Slipping Away

Slipping Away is a Dark and Darker quest assigned by the Armourer merchant, part of the Second Chances quest line. I can’t bear to watch her slip away. I’m gathering a few of my comrades to join me, but I won’t ask them to help without making sure they’re ready. We need armor—armor that will hold up against what’s waiting for us. The clock’s ticking, and I don’t think she has much time left. The objective is to bring 2× armor (uncommon). All progress requires a successful extraction — items retrieved or kills made during a failed run do not count toward quest completion. Once every objective is fulfilled, return to Armourer in the lobby to turn in the quest and receive the reward. This quest requires completing Damned Survivor before it becomes available from Armourer. Completing Slipping Away rewards 50 Gold, Random Uncommon Armor, 75 XP. The quest is completed in Ice Cavern, Goblin Caves, Ruins or Ship Graveyard. Merchant quests in Dark and Darker are one of the most consistent gold and experience sources in the game, independent of loot luck on the Trading Post. Completing the full Armourer quest chain unlocks higher reward tiers and increases merchant affinity, which can affect prices and open additional quest tiers in future seasons. The Second Chances chain provides a structured progression path through the Armourer quest tree, and finishing each quest in order is the fastest route to the higher value objectives later in the line. Use the MetaBot Dark and Darker quest tracker to check all open objectives across every active merchant before extracting, so you can turn in multiple quests from a single run and get the most value out of each session.

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Ice CavernGoblin CavesRuinsShip Graveyard

I can’t bear to watch her slip away. I’m gathering a few of my comrades to join me, but I won’t ask them to help without making sure they’re ready. We need armor—armor that will hold up against what’s waiting for us. The clock’s ticking, and I don’t think she has much time left.

FetchBring 2× Armor (Uncommon)Uncommon
50 Gold
Random Uncommon Armor
75 XP
Requires: Damned Survivor

This is a solid start, but we’re not prepared yet. There’s more to be done, and time isn’t on our side. Come back later. I’ve got to consult with the brothers and see if they’ve discovered anything that might give us an edge.

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Slipping Away Quest FAQ — Dark and Darker

What is Slipping Away in Dark and Darker?

Slipping Away is a Dark and Darker quest assigned by Armourer as part of the Second Chances quest line. I can’t bear to watch her slip away. I’m gathering a few of my comrades to join me, but I won’t ask them to help without making sure they’re ready. We need armor—armor that will hold up against what’s waiting for us. The clock’s ticking, and I don’t think she has much time left.

How do you complete Slipping Away?

To complete Slipping Away you need to: Bring 2× Armor (Uncommon). All progress requires a successful extraction. Once all objectives are done, return to Armourer in the lobby to turn in the quest.

What are the rewards for Slipping Away?

Completing Slipping Away rewards you with: 50 Gold, Random Uncommon Armor, 75 XP. Turn in the completed quest at the Armourer window in the lobby to collect the reward.

Which dungeon do you need for Slipping Away?

Slipping Away objectives are completed in: Ice Cavern, Goblin Caves, Ruins, Ship Graveyard. Enter the correct dungeon type before attempting to make progress on this quest.

Do you need to complete anything before Slipping Away?

Yes, Slipping Away requires completing the quest Damned Survivor first. Once that quest is turned in, Slipping Away becomes available from Armourer.