Summon the unrelenting force of Air! Equip Air runes to unleash the power of wind against an enemy, dealing high single target damage and knocking your enemies down!
Charge up and release powerful secondary staff spells.
Conjure the supportive power of Water! Equip Water runes to Damage and Slow your enemies while also healing yourself and your allies. Kills with Water magic have a chance to spawn Water orbs.
Channel arcane power into your dodges, travelling further and evading longer as a result.
Unlocks an additional powerful magical attack at the end of staff magic combos.
Your greater understanding of magic gives you a 30% chance to preserve runes when attacking with magic.
Wield the destructive force of fire. Equip Fire runes to deal medium damage to enemies in a large area and build up burning on them to reduce them to ash.
Distract your enemies by leaving behind an illusionary image for a short time when you use your first Surge Charge.
Twist the minds of lesser enemies, making them unable to distinguish between friends and foes for a limited time.
Unlock the recipe for the Magic Potion at the Brewing Cauldron.
Allows crafting of magic focus at the Crafting Table, which can be used to imbue magic staves to increase their damage!
The Confuse spell now works on a wider variety of creatures.
A true showcase of Skill Mastery. Unlocks the ability to craft and wear the Magic Skillcape.
Datamined from RuneScape: Dragonwilds. Unlock levels reflect the current build and update with each patch.
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Magic has 14 unlocks earned by leveling the skill, including Air Magic, Secondary Attacks, Water Magic and more. Unlocks span passive perks, utility spells, crafting recipes and base buildings.
Magic currently unlocks content up to level 99. Every unlock from level 1 to 99 is listed above in the order you earn it.
Leveling Magic unlocks Surge (level 11), Confuse (level 30).