Highest Win Rate Items
This Deadlock item table ranks every item by win rate, giving players a clear view of the most effective options in the current meta. Whether you are optimizing Top items: Silencer (61.1% WR), Shadow Weave (61.1% WR), Lucky Shot (59.6% WR). Silencer achieves the highest win rate at 61.11%. Extra Spirit leads popularity at 3.39% pick rate. Analyzing 153 items across 6,038,248 matches with average 51.52% win rate, 0.65% pick rate. Updated every 5 minutes.
Rank | Item | Wins | Losses | Win Rate | Pick Rate | Description |
|---|---|---|---|---|---|---|
| 8,714 | 5,545 | 61.11% | 0.24% | Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires. | ||
| 944 | 602 | 61.06% | 0.03% | Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed. | ||
| 9,114 | 6,165 | 59.65% | 0.25% | Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.Bonus damage cannot Crit. | ||
#4 | 3,908 | 2,660 | 59.50% | 0.11% | ||
#5 | 3,308 | 2,362 | 58.34% | 0.09% | Apply Spirit Resistance and an aura on a friendly target that deals
damage to enemies proportional to their max health. Can be self cast. | |
#6 | 3,319 | 2,400 | 58.03% | 0.09% | Upon casting an ultimate ability gain a Barrier and temporary Spirit Power. | |
#7 | 7,763 | 5,641 | 57.92% | 0.22% | ||
#8 | 5,547 | 4,086 | 57.58% | 0.16% | Gain bonus Fire Rate and Spirit Power by charging up when shooting enemy heroes. | |
#9 | 31,837 | 23,582 | 57.45% | 0.91% | Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target. | |
#10 | 2,999 | 2,232 | 57.33% | 0.09% | You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist.Can be canceled early.Activation cancels any active ability. | |
#11 | 18,724 | 14,005 | 57.21% | 0.54% | ||
#12 | 11,485 | 8,589 | 57.21% | 0.33% | Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept. | |
#13 | 28,913 | 21,794 | 57.02% | 0.84% | Dealing significant Spirit Damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.Deals half-damage and has half-cooldown on non-heroes. | |
#14 | 5,895 | 4,447 | 57.00% | 0.17% | Gain Bullet and Spirit Resist, and slow the move and dash speed of enemies nearby. Increases your model size. | |
#15 | 8,278 | 6,256 | 56.96% | 0.24% | Landing a Headshot on Heroes will reduce their Bullet and Spirit Resist and applies Healing Reduction. | |
#16 | 6,142 | 4,673 | 56.79% | 0.18% | While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. Each stack refreshes the duration. | |
#17 | 3,081 | 2,355 | 56.68% | 0.09% | ||
#18 | 8,863 | 6,841 | 56.44% | 0.26% | Taking heavy hits of
spirit damage from an enemy reduces a random ability cooldown. | |
#19 | 671 | 519 | 56.39% | 0.02% | Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use abilities while the carpet is being summoned. | |
#20 | 4,538 | 3,509 | 56.39% | 0.13% | Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm. | |
#21 | 10,598 | 8,235 | 56.27% | 0.31% | Gain Spirit Lifesteal and Spirit Power. | |
#22 | 10,373 | 8,067 | 56.25% | 0.30% | Applying
heal to yourself or an ally grants the target
bonus fire rate and
bonus move speed.Does not apply on innate Regen or passive Bullet/Spirit Lifesteals. | |
#23 | 9,835 | 7,657 | 56.23% | 0.29% | Damage from your ultimate applies a
stun and deals
bonus spirit damage after a short delay. | |
#24 | 10,099 | 7,934 | 56.00% | 0.30% | Your bullets build up to reduce the target's outgoing damage and apply healing reduction. | |
#25 | 4,718 | 3,756 | 55.68% | 0.14% | ||
#26 | 2,305 | 1,853 | 55.44% | 0.07% | Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance. | |
