
- Win Rate
- 50.1%
- Pick Rate
- 9.6%
Unflinching Rune Effect & Numbers
- Patch
- 26.20
- Games with rune
- 95,665
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 21, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
- Rune tree
- Resolve · Row 3
- Win Rate
- 50.1%−0.4 vs row avg
- Pick Rate
- 9.6%
- Best champion
- Shyvana · 57.8%
- Most played by
- Thresh
- Main lane
- Support · 47%
How Unflinching works
Resolve · Row 3Unflinching grants 10 armor and 10 magic resist while you are crowd controlled and for 2s after.
- The resistances apply only while crowd controlled and briefly after, so they help you survive the follow-up to a stun.
- It is worth the most into teams with lots of crowd control that can lock you down in fights.
- A good fit for frontline champions who expect to be the first target of enemy crowd control.
Same row in Resolve:
Overgrowth
Revitalize
Is Unflinching good in Patch 26.20?
Patch 26.20Unflinching is situational this patch: a 50.1% win rate over 95,665 games, so take it on the champions that use it best. That is 0.4 points below the average of its row (50.4%).
- Tier
- B
- Win Rate
- 50.1%vs row −0.4
- Pick Rate
- 9.6%
- Games with rune
- 95,665Large sample
Best lanes for Unflinching
All ranksUnflinching is played mostly in Support (47% of games). It wins most in Jungle at 51.7%.
| Lane | Win Rate | Pick Rate | Share | Games |
|---|---|---|---|---|
| Support | 50.5% | 22.4% | 47% | 44,724 |
| Top | 49.4% | 16.2% | 34% | 32,303 |
| Mid | 49.1% | 4.9% | 10% | 9,750 |
| Jungle | 51.7% | 3.9% | 8% | 7,834 |
| ADC | 48.2% | 0.5% | 1% | 1,009 |
Best champions for Unflinching
All ranksShyvana leads with a 57.8% win rate with Unflinching; 73 champions take it this patch.
Unflinching win rate by game length
Unflinching is strongest early: 50.2% in games of 25 minutes or less vs 50.2% after 35.
Runes paired with Unflinching
On the best rune pages that include Unflinching, Bone Plating shows up most (75% of pages).
Who takes Unflinching
Tank champions account for 37% of Unflinching games.
- Tank · 37%
- Fighter · 37%
- Support · 18%
- Mage · 7%
- Assassin · 1%
- Marksman · 0%
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Unflinching FAQ – Patch 26.20
What does Unflinching do in League of Legends?
Unflinching grants 10 armor and 10 magic resist while you are crowd controlled and for 2s after. It is in the Resolve tree (Row 3).
Is Unflinching good in Patch 26.20?
It is situational: a 50.05% win rate over 95,665 games in Patch 26.20, so it pays off mainly on the champions that use it best. It is B tier on the rune tier list. That is 0.4 points below its row's average of 50.4%.
Which champions should take Unflinching?
By win rate with the rune: Shyvana (Jungle), Yone (Mid), Rammus (Jungle). Shyvana leads at 57.8% over 1,304 games. Most played with it: Thresh (Support), Sett (Top), Nautilus (Support). Tank champions make up 37% of its games.
Unflinching vs Overgrowth: which is better?
On the same champions, Overgrowth wins 0.4 points more often than Unflinching (across 91 champion-lane pairs). Across all games: Unflinching 50.1%, Overgrowth 50.6%.
Is Unflinching better early or late?
Early: Unflinching wins 50.2% of games that end by 25 minutes but 50.2% of games past 35.