Its body changed color after gaining electricity to improve underwater hunting. As a result, it lost the affection of Pengullet— but strangely enough, it now has a loyal follower: Pengullet Lux.
Penking Lux lands in the upper half of the Paldex with 100 base HP, 100 attack and 100 defense — no single number carries it, but nothing on the stat sheet is a liability either. Defense at 100 is its most competitive stat, in the 64th percentile of the Paldex — solidly in the upper half, but not far enough ahead to be the reason you pick Penking Lux.
Penking Lux carries both Water and Electric, which widens the matchup in both directions: it is hit harder by Electric and Ground damage, and hits harder against Fire and Water in return.
Penking Lux is a flexible base worker with 5 of the game's 12 work suitabilities. Generating Electricity at level 3 leads the sheet, with Mining, Transporting and Watering behind it. That ranks Penking Lux #14 of the 25 Pals with Generating Electricity, so it will do the job, but it is not the Pal you keep the station for. It also holds Mining at level 3 and Transporting at level 3 — 2 more suitabilities at a level worth actually assigning, which is what makes it valuable in a small base where worker slots are tight.
Generating Electricity is a scarce suitability: only 25 Pals in the entire Paldex have it at all, so Penking Lux holding it at level 3 is reason enough to keep one around.
| Lv | Move | Element | Power | Cooldown |
|---|---|---|---|---|
| 1 | Thunder Spear | Electric | 40 | 2s |
| 7 | Plasma Funnel | Electric | 120 | 8s |
| 15 | Bubble Blast | Water | 80 | 4s |
| 22 | TriSpark | Electric | 250 | 12s |
| 30 | Thunderslide | Electric | 400 | 20s |
| 40 | Aqua Surge | Water | 500 | 24s |
| 50 | Thunderstorm | Electric | 600 | 30s |
| 70 | Geyser Gush | Water | 600 | 30s |
Any of the 2 parent pairs below hatches into Penking Lux. Hand-authored unique recipes come first, followed by the cheapest formula pairs.
Penking Lux is a Water / Electric Pal of the Humanoid genus and Medium size. Its standout stat is Defense at 100, putting it in the 64th percentile of all Pals. Penking Lux works best at Generating Electricity level 3, ranking #14 of 25 Pals with that job. It can be bred from 2 different parent pairs. Defeating or capturing it yields Electric Organ, Penking Plume.
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Penking Lux's strongest stat is Defense, in the 64th percentile of all Pals, and its best job is Generating Electricity.
Penking Lux has Generating Electricity at level 3, which ranks #14 of 25 Pals that can do that job.
Penking Lux can be bred from 2 parent combinations. The cheapest is Penking + Rayhound.
Penking Lux drops Electric Organ, Penking Plume.
Penking Lux has a ride sprint speed of 600, in the 34th percentile of all Pals.