Most Popular Items
Build 6848
This Deadlock item table ranks every item by popularity, giving players a clear view of the most commonly used options in the current meta. Use this guide to st Top items: Extra Spirit (3.0% PR), Improved Spirit (2.9% PR), Superior Cooldown (2.2% PR). Silencer achieves the highest win rate at 58.17%. Extra Spirit leads popularity at 2.98% pick rate. Analyzing 156 items across 22,363,326 matches with average 51.30% win rate, 0.64% pick rate. Updated every 5 minutes.
Top 3 Most Popular Items
Rank | Item | Wins | Losses | Win Rate | Pick Rate | Description |
|---|---|---|---|---|---|---|
| 336,686 | 329,128 | 50.57% | 2.98% | |||
| 322,225 | 316,000 | 50.49% | 2.85% | |||
| 257,463 | 243,395 | 51.40% | 2.24% | Reduces the Cooldown of your abilities. | ||
#4 | 235,321 | 224,282 | 51.20% | 2.06% | Imbue an ability to increase its range and effect radius. | |
#5 | 246,119 | 215,166 | 53.36% | 2.06% | ||
#6 | 214,766 | 224,797 | 48.86% | 1.97% | Charges up over time with
bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage. | |
#7 | 214,998 | 220,110 | 49.41% | 1.95% | Charges up over time with
bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. | |
#8 | 218,274 | 215,744 | 50.29% | 1.94% | ||
#9 | 217,003 | 210,070 | 50.81% | 1.91% | Imbue an ability to reduce its Cooldown. | |
#10 | 205,247 | 186,734 | 52.36% | 1.75% | Increases the range and effect radius of your abilities and items. | |
#11 | 182,952 | 179,480 | 50.48% | 1.62% | ||
#12 | 184,615 | 176,045 | 51.19% | 1.61% | ||
#13 | 172,337 | 173,051 | 49.90% | 1.54% | Your
spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal. | |
#14 | 169,722 | 170,241 | 49.92% | 1.52% | ||
#15 | 164,363 | 166,335 | 49.70% | 1.48% | ||
#16 | 160,666 | 149,817 | 51.75% | 1.39% | Reduces the effect of enemy Move Speed penalties. | |
#17 | 156,010 | 153,464 | 50.41% | 1.38% | ||
#18 | 152,659 | 153,817 | 49.81% | 1.37% | ||
#19 | 160,726 | 144,007 | 52.74% | 1.36% | When an enemy takes
spirit damage, they have their spirit resist reduced. | |
#20 | 157,373 | 139,471 | 53.02% | 1.33% | Reduces the Cooldown of your abilities and items. | |
#21 | 149,789 | 147,882 | 50.32% | 1.33% | When below 50% health, gain additional Spirit Resist. | |
#22 | 152,855 | 136,107 | 52.90% | 1.29% | ||
#23 | 151,287 | 135,658 | 52.72% | 1.28% | Increases the duration of your abilities and items. | |
#24 | 142,539 | 139,943 | 50.46% | 1.26% | ||
#25 | 136,080 | 137,058 | 49.82% | 1.22% | ||
#26 | 146,566 | 116,219 | 55.77% | 1.18% | Dealing
spirit damage applies a stacking Spirit Amp that increases your
spirit damage to the target. | |
#27 | 129,828 | 126,840 | 50.58% | 1.15% | Your attacks have additional Weapon Damage against enemies above 50% health. | |
#28 | 122,588 | 127,420 | 49.03% | 1.12% | Your next bullet will heal you based on what target you hit. | |
#29 | 139,661 | 110,027 | 55.93% | 1.12% | Dealing significant
spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes. | |
#30 | 124,389 | 126,096 | 49.66% | 1.12% | ||
#31 | 126,729 | 121,079 | 51.14% | 1.11% | Gain a Barrier for a short duration. | |
#32 | 125,144 | 123,220 | 50.39% | 1.11% | ||
#33 | 122,983 | 117,938 | 51.05% | 1.08% | After not taking damage for a period, gain health regen. | |
#34 | 121,412 | 120,543 | 50.18% | 1.08% | ||
#35 | 120,975 | 111,080 | 52.13% | 1.04% | Imbue an ability to increase its Duration. | |
#36 | 112,961 | 112,006 | 50.21% | 1.01% | ||
#37 | 111,051 | 114,671 | 49.20% | 1.01% | Your imbued ability charges up over time with
bonus spirit damage,
bonus fire rate, and reloads bullets on use. | |
