Xerath, League of Legends champion
Win Rate
50.2%
Pick Rate
3.4%
Ban Rate
7.1%

Xerath Base Stats & Win Rate History

Xerath B TierMageSupport
Patch
26.20
Games
4,449
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 11, 2026 UTC
Methodology
Data Methodology

Xerath's base stats, per-level growth and level 18 values for Patch 26.20, ranked against every champion — plus win rate and ban rate history by patch, win rate by rank and win rate by game length.

Health
575#98 of 173
Attack Damage
55#116 of 173
Armor
22#115 of 173
Magic Resist
30#97 of 173
Attack Range
525#46 of 173
Move Speed
340#37 of 173

Xerath Base Stats (Patch 26.20)

Ranked against 173 champions

Xerath starts with 575 health and 55 attack damage and reaches 2,377 health and 106 attack damage at level 18. Xerath is a ranged champion with 525 attack range. Next to the average Mage, Xerath has 9 more health and 1 more armor at level 18.

StatLevel 1Per levelLevel 6Level 11Level 18Rank (Lv 18)Mage avg
Health575+106.009941,5052,377#98 of 1732,368
Attack Damage55.0+3.0066.981.3106.0#116 of 173104.7
Armor22.0+4.7040.663.2101.9#115 of 173100.8
Magic Resist30.0+1.3035.141.452.1#97 of 17353.0
Attack Speed0.658+1.4%0.6930.7370.810#155 of 1730.889
Move Speed340—340340340#37 of 173334
Attack Range525—525525525#46 of 173528
Mana400+22.00487593774#143 of 173991
Health Regen (5s)5.50+0.557.6710.3314.85#118 of 17316.28
Mana Regen (5s)6.85+0.8010.0113.8720.45#62 of 17321.46

Xerath Level Stat Calculator

18
Health
2,377+106.00 per level
Attack Damage
106.0+3.00 per level
Armor
101.9+4.70 per level
Magic Resist
52.1+1.30 per level
Attack Speed
0.810+1.4% per level
Mana
774+22.00 per level
Health Regen (5s)
14.85+0.55 per level
Mana Regen (5s)
20.45+0.80 per level

Xerath Win Rate History by Patch

Last 12 patches

Xerath's Mid win rate went from 48.8% in Patch 26.9 to 50.2% in Patch 26.20 (+1.5 points). The best patch in this window was 26.15 at 54.7%, the worst 26.9 at 48.8%. Patch 26.20 left it within half a point of 50.4%.

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.2050.2%−0.23.4%7.1%B
26.1950.4%−1.03.3%7.9%B
26.1851.5%−0.33.4%7.8%S
26.1751.8%−1.03.8%10.6%A
26.1652.8%+0.73.6%12.0%S
26.1552.1%−0.73.9%9.6%S
26.1452.8%+2.13.5%—S
26.1350.7%−0.83.4%—B
26.1251.5%+1.14.0%—S
26.1150.5%−0.64.3%—B
26.1051.0%+1.64.7%—A
26.949.5%—4.4%—D

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.2050.2%−0.21.7%7.1%C
26.1950.4%−2.31.7%7.9%B
26.1852.7%−1.21.7%7.8%S
26.1753.9%+0.61.6%10.6%S
26.1653.3%−1.43.6%12.0%S
26.1554.7%+1.63.9%9.6%S
26.1453.1%+1.73.5%—S
26.1351.4%−0.93.4%—S
26.1252.4%+2.34.0%—S
26.1150.1%−1.24.3%—S
26.1051.3%+2.54.7%—S
26.948.8%—4.4%—A

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.2049.8%−0.61.4%7.1%D
26.1950.4%+0.81.3%7.9%C
26.1849.5%−0.21.3%7.8%F
26.1749.8%−2.81.6%10.6%C
26.1652.6%+3.23.6%12.0%S
26.1549.3%−2.83.9%9.6%D
26.1452.1%+2.63.5%—A
26.1349.5%−0.73.4%—S
26.1250.2%−0.24.0%—S
26.1150.4%+0.44.3%—S
26.1050.0%+0.14.7%—S
26.949.9%—4.4%—S

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.1751.6%−1.43.6%10.6%A
26.1653.0%+0.73.4%12.0%S
26.1552.3%−5.73.9%9.6%A
25.1858.0%+4.33.4%—S
25.1753.7%—3.4%—S

Each patch is measured on its own ranked games; early-patch numbers move as more games arrive. Win rate changes reflect balance changes, item changes and how the champion is played.

Xerath Win Rate and Ban Rate by Rank

Xerath wins most in Gold (53.2%) and least in Platinum (46.2%). Iron to Silver games win 2.3 points more often than Diamond and above — Xerath is strongest where opponents punish mistakes less. Ban rate peaks in Iron at 12.0% and is lowest in Diamond (4.4%).

Win rate by rank (Mid)

—
52.4%
48.4%
53.2%
46.2%
46.3%
48.1%
—
—
—

Ban rate by rank

12.0%
11.7%
11.0%
10.5%
10.1%
7.1%
4.4%
4.4%
—
—

Ranks with too few games for a stable number are left blank instead of guessed.

Xerath Win Rate by Game Length

Mid

Xerath (Mid) wins most in games of 25-30m: 51.6%. Win rate holds within a point and a half from short games to long ones — Xerath has no strong timing preference.

50.0%
49.0%
51.6%
49.2%
50.7%

Xerath Playstyle Profile

Percentiles against every champion this patch (100 = highest). Xerath stands out for Damage to champions and Vision score, and sits lowest for Damage mitigated.

Percentile vs all champions

  • Damage to champions90
  • Vision score79
  • Objective steals59
  • Crowd control58
  • CS45
  • Objective control40
  • Support strength35
  • Damage to buildings33
  • Turret kills27
  • Healing2
  • Damage mitigated1

Damage split

Magic damage: 96%Physical and true damage: 4%96%
  • Magic damage · 96%
  • Physical and true damage · 4%

96% of Xerath's damage to champions is magic damage — the number to check before you stack armor or magic resist against Xerath.

🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Xerath Stats FAQ - Patch 26.20

What are Xerath's base stats?

In Patch 26.20, Xerath starts with 575 health, 55 attack damage, 22 armor, 30 magic resist, 0.658 attack speed, 525 attack range and 340 move speed.

How much health does Xerath have at level 18?

Xerath has 2,377 health at level 18, gaining 106 per level. That ranks #98 of 173 champions.

What is Xerath's attack range?

Xerath has 525 attack range (#46 of 173), so Xerath is a ranged champion. Base move speed is 340.

Is Xerath stronger or weaker in Patch 26.20?

Weaker in our ranked data: Xerath's Mid win rate is 50.2% in Patch 26.20, down 0.2 points from 50.4% in Patch 26.19.

What rank is Xerath best at?

Xerath has the highest win rate in Gold (53.2%) and the lowest in Platinum (46.2%).

Is Xerath an early game or late game champion?

Neither: Xerath wins 50.0% of the shortest games and 50.7% of games past 35 minutes, so game length matters little.