Enraged Kromede Warhammer
  • Cleric
  • Poz. 45
  • Szczegółowy
  • PvE
  • PvP
  • Endgame
  • Wsparcie

Cleric build

Cleric build in testing phase will change with time based it off someone else build first in here but didn't work out at all so been trying to build my own

Opublikowano 11 paź 2026Zaktualizowano 15 paź 2026Patch 2.0.3.0392 wyświetleniaNa podstawie фывфывфывфывфы
+2Otwórz w planerze
Punkty umiejętności
202/203
Punkty stygmatów
28/29
Węzły Daevanion
307
Sloty ekwipunku
20
Śr. poziom ekwipunku
75
Kompletność
90/100
Uwaga
  • Tablice zużywają 413 kryształów Daevanion; levelowanie daje 136 (reszta pochodzi z zawartości gry).

Przegląd

Daevion Board
You wanna reach the orange dps Highlights as fast as possible and along the way you wanna pick up those skills right here: Judgment Thunder -> Earth's Retribution -> Condemnation -> Divine Aura -> Chain of Torment.
The only Healing Skill you wanna focus on is Healing Light as this needs to be Lvl 16 asap so you can do ur role properly in Dungeons. Passives u only pick up along the way no focus on them or going out of line for them. Once you reached the state in the Board you finish by doing all active skills first (Lightning Scatter Shot excluded) and then all passives based on the upgrade priority in the Skill Tab. (LAST BOARD AZPHEL YOU WANT TO MAX THE WHOLE BOARD OUT IF YOU CAN)

Pet System:
While not giving any Gearscore the Pet System is still one of the most powerful sources for your combat power in the game. It is build defining. Since we wanna run a Block based Build. This is one of our major ways of getting it. On Global we will have lvl 3 pet max but the overall rule stays the same in tersm of upgrading. Important here is that you don't farm 1 pet to lvl 3 and then the next one and so on, if u do this u waste so much early game potential.

Genus Insight is the second way you will get stats out of pets, here its important to understand to only roll/analyze with colored crystals and save the rainbow crystals to 1st priority Special and 2ndly even out the color u get the least from naturally. Dont always roll down to zero, once u have a good roll for your level only roll if u get enough ressources to level up and have the chance to get a good roll again, otherwise u lose out on power and ur progress is not linear its up and down up and down. Once ur Genus Insight reaches lvl 9 u unlocked heroic tier. Now you can actually start setting it up prior to this u never use the lock cause every roll with a line locked gets more expensive.

Pantheon:
Here you will unlock secondary stats its a bit complicated to get all the names so here is a priority order: Time > Illusion > Freedom > Life > Justice > Destruction > Wisdom > Death> Space > Destiny
Ur Main priority here is completing Nightmare Zikels as soon as u reach 2400 GS to unlock the Colossus: Zikel's Apparition (Bound) which gives u 45 Time 45 Destruction and 45 Justice.

You can also get a unique Barkama Statue by killing it 10 times in Conquest mode, do not use ur odlye energy for this on ur main plz its a waste.

Umiejętności

21 umiejętności jest wytrenowanych powyżej poziomu 1. Najedź na ikonę, aby zobaczyć jej opis na tym poziomie.

