Set:17
Sample Size:654,596 ranked games
Tier:BRONZE
Last Updated:
3.58
Avg Placement
12.63%
First Place Rate
70.53%
Top 4 Rate
1.68%
Pick Rate

This comp averages a 3.58 placement with a 70.5% top 4 rate and a 12.6% first place rate across 654,596 ranked games. A 1.7% pick rate makes this a less contested composition.

Shepherd / Replicator / Dark Star / Voyager / Conduit / Vanguard / Space Groove / Psionic / Redeemer builds: Rhaast with Bramble Vest, Sunfire Cape, Warmog's Armor (100.00% WR, +29.47% difference); Nami with Morellonomicon, Spear of Shojin, Void Staff (100.00% WR, +29.47% difference); Viktor with Sympathetic Implant, Jeweled Gauntlet, Rabadon's Deathcap (100.00% WR, +29.47% difference)
This comp has High contested risk and is often contested and may require backup plans. The most contested units are Nami, Illaoi, Viktor due to their popularity and high cost. Consider having backup carries in mind.
Lissandra is a 1-cost unit with an optimal reroll level of 4. Pyke, Mordekaiser and Meepsie are 2-cost units with an optimal reroll level of 6. Illaoi, Viktor and Rhaast are 3-cost units with an optimal reroll level of 7. Nami is a 4-cost unit with an optimal reroll level of 10.
    • Lissandra
      Lissandra
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Pyke
      Pyke
    • Mordekaiser
      Mordekaiser
    • Meepsie
      Meepsie
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Illaoi
      Illaoi
    • Viktor
      Viktor
    • Rhaast
      Rhaast
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Nami
      Nami
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

Strategy Guide

3-Cost Reroll
Highly Contested
Flexible Start
Hold For BiS Items
Moderate Flexibility
Reroll Lvl 7
Win Condition
3-Cost Reroll - 3-star as your primary carry Viktor.
Reroll Targets
3-star Viktor and Rhaast. Roll down at level 7 where 3-cost units have the highest appearance rate.
Economy
Medium Cost comp (60g investment). Play strongest board, pivot based on items and units hit.
Contest Warning
Highly Contested - 3 pivot options available.
Items
Best-in-slot items add +29.5% win rate - hold components.
Carousel Priority
Giant's Belt and Needlessly Large Rod.
Augment Synergies
Look for Reroll augments (Three's a Crowd, Pandora's Items), Shepherd trait augments.

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for TFT17_Summon, Lissandra, Meepsie, Mordekaiser, Pyke, Illaoi, Rhaast, Viktor, Nami at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Rhaast, Viktor (over 25% pick rate at 3-star). Nami has the highest 2-star win rate at 78.3%.
Top 5 items by win rate for each champion. Lissandra's best item is Hextech Gunblade with a 59.7% win rate. Meepsie's best item is Thief's Gloves with a 68.6% win rate. Mordekaiser's best item is Ionic Spark with a 69.0% win rate. Pyke's best item is Sterak's Gage with a 75.6% win rate. Illaoi's best item is Crownguard with a 79.1% win rate. Rhaast's best item is Ionic Spark with a 73.8% win rate. Viktor's best item is Archangel's Staff with a 71.9% win rate. Nami's best item is Void Staff with a 78.1% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Dark Star / Voyager (4 shared units, 3.49 avg place), Arbiter / Replicator (4 shared units, 3.95 avg place), and Dark Star / Voyager (7 shared units, 5.43 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~122 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Shepherd / Replicator / Dark Star / Voyager / Conduit / Vanguard / Space Groove / Psionic / Redeemer usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 34.

First Place Potential: 12.6%

This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Viktor or Rhaast significantly increases your chances of taking first.

Detailed Analysis

Shepherd / Replicator / Dark Star / Voyager / Conduit / Vanguard / Space Groove / Psionic / Redeemer is classified as a Late Game Tank composition in TFT Patch 16.9. With a 70.5% win rate and 3.58 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Shepherd / Replicator / Dark Star / Voyager / Conduit / Vanguard / Space Groove / Psionic / Redeemer. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Viktor copies
Play strongest board

Focus on building economy while collecting Viktor and Rhaast copies. Play your strongest board with any 2-star units you hit naturally. Look for Lissandra and Pyke as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 7 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Viktor by Stage 3-2, commit to the reroll strategy. Level to 7 at Stage 3-2 and begin slow rolling. At level 7, 3-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Viktor. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Rhaast. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Economy Summary
96gTotal Cost
HighInvestment
Lvl 7Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Viktor and Rhaast copies. Play your strongest board with any 2-star units you hit naturally. Look for Lissandra and Pyke as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Viktor by Stage 3-2, commit to the reroll strategy. Level to 7 at Stage 3-2 and begin slow rolling. At level 7, 3-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Viktor. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Rhaast. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Player Damage Analysis

