
Heeding the Call Stormwind City · Level 10 quest · Stormwind City
- Level
- 10
- Zone
- Stormwind City
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Heeding the Call is picked up from Theridran in Stormwind City at 36.1, 64.4. There is nothing to kill or collect: pick it up and hand it in. Turn it in to Mathrengyl Bearwalker in Darnassus at 35.4, 8.4.
- Quest level
- 10from level 10
- Faction
- Alliance
- Experience
- 85
- Reputation
- +25 Cenarion Circle
- Zone
- Stormwind City
In-game objectiveSpeak with Mathrengyl Bearwalker in the Cenarion Enclave, Darnassus.
Heeding the Call walkthrough
Classic dataNothing to kill or collect: pick the quest up and hand it in.


Quest chain
Classic dataHeeding the Call is step 1 of 5 in a chain of 7 quests. Quests on the same step are alternatives or run side by side.
0 of 7 complete
Know what to do next at every level
The Leveling Coach shows your next steps for your level: abilities to train, zones and dungeons in range, talent points to spend and profession steps, in an in-game Companion beside the game. A profession leveling planner adds a shopping list of what you need.
- Abilities to train at your level
- Zones and dungeons in range
- Profession leveling with a shopping list

Requirements
Classic dataYou can pick it up from level 10. Only these classes can take it: Druid.
- Required level
- 10
- Class
- Druid
- Faction
- Alliance
Getting there
Game data- Alliance: the nearest flight master is Stormwind (71.6, 72.3).
Quest text
What the quest giver says in the game, word for word.
SpoilerRead the quest text
Description
Excuse me, friend...
It has come to my attention that Mathrengyl Bearwalker has put out word that he wishes to speak with you. It seems that your training as a druid is about to take on a new life, and he will be training you personally. Mathrengyl is the direct assistant to the Arch Druid himself, and is one of the most sage and august druids you'll find in Teldrassil.
He is located in the Cenarion Enclave of Darnassus, on the second floor of Fandral Staghelm's tree.
Completion
I am glad you found your way here today. young your class. The time has come for you to take a large step into a much larger world.
Inside each of Cenarius' children is the call to serve nature. Animals and plants are our friends as well as our charges. We choose to devote our lives as preservers of balance for their sakes as well as our own. Your first step into this world will be to learn of the ways of the bear, and to learn strength of body and heart.
Ready yourself!
Data: WoW Forever client 1.60.1.70790. How we source this
Heeding the Call is picked up from Theridran in Stormwind City at 36.1, 64.4. It is a level 10 quest. There is nothing to kill or collect: pick it up and hand it in. Turn it in to Mathrengyl Bearwalker in Darnassus at 35.4, 8.4. You can pick it up from level 10. Only these classes can take it: Druid. Only Alliance characters can take it. It pays 85 XP. Reputation: +25 Cenarion Circle. It is step 1 of 5 in a chain of 7 quests. It leads on to Moonglade. Quest data comes from Classic's world data; Blizzard may change details in WoW Forever.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Heeding the Call FAQ
Where does Heeding the Call start?
Heeding the Call is picked up from Theridran in Stormwind City at 36.1, 64.4. Waypoint: /way 36.1 64.4. (Classic data; Blizzard may change it in WoW Forever.)
Where do I turn in Heeding the Call?
Turn it in to Mathrengyl Bearwalker in Darnassus at 35.4, 8.4. Waypoint: /way 35.4 8.4.
What are the rewards for Heeding the Call?
It pays 85 XP. Reputation: +25 Cenarion Circle. At the level cap the experience is paid as 60c instead.
What comes after Heeding the Call?
It leads on to Moonglade.
What do I need before I can start Heeding the Call?
You can pick it up from level 10. Only these classes can take it: Druid. Only Alliance characters can take it.
Can I do Heeding the Call solo?
Yes. Heeding the Call is an ordinary level 10 quest, made to be completed alone at that level.
