Most Popular Items
This Deadlock item table ranks every item by popularity, giving players a clear view of the most commonly used options in the current meta. Use this guide to st Top items: Extra Spirit (3.4% PR), Improved Spirit (3.4% PR), Superior Cooldown (2.9% PR). Silencer achieves the highest win rate at 61.11%. Extra Spirit leads popularity at 3.39% pick rate. Analyzing 153 items across 6,038,248 matches with average 51.52% win rate, 0.65% pick rate. Updated every 5 minutes.
Rank | Item | Wins | Losses | Win Rate | Pick Rate | Description |
|---|---|---|---|---|---|---|
| 103,048 | 102,472 | 50.14% | 3.39% | |||
| 102,556 | 102,065 | 50.12% | 3.37% | |||
| 87,559 | 85,119 | 50.71% | 2.85% | Reduces the Cooldown of your abilities. | ||
#4 | 77,730 | 76,729 | 50.32% | 2.55% | Imbue an ability to reduce its Cooldown. | |
#5 | 78,742 | 69,562 | 53.09% | 2.44% | ||
#6 | 74,236 | 70,790 | 51.19% | 2.39% | Imbue an ability to increase its range and effect radius. | |
#7 | 73,997 | 69,250 | 51.66% | 2.36% | Reduces the effect of enemy Move Speed penalties. | |
#8 | 71,939 | 71,499 | 50.15% | 2.36% | ||
#9 | 63,219 | 66,743 | 48.64% | 2.14% | Charges up over time with
bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage. | |
#10 | 66,409 | 60,119 | 52.49% | 2.09% | Increases the range and effect radius of your abilities and items. | |
#11 | 61,447 | 63,668 | 49.11% | 2.06% | ||
#12 | 60,970 | 59,291 | 50.70% | 1.98% | ||
#13 | 57,722 | 55,316 | 51.06% | 1.86% | ||
#14 | 54,039 | 47,631 | 53.15% | 1.68% | Reduces the Cooldown of your abilities and items. | |
#15 | 49,299 | 50,126 | 49.58% | 1.64% | When below 40% health, gain additional Spirit Resist. | |
#16 | 48,654 | 50,429 | 49.10% | 1.63% | Charges up over time with
bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. | |
#17 | 45,661 | 45,572 | 50.05% | 1.50% | ||
#18 | 46,966 | 41,146 | 53.30% | 1.45% | Increases the duration of your abilities and items. | |
#19 | 43,140 | 44,260 | 49.36% | 1.44% | ||
#20 | 44,645 | 40,267 | 52.58% | 1.40% | ||
#21 | 40,918 | 41,223 | 49.81% | 1.35% | ||
#22 | 37,484 | 37,970 | 49.68% | 1.24% | Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast. | |
#23 | 38,317 | 35,139 | 52.16% | 1.21% | Imbue an ability to increase its Duration. | |
#24 | 35,778 | 36,737 | 49.34% | 1.20% | Your imbued ability charges up over time with
bonus spirit damage,
bonus fire rate, and bonus bullets on use. | |
#25 | 37,239 | 34,937 | 51.59% | 1.19% | Periodically deals Spirit Damage to the closest two enemies nearby. | |
#26 | 35,195 | 35,094 | 50.07% | 1.16% | Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal. | |
#27 | 36,956 | 32,792 | 52.99% | 1.15% | When an enemy takes Spirit Damage, they have their Spirit Resist reduced. | |
#28 | 31,805 | 32,534 | 49.43% | 1.06% | While you are above 65% health, gain bonus
Spirit and Cooldown Reduction. | |
#29 | 32,116 | 29,988 | 51.71% | 1.02% | ||
#30 | 29,966 | 30,337 | 49.69% | 0.99% | ||
#31 | 29,813 | 28,910 | 50.77% | 0.97% | Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking. | |
#32 | 28,948 | 29,172 | 49.81% | 0.96% | Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target. | |
#33 | 28,841 | 28,614 | 50.20% | 0.95% | ||
#34 | 28,197 | 27,068 | 51.02% | 0.91% | Increases the effectiveness of your healing. | |
#35 | 31,837 | 23,582 | 57.45% | 0.91% | Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target. | |
#36 | 27,184 | 27,633 | 49.59% | 0.90% | Release an expanding ice blast that deals Spirit Damage and Slows targets it hits. | |