#27 | 20,789 | 16,808 | 55.29% | 0.62% | Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage. | |
#28 | 2,107 | 1,706 | 55.26% | 0.06% | Toggle: Continually sacrifice Health to improve
fire rate, Debuff Resistance and Move Speed. Healing received is reduced during the sacrifice. | |
#29 | 9,978 | 8,135 | 55.09% | 0.30% | Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack. | |
#30 | 27,799 | 22,915 | 54.82% | 0.84% | Reduces the effect of enemy applied healing reduction. | |
#31 | 8,159 | 6,786 | 54.59% | 0.25% | Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else. | |
#32 | 8,003 | 6,766 | 54.19% | 0.24% | Reset the cooldown of all your abilities and restore all your charges. | |
#33 | 18,425 | 15,610 | 54.14% | 0.56% | Your imbued ability charges up over time with
bonus spirit damage,
bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus Spirit Damage based on your Spirit Power. | |
#34 | 11,631 | 9,878 | 54.08% | 0.35% | Release an expanding ice blast that deals Spirit Damage, Freezing and then Slowing targets it hits. Targets take increased damage while frozen. | |
#35 | 9,329 | 7,958 | 53.97% | 0.28% | Launch a projectile that deals
damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities. | |
#36 | 7,307 | 6,307 | 53.67% | 0.22% | Landing a Headshot on Heroes reduces their Bullet Resist. | |
#37 | 12,799 | 11,047 | 53.67% | 0.39% | ||
#38 | 12,261 | 10,624 | 53.58% | 0.38% | The next instance of high spirit damage you take is significantly reduced. | |
#39 | 46,966 | 41,146 | 53.30% | 1.45% | Increases the duration of your abilities and items. | |
#40 | 16,600 | 14,585 | 53.23% | 0.51% | ||
#41 | 54,039 | 47,631 | 53.15% | 1.68% | Reduces the Cooldown of your abilities and items. | |
#42 | 8,307 | 7,340 | 53.09% | 0.26% | ||
#43 | 78,742 | 69,562 | 53.09% | 2.44% | ||
#44 | 36,956 | 32,792 | 52.99% | 1.15% | When an enemy takes Spirit Damage, they have their Spirit Resist reduced. | |
#45 | 14,690 | 13,199 | 52.67% | 0.46% | When the target takes Spirit Damage, they have their Move Speed reduced. | |
#46 | 44,645 | 40,267 | 52.58% | 1.40% | ||
#47 | 4,997 | 4,523 | 52.49% | 0.16% | Provides Bullet Resist to nearby friendly units. | |
#48 | 66,409 | 60,119 | 52.49% | 2.09% | Increases the range and effect radius of your abilities and items. | |
#49 | 12,122 | 10,981 | 52.47% | 0.38% | ||
#50 | 19,732 | 17,941 | 52.38% | 0.62% | Teleport straight ahead, gaining Bullet Resist. | |
#51 | 2,636 | 2,397 | 52.37% | 0.08% | Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off. | |
#52 | 13,482 | 12,267 | 52.36% | 0.42% | ||
#53 | 12,306 | 11,200 | 52.35% | 0.39% | While reloading, pressing {g:citadel_binding:'Reload'} during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed. | |
#54 | 16,350 | 14,896 | 52.33% | 0.51% | Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes. | |
#55 | 38,317 | 35,139 | 52.16% | 1.21% | Imbue an ability to increase its Duration. | |
#56 | 8,895 | 8,182 | 52.09% | 0.28% | Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks. If the target reaches max stacks, they will be stunned. | |
#57 | 6,669 | 6,180 | 51.90% | 0.21% | When you deal Spirit Damage to enemies, you also reduce their Fire Rate. | |
#58 | 13,476 | 12,546 | 51.79% | 0.43% | Whenever you score an assist or kill, gain extra health, sprint, ability range and passive soul generation. This effect stacks and persists through death. | |
#59 | 32,116 | 29,988 | 51.71% | 1.02% | ||
#60 | 7,347 | 6,868 | 51.68% | 0.23% | Heal yourself and nearby allies. | |
