Set:17
Sample Size:173,865 ranked games
Tier:PLATINUM
Last Updated:
5.64
Avg Placement
0.00%
First Place Rate
24.00%
Top 4 Rate
0.06%
Pick Rate

This comp averages a 5.64 placement with a 24.0% top 4 rate and a 0.0% first place rate across 173,865 ranked games. A 0.1% pick rate makes this a less contested composition.

Oracle / Rogue / Voyager / Brawler builds: The Mighty Mech with Bramble Vest, Steadfast Heart, Warmog's Armor (100.00% WR, +76.00% difference); Kai'Sa with Blue Buff, Infinity Edge, Giant Slayer (100.00% WR, +76.00% difference); Karma with Rabadon's Deathcap, Red Buff, Void Staff (100.00% WR, +76.00% difference)
Kai'Sa
Kai'Sa
100.00%
Win Rate
+76.00%
Difference
Karma
Karma
100.00%
Win Rate
+76.00%
Difference
This comp has Very High contested risk and is highly contested and may be difficult to complete. The most contested units are Karma, The Mighty Mech, Riven due to their popularity and high cost. Consider having backup carries in mind.
Cho'Gath and Lissandra are 1-cost units with an optimal reroll level of 4. Mordekaiser is a 2-cost unit with an optimal reroll level of 6. Kai'Sa is a 3-cost unit with an optimal reroll level of 7. Karma, The Mighty Mech, Riven and Tahm Kench are 4-cost units with an optimal reroll level of 10.
    • Cho'Gath
      Cho'Gath
    • Lissandra
      Lissandra
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Mordekaiser
      Mordekaiser
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Kai'Sa
      Kai'Sa
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Karma
      Karma
    • The Mighty Mech
      The Mighty Mech
    • Riven
      Riven
    • Tahm Kench
      Tahm Kench
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

Strategy Guide

Vertical Dark Star
Highly Contested
Flexible Start
Hold For BiS Items
Moderate Flexibility
Win Condition
Vertical Dark Star - maximize Dark Star trait for synergy bonuses.
Economy
Medium Cost comp (69g investment). Play strongest board, pivot based on items and units hit.
Contest Warning
Highly Contested - 3 pivot options available.
Items
Best-in-slot items add +76.0% win rate - hold components.
Carousel Priority
Recurve Bow and Chain Vest.
Augment Synergies
Look for Dark Star trait augments.

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Top 5 items by win rate for each champion. Cho'Gath's best item is Warmog's Armor with a 57.6% win rate. Lissandra's best item is Hextech Gunblade with a 51.0% win rate. Mordekaiser's best item is Thief's Gloves with a 57.6% win rate. Kai'Sa's best item is Spear of Shojin with a 57.5% win rate. Karma's best item is Archangel's Staff with a 60.7% win rate. Riven's best item is Edge of Night with a 66.6% win rate. Tahm Kench's best item is Evenshroud with a 63.1% win rate. The Mighty Mech's best item is Adaptive Helm with a 66.8% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Dark Star / Voyager (5 shared units, 3.49 avg place), Party Animal / Dark Star (7 shared units, 3.50 avg place), and Dark Star / Voyager (7 shared units, 4.64 avg place).

Playstyle Analysis

Playstyle ArchetypeFortress

This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~80 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid Game

Oracle / Rogue / Voyager / Brawler reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 30.

Detailed Analysis

Oracle / Rogue / Voyager / Brawler is classified as a Fortress composition in TFT Patch 16.10. With a 24.0% win rate and 5.64 average placement, this comp requires precise execution to succeed.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Oracle / Rogue / Voyager / Brawler. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Level to 4
Win streak if strong
Build early board

Build the strongest board possible with your available units. Cho'Gath and Lissandra are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.

Stage 3Transition
Level to 6 at 3-2
Roll to stabilize if low HP
Start collecting core units

At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Cho'Gath, Lissandra, Mordekaiser.

Stage 4Power Spike
Level to 7 at 4-1
Roll for 2-star core units
Push to 8 at 4-5/5-1

At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Kai'Sa, Karma, The Mighty Mech. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Karma and The Mighty Mech. This is when the comp reaches full power.

Stage 5+Late Game
Push to level 9 if healthy
Find final upgrades
Position against remaining players

Look to push to level 9 if you have gold and HP remaining. At level 9, add any 5-cost units that synergize with your composition.Scout the remaining players and adjust positioning to counter their carries.

