rate: 100.0%
Pick Rate: 81.8%
Win Rate: 100.0%
Pick Rate: 9.1%
Win Rate: 100.0%
Pick Rate: 9.1%
Win Rate: 100.0%
Pick Rate: 81.8%
Win Rate: 100.0%
Pick Rate: 9.1%
-
Win Rate: 100.0%
Pick Rate: 81.8%
Win Rate: 100.0%
Pick Rate: 18.2%
Win Rate: 100.0%
Pick Rate: 9.1%
Win Rate: 100.0%
Pick Rate: 90.9%
-
Win Rate: 100.0%
Pick Rate: 9.1%
Win Rate: 100.0%
Pick Rate: 90.9%
-
Win Rate: 100.0%
Pick Rate: 27.3%
Win Rate: 100.0%
Pick Rate: 72.7%
-
Win Rate: 100.0%
Pick Rate: 54.5%
Win Rate: 100.0%
Pick Rate: 45.5%
-
Win Rate: 100.0%
Pick Rate: 9.1%
Win Rate: 100.0%
Pick Rate: 90.9%
-
Top 5 items by win rate for each champion. Lucian's best item is Archangel's Staff with a 61.5% win rate. Lux's best item is Blue Buff with a 66.7% win rate. Ahri's best item is Giant Slayer with a 59.4% win rate. Swain's best item is Bramble Vest with a 55.0% win rate. Jarvan IV's best item is Spirit Visage with a 66.4% win rate. Karma's best item is Nashor's Tooth with a 64.3% win rate. Ryze's best item is Archangel's Staff with a 70.7% win rate. Braum's best item is Edge of Night with a 71.3% win rate. Gwen's best item is Red Buff with a 77.3% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Stance Master / Mentor (4 shared units, 2.84 avg place), Executioner / Edgelord (4 shared units, 2.96 avg place), and Executioner / Mentor (4 shared units, 4.13 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~127 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Bastion / Mentor / Soul Fighter / Mighty Mech / Strategist / The Champ / Sorcerer usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 35.

First Place Potential: 27.3%

This composition has strong "win lobby" potential when it hits its key units and items. Finding the right items for your primary carry is key to converting top 4 finishes into first places.

Detailed Analysis

Bastion / Mentor / Soul Fighter / Mighty Mech / Strategist / The Champ / Sorcerer is classified as a Late Game Tank composition in TFT Patch 16.7. With a 100.0% win rate and 2.64 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Bastion / Mentor / Soul Fighter / Mighty Mech / Strategist / The Champ / Sorcerer. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Loss streak if weak
Save for 50g
Preserve HP carefully

Prioritize economy above all else. Loss streak intentionally if your board is weak — the extra gold and carousel priority will help you hit your late-game power spike faster. Aim for 50 gold by Stage 3 if possible.

Stage 3Transition
Stay at level 5-6
Maintain 50g
Find temp carries

Continue building economy while maintaining a playable board. Level to 6 at Stage 3-2 only if you're taking too much damage. Otherwise, stay at level 5 and save gold. Look for Ahri and Swain as temporary carries.

Stage 4Power Spike
Level to 7 at 4-1
Small rolldown to stabilize
Push to 8 at 4-5/5-1

Stage 4 is when you commit to the fast 9 strategy. Level to 7 at Stage 4-1 with a small rolldown (10-20 gold) to stabilize. Then save everything for level 8 at Stage 4-5 or 5-1, and push to level 9 at Stage 5-2 or 5-5. Your 5-cost units (Braum, Gwen) come online at level 9.

Stage 5+Late Game
Push to level 9 if healthy
Roll for Braum
2-star legendaries to win

At level 9, roll for your 5-cost legendaries: Braum, Gwen. Each 2-star legendary significantly increases your win probability. At this point, you should be one of the strongest boards in the lobby. Position to counter the remaining 2-3 players.

Economy Summary
93gTotal Cost
HighInvestment

This is a high-cost composition that requires excellent economy management to reach level 9 with enough gold to roll for your legendaries.

Full Written Guide

Stage 2: Early Game

Prioritize economy above all else. Loss streak intentionally if your board is weak — the extra gold and carousel priority will help you hit your late-game power spike faster. Aim for 50 gold by Stage 3 if possible.

Stage 3: Transition

Continue building economy while maintaining a playable board. Level to 6 at Stage 3-2 only if you're taking too much damage. Otherwise, stay at level 5 and save gold. Look for Ahri and Swain as temporary carries.

Stage 4: Power Spike

Stage 4 is when you commit to the fast 9 strategy. Level to 7 at Stage 4-1 with a small rolldown (10-20 gold) to stabilize. Then save everything for level 8 at Stage 4-5 or 5-1, and push to level 9 at Stage 5-2 or 5-5. Your 5-cost units (Braum, Gwen) come online at level 9.