#37 | 26,239 | 27,818 | 48.54% | 0.89% | Deal additional Weapon Damage when in close range to your target. | |
#38 | 27,799 | 22,915 | 54.82% | 0.84% | Reduces the effect of enemy applied healing reduction. | |
#39 | 28,913 | 21,794 | 57.02% | 0.84% | Dealing significant Spirit Damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.Deals half-damage and has half-cooldown on non-heroes. | |
#40 | 24,797 | 24,402 | 50.40% | 0.81% | ||
#41 | 23,767 | 24,503 | 49.24% | 0.80% | When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow. | |
#42 | 23,135 | 24,221 | 48.85% | 0.78% | Your next Melee attack heals you. This heal is 30% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits. | |
#43 | 20,339 | 19,636 | 50.88% | 0.66% | After not taking damage for a period, gain health regen. | |
#44 | 20,326 | 19,712 | 50.77% | 0.66% | Slows movement of enemy target. Also Silences their movement-based items and abilities.Does not affect target's stamina usage. | |
#45 | 19,526 | 20,101 | 49.27% | 0.65% | Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry
heal and gain
move speed and
Spirit. | |
#46 | 19,112 | 20,062 | 48.79% | 0.65% | Your next bullet will heal you based on what target you hit. | |
#47 | 19,404 | 19,628 | 49.71% | 0.64% | ||
#48 | 19,079 | 19,684 | 49.22% | 0.64% | Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount. This heal is 40% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits. | |
#49 | 19,773 | 18,550 | 51.60% | 0.63% | Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero. | |
#50 | 20,789 | 16,808 | 55.29% | 0.62% | Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage. | |
#51 | 19,732 | 17,941 | 52.38% | 0.62% | Teleport straight ahead, gaining Bullet Resist. | |
#52 | 17,979 | 18,615 | 49.13% | 0.60% | Your next headshot against an enemy Hero deals
bonus weapon damage. | |
#53 | 17,267 | 17,811 | 49.22% | 0.58% | When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist.Cooldown is 2x longer for Light Melee hits. | |
#54 | 18,425 | 15,610 | 54.14% | 0.56% | Your imbued ability charges up over time with
bonus spirit damage,
bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus Spirit Damage based on your Spirit Power. | |
#55 | 17,239 | 17,024 | 50.31% | 0.56% | Dealing significant
weapon damage replenishes a charge for each of your charged abilities. | |
#56 | 18,724 | 14,005 | 57.21% | 0.54% | ||
#57 | 16,633 | 16,299 | 50.51% | 0.54% | Your bullets build up a Movement Slow on enemies. | |
#58 | 16,122 | 16,240 | 49.82% | 0.53% | ||
#59 | 15,821 | 16,308 | 49.24% | 0.53% | When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s. | |
#60 | 15,273 | 16,382 | 48.25% | 0.52% | While you are above 65% health, gain
weapon damage and
bonus fire rate. | |
#61 | 16,600 | 14,585 | 53.23% | 0.51% | ||
#62 | 15,186 | 15,550 | 49.41% | 0.51% | ||
#63 | 16,350 | 14,896 | 52.33% | 0.51% | Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes. | |
#64 | 14,584 | 14,633 | 49.92% | 0.48% | Target an enemy NPC and consume it for 150% Bonus Souls and grants a powerful long lasting buff. | |
#65 | 14,742 | 14,032 | 51.23% | 0.47% | When you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power.Effects are reduced to 70% for Light Melee hits. | |
#66 | 13,980 | 14,389 | 49.28% | 0.47% | ||
#67 | 14,733 | 13,940 | 51.38% | 0.47% | Reduces the duration of all negative effects applied to you. | |
#68 | 14,690 | 13,199 | 52.67% | 0.46% | When the target takes Spirit Damage, they have their Move Speed reduced. | |