Economy Summary
69gTotal Cost
MediumInvestment

Maintain interest thresholds when possible, and avoid panic rolling unless your HP is critically low.

Full Written Guide

Stage 2: Early Game

Build the strongest board possible with your available units. Cho'Gath and Lissandra are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.

Stage 3: Transition

At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Cho'Gath, Lissandra, Mordekaiser.

Stage 4: Power Spike

At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Kai'Sa, Karma, The Mighty Mech. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Karma and The Mighty Mech. This is when the comp reaches full power.

Stage 5+: Late Game

Look to push to level 9 if you have gold and HP remaining. At level 9, add any 5-cost units that synergize with your composition.Scout the remaining players and adjust positioning to counter their carries.

Player Damage Analysis

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Riven
Riven Contributor
13.1%
#2
The Mighty Mech
The Mighty Mech Contributor
13.0%
#3
Karma
Karma Contributor
12.8%
#4
Kai'Sa
Kai'Sa Contributor
12.4%
#5
Tahm Kench
Tahm Kench Contributor
12.3%
#6
Mordekaiser
Mordekaiser Contributor
12.2%
#7
Cho'Gath
Cho'Gath Contributor
12.1%
#8
Lissandra
Lissandra Contributor
12.1%

Key Takeaways

Resilient comp
— damage is spread, so losing one unit won't cripple you
Flexible positioning
— focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Riven contributes 13.1% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: The Mighty Mech (13.0%), Karma (12.8%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Oracle / Rogue / Voyager / Brawler

Oracle / Rogue / Voyager / Brawler is a PLATINUM tier composition in TFT Set 17 with a 24.0% win rate and 5.64 average placement. This comp focuses on the Dark Star trait.

Strengths

  • Strong trait synergies across multiple activated traits
  • Balanced composition with clear win conditions

Weaknesses

  • Below average 24.0% win rate requires optimal execution
  • Higher 5.64 average placement indicates inconsistency

Strategic Tips

1

Economy Strategy

Level efficiently to find your key carries at higher levels.

2

Itemization

Prioritize items for your main carry. Check the Top Items section for optimal builds.

3

Positioning

Place The Mighty Mech and Tahm Kench in the frontline to protect carries in the backline. Use the positioning board above as a guide.

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F Oracle / Rogue / Voyager / Brawler TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Oracle, Rogue, Voyager, Brawler. The primary trait is Dark Star, which is active on 5 units.

What are the carries of this TFT Comp?

The primary carries for this composition are .

What is the best positioning for this composition?

Place your carries in the backline and your tanks like The Mighty Mech and Tahm Kench in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 24.00% and an average placement of 5.64, making it a strong contender in the current meta.

What item builds does Oracle / Rogue / Voyager / Brawler use?

Oracle / Rogue / Voyager / Brawler performs best with these item builds: The Mighty Mech with Bramble Vest, Steadfast Heart, Warmog's Armor (100.00% win rate, +76.00% difference from comp average); Kai'Sa with Blue Buff, Infinity Edge, Giant Slayer (100.00% win rate, +76.00% difference from comp average); Karma with Rabadon's Deathcap, Red Buff, Void Staff (100.00% win rate, +76.00% difference from comp average).

Is Oracle / Rogue / Voyager / Brawler contested in TFT Set 17?

Oracle / Rogue / Voyager / Brawler is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like your carries without much competition.

What is the win condition for Oracle / Rogue / Voyager / Brawler?

The win condition for Oracle / Rogue / Voyager / Brawler is "Vertical Dark Star". This composition focuses on maximizing the Dark Star trait with 5 units, providing strong synergy bonuses. Position your carries safely and itemize them properly for maximum damage output.

Should I reroll or level with Oracle / Rogue / Voyager / Brawler?

No, Oracle / Rogue / Voyager / Brawler is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Stabilize at level 8 with 2-star units before pushing to level 9.

How much gold does Oracle / Rogue / Voyager / Brawler cost to build?

Oracle / Rogue / Voyager / Brawler is a medium cost composition requiring approximately 69 gold investment to complete. Balance your economy between leveling and rolling. Maintain interest thresholds while staying healthy on HP.

What are the best pivot options for Oracle / Rogue / Voyager / Brawler?

Oracle / Rogue / Voyager / Brawler is moderately flexible with 3 pivot options available. The best pivot options share key units like Karma and The Mighty Mech. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Oracle / Rogue / Voyager / Brawler?

You should consider pivoting away from Oracle / Rogue / Voyager / Brawler if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Dark Star / Voyager with a 71.8% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.