#61 | 73,997 | 69,250 | 51.66% | 2.36% | Reduces the effect of enemy Move Speed penalties. | |
#62 | 14,134 | 13,253 | 51.61% | 0.45% | Your bullets have a chance to shock your target. The shock will jump to a nearby enemy. | |
#63 | 19,773 | 18,550 | 51.60% | 0.63% | Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero. | |
#64 | 37,239 | 34,937 | 51.59% | 1.19% | Periodically deals Spirit Damage to the closest two enemies nearby. | |
#65 | 10,651 | 9,997 | 51.58% | 0.34% | Attacking enemies from behind with your weapon or melee opens a wound dealing
spirit damage over time and reducing their bullet resist. During this time, if you or any allies are near the target, will see them through walls and be given
bonus move speed. | |
#66 | 5,498 | 5,168 | 51.55% | 0.18% | Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast. | |
#67 | 11,708 | 11,020 | 51.51% | 0.37% | When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s. | |
#68 | 10,418 | 9,843 | 51.42% | 0.33% | Reduces Bullet Resist on enemies when you deal Spirit Damage. | |
#69 | 14,733 | 13,940 | 51.38% | 0.47% | Reduces the duration of all negative effects applied to you. | |
#70 | 11,833 | 11,216 | 51.34% | 0.38% | Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is tripled. | |
#71 | 14,742 | 14,032 | 51.23% | 0.47% | When you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power.Effects are reduced to 70% for Light Melee hits. | |
#72 | 74,236 | 70,790 | 51.19% | 2.39% | Imbue an ability to increase its range and effect radius. | |
#73 | 9,178 | 8,759 | 51.17% | 0.30% | Increases Weapon Damage as you continuously fire your weapon. | |
#74 | 57,722 | 55,316 | 51.06% | 1.86% | ||
#75 | 28,197 | 27,068 | 51.02% | 0.91% | Increases the effectiveness of your healing. | |
#76 | 20,339 | 19,636 | 50.88% | 0.66% | After not taking damage for a period, gain health regen. | |
#77 | 13,768 | 13,338 | 50.79% | 0.45% | Heal and gain bonus Movement Speed for a short duration when you cast an ability. | |
#78 | 29,813 | 28,910 | 50.77% | 0.97% | Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking. | |
#79 | 20,326 | 19,712 | 50.77% | 0.66% | Slows movement of enemy target. Also Silences their movement-based items and abilities.Does not affect target's stamina usage. | |
#80 | 11,917 | 11,565 | 50.75% | 0.39% | When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist. | |
#81 | 6,029 | 5,857 | 50.72% | 0.20% | Your Weapon Damage increases as you take sustained damage. | |
#82 | 87,559 | 85,119 | 50.71% | 2.85% | Reduces the Cooldown of your abilities. | |
#83 | 60,970 | 59,291 | 50.70% | 1.98% | ||
#84 | 2,054 | 1,999 | 50.68% | 0.07% | Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed. | |
#85 | 5,532 | 5,412 | 50.55% | 0.18% | Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and reduces enemy Bullet Resist.50% less effective vs non-heroes. | |
#86 | 16,633 | 16,299 | 50.51% | 0.54% | Your bullets build up a Movement Slow on enemies. | |
#87 | 24,797 | 24,402 | 50.40% | 0.81% | ||
#88 | 77,730 | 76,729 | 50.32% | 2.55% | Imbue an ability to reduce its Cooldown. | |
#89 | 17,239 | 17,024 | 50.31% | 0.56% | Dealing significant
weapon damage replenishes a charge for each of your charged abilities. | |
#90 | 11,495 | 11,399 | 50.21% | 0.38% | ||
#91 | 28,841 | 28,614 | 50.20% | 0.95% | ||
#92 | 4,561 | 4,527 | 50.19% | 0.15% | Gain a chance to either deflect incoming bullets, preventing all
weapon damage or prevent all on-hit effects from bullets. | |
#93 | 5,696 | 5,659 | 50.16% | 0.19% | ||