#69 | 13,768 | 13,338 | 50.79% | 0.45% | Heal and gain bonus Movement Speed for a short duration when you cast an ability. | |
#70 | 14,134 | 13,253 | 51.61% | 0.45% | Your bullets have a chance to shock your target. The shock will jump to a nearby enemy. | |
#71 | 13,182 | 13,333 | 49.72% | 0.44% | Dealing Spirit Damage to enemy Heroes grants you Bonus Health Regen. Stacks when dealing damage to different heroes. | |
#72 | 12,848 | 13,154 | 49.41% | 0.43% | Provide the target with a Barrier and temporary Move Speed. Can be self-cast.Cooldown is reduced by half when cast on someone else. | |
#73 | 13,476 | 12,546 | 51.79% | 0.43% | Whenever you score an assist or kill, gain extra health, sprint, ability range and passive soul generation. This effect stacks and persists through death. | |
#74 | 12,758 | 13,267 | 49.02% | 0.43% | Your next Heavy Melee attack against an enemy deals increased damage. | |
#75 | 13,482 | 12,267 | 52.36% | 0.42% | ||
#76 | 11,790 | 12,384 | 48.77% | 0.40% | Your next bullet deals bonus Spirit Damage. | |
#77 | 11,349 | 12,785 | 47.02% | 0.40% | Apply a Stun after 2s. Stun duration is increased against airborne targets. | |
#78 | 11,917 | 11,565 | 50.75% | 0.39% | When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist. | |
#79 | 12,306 | 11,200 | 52.35% | 0.39% | While reloading, pressing {g:citadel_binding:'Reload'} during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed. | |
#80 | 12,799 | 11,047 | 53.67% | 0.39% | ||
#81 | 11,495 | 11,399 | 50.21% | 0.38% | ||
#82 | 11,833 | 11,216 | 51.34% | 0.38% | Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is tripled. | |
#83 | 12,261 | 10,624 | 53.58% | 0.38% | The next instance of high spirit damage you take is significantly reduced. | |
#84 | 12,122 | 10,981 | 52.47% | 0.38% | ||
#85 | 11,708 | 11,020 | 51.51% | 0.37% | When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s. | |
#86 | 11,196 | 11,226 | 49.93% | 0.37% | Your next headshot against an enemy Hero deals
bonus weapon damage,
heal you, and briefly grants
bonus move speed. | |
#87 | 10,161 | 10,839 | 48.39% | 0.35% | Your attacks have additional Weapon Damage against enemies above 50% health. | |
#88 | 10,481 | 10,981 | 48.84% | 0.35% | Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept. | |
#89 | 9,819 | 11,655 | 45.73% | 0.35% | When below 40% health, gain additional Bullet Resist. | |
#90 | 11,631 | 9,878 | 54.08% | 0.35% | Release an expanding ice blast that deals Spirit Damage, Freezing and then Slowing targets it hits. Targets take increased damage while frozen. | |
#91 | 10,651 | 9,997 | 51.58% | 0.34% | Attacking enemies from behind with your weapon or melee opens a wound dealing
spirit damage over time and reducing their bullet resist. During this time, if you or any allies are near the target, will see them through walls and be given
bonus move speed. | |
#92 | 10,418 | 9,843 | 51.42% | 0.33% | Reduces Bullet Resist on enemies when you deal Spirit Damage. | |
#93 | 11,485 | 8,589 | 57.21% | 0.33% | Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept. | |
#94 | 10,598 | 8,235 | 56.27% | 0.31% | Gain Spirit Lifesteal and Spirit Power. | |
#95 | 10,373 | 8,067 | 56.25% | 0.30% | Applying
heal to yourself or an ally grants the target
bonus fire rate and
bonus move speed.Does not apply on innate Regen or passive Bullet/Spirit Lifesteals. | |
#96 | 9,178 | 8,759 | 51.17% | 0.30% | Increases Weapon Damage as you continuously fire your weapon. | |
#97 | 10,099 | 7,934 | 56.00% | 0.30% | Your bullets build up to reduce the target's outgoing damage and apply healing reduction. | |
