
Seven vs Wardenvs Warden
Seven dominates Warden with a commanding 55.0% win rate in Deadlock. Across 6,891 games, Seven averages 6.4 kills and 1,664 more player damage per match. This favorable matchup allows aggressive play and early fight opportunities.
Seven Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Seven performs against them. You'll get head-to-head win rates, combat stats, net worth comparison, and damage analysis — all based on real ranked Deadlock data.
Who Wins the Seven vs Warden Matchup?

Seven vs Warden Matchup Summary
The Seven vs Warden matchup in Deadlock is a decisive one-sided matchup. Based on 6,891 recent matches analyzed, Seven wins with a 55.0% win rate compared to Warden's 44.6%, giving Seven a 10.4 percentage point advantage. The most significant statistical gap is in objective contribution, where Seven consistently outperforms. Seven has overwhelming statistical superiority in this matchup. Warden should avoid direct confrontation, focus entirely on farm and objectives, and wait for team fight scenarios where individual matchup advantages are diluted.
Seven vs Warden Combat Analysis
Seven edges out Warden in a competitive combat comparison, winning 3 of 5 metrics with notable advantages in survivability, damage output, objective damage. With only a 3-2 margin based on 6,891 matches analyzed, this Seven vs Warden matchup remains contestable for both sides. Warden shouldn't feel outmatched — the statistical gap is narrow enough that individual skill, positioning choices, and in-game decision making can easily swing specific encounters in Warden's favor.
Seven vs Warden Economy Analysis
Seven vastly out-earns Warden by 2,300 souls on average. This substantial economic gap means Seven will consistently hit item breakpoints earlier, creating a snowballing advantage throughout the game. Seven secures more last hits (128.7 vs 102.3), while Seven leads in denies (3.0 vs 3.0). These farming dynamics shape the lane equilibrium and gold distribution.
Recommended Items for Seven vs Warden
Seven Build vs Warden







This winning build for Seven against Warden focuses on maximizing your statistical advantages in this favorable matchup. With a 55.0% win rate against Warden, these 7 items help Seven press the advantage and close out games efficiently. Frenzy, Fury Trance, Rescue Beam, and 4 more items, totaling approximately 29,600 souls The build includes high-value items that scale well into the late game. Farm efficiently and look for opportunities to extend your lead before completing these power spikes.
Warden Build vs Seven