  • Earth's RetributionDeals 504 (+48,3% Atak) Earth damage to a target within 20m and restores 110 MP.
    Earth's Retribution
    Aktywna · 10 +4 Daevanion +2 bonusu
    16Poz.
  • Judgment ThunderSelects a target within 20m and deals 1103 (+108,6% Atak) Wind damage to up to 4 enemies within 4m of the target. 2 Stagger Gauge Damage
    Judgment Thunder
    Aktywna · 10 +4 Daevanion +2 bonusu
    16Poz.
  • Debilitating MarkSelects a target within 20m and deals 875 (+113,3% Atak) Wind damage to up to 4 enemies within 4m of the target. Reduces enemy PvE Damage Boost by 5%, PvP Damage Boost by 2,5%, and deals 1096 (+141,9% Atak) Damage over Time every 1s for 10s. 10 Stagger Gauge Damage
    Debilitating Mark
    Aktywna · 7 +3 Daevanion +2 bonusu
    12Poz.
  • Divine AuraSummons a Divine Aura near the caster that lasts for 5s. The Aura is stationary and periodically deals 3646 (+431,1% Atak) Earth damage to a selected target within 20m.
    Divine Aura
    Aktywna · 6 +4 Daevanion +2 bonusu
    12Poz.
  • Chain of TormentSelects a target within 20m and deals 1284 (+151,8% Atak) Earth damage to up to 4 enemies within 4m of the target. Reduces enemy PvE Damage Tolerance by 5%, PvP Damage Tolerance by 2,5%, and deals 1605 (+189,8% Atak) Damage over Time every 1s for 10s. 10 Stagger Gauge Damage
    Chain of Torment
    Aktywna · 6 +4 Daevanion +2 bonusu
    12Poz.
  • Light of RegenerationRestores 3151-3781 HP every 2s for 30s to the caster and party members within 40m.
    Light of Regeneration
    Aktywna · 7 +4 Daevanion +3 bonusu
    14Poz.
  • CondemnationSelects a target within 20m afflicted with Chain of Torment and deals 1907 (+192,1% Atak) Earth damage to up to 4 enemies within 4m of the target. 7 Stagger Gauge Damage
    Condemnation
    Aktywna · 6 +4 Daevanion +3 bonusu
    13Poz.
  • Healing LightRestores 794 (+100% Atak)-873 HP to the caster and the party member with the lowest HP within 40m.
    Healing Light
    Aktywna · 8 +4 Daevanion +3 bonusu
    15Poz.
  • Radiant RecoveryRestores 1325 (+100% Atak)-1458 HP and removes 1 debuff for the caster and party members within 40m.
    Radiant Recovery
    Aktywna · 5 +4 Daevanion +3 bonusu
    12Poz.
  • BoltSelects a target within 20m and deals 3429 (+327,6% Atak)-10 289 (+982,8% Atak) Wind damage to up to 4 enemies within 4m of the target. Max 3 Charge Levels 20-35 Stagger Gauge Damage
    Bolt
    Aktywna · 5 +4 Daevanion +3 bonusu
    12Poz.
  • DefianceRemoves Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect Immunity Unaffected by cooldown reduction effects.
    Defiance
    Aktywna · 1 +4 Daevanion
    5Poz.
  • Warm BenedictionIncreases the caster's Max HP by 16% and Max MP by 27.
    Warm Benediction
    Pasywna · 7 +4 Daevanion
    11Poz.
  • Empyrean Lords' BenedictionIncreases the caster's Block by 200 and restores 233 (+100% Atak)-280 HP on Block. Cooldown: 3s
    Empyrean Lords' Benediction
    Pasywna · 6 +4 Daevanion
    10Poz.
  • Empyrean Lord's GraceIncreases the caster's Critical Hit by 145, Double Chance by 2% and deals 355 (+42% Atak) extra damage on landing an attack on a target. Cooldown: 1s
    Empyrean Lord's Grace
    Pasywna · 6 +4 Daevanion
    10Poz.
  • Healing EnhancementIncreases the caster's Heal Boost by 26 400% of Attack.
    Healing Enhancement
    Pasywna · 7 +4 Daevanion
    11Poz.
  • Immortal VeilIncreases the caster's Defense by 24% and Critical Hit Resist by 210.
    Immortal Veil
    Pasywna · 8 +4 Daevanion
    12Poz.
  • Heal BlockHas a 7% chance to reduce the target's Incoming Heal by 46% for 5s on landing an attack. Cooldown: 5s
    Heal Block
    Pasywna · 5 +3 Daevanion
    8Poz.
  • Prayer of ConcentrationForms a Protective Shield which blocks 1351 damage and increases the caster's Heal Boost by 20% for 30s when HP is 50% or less. Cooldown: 60s
    7Poz.
  • Earth's GraceIncreases the caster's Critical Damage Boost by 17% and Accuracy by 100.
    Earth's Grace
    Pasywna · 10 +4 Daevanion
    14Poz.
  • Survival WillpowerIncreases the caster's Status Effect Resist by 37%. Increases PvE Damage Tolerance by 32% and PvP Damage Tolerance by 16% for 5s when afflicted with Stun, Knockdown, Airborne, Frost, or Fear. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks). Damage Tolerance Increase Cooldown: 60s Status Effect Resist Increase Cooldown: 1s
    Survival Willpower
    Pasywna · 7 +4 Daevanion
    11Poz.
  • Radiant BenedictionRestores 564 (+100% Atak)-677 HP to the caster and party members within 40m on landing an attack. Cooldown: 5s
    Radiant Benediction
    Pasywna · 7 +4 Daevanion
    11Poz.
Jeszcze 1 umiejętność na poziomie 1