#98 | 9,978 | 8,135 | 55.09% | 0.30% | Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack. | |
#99 | 9,835 | 7,657 | 56.23% | 0.29% | Damage from your ultimate applies a
stun and deals
bonus spirit damage after a short delay. | |
#100 | 9,329 | 7,958 | 53.97% | 0.28% | Launch a projectile that deals
damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities. | |
#101 | 8,895 | 8,182 | 52.09% | 0.28% | Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks. If the target reaches max stacks, they will be stunned. | |
#102 | 8,307 | 7,340 | 53.09% | 0.26% | ||
#103 | 8,863 | 6,841 | 56.44% | 0.26% | Taking heavy hits of
spirit damage from an enemy reduces a random ability cooldown. | |
#104 | 7,860 | 7,853 | 50.02% | 0.26% | Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them. | |
#105 | 5,948 | 9,646 | 38.14% | 0.26% | Become immune to bullets. | |
#106 | 9,114 | 6,165 | 59.65% | 0.25% | Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.Bonus damage cannot Crit. | |
#107 | 8,159 | 6,786 | 54.59% | 0.25% | Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else. | |
#108 | 7,145 | 7,859 | 47.62% | 0.25% | Gain a Barrier whenever you take significant
spirit damage from enemy Heroes in a small time frame. | |
#109 | 8,278 | 6,256 | 56.96% | 0.24% | Landing a Headshot on Heroes will reduce their Bullet and Spirit Resist and applies Healing Reduction. | |
#110 | 7,082 | 7,407 | 48.88% | 0.24% | Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack. | |
#111 | 8,714 | 5,545 | 61.11% | 0.24% | Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires. | |
#112 | 8,003 | 6,766 | 54.19% | 0.24% | Reset the cooldown of all your abilities and restore all your charges. | |
#113 | 7,347 | 6,868 | 51.68% | 0.23% | Heal yourself and nearby allies. | |
#114 | 6,736 | 6,936 | 49.27% | 0.23% | Launch an expanding projectile which Silences enemies for a short duration and deals impact damage. Silence does not interrupt channeling abilities. | |
#115 | 7,763 | 5,641 | 57.92% | 0.22% | ||
#116 | 7,307 | 6,307 | 53.67% | 0.22% | Landing a Headshot on Heroes reduces their Bullet Resist. | |
#117 | 6,669 | 6,180 | 51.90% | 0.21% | When you deal Spirit Damage to enemies, you also reduce their Fire Rate. | |
#118 | 6,029 | 5,857 | 50.72% | 0.20% | Your Weapon Damage increases as you take sustained damage. | |
#119 | 5,696 | 5,659 | 50.16% | 0.19% | ||
#120 | 5,124 | 5,832 | 46.77% | 0.18% | On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage. | |
#121 | 5,498 | 5,168 | 51.55% | 0.18% | Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast. | |
#122 | 5,532 | 5,412 | 50.55% | 0.18% | Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and reduces enemy Bullet Resist.50% less effective vs non-heroes. | |
#123 | 6,142 | 4,673 | 56.79% | 0.18% | While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. Each stack refreshes the duration. | |
#124 | 5,193 | 5,960 | 46.56% | 0.18% | Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs. | |
#125 | 4,649 | 5,552 | 45.57% | 0.17% | Target an enemy to reduce their Fire Rate and Bullet Resistance. | |
#126 | 5,895 | 4,447 | 57.00% | 0.17% | Gain Bullet and Spirit Resist, and slow the move and dash speed of enemies nearby. Increases your model size. | |
#127 | 4,997 | 4,523 | 52.49% | 0.16% | Provides Bullet Resist to nearby friendly units. | |
#128 | 5,547 | 4,086 | 57.58% | 0.16% | Gain bonus Fire Rate and Spirit Power by charging up when shooting enemy heroes. | |