Warden's counter-build against Seven attempts to mitigate the matchup disadvantage through smart itemization. Facing an unfavorable matchup, Warden players typically prioritize items that help them survive and scale. Scourge, Split Shot, Warp Stone, and 4 more items, totaling approximately 33,600 souls Knowing Warden's likely itemization helps you exploit windows where they're weaker and predict their item timing.
These item builds are optimized for the Seven vs Warden matchup based on win rate data from 6,891 competitive matches. Item choices in Deadlock significantly impact matchup outcomes — the right build can help overcome statistical disadvantages or extend existing advantages. Remember to adapt your build based on game state, team compositions, enemy itemization, and whether you're ahead or behind in souls.
Seven has favorable matchups against 36 heroes and unfavorable matchups against 1 heroes in Deadlock. Seven's strongest matchup is against Shiv with a 60.2% win rate. The hardest matchup is Victor at 47.5% win rate. Use the table below to find specific matchup details and build recommendations.
Opponent | Win Rate | Matches | KDA | Kills | Deaths | Player DMG | Net Worth |
|---|---|---|---|---|---|---|---|
| 57.44% | 19,543 | 2.69 | 6.5 | 7.1 | 38,535 | 45,640 | |
| 55.47% | 15,563 | 2.75 | 6.8 | 7.1 | 39,189 | 46,161 | |
| 51.18% | 15,305 | 2.55 | 6.6 | 7.3 | 38,305 | 45,053 | |
| 57.20% | 14,410 | 2.67 | 6.6 | 7.1 | 38,790 | 45,865 | |
| 55.77% | 14,011 | 2.53 | 6.5 | 7.4 | 38,654 | 45,718 | |
| 53.25% | 13,823 | 2.59 | 6.3 | 7.0 | 37,758 | 44,651 | |
| 55.44% | 13,283 | 2.64 | 6.6 | 7.3 | 38,403 | 45,488 | |
| 55.31% | 12,103 | 2.52 | 6.5 | 7.4 | 38,212 | 46,013 | |
| 53.24% | 12,055 | 2.57 | 6.4 | 7.2 | 37,894 | 45,581 | |
| 52.19% | 11,870 | 2.62 | 6.3 | 7.0 | 38,617 | 44,987 | |
| 55.70% | 11,480 | 2.56 | 6.5 | 7.4 | 38,391 | 45,437 | |
| 55.03% | 11,139 | 2.56 | 6.4 | 7.2 | 38,135 | 45,625 | |
| 58.20% | 11,042 | 2.65 | 6.8 | 7.4 | 39,100 | 46,010 | |
| 58.88% | 10,996 | 2.59 | 6.6 | 7.4 | 38,676 | 45,650 | |
| 57.34% | 10,585 | 2.63 | 6.6 | 7.3 | 38,931 | 45,509 | |
| 57.14% | 10,543 | 2.64 | 6.6 | 7.3 | 38,787 | 45,990 | |
| 54.40% | 10,504 | 2.63 | 6.5 | 7.2 | 38,960 | 45,656 | |
| 53.59% | 10,182 | 2.61 | 6.5 | 7.2 | 39,507 | 45,220 | |
| 47.54% | 9,865 | 2.52 | 6.3 | 7.2 | 39,007 | 44,828 | |
| 52.89% | 9,654 | 2.45 | 6.3 | 7.5 | 37,966 | 45,447 | |
| 54.93% | 9,279 | 2.56 | 6.4 | 7.1 | 38,436 | 45,645 | |
| 56.18% | 8,717 | 2.65 | 6.6 | 7.2 | 38,703 | 45,876 | |
| 56.67% | 8,686 | 2.67 | 6.7 | 7.2 | 38,779 | 45,399 | |
| 55.06% | 8,661 | 2.44 | 6.4 | 7.4 | 37,158 | 45,136 | |
| 55.44% | 8,110 | 2.65 | 6.5 | 7.2 | 38,669 | 45,400 | |
| 53.89% | 7,866 | 2.63 | 6.4 | 7.0 | 38,521 | 45,879 | |
| 56.78% | 7,645 | 2.59 | 6.5 | 7.3 | 37,957 | 45,255 | |
| 54.15% | 7,317 | 2.63 | 6.5 | 7.1 | 39,378 | 46,061 | |
| 56.54% | 7,031 | 2.66 | 6.8 | 7.4 | 40,195 | 46,935 | |
| 55.02% | 6,891 | 2.58 | 6.4 | 7.2 | 37,666 | 45,431 | |
| 60.21% | 6,417 | 2.67 | 6.3 | 6.9 | 38,123 | 45,611 | |
| 60.23% | 6,262 | 2.73 | 6.5 | 7.0 | 37,987 | 46,215 | |
| 54.63% | 5,898 | 2.60 | 6.4 | 7.1 | 39,520 | 45,107 | |
| 57.47% | 5,199 | 2.52 | 6.5 | 7.4 | 38,392 | 45,913 | |
| 55.32% | 4,709 | 2.48 | 6.3 | 7.3 | 37,661 | 45,843 | |
| 56.13% | 4,434 | 2.58 | 6.4 | 7.3 | 37,478 | 44,737 | |
| 56.34% | 4,377 | 2.64 | 6.7 | 7.3 | 38,861 | 46,102 |
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Seven Matchups - FAQ
What is Seven's best matchup in Deadlock?
Seven's best matchup is against Shiv, achieving a 60.2% win rate. Seven excels in this matchup through superior combat stats and favorable ability interactions.
What is Seven's hardest matchup?
Seven's hardest matchup is against Victor, with only a 47.5% win rate. Against this opponent, Seven should focus on team coordination and itemizing defensively.
How many favorable matchups does Seven have?
Seven has 36 favorable matchups (50%+ win rate) and 1 unfavorable matchups in Deadlock. Understanding these matchup dynamics helps you make better hero picks and adapt your playstyle.
How should I play Seven in difficult matchups?
When playing Seven in difficult matchups, prioritize safe farming, positioning, and team coordination. Adjust your item build to compensate for the matchup disadvantage, and look for opportunities to impact fights through abilities rather than direct confrontation.
What stats should I focus on in Seven's matchups?
Key stats to analyze in Seven's matchups include win rate, KDA ratio, average player damage, and net worth difference. High damage matchups favor aggressive play, while low KDA matchups suggest playing more defensively and relying on team support.