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Nami
Nami Contributor
13.1%
#2
Pyke
Pyke Contributor
13.0%
#3
Rhaast
Rhaast Contributor
12.7%
#4
Viktor
Viktor Contributor
12.6%
#5
Illaoi
Illaoi Contributor
12.2%
#6
Lissandra
Lissandra Contributor
12.2%
#7
Meepsie
Meepsie Contributor
12.2%
#8
Mordekaiser
Mordekaiser Contributor
12.1%

Key Takeaways

Resilient comp
— damage is spread, so losing one unit won't cripple you
Flexible positioning
— focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Nami contributes 13.1% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Pyke (13.0%), Rhaast (12.7%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Shepherd / Replicator / Dark Star / Voyager / Conduit / Vanguard / Space Groove / Psionic / Redeemer

Shepherd / Replicator / Dark Star / Voyager / Conduit / Vanguard / Space Groove / Psionic / Redeemer is a BRONZE tier composition in TFT Set 17 with a 70.5% win rate and 3.58 average placement. This comp focuses on the Shepherd trait.

Strengths

  • High 70.5% win rate makes this a top-tier composition
  • Excellent 3.58 average placement for reliable top 4
  • Solid 12.6% first place rate shows carry potential
  • Viktor and Rhaast can be 3-starred for power spikes

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1

Economy Strategy

Focus on 3-starring Viktor for a 90.5% win rate power spike.

2

Itemization

Prioritize items for your main carry. Check the Top Items section for optimal builds.

3

Positioning

Place Illaoi and Rhaast in the frontline to protect carries in the backline. Use the positioning board above as a guide.

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S Shepherd / Replicator / Dark Star / Voyager / Conduit / Vanguard / Space Groove / Psionic / Redeemer TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Shepherd, Replicator, Dark Star, Voyager, Conduit, Vanguard, Space Groove, Psionic, Redeemer. The primary trait is Shepherd, which is active on 3 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Viktor (3-Star Win Rate: 90.5%, Pick Rate: 44.2%), Rhaast (3-Star Win Rate: 84.6%, Pick Rate: 27.4%).

What is the best positioning for this composition?

Place your carries in the backline and your tanks like Illaoi and Rhaast in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 70.53% and an average placement of 3.58, making it a strong contender in the current meta.

What item builds does Shepherd / Replicator / Dark Star / Voyager / Conduit / Vanguard / Space Groove / Psionic / Redeemer use?

Shepherd / Replicator / Dark Star / Voyager / Conduit / Vanguard / Space Groove / Psionic / Redeemer performs best with these item builds: Rhaast with Bramble Vest, Sunfire Cape, Warmog's Armor (100.00% win rate, +29.47% difference from comp average); Nami with Morellonomicon, Spear of Shojin, Void Staff (100.00% win rate, +29.47% difference from comp average); Viktor with Sympathetic Implant, Jeweled Gauntlet, Rabadon's Deathcap (100.00% win rate, +29.47% difference from comp average).

Is Shepherd / Replicator / Dark Star / Voyager / Conduit / Vanguard / Space Groove / Psionic / Redeemer contested in TFT Set 17?

Shepherd / Replicator / Dark Star / Voyager / Conduit / Vanguard / Space Groove / Psionic / Redeemer is relatively uncontested with only a 1.7% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like your carries without much competition.

What is the win condition for Shepherd / Replicator / Dark Star / Voyager / Conduit / Vanguard / Space Groove / Psionic / Redeemer?

The win condition for Shepherd / Replicator / Dark Star / Voyager / Conduit / Vanguard / Space Groove / Psionic / Redeemer is "3-Cost Reroll". This is a reroll composition that focuses on 3-starring Viktor and Rhaast as the primary carrys. Focus on 3-starring Viktor which has a 90.5% win rate when upgraded.

Should I reroll or level with Shepherd / Replicator / Dark Star / Voyager / Conduit / Vanguard / Space Groove / Psionic / Redeemer?

Yes, Shepherd / Replicator / Dark Star / Voyager / Conduit / Vanguard / Space Groove / Psionic / Redeemer is a reroll composition. You should slow roll at level 7 where 3-cost units have the highest appearance rate. Your primary reroll targets are Viktor (90.5% win rate at 3-star) and Rhaast (84.6% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Shepherd / Replicator / Dark Star / Voyager / Conduit / Vanguard / Space Groove / Psionic / Redeemer cost to build?

Shepherd / Replicator / Dark Star / Voyager / Conduit / Vanguard / Space Groove / Psionic / Redeemer is a high cost composition requiring approximately 96 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Shepherd / Replicator / Dark Star / Voyager / Conduit / Vanguard / Space Groove / Psionic / Redeemer?

Shepherd / Replicator / Dark Star / Voyager / Conduit / Vanguard / Space Groove / Psionic / Redeemer is moderately flexible with 3 pivot options available. The best pivot options share key units like Nami and Illaoi. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Shepherd / Replicator / Dark Star / Voyager / Conduit / Vanguard / Space Groove / Psionic / Redeemer?

You should consider pivoting away from Shepherd / Replicator / Dark Star / Voyager / Conduit / Vanguard / Space Groove / Psionic / Redeemer if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Dark Star / Voyager with a 71.8% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.