#94 | 71,939 | 71,499 | 50.15% | 2.36% | ||
#95 | 103,048 | 102,472 | 50.14% | 3.39% | ||
#96 | 4,922 | 4,894 | 50.14% | 0.16% | Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.Cannot be used for 5s if attacked by enemy Hero. | |
#97 | 102,556 | 102,065 | 50.12% | 3.37% | ||
#98 | 35,195 | 35,094 | 50.07% | 1.16% | Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal. | |
#99 | 45,661 | 45,572 | 50.05% | 1.50% | ||
#100 | 7,860 | 7,853 | 50.02% | 0.26% | Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them. | |
#101 | 11,196 | 11,226 | 49.93% | 0.37% | Your next headshot against an enemy Hero deals
bonus weapon damage,
heal you, and briefly grants
bonus move speed. | |
#102 | 14,584 | 14,633 | 49.92% | 0.48% | Target an enemy NPC and consume it for 150% Bonus Souls and grants a powerful long lasting buff. | |
#103 | 2,069 | 2,082 | 49.84% | 0.07% | ||
#104 | 16,122 | 16,240 | 49.82% | 0.53% | ||
#105 | 40,918 | 41,223 | 49.81% | 1.35% | ||
#106 | 28,948 | 29,172 | 49.81% | 0.96% | Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target. | |
#107 | 13,182 | 13,333 | 49.72% | 0.44% | Dealing Spirit Damage to enemy Heroes grants you Bonus Health Regen. Stacks when dealing damage to different heroes. | |
#108 | 19,404 | 19,628 | 49.71% | 0.64% | ||
#109 | 29,966 | 30,337 | 49.69% | 0.99% | ||
#110 | 37,484 | 37,970 | 49.68% | 1.24% | Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast. | |
#111 | 27,184 | 27,633 | 49.59% | 0.90% | Release an expanding ice blast that deals Spirit Damage and Slows targets it hits. | |
#112 | 49,299 | 50,126 | 49.58% | 1.64% | When below 40% health, gain additional Spirit Resist. | |
#113 | 31,805 | 32,534 | 49.43% | 1.06% | While you are above 65% health, gain bonus
Spirit and Cooldown Reduction. | |
#114 | 12,848 | 13,154 | 49.41% | 0.43% | Provide the target with a Barrier and temporary Move Speed. Can be self-cast.Cooldown is reduced by half when cast on someone else. | |
#115 | 15,186 | 15,550 | 49.41% | 0.51% | ||
#116 | 43,140 | 44,260 | 49.36% | 1.44% | ||
#117 | 35,778 | 36,737 | 49.34% | 1.20% | Your imbued ability charges up over time with
bonus spirit damage,
bonus fire rate, and bonus bullets on use. | |
#118 | 13,980 | 14,389 | 49.28% | 0.47% | ||
#119 | 19,526 | 20,101 | 49.27% | 0.65% | Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry
heal and gain
move speed and
Spirit. | |
#120 | 6,736 | 6,936 | 49.27% | 0.23% | Launch an expanding projectile which Silences enemies for a short duration and deals impact damage. Silence does not interrupt channeling abilities. | |
#121 | 23,767 | 24,503 | 49.24% | 0.80% | When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow. | |
#122 | 15,821 | 16,308 | 49.24% | 0.53% | When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s. | |
#123 | 19,079 | 19,684 | 49.22% | 0.64% | Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount. This heal is 40% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits. | |
#124 | 17,267 | 17,811 | 49.22% | 0.58% | When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist.Cooldown is 2x longer for Light Melee hits. | |
#125 | 17,979 | 18,615 | 49.13% | 0.60% | Your next headshot against an enemy Hero deals
bonus weapon damage. | |
#126 | 61,447 | 63,668 | 49.11% | 2.06% | ||
#127 | 48,654 | 50,429 | 49.10% | 1.63% | Charges up over time with
bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. | |
#128 | 12,758 | 13,267 | 49.02% | 0.43% | Your next Heavy Melee attack against an enemy deals increased damage. | |
