Unflinching rune icon - League of Legends
Win Rate
50.1%
Pick Rate
9.6%

Unflinching Rune Effect & Numbers

Unflinching B TierResolveRow 3
Patch
26.20
Games with rune
95,665
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 21, 2026 UTC
Methodology
Data Methodology
Gain 10 Armor and Magic Resist when crowd controlled and for 2 seconds after.
Rune tree
Resolve · Row 3
Win Rate
50.1%−0.4 vs row avg
Pick Rate
9.6%
Best champion
Shyvana · 57.8%
Most played by
Thresh
Main lane
Support · 47%

How Unflinching works

Resolve · Row 3

Unflinching grants 10 armor and 10 magic resist while you are crowd controlled and for 2s after.

  • The resistances apply only while crowd controlled and briefly after, so they help you survive the follow-up to a stun.
  • It is worth the most into teams with lots of crowd control that can lock you down in fights.
  • A good fit for frontline champions who expect to be the first target of enemy crowd control.

Same row in Resolve:OvergrowthRevitalize

More Resolve runes:Grasp of the UndyingAftershockGuardianDemolishFont of LifeShield BashConditioningSecond WindBone Plating

Is Unflinching good in Patch 26.20?

Patch 26.20

Unflinching is situational this patch: a 50.1% win rate over 95,665 games, so take it on the champions that use it best. That is 0.4 points below the average of its row (50.4%).

Tier
B
Win Rate
50.1%vs row −0.4
Pick Rate
9.6%
Games with rune
95,665Large sample

Best lanes for Unflinching

All ranks

Unflinching is played mostly in Support (47% of games). It wins most in Jungle at 51.7%.

LaneWin RatePick RateShareGames
Support50.5%22.4%47%44,724
Top49.4%16.2%34%32,303
Mid49.1%4.9%10%9,750
Jungle51.7%3.9%8%7,834
ADC48.2%0.5%1%1,009

Best champions for Unflinching

All ranks

Shyvana leads with a 57.8% win rate with Unflinching; 73 champions take it this patch.

  • ShyvanaJungle57.8% 1,304 gamesS
  • YoneMid63.6% 228 gamesS
  • RammusJungle53.5% 2,815 gamesS
  • LeonaSupport53.3% 3,673 gamesS
  • AmumuSupport55.6% 286 gamesS
  • RellSupport52.7% 2,984 gamesS

Unflinching win rate by game length

Unflinching is strongest early: 50.2% in games of 25 minutes or less vs 50.2% after 35.

Runes paired with Unflinching

On the best rune pages that include Unflinching, Bone Plating shows up most (75% of pages).

Who takes Unflinching

Tank champions account for 37% of Unflinching games.

Tank: 37%Fighter: 37%Support: 18%Mage: 7%Assassin: 1%Marksman: 0%
  • Tank · 37%
  • Fighter · 37%
  • Support · 18%
  • Mage · 7%
  • Assassin · 1%
  • Marksman · 0%
MetaBot Desktop

Get the Winning Edge

Real-time overlays, automatic match tracking, and exclusive tools — everything you need to climb, free on your PC.

  • In-game overlays
  • Automatic match tracking
  • Desktop-exclusive tools
🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Unflinching FAQ – Patch 26.20

What does Unflinching do in League of Legends?

Unflinching grants 10 armor and 10 magic resist while you are crowd controlled and for 2s after. It is in the Resolve tree (Row 3).

Is Unflinching good in Patch 26.20?

It is situational: a 50.05% win rate over 95,665 games in Patch 26.20, so it pays off mainly on the champions that use it best. It is B tier on the rune tier list. That is 0.4 points below its row's average of 50.4%.

Which champions should take Unflinching?

By win rate with the rune: Shyvana (Jungle), Yone (Mid), Rammus (Jungle). Shyvana leads at 57.8% over 1,304 games. Most played with it: Thresh (Support), Sett (Top), Nautilus (Support). Tank champions make up 37% of its games.

Unflinching vs Overgrowth: which is better?

On the same champions, Overgrowth wins 0.4 points more often than Unflinching (across 91 champion-lane pairs). Across all games: Unflinching 50.1%, Overgrowth 50.6%.

Is Unflinching better early or late?

Early: Unflinching wins 50.2% of games that end by 25 minutes but 50.2% of games past 35.