#38 | 108,775 | 111,920 | 49.29% | 0.99% | Your next Melee attack heals you. This heal is 30% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits. | |
#39 | 108,218 | 114,200 | 48.66% | 0.99% | Deal additional Weapon Damage when in close range to your target. | |
#40 | 111,193 | 110,920 | 50.06% | 0.99% | Increases the effectiveness of your healing. | |
#41 | 112,854 | 109,479 | 50.76% | 0.99% | Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death. | |
#42 | 105,775 | 108,174 | 49.44% | 0.96% | When you perform a Light or Heavy Melee attack against a hero, deal extra
spirit damage with the attack and reduce the target's Spirit Resist.Cooldown is 2x longer for Light Melee hits. | |
#43 | 108,030 | 107,485 | 50.13% | 0.96% | When you perform a Light or Heavy Melee attack against a hero, the attack deals extra
spirit damage and steals Spirit Resist and Spirit Power.Effects are reduced by 30% for Light Melee hits. | |
#44 | 96,681 | 92,814 | 51.02% | 0.85% | While you are above 65% health, gain bonus
Spirit and Cooldown Reduction. | |
#45 | 93,671 | 85,238 | 52.36% | 0.80% | Periodically deals
spirit damage to the closest two enemies nearby. | |
#46 | 90,402 | 85,326 | 51.44% | 0.79% | Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target. | |
#47 | 88,232 | 89,479 | 49.65% | 0.79% | Dealing
weapon damage at close range opens a wound and grants you
bonus move speed. Wounded enemies take
spirit damage over time, have reduced bullet resist, and are revealed through walls. | |
#48 | 82,787 | 87,020 | 48.75% | 0.76% | Dealing
spirit damage to enemy Heroes grants you Bonus
regeneration. Stacks when dealing damage to different heroes. | |
#49 | 85,609 | 83,050 | 50.76% | 0.75% | ||
#50 | 81,976 | 84,381 | 49.28% | 0.74% | ||
#51 | 81,950 | 81,876 | 50.02% | 0.73% | Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount. This heal is 40% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits. | |
#52 | 79,889 | 82,712 | 49.13% | 0.73% | While you are above 65% health, gain
weapon damage and
bonus fire rate. | |
#53 | 78,837 | 80,811 | 49.38% | 0.71% | While in-combat, Heal and gain bonus Movement Speed for a short duration when you cast an ability. | |
#54 | 83,930 | 71,944 | 53.84% | 0.70% | Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage. | |
#55 | 78,002 | 74,685 | 51.09% | 0.68% | Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking. | |
#56 | 75,613 | 71,458 | 51.41% | 0.66% | Reduces Bullet Resist on enemies when you deal
spirit damage. | |
#57 | 73,535 | 71,802 | 50.60% | 0.65% | Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced. | |
#58 | 79,572 | 63,522 | 55.61% | 0.64% | Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting heroes. | |
#59 | 71,847 | 68,069 | 51.35% | 0.63% | Briefly gain Fire Rate and Move Speed when one of your bullets hits a hero. | |
#60 | 67,672 | 65,145 | 50.95% | 0.59% | Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled. | |
#61 | 63,773 | 67,238 | 48.68% | 0.59% | Gain a Barrier whenever you take significant
spirit damage from enemy Heroes in a small time frame. | |
#62 | 63,071 | 64,282 | 49.52% | 0.57% | When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow. | |
#63 | 63,853 | 61,508 | 50.94% | 0.56% | Your next Heavy Melee attack against an enemy deals increased damage. | |
#64 | 64,042 | 60,310 | 51.50% | 0.56% | Your Weapon Damage increases as you take sustained damage. | |
#65 | 70,387 | 54,478 | 56.37% | 0.56% | ||
#66 | 61,452 | 60,779 | 50.28% | 0.55% | Your next bullet deals bonus
spirit damage. | |
#67 | 62,060 | 54,658 | 53.17% | 0.52% | Your bullets have a chance to shock your target. The shock will jump to a nearby enemy. | |
