Rakan - League of Legends Champion
Win Rate
49.8%
Pick Rate
1.5%
Ban Rate
0.3%

Rakanvs Seraphine

Rakan C TierSupport
Patch26.19
Games1,351
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Rakan vs Seraphine is a decisive matchup in LoL patch 26.19. Seraphine wins with a 59.3% win rate (+18.6%) over Rakan based on 59 games. Seraphine wins the early laning phase while Rakan scales better into the late game. Below you'll find the best Rakan build, runes, laning stats, and strategies for the Rakan vs Seraphine matchup.

Rakan Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Rakan performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Rakan
Rakan
43.1%
VS
Seraphine
56.9%
Seraphine

Who wins Rakan vs Seraphine?

Slight Seraphine edgeModerate confidence

Rakan wins 43.1% of these games. With this many games the true rate is most likely between 35.6% and 51.1% (95% range).

Expected
48.0%
From both champions' overall Support win rates
Matchup effect
−4.9 pts
Observed minus expected
Sample
153 games
Lane: Support
vs patch 26.18
−2.9 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Seraphine, but the sample is too limited for a strong conclusion: Rakan wins 43.1% of 153 games (95% range 35.6–51.1%).
  • Both champions' overall Support win rates predict 48.0% for Rakan; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Seraphine usually wins the lane: 405 gold ahead of Rakan at 15 minutes on average (151 games with a 15-minute snapshot).
  • Rakan players pick Adaptive Force (offense) far more often against Seraphine: 69.7% of their other Support games, 79.1% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Rakan and Seraphine played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Rakan's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Rakan vs Seraphine Laning Stats

RakanSeraphine

At 15 minutes

Gold difference
−405
Seraphine ahead
95% range −519 to −290
XP difference
−320
Seraphine ahead
95% range −438 to −203
CS difference
+1.8
Rakan ahead
95% range +0.3 to +3.3
0.68
Kills before 15 min
1.50
2.36
Deaths before 15 min
1.95
0.01
Solo kills before 15 min
0.10
5.9%
First blood
5.9%

Whole-game averages

1.1
CS / min
1.4
244
DMG / min
476
8,788
Gold / game
9,608
235
Heal / min
224
981
DMG Mitigated / min
333
1.2
CC / min
1.3

Rakan vs Seraphine Win Rate by Game Length

Rakan's win rate against Seraphine by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
14 games
Too few games
20–25 min
16 games
40.9%
25–30 min
44 games
56.8%
30–35 min
44 games
40.0%
35+ min
35 games
Rakan vs Seraphine95% rangeRakan usual (Support)

No game length stands out: Rakan's results against Seraphine in short and long games are within the margin of error of each other.

Rakan vs Seraphine Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)SeraphineRakan gold at 15: −405
  2. First itemSeraphineRakan: 13.4 min · Seraphine: 11.8 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenRakan wins 40.0% of 60 games
  5. 30+ min gamesEvenRakan wins 49.4% of 79 games

What Rakan Changes Against Seraphine

Choices Rakan players make noticeably more or less often in this matchup than in their other Support games.

  • Adaptive Force (offense)
    Adaptive Force (offense)Stat shard
    Usually
    69.7%
    vs Seraphine
    79.1%
    +9.4 pts42.1% WR here
  • Ability Haste (offense)
    Ability Haste (offense)Stat shard
    Usually
    27.0%
    vs Seraphine
    17.6%
    −9.3 pts51.9% WR here
  • Health Scaling (defense)
    Health Scaling (defense)Stat shard
    Usually
    75.8%
    vs Seraphine
    85.0%
    +9.2 pts42.3% WR here
  • Control WardStealth Ward
    Control Ward + Stealth WardStarting items
    Usually
    1.5%
    vs Seraphine
    5.3%
    +3.8 pts

Best Rakan Build vs Seraphine

Usual Rakan build (Support)

64.6% win rate · 96 games

Against Seraphine

Not enough matchup-specific build data: only 12 of 63 Rakan games against Seraphine carried a complete build, which is too few to recommend an item path from. Use Rakan's standard build instead.

  • Rakan usually completes Zeke's Convergence first, at 13.4 min (median of 66 games).
  • Seraphine usually completes Echoes of Helia first, at 11.8 min (median of 46 games).
  • Skill priority: W > E > Q — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Rakan Runes vs Seraphine

Usual Rakan runes (Support)

GuardianGuardian
Resolve
DemolishBone PlatingRevitalize
Sorcery
CelerityNimbus Cloak
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

50.1% win rate · 545 games

Against Seraphine

GuardianGuardian
Resolve
Font of LifeBone PlatingUnflinching
Domination
Sixth SenseUltimate Hunter
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

46.0% win rate · 50 games

MetaBot Desktop

Plan your Rakan draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Rakan matchup data for League of Legends patch 26.19. The table below shows Rakan's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Rakan build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Rakan Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Rakan vs Seraphine FAQ - Patch 26.19

Who wins Rakan vs Seraphine?

Current data slightly favors Seraphine, but the sample is too limited for a strong conclusion: Rakan wins 43.1% of 153 games (95% range 35.6–51.1%).

What is Rakan's win rate against Seraphine?

Rakan wins 43.1% of 153 Support games against Seraphine on patch 26.19 (95% range 35.6–51.1%). Based on both champions' overall Support win rates, 48.0% would be expected.

Does Rakan counter Seraphine?

Not clearly. Rakan wins 43.1% of 153 games against Seraphine, and the 95% range (35.6–51.1%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Rakan or Seraphine?

Seraphine usually wins the lane: 405 gold ahead of Rakan at 15 minutes on average (151 games with a 15-minute snapshot).

Does Rakan outscale Seraphine?

There are too few games of each length to tell yet.

When is Seraphine strongest against Rakan?

Seraphine is measurably ahead in: Lane (15 min), First item.

What should Rakan build against Seraphine?

There are not enough games for a matchup-specific core, so use Rakan's usual Support core: Locket of the Iron Solari, Zeke's Convergence, Bandlepipes. The biggest change against Seraphine: Control Ward + Stealth Ward (1.5% usually, 5.3% here).

What runes should Rakan use against Seraphine?

Guardian with Resolve and Domination — 46.0% over 50 games against Seraphine. The biggest change against Seraphine: Adaptive Force (offense) (69.7% usually, 79.1% here).