Stygmaty

  • Slot 1Earth PunishmentDeals 1989 (+221% Atak) Earth damage to a target within 20m and 1989 (+221% Atak) damage every 1s for 10s. 20 Stagger Gauge DamageEarth PunishmentPoz. 61 specjalizacja
  • Slot 2Noble AuraSummons a Noble Aura near the caster that lasts for 300s. The Aura follows the caster and attacks their target together. Deals 792 (+88% Atak) damage to a target within 20m. Aura Attack Cooldown: 2sNoble AuraPoz. 61 specjalizacja
  • Slot 3Light of ProtectionIncreases PvE Damage Boost and PvE Damage Tolerance by 14% and PvP Damage Boost and PvP Damage Tolerance by 7% for the caster and nearby party members. Does not stack with the Damage Boost effect from the Chanter skill [Undefeated Mantra] and only the highest skill level effect applies. If both skills are the same level, Undefeated Mantra will be applied.Light of ProtectionPoz. 81 specjalizacja
  • Slot 4Prayer of AmplificationIncreases Attack by 20% for 12,5s.Prayer of AmplificationPoz. 61 specjalizacja

Rotacja umiejętności

Kolejność, w jakiej autor używa umiejętności, krok po kroku.

Otwarcie

  1. 1Debilitating MarkDebilitating Mark
  2. 2Divine AuraDivine Aura
  3. 3Light of RegenerationLight of Regeneration
  4. 4BoltBolt

Główna rotacja

  1. 1Light of ProtectionLight of Protection

Główna rotacja

  1. 1Noble AuraNoble Aura
  2. 2Chain of TormentChain of Torment
  3. 3Healing LightHealing Light
  4. 4Earth's RetributionEarth's Retribution
  5. 5Judgment ThunderJudgment Thunder

Tablice Daevanion

Wybrano 307 węzłów. Złote węzły podnoszą poziom umiejętności.

Węzły: 59 · otwiera się na poziomie 12

  • Attack Bonus +3×6
  • Critical Hit Resist +5×6
  • Immortal Veil +1×2
  • MP +50×4
  • Earth's Retribution +1
  • HP +100×8
  • Defense Bonus +30×5
  • Healing Enhancement +1×2
  • Judgment Thunder +1
  • Defiance +1
  • Critical Hit +5×6
  • Cooldown Reduction +1,5%×2
  • Empyrean Lord's Grace +1×2
  • Healing Light +1
  • Bolt +1
  • Warm Benediction +1×2
  • Light of Regeneration +1
  • Combat Speed +1,5%×2
  • Empyrean Lords' Benediction +1×2
  • Divine Aura +1
  • Chain of Torment +1
  • Radiant Recovery +1
  • Condemnation +1

