
- Win Rate
- 48.5%
- Pick Rate
- 5.0%
Dark Harvest Rune Effect & Numbers
- Patch
- 26.20
- Games with rune
- 49,632
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 20, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Dark Harvest damage: 30 (+11 damage per soul) (+0.1 bonus AD) (+0.05 AP)
Cooldown: 35s (resets to 1.0s on takedown)
- Rune tree
- Domination · Keystone
- Cooldown
- 35s
- Win Rate
- 48.5%−0.7 vs row avg
- Pick Rate
- 5.0%
- Best champion
- Lux · 58.0%
- Most played by
- Kayn
How Dark Harvest works
Domination · KeystoneDark Harvest deals 30 adaptive damage (+11 per soul, +10% bonus AD, +5% AP) to champions below 50% health; 35s cooldown that drops to 1s on takedown.
- Each proc harvests a soul, permanently adding 11 damage, so the rune keeps growing for as long as the game lasts.
- The cooldown resets to 1s on a takedown, letting it chain through several low-health targets in one teamfight.
- Pick it on champions who reliably finish fights and expect long games; if you need to win lane hard before 20 minutes, Electrocute front-loads more damage.
Other Domination keystones:
Electrocute
Hail of Blades
Dark Harvest numbers
Patch 26.20Every value in the Dark Harvest tooltip at a glance.
- Adaptive damage
- 30+10% bonus AD, +5% AP · +11 per soul
- Cooldown
- 35s
Dark Harvest calculator
Set your level and stats to see exactly what Dark Harvest gives you.
Your champion
| Adaptive damage | 140 |
| Cooldown | 35s |
Is Dark Harvest good in Patch 26.20?
Patch 26.20Dark Harvest is underperforming this patch at 48.5% over 49,632 games; most champions have a better option in the same row. That is 0.7 points below the average of its row (49.1%).
- Tier
- F
- Win Rate
- 48.5%vs row −0.7
- Pick Rate
- 5.0%
- Games with rune
- 49,632Large sample
Best lanes for Dark Harvest
All ranksDark Harvest is played mostly in Jungle (50% of games). It wins most in Mid at 49.3%.
| Lane | Win Rate | Pick Rate | Share | Games |
|---|---|---|---|---|
| Jungle | 48.5% | 12.3% | 50% | 24,658 |
| Support | 48.1% | 4.6% | 19% | 9,185 |
| Mid | 49.3% | 3.7% | 15% | 7,457 |
| ADC | 48.8% | 3.5% | 14% | 6,982 |
| Top | 45.7% | 0.7% | 3% | 1,329 |
Best champions for Dark Harvest
All ranksLux leads with a 58.0% win rate with Dark Harvest; 67 champions take it this patch.
Dark Harvest win rate by game length
Dark Harvest is strongest early: 49.7% in games of 25 minutes or less vs 48.8% after 35.
Runes paired with Dark Harvest
On the best rune pages that include Dark Harvest, Grisly Mementos shows up most (100% of pages).
Who takes Dark Harvest
Mage champions account for 34% of Dark Harvest games.
- Mage · 34%
- Assassin · 24%
- Marksman · 21%
- Fighter · 16%
- Tank · 4%
- Support · 2%
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Dark Harvest FAQ – Patch 26.20
What does Dark Harvest do in League of Legends?
Dark Harvest deals 30 adaptive damage (+11 per soul, +10% bonus AD, +5% AP) to champions below 50% health; 35s cooldown that drops to 1s on takedown. It is in the Domination tree (Keystone).
What are Dark Harvest's numbers and cooldown?
Dark Harvest: 30 adaptive damage. Cooldown: 35s.
Is Dark Harvest good in Patch 26.20?
Not this patch: a 48.49% win rate over 49,632 games in Patch 26.20 trails the usual alternatives. It is F tier on the rune tier list. That is 0.7 points below its row's average of 49.1%.
Which champions should take Dark Harvest?
By win rate with the rune: Lux (ADC), Fizz (Mid), Lux (Mid). Lux leads at 58.0% over 250 games. Most played with it: Kayn (Jungle), Jhin (ADC), Lux (Support). Mage champions make up 34% of its games.
Dark Harvest vs Electrocute: which is better?
On the same champions, Dark Harvest wins 0.2 points more often than Electrocute (across 64 champion-lane pairs). Across all games: Dark Harvest 48.5%, Electrocute 48.7%.
Is Dark Harvest better early or late?
Early: Dark Harvest wins 49.7% of games that end by 25 minutes but 48.8% of games past 35.