#68 | 56,455 | 57,394 | 49.59% | 0.51% | Target an enemy NPC and consume it for 170% Bonus Souls and grants a powerful long lasting buff. | |
#69 | 58,899 | 51,592 | 53.31% | 0.49% | Your imbued ability charges up over time with
bonus spirit damage,
bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal
bonus spirit damage based on your Spirit Power. | |
#70 | 53,281 | 56,178 | 48.68% | 0.49% | Slows movement of enemy target. Also Silences their movement-based items and abilities.Increases the target's gravity.Does not affect target's stamina usage. | |
#71 | 60,119 | 49,459 | 54.86% | 0.49% | ||
#72 | 55,581 | 52,621 | 51.37% | 0.48% | After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power. | |
#73 | 52,421 | 54,196 | 49.17% | 0.48% | Dealing significant
weapon damage replenishes a charge for each of your charged abilities. | |
#74 | 58,767 | 48,845 | 54.61% | 0.48% | ||
#75 | 54,194 | 51,004 | 51.52% | 0.47% | ||
#76 | 47,765 | 49,915 | 48.90% | 0.44% | Your next headshot against an enemy Hero deals
bonus weapon damage. | |
#77 | 49,941 | 47,589 | 51.21% | 0.44% | Reduces the duration of all negative effects applied to you. | |
#78 | 49,902 | 48,126 | 50.91% | 0.44% | Teleport straight ahead, gaining Bullet Resist. | |
#79 | 47,805 | 47,482 | 50.17% | 0.43% | Deal additional Weapon Damage when beyond a minimum distance from your target. | |
#80 | 44,105 | 47,937 | 47.92% | 0.41% | Release an expanding ice blast that deals
spirit damage and Slows targets it hits. | |
#81 | 53,010 | 39,565 | 57.26% | 0.41% | ||
#82 | 49,091 | 40,750 | 54.64% | 0.40% | Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks. If the target reaches max stacks, they will be stunned. | |
#83 | 46,423 | 40,780 | 53.24% | 0.39% | ||
#84 | 47,307 | 39,902 | 54.25% | 0.39% | Reduces the effect of enemy applied healing reduction. | |
#85 | 49,990 | 35,948 | 58.17% | 0.38% | Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires. | |
#86 | 44,786 | 37,169 | 54.65% | 0.37% | Launch a projectile that deals
damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities. | |
#87 | 45,163 | 35,528 | 55.97% | 0.36% | Taking heavy hits of
spirit damage from an enemy reduces a random ability cooldown. | |
#88 | 40,023 | 40,172 | 49.91% | 0.36% | Deal additional Weapon Damage when beyond a minimum distance from your target. | |
#89 | 41,257 | 34,634 | 54.36% | 0.34% | Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept. | |
#90 | 38,036 | 38,740 | 49.54% | 0.34% | Your next headshot against an enemy Hero deals
bonus weapon damage,
heal you, and briefly grants
bonus move speed. | |
#91 | 38,649 | 35,979 | 51.79% | 0.33% | Gain a chance to either deflect incoming bullets, preventing all
weapon damage or prevent all on-hit effects from bullets. | |
#92 | 35,423 | 37,963 | 48.27% | 0.33% | Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry
heal and gain
move speed and
Spirit. | |
#93 | 40,621 | 33,959 | 54.47% | 0.33% | Applying
heal to yourself or an ally grants the target
bonus fire rate and
bonus move speed.Does not apply on innate Regen or passive Bullet/Spirit Lifesteals. | |
#94 | 41,031 | 32,108 | 56.10% | 0.33% | Reset the cooldown of all your abilities and restore all your charges. | |
#95 | 34,748 | 35,795 | 49.26% | 0.32% | Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast. | |
#96 | 34,850 | 35,947 | 49.23% | 0.32% | Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo. | |
#97 | 33,899 | 34,346 | 49.67% | 0.31% | Your bullets build up a Movement Slow on enemies. | |
#98 | 33,576 | 34,559 | 49.28% | 0.30% | Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them. | |
#99 | 33,104 | 35,075 | 48.55% | 0.30% | When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s. | |
