Intercept
Win Rate
0.0%
Pick Rate
0.1%
Δ vs Avg
-18.9

InterceptSkill

Uncommon
TypeSkill
RarityUncommon
Cost1
ClassColorless
MethodologyData Methodology

Gain 9 Block. Redirect all incoming attacks that would be dealt to another player this turn to you.

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Is Intercept good in Slay the Spire 2?

Intercept is an uncommon Colorless skill in Slay the Spire 2. In combat it resolves as: Gain 9 Block. Redirect all incoming attacks that would be dealt to another player this turn to you. It currently underperforms most alternatives, sitting at F tier in our Slay the Spire 2 card rankings.

Across 2 recorded runs, decks running it win 0.0% of the time, trailing the 18.9% average by 18.9%. It’s a more selective pick, turning up in just 0.1% of decks that could run it. Ironclad players keep it in 0.3% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.0 times in the decks that take it.

At 1 energy, it’s upgraded in 0.0% of runs and usually joins the deck around floor 1.

Upgraded, it gains +4 Block, which is why so many decks invest a rest-site upgrade in it. That’s 0 wins, 2 deaths, and 0 abandoned runs with it in the deck. Read on for Intercept’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Colorless run.

Intercept Win Rate & Pick Rate

Intercept’s 0.0% win rate trails the 18.9% all-deck average by 18.9%, the gap charted below.

Win rate0.0%
Average deck18.9%
-18.9% vs averagePick rate: 0.1%2 runs (limited)

Run Outcomes with Intercept

Intercept has 0 wins and 2 losses over 2 tracked runs (0.0% won); abandoned runs count as losses.

  • Wins 0.0%
  • Losses 100.0%

Intercept Win Rate by Class

Intercept is drafted only by the Ironclad, where it holds a 0.0% win rate across 2 runs.

The IroncladThe Ironcladappears in 0.3% of its runs (2 tracked)

Intercept Card Details

Intercept is an uncommon skill costing 1 energy; it’s upgraded in 0.0% of runs and usually picked up by floor 1.

Gain 9 Block. Redirect all incoming attacks that would be dealt to another player this turn to you.

Cost1
TypeSkill
RarityUncommon
ClassColorless
Avg copies / deck1.0
Upgraded0.0%
Typical pickup floor1

Upgrade: +4 Block

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Intercept – Frequently Asked Questions

Is Intercept good in Slay the Spire 2?

Across 2 tracked runs, Intercept has a 0.0% win rate — +18.9% below the average deck. Win rate reflects how often runs that include the card end in victory.

What does Intercept do in Slay the Spire 2?

Intercept costs 1 energy. Gain 9 Block. Redirect all incoming attacks that would be dealt to another player this turn to you.

What class is Intercept in Slay the Spire 2?

Intercept is an Uncommon Colorless Skill.

Is Intercept worth upgrading in Slay the Spire 2?

Players upgrade Intercept in 0.0% of runs. Upgrading it grants +4 Block.

See Also

Compare Intercept with the rest of the best Slay the Spire 2 cards, relics, and classes below.