#129 | 4,922 | 4,894 | 50.14% | 0.16% | Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.Cannot be used for 5s if attacked by enemy Hero. | |
#130 | 4,561 | 4,527 | 50.19% | 0.15% | Gain a chance to either deflect incoming bullets, preventing all
weapon damage or prevent all on-hit effects from bullets. | |
#131 | 4,287 | 4,722 | 47.59% | 0.15% | Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo. | |
#132 | 4,718 | 3,756 | 55.68% | 0.14% | ||
#133 | 3,852 | 4,078 | 48.58% | 0.13% | Deal additional Weapon Damage when beyond a minimum distance from your target. | |
#134 | 3,310 | 4,708 | 41.28% | 0.13% | Disarms enemy target and reduces their Bullet Resist. | |
#135 | 4,538 | 3,509 | 56.39% | 0.13% | Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm. | |
#136 | 3,623 | 3,803 | 48.79% | 0.12% | Deal additional Weapon Damage when beyond a minimum distance from your target. | |
#137 | 3,908 | 2,660 | 59.50% | 0.11% | ||
#138 | 3,073 | 3,813 | 44.63% | 0.11% | Inflict damage over time to a target, dealing damage based on their current health.Decay's damage is non-lethal and does not apply item procs. | |
#139 | 3,016 | 3,288 | 47.84% | 0.10% | Target an enemy to reduce their Spirit Resist and Spirit Power. | |
#140 | 3,319 | 2,400 | 58.03% | 0.09% | Upon casting an ultimate ability gain a Barrier and temporary Spirit Power. | |
#141 | 3,308 | 2,362 | 58.34% | 0.09% | Apply Spirit Resistance and an aura on a friendly target that deals
damage to enemies proportional to their max health. Can be self cast. | |
#142 | 3,081 | 2,355 | 56.68% | 0.09% | ||
#143 | 2,999 | 2,232 | 57.33% | 0.09% | You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist.Can be canceled early.Activation cancels any active ability. | |
#144 | 2,636 | 2,397 | 52.37% | 0.08% | Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off. | |
#145 | 2,069 | 2,082 | 49.84% | 0.07% | ||
#146 | 2,054 | 1,999 | 50.68% | 0.07% | Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed. | |
#147 | 1,994 | 2,093 | 48.79% | 0.07% | Make your weapon fire multishot. Hitting more than one Hero per attack will grant a stacking weapon damage bonus. Targets can only be hit once per multishot. | |
#148 | 2,305 | 1,853 | 55.44% | 0.07% | Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance. | |
#149 | 2,107 | 1,706 | 55.26% | 0.06% | Toggle: Continually sacrifice Health to improve
fire rate, Debuff Resistance and Move Speed. Healing received is reduced during the sacrifice. | |
#150 | 931 | 1,197 | 43.75% | 0.04% | Gain a Barrier whenever you take significant
weapon damage from enemy Heroes in a small time frame. | |
#151 | 944 | 602 | 61.06% | 0.03% | Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed. | |
#152 | 780 | 1,129 | 40.86% | 0.03% | Automatically fire a bullet towards any attacker who damages you with their abilities or weapon. | |
#153 | 671 | 519 | 56.39% | 0.02% | Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use abilities while the carpet is being summoned. | |
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Frequently Asked Questions
Which item has the highest win rate in Deadlock?
Silencer currently holds the highest win rate of 61.11% among all items.
What is the most popular item in Deadlock?
Extra Spirit is the most popular item with a pick rate of 3.39%.
Which item has the most wins in Deadlock?
Extra Spirit has the most wins with 103,048 victories across all matches.
How many items are available in Deadlock?
Currently, there are 153 items available in Deadlock for purchase during matches.