#100 | 31,269 | 36,766 | 45.96% | 0.30% | Apply a Stun after 2s. Stun duration is increased against airborne targets.Increases the target's gravity for the duration of the stun. | |
#101 | 32,109 | 31,698 | 50.32% | 0.29% | Provide the target with a Barrier and temporary Move Speed. Can be self-cast.Cooldown is reduced by half when cast on someone else. | |
#102 | 31,291 | 30,255 | 50.84% | 0.28% | Landing a Headshot reduces their Bullet Resist. | |
#103 | 32,520 | 29,759 | 52.22% | 0.28% | Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes. | |
#104 | 31,919 | 29,122 | 52.29% | 0.27% | While reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed. | |
#105 | 32,514 | 28,053 | 53.68% | 0.27% | The next instance of high
spirit damage you take is significantly reduced. | |
#106 | 30,194 | 30,805 | 49.50% | 0.27% | ||
#107 | 29,776 | 30,540 | 49.37% | 0.27% | When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist. | |
#108 | 32,379 | 24,867 | 56.56% | 0.26% | Gain Spirit Lifesteal and Spirit Power. | |
#109 | 27,248 | 29,927 | 47.66% | 0.26% | When below 50% health, gain additional Bullet Resist. | |
#110 | 31,695 | 25,209 | 55.70% | 0.25% | Landing a Headshot will reduce their Bullet, Spirit Resist, and Incoming Healing. | |
#111 | 30,681 | 22,226 | 57.99% | 0.24% | Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.Bonus damage cannot Crit. | |
#112 | 26,125 | 26,996 | 49.18% | 0.24% | Your bullets build up a Movement Slow on enemies. | |
#113 | 27,062 | 24,464 | 52.52% | 0.23% | When the target takes
spirit damage, they have their Move Speed reduced. | |
#114 | 25,411 | 25,760 | 49.66% | 0.23% | When you deal
spirit damage to enemies, you also reduce their Fire Rate. | |
#115 | 24,072 | 24,051 | 50.02% | 0.22% | Gain a Barrier whenever you take significant
weapon damage from enemy Heroes in a small time frame. | |
#116 | 23,489 | 24,616 | 48.83% | 0.22% | Increases Weapon Damage as you continuously fire your weapon. | |
#117 | 21,011 | 23,820 | 46.87% | 0.20% | On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage. | |
#118 | 22,850 | 22,113 | 50.82% | 0.20% | Grants Bullet Resist when your bullets hit a hero. Each shot can only grant one stack. | |
#119 | 24,578 | 20,087 | 55.03% | 0.20% | Your bullets build up to reduce the target's outgoing damage and apply healing reduction. | |
#120 | 23,757 | 21,862 | 52.08% | 0.20% | Release an expanding ice blast that deals
spirit damage, Freezing and then Slowing targets it hits.Slowed targets have their stamina regen frozen | |
#121 | 24,059 | 18,644 | 56.34% | 0.19% | While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. Each stack refreshes the duration. | |
#122 | 24,072 | 18,700 | 56.28% | 0.19% | Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack. | |
#123 | 24,606 | 18,854 | 56.62% | 0.19% | Upon casting an ultimate ability gain a Barrier and temporary Spirit Power. | |
#124 | 16,635 | 24,288 | 40.65% | 0.18% | Become immune to bullets. | |
#125 | 20,391 | 17,293 | 54.11% | 0.17% | Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else. | |
#126 | 20,907 | 17,725 | 54.12% | 0.17% | ||
#127 | 20,096 | 14,935 | 57.37% | 0.16% | Grow larger in size, gaining bullet resist, spirit resist, and melee damage. Nearby enemies suffer from slow and have reduced dash speed. | |
#128 | 17,966 | 18,589 | 49.15% | 0.16% | Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.Your own Damage Output is reduced for the duration. | |
#129 | 16,252 | 17,031 | 48.83% | 0.15% | Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed. | |
#130 | 18,578 | 14,864 | 55.55% | 0.15% | Damage from your ultimate applies a
