
- Win Rate
- 51.8%
- Pick Rate
- 3.5%
- Ban Rate
- 0.7%
Janna Skill Order, Abilities & Cooldowns
- Patch
- 26.19
- Games
- 6,940
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 9, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Janna's abilities include Zephyr, Howling Gale, Eye Of The Storm, Monsoon, Tailwind. Learn how to use Janna's Passive, Q, W, E, and R abilities effectively in League of Legends patch 26.19.
- Max order
- W > E > Q
- Levels 1-3
- W > Q > E
- Ultimate at level
- 6 / 11 / 16
- Q cooldown
- 14/14/14/14/14s
- R cooldown
- 130/115/100s
Tailwind
Janna deals a portion of bonus Move Speed as bonus magic damage on hit and with Zephyr.
Janna Skill Order (Patch 26.19)
6,116 gamesJanna Support maxes W (Zephyr) → E (Eye Of The Storm) → Q (Howling Gale): 49% of players use this order and win 51.9% of 3,189 games. The usual first three levels are W → Q → E. Ultimate points go in at levels 6, 11, 16.
| Max order | Players | Win Rate | Games |
|---|---|---|---|
| W > E > Q Most played | 48.7% | 51.9% | 3,189 |
| E > W > Q | 39.8% | 53.4% | 2,605 |
| E > Q > W | 4.9% | 51.9% | 322 |
Skill order comes from the level-up timeline of every ranked game this patch. The level grid shows the most common path among players who used the top max order.
Janna Passive: Tailwind

Janna's allies gain Move Speed moving towards her.
Janna deals a portion of bonus Move Speed as bonus magic damage on hit and with Zephyr.
Janna Q: Howling Gale
Cooldown 14s
By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.
Ranked up at levels 2, 14, 15, 17, 18 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 14s | 14s | 14s | 14s | 14s |
| Cost (Mana) | 90 | 95 | 100 | 105 | 110 |
| Range | 1,075 | 1,075 | 1,075 | 1,075 | 1,075 |
| Cooldown at 100 ability haste | 7s | 7s | 7s | 7s | 7s |
Janna W: Zephyr
Cooldown 8/8/7/7/6s
Janna summons an air elemental that passively increases her Move Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Move Speed.
Ranked up at levels 1, 4, 5, 7, 9 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 8s | 8s | 7s | 7s | 6s |
| Cost (Mana) | 50 | 55 | 60 | 65 | 70 |
| Range | Global | ||||
| Cooldown at 100 ability haste | 4s | 4s | 3.5s | 3.5s | 3s |
Janna E: Eye Of The Storm
Cooldown 16/15/14/13/12s
Janna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.
Ranked up at levels 3, 8, 10, 12, 13 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 16s | 15s | 14s | 13s | 12s |
| Cost (Mana) | 70 | 75 | 80 | 85 | 90 |
| Range | 800 | 800 | 800 | 800 | 800 |
| Cooldown at 100 ability haste | 8s | 7.5s | 7s | 6.5s | 6s |
Janna R: Monsoon
Cooldown 130/115/100s
Janna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.
Ranked up at levels 6, 11, 16 in the usual skill order.
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Cooldown | 130s | 115s | 100s |
| Cost (Mana) | 100 | 100 | 100 |
| Range | 725 | 725 | 725 |
| Cooldown at 100 ability haste | 65s | 57.5s | 50s |
Janna Cooldowns with Ability Haste
Ability haste lowers every cooldown by the same rule: cooldown × 100 / (100 + haste). 50 haste cuts cooldowns by a third and 100 haste halves them. Here are Janna's max-rank cooldowns at common haste values — drag the slider to try your own build.
| Ability (max rank) | 0 haste | 50 haste | 100 haste |
|---|---|---|---|
| Q · Howling Gale | 14s | 9.3s | 7s |
| W · Zephyr | 6s | 4s | 3s |
| E · Eye Of The Storm | 12s | 8s | 6s |
| R · Monsoon | 100s | 66.7s | 50s |
Ability haste cooldown calculator
| Ability (max rank) | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 |
|---|---|---|---|---|---|
| 14s | 14s | 14s | 14s | 14s | |
| 8s | 8s | 7s | 7s | 6s | |
| 16s | 15s | 14s | 13s | 12s | |
| 130s | 115s | 100s |
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Janna Abilities FAQ - Patch 26.19
What should I max first on Janna?
Most Janna Support players max W (Zephyr), E (Eye Of The Storm), Q (Howling Gale) in that order — 49% of ranked games this patch, with a 51.9% win rate.
What is Janna's ultimate cooldown?
Janna's ultimate, Monsoon, has a 130 / 115 / 100 second cooldown at ranks 1, 2 and 3. With 100 ability haste the max-rank cooldown drops to 50 seconds.
When should I level Janna's ultimate?
At levels 6, 11, 16, as soon as each rank unlocks — that is what the most common Janna skill order does.
What does Janna's passive do?
Janna's passive is Tailwind. Janna's allies gain Move Speed moving towards her. Janna deals a portion of bonus Move Speed as bonus magic damage on hit and with Zephyr.
How much does ability haste lower Janna's cooldowns?
At 100 ability haste every cooldown is halved: Janna's Howling Gale goes from 14 to 7 seconds and Monsoon from 100 to 50 seconds at max rank.