
- Win Rate
- 51.1%
- Pick Rate
- 2.1%
- Ban Rate
- 0.3%
Rakan vs Swain
- Patch
- 26.21
- Games
- 4,172
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Nov 3, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Rakan vs Swain is a decisive matchup in LoL patch 26.21. Swain wins with a 55.1% win rate (+10.2%) over Rakan based on 98 games. Swain holds the advantage in both the early and late game. Below you'll find the best Rakan build, runes, laning stats, and strategies for the Rakan vs Swain matchup.
Rakan Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Rakan performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Rakan vs Swain?
Rakan wins 45.2% of these games. With this many games the true rate is most likely between 35.4% and 55.3% (95% range).
- Expected
- 51.7% From both champions' overall Support win rates
- Matchup effect
- −6.5 pts Observed minus expected
- Sample
- 93 games Lane: Support
- vs patch 26.20
- −3.7 pts Within normal patch-to-patch noise
Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21 · Oct 27 – Nov 2
Key takeaways
- Current data slightly favors Swain, but the sample is too limited for a strong conclusion: Rakan wins 45.2% of 93 games (95% range 35.4–55.3%).
- Both champions' overall Support win rates predict 51.7% for Rakan; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Swain usually wins the lane: 675 gold ahead of Rakan at 15 minutes on average (93 games with a 15-minute snapshot).
- Rakan players pick Flash + Ignite far more often against Swain: 49.5% of their other Support games, 67.7% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Rakan and Swain played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Rakan's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Rakan vs Swain Laning Stats
At 15 minutes
Whole-game averages
Rakan vs Swain Win Rate by Game Length
Rakan's win rate against Swain by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Rakan's results against Swain in short and long games are within the margin of error of each other.
Rakan vs Swain Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)SwainRakan gold at 15: −675
- First itemSwainRakan: 13.4 min · Swain: 12.8 min
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesEvenRakan wins 44.4% of 54 games
What Rakan Changes Against Swain
Choices Rakan players make noticeably more or less often in this matchup than in their other Support games.

Flash + IgniteSummoner spellsUsually49.5%vs Swain67.7%+18.2 pts47.6% WR here
Exhaust + FlashSummoner spellsUsually24.3%vs Swain14.0%−10.3 pts
GuardianKeystoneUsually76.2%vs Swain66.7%−9.6 pts46.8% WR here
Cosmic InsightRuneUsually19.9%vs Swain29.0%+9.1 pts40.7% WR here
Glacial AugmentKeystoneUsually8.2%vs Swain17.2%+9.0 pts
Cash BackRuneUsually8.7%vs Swain17.2%+8.5 pts
Control Ward + Stealth WardStarting itemsUsually3.3%vs Swain8.8%+5.5 pts- Q > W > Ethe Q > W > E skill orderSkill priorityUsually4.2%vs Swain9.7%+5.5 pts
Best Rakan Build vs Swain
Usual Rakan build (Support)
90.0% win rate · 10 games
Against Swain
Not enough matchup-specific build data: only 6 of 42 Rakan games against Swain carried a complete build, which is too few to recommend an item path from. Use Rakan's standard build instead.
- Rakan usually completes Zeke's Convergence first, at 13.4 min (median of 37 games).
- Swain usually completes Rylai's Crystal Scepter first, at 12.8 min (median of 53 games).
- Skill priority: W > E > Q — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Rakan Runes vs Swain
Plan your Rakan draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Rakan matchup data for League of Legends patch 26.21. The table below shows Rakan's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Rakan build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Rakan Matchups
Hardest for Rakan
Easiest for Rakan
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Rakan vs Swain FAQ - Patch 26.21
Who wins Rakan vs Swain?
Current data slightly favors Swain, but the sample is too limited for a strong conclusion: Rakan wins 45.2% of 93 games (95% range 35.4–55.3%).
What is Rakan's win rate against Swain?
Rakan wins 45.2% of 93 Support games against Swain on patch 26.21 (95% range 35.4–55.3%). Based on both champions' overall Support win rates, 51.7% would be expected.
Does Rakan counter Swain?
Not clearly. Rakan wins 45.2% of 93 games against Swain, and the 95% range (35.4–55.3%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Rakan or Swain?
Swain usually wins the lane: 675 gold ahead of Rakan at 15 minutes on average (93 games with a 15-minute snapshot).
Does Rakan outscale Swain?
There are too few games of each length to tell yet.
When is Swain strongest against Rakan?
Swain is measurably ahead in: Lane (15 min), First item.
What should Rakan build against Swain?
There are not enough games for a matchup-specific core, so use Rakan's usual Support core: Thornmail, Zeke's Convergence, Shurelya's Battlesong. The biggest change against Swain: Control Ward + Stealth Ward (3.3% usually, 8.8% here).
What runes should Rakan use against Swain?
Use Rakan's usual Guardian page (Resolve + Domination); there are too few games for a matchup-specific page. The biggest change against Swain: Flash + Ignite (49.5% usually, 67.7% here).