Statystyki z Daevanion

  • HP+3300
  • MP+1300
  • Defense Bonus+720
  • PvP Damage Tolerance+6%
  • PvP Damage Boost+6%
  • Multi-hit Chance+4,5%
  • Status Effect Chance+4%
  • Status Effect Resist+4%
  • Combat Speed+3%
  • Cooldown Reduction+3%
  • Damage Tolerance+3%
  • Damage Boost+3%
  • Critical Damage Boost+3%
  • Critical Damage Tolerance+3%
  • Multi-hit Resist+3%
  • PvP Defense+300
  • Critical Hit Resist+115
  • Critical Hit+105
  • Attack Bonus+81
  • PvP Critical Hit Resist+35
  • PvP Accuracy+35
  • PvP Attack+30
  • PvP Critical Hit+30
  • PvP Evasion+27

Ekwipunek

Wypełnione sloty: 20 · średni poziom przedmiotów 75.

Bazowe statystyki ekwipunku (przed ulepszeniem i losowymi opcjami)
  • Shield Block Damage Reduction Amount+100 000
  • Defense+5453
  • Shield Block Damage Reduction Rate+40%
  • HP Potion Recovery increase+30%
  • HP+2648
  • Weapon Damage Boost+10%
  • Penetration+900
  • Attack+828
  • Regeneration+5%
  • Perfect Chance+5%
  • Max Attack+398
  • Min Attack+309
  • Combat Speed+2%
  • Multi-hit Chance+2%
  • Accuracy+150
  • PvE Damage Tolerance+1%
  • PvE Damage Boost+1%
  • Critical Hit+100
  • Block+50
  • Power Shard Damage Bonus+40

Uwagi o ekwipunku

After u hit lvl 45 do the following step by step:

Complete the Sidequests that reward blue jewlery and clash rune this gets you to 1k gearscore and unlocks the free yellow weapon and guard in the abyss

Complete all Sealed Dungeons, Strongsholds and Sidequests (The Spacerift once on the enemy side as well)

Collect enough Feathers to make ur Monolith lvl 30 -> Do not collect any feathers afterwards

Collect all feathers in the Abyss and Upgrade the Monolith to lvl 15 there

Draupnir Exploration you choose the Boots out of the guaranteed Chest

Upgrade early Yellow Items equally so all +1 then +2 and so on don't just upgrade everything u drop instantly to +10 exception is Weapon and Guard

You now succesfully saved all your Odyle Energy for 1400 Gearscore and you can farm Conquest Vakron Sky Island

Ur Goal now is to farm full Vakron Set +10 it with some manastone rolls for gearscore only do not roll for stats u need

This will pump you up until 1600 GS and you will then farm your arcana cards in shattered and deus until all slots are set, what they give skill wise doesn't matter ur only here for the gearscore

Then all extra currency you get from Shugo, Nightmare, PVP should be spend on daevonion crystals this way you easily boost your gearscore

Overall we do not want to run urugugu at all but if ur struggeling to reach 1900 then try to get jewlery pieces until u reach this threshhold

at 1,9k your gonna farm transcendence again and this time you can go for blue arcana cards and also it does not matter what skills GS only again

this will then bump you up to 2,1k Gearscore and you unlocked Ferocious Horn Den here you will run until u dropped enough parts to boost you to 2,2k Gearscore

this unlocks stage 3 transcendence and unique arcana card drops and here you will now spend all ur odyle energy until ur main skills are lvl 20

Whenever during the progression u have no more Odyle Energy left you will grind Pets or farm materials for blacksmithing, cooking and Alchemy (those are all mandatory to max out)

Arcana, tytuły i skrzydła

Priorytet statystyk

Co autor stackuje najpierw na Manastone i opcjach ekwipunku.

