Seraphine - League of Legends Champion
Win Rate
51.3%
Pick Rate
6.2%
Ban Rate
18.3%

Seraphinevs Rakan

Seraphine A TierSupportMage
Patch26.19
Games5,604
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Seraphine vs Rakan is a decisive matchup in LoL patch 26.19. Seraphine wins with a 59.3% win rate (+18.6%) over Rakan based on 59 games. Seraphine wins the early laning phase while Rakan scales better into the late game. Below you'll find the best Seraphine build, runes, laning stats, and strategies for the Seraphine vs Rakan matchup.

Seraphine Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Seraphine performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Seraphine
Seraphine
56.9%
VS
Rakan
43.1%
Rakan

Who wins Seraphine vs Rakan?

Slight Seraphine edgeModerate confidence

Seraphine wins 56.9% of these games. With this many games the true rate is most likely between 48.9% and 64.4% (95% range).

Expected
52.0%
From both champions' overall Support win rates
Matchup effect
+4.9 pts
Observed minus expected
Sample
153 games
Lane: Support
vs patch 26.18
+2.9 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Seraphine, but the sample is too limited for a strong conclusion: Seraphine wins 56.9% of 153 games (95% range 48.9–64.4%).
  • Both champions' overall Support win rates predict 52.0% for Seraphine; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Seraphine usually wins the lane: 405 gold ahead of Rakan at 15 minutes on average (151 games with a 15-minute snapshot).
  • Seraphine players pick Ability Haste (offense) much less often against Rakan: 89.4% of their other Support games, 83.0% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Seraphine and Rakan played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Seraphine's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Seraphine vs Rakan Laning Stats

SeraphineRakan

At 15 minutes

Gold difference
+405
Seraphine ahead
95% range +290 to +519
XP difference
+320
Seraphine ahead
95% range +203 to +438
CS difference
−1.8
Rakan ahead
95% range −3.3 to −0.3
1.50
Kills before 15 min
0.68
1.95
Deaths before 15 min
2.36
0.10
Solo kills before 15 min
0.01
5.9%
First blood
5.9%

Whole-game averages

1.4
CS / min
1.1
476
DMG / min
244
9,608
Gold / game
8,788
224
Heal / min
235
333
DMG Mitigated / min
981
1.3
CC / min
1.2

Seraphine vs Rakan Win Rate by Game Length

Seraphine's win rate against Rakan by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
14 games
Too few games
20–25 min
16 games
59.1%
25–30 min
44 games
43.2%
30–35 min
44 games
60.0%
35+ min
35 games
Seraphine vs Rakan95% rangeSeraphine usual (Support)

No game length stands out: Seraphine's results against Rakan in short and long games are within the margin of error of each other.

Seraphine vs Rakan Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)SeraphineSeraphine gold at 15: +405
  2. First itemSeraphineSeraphine: 11.8 min · Rakan: 13.4 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenSeraphine wins 60.0% of 60 games
  5. 30+ min gamesEvenSeraphine wins 50.6% of 79 games

What Seraphine Changes Against Rakan

Choices Seraphine players make noticeably more or less often in this matchup than in their other Support games.

  • Ability Haste (offense)
    Ability Haste (offense)Stat shard
    Usually
    89.4%
    vs Rakan
    83.0%
    −6.4 pts55.1% WR here
  • Adaptive Force (offense)
    Adaptive Force (offense)Stat shard
    Usually
    9.3%
    vs Rakan
    15.0%
    +5.7 pts69.6% WR here
  • Cheap Shot
    Usually
    6.0%
    vs Rakan
    11.1%
    +5.1 pts
  • Deep Ward
    Usually
    1.0%
    vs Rakan
    4.6%
    +3.6 pts
  • Absolute Focus
    Usually
    1.5%
    vs Rakan
    4.6%
    +3.0 pts

Best Seraphine Build vs Rakan

Usual Seraphine build (Support)

81.8% win rate · 22 games

Against Rakan

Not enough matchup-specific build data: only 9 of 80 Seraphine games against Rakan carried a complete build, which is too few to recommend an item path from. Use Seraphine's standard build instead.

  • Seraphine usually completes Echoes of Helia first, at 11.8 min (median of 46 games).
  • Rakan usually completes Zeke's Convergence first, at 13.4 min (median of 66 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Seraphine Runes vs Rakan

Usual Seraphine runes (Support)

Summon AerySummon Aery
Sorcery
Manaflow BandTranscendenceGathering Storm
Resolve
Font of LifeRevitalize
Ability Haste (offense)Adaptive Force (flex)Health (defense)

51.7% win rate · 3,942 games

Against Rakan

Summon AerySummon Aery
Sorcery
Manaflow BandTranscendenceGathering Storm
Resolve
Font of LifeRevitalize
Ability Haste (offense)Adaptive Force (flex)Health (defense)

59.0% win rate · 61 games

MetaBot Desktop

Plan your Seraphine draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Seraphine matchup data for League of Legends patch 26.19. The table below shows Seraphine's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Seraphine build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Seraphine Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Seraphine vs Rakan FAQ - Patch 26.19

Who wins Seraphine vs Rakan?

Current data slightly favors Seraphine, but the sample is too limited for a strong conclusion: Seraphine wins 56.9% of 153 games (95% range 48.9–64.4%).

What is Seraphine's win rate against Rakan?

Seraphine wins 56.9% of 153 Support games against Rakan on patch 26.19 (95% range 48.9–64.4%). Based on both champions' overall Support win rates, 52.0% would be expected.

Does Seraphine counter Rakan?

Not clearly. Seraphine wins 56.9% of 153 games against Rakan, and the 95% range (48.9–64.4%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Seraphine or Rakan?

Seraphine usually wins the lane: 405 gold ahead of Rakan at 15 minutes on average (151 games with a 15-minute snapshot).

Does Seraphine outscale Rakan?

There are too few games of each length to tell yet.

When is Rakan strongest against Seraphine?

On current data there is no stage of the game where Rakan is ahead of Seraphine beyond the margin of error.

What should Seraphine build against Rakan?

There are not enough games for a matchup-specific core, so use Seraphine's usual Support core: Luden's Echo, Liandry's Torment, Imperial Mandate.

What runes should Seraphine use against Rakan?

Summon Aery with Sorcery and Resolve — 59.0% over 61 games against Rakan. The biggest change against Rakan: Ability Haste (offense) (89.4% usually, 83.0% here).