Gather spectral chinchompa skulls so that Vannaka can help the land heal.
To start Things That Go Boom In The Night in RuneScape: Dragonwilds, follow the first objective below — the in-game quest journal tracks every step from there. Things That Go Boom In The Night takes place in Fellhollow. Open the interactive world map to scout the area before you set out.
Gather 10 spectral chinchompa skulls and bring them to Vannaka in Fellhollow.
The mini-map marks 8 quest-related points for Things That Go Boom In The Night. Click through to the interactive map for exact positions.Complete these 2 objectives in order to finish Things That Go Boom In The Night:
Things That Go Boom In The Night is part 7 of 9 in this questline. Play them in order for the full story:
Things That Go Boom In The Night is a side quest in RuneScape: Dragonwilds with 2 objectives to complete. It takes place in the Fellhollow region of Ashenfall. It is quest 7 of 9 in its questline. You start it with this objective: Gather 10 spectral chinchompa skulls and bring them to Vannaka in Fellhollow.
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Start Things That Go Boom In The Night with this objective: Gather 10 spectral chinchompa skulls and bring them to Vannaka in Fellhollow. The in-game journal then guides you through the remaining 1 steps.
Things That Go Boom In The Night has 2 objectives, listed in order in the walkthrough above.
No — Things That Go Boom In The Night is an optional side quest in RuneScape: Dragonwilds.
Things That Go Boom In The Night takes place in the Fellhollow region of Ashenfall. Open the interactive world map to explore the area.
Things That Go Boom In The Night is quest 7 of 9 in its questline — see the questline section for the full order.