stun and deals
bonus spirit damage after a short delay. | |
#131 | 17,602 | 15,158 | 53.73% | 0.15% | Provides Bullet Resist to nearby friendly units. | |
#132 | 16,853 | 16,280 | 50.86% | 0.15% | Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed. | |
#133 | 17,921 | 14,190 | 55.81% | 0.14% | Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm. | |
#134 | 17,692 | 13,106 | 57.45% | 0.14% | Apply Spirit Resist, Debuff Resist and an aura on a friendly target that deals
damage to enemies proportional to their max health. Existing debuffs on the target are reduced.Can be self cast. | |
#135 | 14,477 | 15,616 | 48.11% | 0.13% | Gain souls over time, as long as you are alive. | |
#136 | 16,386 | 13,470 | 54.88% | 0.13% | ||
#137 | 13,991 | 14,620 | 48.90% | 0.13% | ||
#138 | 16,746 | 12,540 | 57.18% | 0.13% | ||
#139 | 13,502 | 13,036 | 50.88% | 0.12% | Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast. | |
#140 | 11,164 | 15,619 | 41.68% | 0.12% | Disarms enemy target and reduces their Bullet Resist. | |
#141 | 12,645 | 13,303 | 48.73% | 0.12% | Make your weapon fire multishot. Hitting more than one Hero per attack will grant a stacking weapon damage bonus. Targets can only be hit once per multishot. | |
#142 | 12,199 | 15,121 | 44.65% | 0.12% | Target an enemy to reduce their Fire Rate and Bullet Resistance. | |
#143 | 14,711 | 11,178 | 56.82% | 0.12% | Instantly enter a void state and become Invulnerable for a short duration. | |
#144 | 12,400 | 13,087 | 48.65% | 0.11% | Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.Cannot be used for 5s if attacked by enemy Hero. | |
#145 | 12,699 | 12,509 | 50.38% | 0.11% | Heal yourself and nearby allies. | |
#146 | 11,920 | 11,049 | 51.90% | 0.10% | ||
#147 | 11,599 | 9,286 | 55.54% | 0.09% | Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance. | |
#148 | 8,019 | 9,436 | 45.94% | 0.08% | Target an enemy to reduce their Spirit Resist and Spirit Power. | |
#149 | 8,231 | 9,904 | 45.39% | 0.08% | Inflict damage over time to a target, dealing damage based on their current health.Decay's damage is non-lethal and does not apply item procs. | |
#150 | 6,560 | 7,915 | 45.32% | 0.06% | Automatically fire a bullet towards any attacker who damages you with their abilities or weapon. | |
#151 | 7,109 | 6,149 | 53.62% | 0.06% | Toggle: Continually sacrifice Health to improve
fire rate, Debuff Resistance and Move Speed. | |
#152 | 7,268 | 6,756 | 51.83% | 0.06% | Throw a flask that explodes on contact, creating an area that does increasing
spirit damage per second and reduces enemy Bullet Resist.50% less effective vs non-heroes. | |
#153 | 5,913 | 5,390 | 52.31% | 0.05% | Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off. | |
#154 | 6,611 | 5,118 | 56.36% | 0.05% | Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use abilities while the carpet is being summoned. | |
#155 | 4,144 | 4,753 | 46.58% | 0.04% | Launch an expanding projectile which Silences enemies for a short duration and deals impact damage. Silence does not interrupt channeling abilities. | |
#156 | 4,595 | 5,116 | 47.32% | 0.04% | ||
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Frequently Asked Questions
Which item has the highest win rate in Deadlock?
Silencer currently holds the highest win rate of 58.17% among all items.
What is the most popular item in Deadlock?
Extra Spirit is the most popular item with a pick rate of 2.98%.
Which item has the most wins in Deadlock?
Extra Spirit has the most wins with 336,686 victories across all matches.
How many items are available in Deadlock?
Currently, there are 156 items available in Deadlock for purchase during matches.



