
- Win Rate
- 45.6%
- Pick Rate
- 1.4%
- Ban Rate
- 0.3%
Orianna Skill Order, Abilities & Cooldowns
- Patch
- 26.20
- Games
- 1,818
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 15, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Orianna's abilities include Command: Attack, Command: Dissonance, Command: Protect, Command: Shockwave, Clockwork Windup. Learn how to use Orianna's Passive, Q, W, E, and R abilities effectively in League of Legends patch 26.20.
- Max order
- Q > W > E
- Levels 1-3
- Q > W > E
- Ultimate at level
- 6 / 11 / 16
- Q cooldown
- 7/6/5/4/3s
- R cooldown
- 110/95/80s
Clockwork Windup
Orianna Skill Order (Patch 26.20)
1,569 gamesOrianna Mid maxes Q (Command: Attack) → W (Command: Dissonance) → E (Command: Protect): 90% of players use this order and win 46.7% of 1,436 games. The usual first three levels are Q → W → E. Ultimate points go in at levels 6, 11, 16.
| Max order | Players | Win Rate | Games |
|---|---|---|---|
| Q > W > E Most played | 89.9% | 46.7% | 1,436 |
| W > Q > E | 8.3% | 44.4% | 133 |
Orianna Support maxes Q (Command: Attack) → W (Command: Dissonance) → E (Command: Protect): 54% of players use this order and win 31.9% of 47 games. The usual first three levels are Q → W → E. Ultimate points go in at levels 6, 11, 16.
Orianna Bot maxes Q (Command: Attack) → W (Command: Dissonance) → E (Command: Protect): 90% of players use this order and win 36.4% of 44 games. The usual first three levels are Q → W → E. Ultimate points go in at levels 6, 11, 16.
Skill order comes from the level-up timeline of every ranked game this patch. The level grid shows the most common path among players who used the top max order.
Orianna Passive: Clockwork Windup

Orianna's Attacks deal additional magic damage. This damage increases the more Orianna Attacks the same target.
Orianna Q: Command: Attack
Cooldown 7/6/5/4/3s
Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after.
Ranked up at levels 1, 4, 5, 7, 9 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 7s | 6s | 5s | 4s | 3s |
| Cost (Mana) | 35 | 35 | 35 | 35 | 35 |
| Range | 815 | 815 | 815 | 815 | 815 |
| Cooldown at 100 ability haste | 3.5s | 3s | 2.5s | 2s | 1.5s |
Orianna W: Command: Dissonance
Cooldown 7s
Orianna commands her Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies.
Ranked up at levels 2, 8, 10, 12, 13 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 7s | 7s | 7s | 7s | 7s |
| Cost (Mana) | 60 | 65 | 70 | 75 | 80 |
| Range | 225 | 225 | 225 | 225 | 225 |
| Cooldown at 100 ability haste | 3.5s | 3.5s | 3.5s | 3.5s | 3.5s |
Orianna E: Command: Protect
Cooldown 9s
Orianna commands her Ball to attach to an allied champion, Shielding them and dealing magic damage to any enemies it passes through on the way. Additionally, the Ball grants additional Armor and Magic Resist to the champion it is attached to.
Ranked up at levels 3, 14, 15, 17, 18 in the usual skill order.
| Rank | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Cooldown | 9s | 9s | 9s | 9s | 9s |
| Cost (Mana) | 60 | 60 | 60 | 60 | 60 |
| Range | 1,095 | 1,095 | 1,095 | 1,095 | 1,095 |
| Cooldown at 100 ability haste | 4.5s | 4.5s | 4.5s | 4.5s | 4.5s |
Orianna R: Command: Shockwave
Cooldown 110/95/80s
Orianna commands her Ball to unleash a shockwave, dealing magic damage and launching nearby enemies towards the Ball after a short delay.
Ranked up at levels 6, 11, 16 in the usual skill order.
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Cooldown | 110s | 95s | 80s |
| Cost (Mana) | 100 | 100 | 100 |
| Range | 410 | 410 | 410 |
| Cooldown at 100 ability haste | 55s | 47.5s | 40s |
Orianna Cooldowns with Ability Haste
Ability haste lowers every cooldown by the same rule: cooldown × 100 / (100 + haste). 50 haste cuts cooldowns by a third and 100 haste halves them. Here are Orianna's max-rank cooldowns at common haste values — drag the slider to try your own build.
| Ability (max rank) | 0 haste | 50 haste | 100 haste |
|---|---|---|---|
| Q · Command: Attack | 3s | 2s | 1.5s |
| W · Command: Dissonance | 7s | 4.7s | 3.5s |
| E · Command: Protect | 9s | 6s | 4.5s |
| R · Command: Shockwave | 80s | 53.3s | 40s |
Ability haste cooldown calculator
| Ability (max rank) | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 |
|---|---|---|---|---|---|
| 7s | 6s | 5s | 4s | 3s | |
| 7s | 7s | 7s | 7s | 7s | |
| 9s | 9s | 9s | 9s | 9s | |
| 110s | 95s | 80s |
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Orianna Abilities FAQ - Patch 26.20
What should I max first on Orianna?
Most Orianna Mid players max Q (Command: Attack), W (Command: Dissonance), E (Command: Protect) in that order — 90% of ranked games this patch, with a 46.7% win rate.
What is Orianna's ultimate cooldown?
Orianna's ultimate, Command: Shockwave, has a 110 / 95 / 80 second cooldown at ranks 1, 2 and 3. With 100 ability haste the max-rank cooldown drops to 40 seconds.
When should I level Orianna's ultimate?
At levels 6, 11, 16, as soon as each rank unlocks — that is what the most common Orianna skill order does.
What does Orianna's passive do?
Orianna's passive is Clockwork Windup. Orianna's Attacks deal additional magic damage. This damage increases the more Orianna Attacks the same target.
How much does ability haste lower Orianna's cooldowns?
At 100 ability haste every cooldown is halved: Orianna's Command: Attack goes from 3 to 1.5 seconds and Command: Shockwave from 80 to 40 seconds at max rank.