Graves - League of Legends Champion
Win Rate
50.5%
Pick Rate
3.0%
Ban Rate
8.2%

Gravesvs Sejuani

Graves B TierMarksman
Patch26.19
Games2,763
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Graves vs Sejuani is a decisive matchup in LoL patch 26.19. Sejuani wins with a 55.8% win rate (+11.6%) over Graves based on 43 games. Sejuani wins the early laning phase while Graves scales better into the late game. Below you'll find the best Graves build, runes, laning stats, and strategies for the Graves vs Sejuani matchup.

Graves Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Graves performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Graves
Graves
46.2%
VS
Sejuani
53.8%
Sejuani

Who wins Graves vs Sejuani?

Slight Sejuani edgeLow confidence

Graves wins 46.2% of these games. With this many games the true rate is most likely between 36.3% and 56.3% (95% range).

Expected
48.0%
From both champions' overall Jungle win rates
Matchup effect
−1.8 pts
Observed minus expected
Sample
91 games
Lane: Jungle
vs patch 26.18
−2.0 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Sejuani, but the sample is too limited for a strong conclusion: Graves wins 46.2% of 91 games (95% range 36.3–56.3%).
  • Both champions' overall Jungle win rates predict 48.0% for Graves; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Graves usually wins the lane: 515 gold ahead of Sejuani at 15 minutes on average (86 games with a 15-minute snapshot).
  • Graves players pick Mercury's Treads far more often against Sejuani: 29.2% of their other Jungle games, 49.5% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Graves and Sejuani played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Graves's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Graves vs Sejuani Laning Stats

GravesSejuani

At 15 minutes

Gold difference
+515
Graves ahead
95% range +309 to +721
XP difference
+385
Graves ahead
95% range +156 to +614
CS difference
+9.1
Graves ahead
95% range +4.5 to +13.7
2.72
Kills before 15 min
2.05
2.22
Deaths before 15 min
1.91
0.11
Solo kills before 15 min
0.13
8.8%
First blood
1.1%

Whole-game averages

1.4
CS / min
1.0
835
DMG / min
565
13,247
Gold / game
11,517
311
Heal / min
395
711
DMG Mitigated / min
1,790
0.8
CC / min
1.1

Graves vs Sejuani Win Rate by Game Length

Graves's win rate against Sejuani by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
13 games
Too few games
20–25 min
12 games
48.1%
25–30 min
27 games
Too few games
30–35 min
20 games
Too few games
35+ min
19 games
Graves vs Sejuani95% rangeGraves usual (Jungle)

No game length stands out: Graves's results against Sejuani in short and long games are within the margin of error of each other.

Graves vs Sejuani Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)GravesGraves gold at 15: +515
  2. First itemEvenGraves: 0.2 min · Sejuani: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Graves Changes Against Sejuani

Choices Graves players make noticeably more or less often in this matchup than in their other Jungle games.

Best Graves Build vs Sejuani

Usual Graves build (Jungle)

61.9% win rate · 740 games

Against Sejuani

Not enough matchup-specific build data: only 12 of 57 Graves games against Sejuani carried a complete build, which is too few to recommend an item path from. Use Graves's standard build instead.

  • Graves usually completes Scorchclaw Pup first, at 0.2 min (median of 63 games).
  • Sejuani usually completes Mosstomper Seedling first, at 0.2 min (median of 62 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Graves Runes vs Sejuani

Usual Graves runes (Jungle)

Dark HarvestDark Harvest
Domination
Sudden ImpactGrisly MementosTreasure Hunter
Precision
Legend: AlacrityTriumph
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

48.5% win rate · 1,834 games

Against Sejuani

Dark HarvestDark Harvest
Domination
Sudden ImpactGrisly MementosTreasure Hunter
Precision
Legend: AlacrityTriumph
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

46.7% win rate · 30 games

MetaBot Desktop

Plan your Graves draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Graves matchup data for League of Legends patch 26.19. The table below shows Graves's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Graves build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Graves Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Graves vs Sejuani FAQ - Patch 26.19

Who wins Graves vs Sejuani?

Current data slightly favors Sejuani, but the sample is too limited for a strong conclusion: Graves wins 46.2% of 91 games (95% range 36.3–56.3%).

What is Graves's win rate against Sejuani?

Graves wins 46.2% of 91 Jungle games against Sejuani on patch 26.19 (95% range 36.3–56.3%). Based on both champions' overall Jungle win rates, 48.0% would be expected.

Does Graves counter Sejuani?

Not clearly. Graves wins 46.2% of 91 games against Sejuani, and the 95% range (36.3–56.3%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Graves or Sejuani?

Graves usually wins the lane: 515 gold ahead of Sejuani at 15 minutes on average (86 games with a 15-minute snapshot).

Does Graves outscale Sejuani?

There are too few games of each length to tell yet.

When is Sejuani strongest against Graves?

On current data there is no stage of the game where Sejuani is ahead of Graves beyond the margin of error.

What should Graves build against Sejuani?

There are not enough games for a matchup-specific core, so use Graves's usual Jungle core: Hubris, The Collector, Immortal Shieldbow. The biggest change against Sejuani: Mercury's Treads (29.2% usually, 49.5% here).

What runes should Graves use against Sejuani?

Dark Harvest with Domination and Precision — 46.7% over 30 games against Sejuani.