  1. Critical Hit
  2. PvP Attack
  3. HP
  4. Attack
  5. Damage Boost

Poradnik

Styl gry

Macro: Debilitating Mark, Divine Aura, Noble Aura, Chain of Torment & Judgment Thunder

Your Rotation:

You will toggle on ur Light of Protection

Then use ur macro this will automatically debuff the enemy and buff yourself. It then follows up spamming ur main 2 Dmg Skills Condemnation and Judgement Thunder

Bolt should only be used if u actually need the burst in terms of raw parsing dps its worse then ur macro.

The same goes for Lightning Strike Scattershot its a bait and actually does lower dps then ur macro.

Heals should never be in the Macro and always be pressed individually as they will lower ur dps. If you want it more convenient you can also include Skill Slot 10 with the Spam Heals to the macro but ibe aware this is suboptimal.

When ur running low on Mana in the earlygame just hold down LMB as well, in the lategame when ur mana issues are resolved you will actually deal more dps again with the macro spam then with the inclusion of LMB.

Porady PvP

Your Main goal is getting as many abyss points as fast as possible from all available sources: Abyss, Arena, Battlegrounds, Supply Request, Season Missions, Corridors, Command Merchant Scrolls, Shugo Festival and Invasions

Buying all Tier 1 Skins from the Abyss PVP Shop except weapon and guard

you want to +15 your set and get a useable block value and accuracy so you can start winning properly

Now the real currency limit shifts from ap to medals which are mandatory to purchase higher tier pvp gear and those are basicly limited by the game each week via missions and such but in the abyss you have regular world boss spawns that award medals if you participate in the fight, so joining those on cooldown is a must to get ahead in progress

AP that is over ur next medal items purchase price should be spent to upgrade ur pvp runes and manastones

Also important in Season 1 is saving all Season Currency to buy Talisra Wings as fast as possible, so make sure you dont only do the season missions but the weeklys as well, those will be ur best in slot Wings

We will be running an Block Build Early on this means you have to balance ur block values and accuracy so your block is 500 higher then the enemies accuracy and on the other hand you try to have 500 higher accuracy yourself then enemies have evasion and block. Later once Heroic is there we will include Crit Dmg Resist to the build and become crazy tanky, while still having decent kill threat as a healer.

W porównaniu z najlepszymi graczami

Jak ten build wypada na tle najczęstszego buildu śledzonych topowych postaci tej klasy (liczba postaci: 151).

Wspólne stygmaty3 / 4
Zgodność rozwiniętych umiejętności (%)92 / 100
Zgodność Daevanion (%)33 / 100

Stygmaty rzadko używane przez topowych graczy

  • Prayer of Amplification

Pominięte stygmaty topowych graczy

  • Summon Resurrection

Budżet punktów

Punkty wydane przez build w porównaniu z tym, co ma postać na poziomie 45.

Punkty umiejętności202 / 203
Punkty stygmatów28 / 29
Kryształy Daevanion (z levelowania)413 / 136

Plus kryształy bitewne na tablicy PvP: 113.

Tablice zużywają 413 kryształów Daevanion; levelowanie daje 136 (reszta pochodzi z zawartości gry).

Cleric build to build Cleric na poziom 45 od Chica. W slotach stygmatów używa: Earth Punishment, Noble Aura, Light of Protection i Prayer of Amplification. Najbardziej rozwinięte umiejętności to Earth's Retribution, Judgment Thunder i Healing Light. Wybiera węzły Daevanion (307) na tablicach (5). Ocena społeczności: +2 (3 za, 1 przeciw).

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Cleric build — FAQ

Jakich stygmatów używa ten build Cleric?

Ten build zakłada stygmaty (4): Earth Punishment, Noble Aura, Light of Protection i Prayer of Amplification.

Jakiej broni używa ten build Cleric?

Używa Enraged Kromede Warhammer; łącznie wypełnionych slotów ekwipunku: 20.

Które statystyki priorytetyzować w tym buildzie?

Autor szereguje je w tej kolejności: Critical Hit, PvP Attack, HP, Attack i Damage Boost.