Stage 5+: Late Game

At level 9, roll for your 5-cost legendaries: Braum, Gwen. Each 2-star legendary significantly increases your win probability. At this point, you should be one of the strongest boards in the lobby. Position to counter the remaining 2-3 players.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Bastion / Mentor / Soul Fighter / Mighty Mech / Strategist / The Champ / Sorcerer. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
GwenContributor
12.2%
#2
BraumContributor
11.9%
#3
LuxContributor
11.4%
#4
RyzeContributor
11.3%
#5
KarmaContributor
11.1%
#6
Jarvan IVContributor
11.0%
#7
LucianContributor
11.0%
#8
AhriContributor
10.2%
#9
SwainContributor
10.0%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Gwen contributes 12.2% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Braum (11.9%), Lux (11.4%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Bastion / Mentor / Soul Fighter / Mighty Mech / Strategist / The Champ / Sorcerer

Bastion / Mentor / Soul Fighter / Mighty Mech / Strategist / The Champ / Sorcerer is a DIAMOND tier composition in TFT Set 16 with a 100.0% win rate and 2.64 average placement. This comp focuses on the Sorcerer trait.

Strengths

  • High 100.0% win rate makes this a top-tier composition
  • Excellent 2.64 average placement for reliable top 4
  • Strong 27.3% first place rate for high-rolling games
  • Strong trait synergies across multiple activated traits

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1
Stratégie Économique

Level efficiently to find your key carries at higher levels.

2
Itemisation

Prioritize items for your main carry. Check the Top Items section for optimal builds.

3
Positionnement

Place Jarvan IV and Swain in the frontline to protect carries in the backline. Use the positioning board above as a guide.

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Comp TFT A Bastion / Mentor / Soul Fighter / Mighty Mech / Strategist / The Champ / Sorcerer - Questions fréquentes

Quels traits cette comp utilise-t-elle ?

Cette composition utilise les traits suivants : Bastion, Mentor, Soul Fighter, Mighty Mech, Strategist, The Champ, Sorcerer. Le trait principal est Sorcerer, qui est actif sur 6 unités.

Quels sont les carries de cette comp TFT ?

The primary carries for this composition are .

Quel est le meilleur positionnement pour cette composition ?

Placez vos carries en arrière-ligne et vos tanks comme Jarvan IV and Swain en première ligne pour absorber les dégâts. Consultez le plateau de positionnement ci-dessus pour le placement exact.

Cette composition est-elle bonne dans la méta actuelle ?

Cette composition a un taux de victoire de 100.00% et un placement moyen de 2.64, ce qui en fait un concurrent solide dans la méta actuelle.

Quels builds d'objets Bastion / Mentor / Soul Fighter / Mighty Mech / Strategist / The Champ / Sorcerer utilise-t-elle ?

Il n'y a actuellement aucun build d'objets spécifique recommandé pour Bastion / Mentor / Soul Fighter / Mighty Mech / Strategist / The Champ / Sorcerer. Concentrez-vous sur l'équipement de vos carries clés avec des objets à fort taux de victoire montrés dans la section Meilleurs Objets.

Bastion / Mentor / Soul Fighter / Mighty Mech / Strategist / The Champ / Sorcerer est-elle contestée dans TFT Set 16 ?

Bastion / Mentor / Soul Fighter / Mighty Mech / Strategist / The Champ / Sorcerer est relativement non contestée avec seulement un taux de sélection de 0.2%, ce qui en fait un bon choix quand vous voulez éviter de vous battre pour des unités. Vous pouvez souvent obtenir vos champions clés comme vos carries sans beaucoup de concurrence.

Quelle est la condition de victoire pour Bastion / Mentor / Soul Fighter / Mighty Mech / Strategist / The Champ / Sorcerer ?

The win condition for Bastion / Mentor / Soul Fighter / Mighty Mech / Strategist / The Champ / Sorcerer is "Fast 9 Légendaire". C'est une composition late game qui nécessite de monter rapidement au niveau 9 pour trouver de puissantes unités légendaires de 5 de coût comme Braum and Gwen. Position your carries safely and itemize them properly for maximum damage output.

Dois-je reroll ou monter de niveau avec Bastion / Mentor / Soul Fighter / Mighty Mech / Strategist / The Champ / Sorcerer ?

No, Bastion / Mentor / Soul Fighter / Mighty Mech / Strategist / The Champ / Sorcerer is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Push to level 9 quickly to find your 5-cost legendaries.

Combien d'or coûte la construction de Bastion / Mentor / Soul Fighter / Mighty Mech / Strategist / The Champ / Sorcerer ?

Bastion / Mentor / Soul Fighter / Mighty Mech / Strategist / The Champ / Sorcerer est une composition de coût élevé nécessitant environ 93 d'investissement en or pour compléter. Priorisez l'économie tôt, maintenez 50+ d'intérêt en or, et évitez de roll jusqu'à ce que vous ayez une base économique solide.

Quelles sont les meilleures options de pivot pour Bastion / Mentor / Soul Fighter / Mighty Mech / Strategist / The Champ / Sorcerer ?

Bastion / Mentor / Soul Fighter / Mighty Mech / Strategist / The Champ / Sorcerer est modérément flexible avec 3 options de pivot disponibles. Les meilleures options de pivot partagent des unités clés comme Braum and Gwen. Si vous êtes contesté, regardez des compositions similaires qui utilisent ces mêmes champions avec différentes unités de support.

Quand devrais-je m'éloigner de Bastion / Mentor / Soul Fighter / Mighty Mech / Strategist / The Champ / Sorcerer ?

You should consider pivoting away from Bastion / Mentor / Soul Fighter / Mighty Mech / Strategist / The Champ / Sorcerer if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Stance Master / Mentor with a 81.0% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.