#129 | 7,082 | 7,407 | 48.88% | 0.24% | Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack. | |
#130 | 23,135 | 24,221 | 48.85% | 0.78% | Your next Melee attack heals you. This heal is 30% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits. | |
#131 | 10,481 | 10,981 | 48.84% | 0.35% | Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept. | |
#132 | 1,994 | 2,093 | 48.79% | 0.07% | Make your weapon fire multishot. Hitting more than one Hero per attack will grant a stacking weapon damage bonus. Targets can only be hit once per multishot. | |
#133 | 19,112 | 20,062 | 48.79% | 0.65% | Your next bullet will heal you based on what target you hit. | |
#134 | 3,623 | 3,803 | 48.79% | 0.12% | Deal additional Weapon Damage when beyond a minimum distance from your target. | |
#135 | 11,790 | 12,384 | 48.77% | 0.40% | Your next bullet deals bonus Spirit Damage. | |
#136 | 63,219 | 66,743 | 48.64% | 2.14% | Charges up over time with
bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage. | |
#137 | 3,852 | 4,078 | 48.58% | 0.13% | Deal additional Weapon Damage when beyond a minimum distance from your target. | |
#138 | 26,239 | 27,818 | 48.54% | 0.89% | Deal additional Weapon Damage when in close range to your target. | |
#139 | 10,161 | 10,839 | 48.39% | 0.35% | Your attacks have additional Weapon Damage against enemies above 50% health. | |
#140 | 15,273 | 16,382 | 48.25% | 0.52% | While you are above 65% health, gain
weapon damage and
bonus fire rate. | |
#141 | 3,016 | 3,288 | 47.84% | 0.10% | Target an enemy to reduce their Spirit Resist and Spirit Power. | |
#142 | 7,145 | 7,859 | 47.62% | 0.25% | Gain a Barrier whenever you take significant
spirit damage from enemy Heroes in a small time frame. | |
#143 | 4,287 | 4,722 | 47.59% | 0.15% | Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo. | |
#144 | 11,349 | 12,785 | 47.02% | 0.40% | Apply a Stun after 2s. Stun duration is increased against airborne targets. | |
#145 | 5,124 | 5,832 | 46.77% | 0.18% | On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage. | |
#146 | 5,193 | 5,960 | 46.56% | 0.18% | Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs. | |
#147 | 9,819 | 11,655 | 45.73% | 0.35% | When below 40% health, gain additional Bullet Resist. | |
#148 | 4,649 | 5,552 | 45.57% | 0.17% | Target an enemy to reduce their Fire Rate and Bullet Resistance. | |
#149 | 3,073 | 3,813 | 44.63% | 0.11% | Inflict damage over time to a target, dealing damage based on their current health.Decay's damage is non-lethal and does not apply item procs. | |
#150 | 931 | 1,197 | 43.75% | 0.04% | Gain a Barrier whenever you take significant
weapon damage from enemy Heroes in a small time frame. | |
#151 | 3,310 | 4,708 | 41.28% | 0.13% | Disarms enemy target and reduces their Bullet Resist. | |
#152 | 780 | 1,129 | 40.86% | 0.03% | Automatically fire a bullet towards any attacker who damages you with their abilities or weapon. | |
#153 | 5,948 | 9,646 | 38.14% | 0.26% | Become immune to bullets. | |
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Frequently Asked Questions
Which item has the highest win rate in Deadlock?
Silencer currently holds the highest win rate of 61.11% among all items.
What is the most popular item in Deadlock?
Extra Spirit is the most popular item with a pick rate of 3.39%.
Which item has the most wins in Deadlock?
Extra Spirit has the most wins with 103,048 victories across all matches.
How many items are available in Deadlock?
Currently, there are 153 items available in Deadlock for purchase during matches.