WoW Forever Priest Talent Calculator

The WoW Forever Priest has 47 talents in 3 trees: Discipline, Holy, and Shadow. You spend 51 points by level 60 (the first at level 10), and each tier needs 5 more points in its tree. Click to plan your build and copy the link to share it.

Priest talent planner

Game data
0 / 51Points per tree0/0/0Required level—

Click a talent to add a point; right-click or Shift+click removes one. Keyboard: Enter or + adds, Delete or − removes, arrow keys move between talents.Tap a talent to read it, then use + and − to spend points.

Discipline

0

Holy

0

Shadow

0

Data: WoW Forever client 1.60.1.70685. How we source this

Talents
47
Talent points
51At level 60
Total ranks
144Across all 3 trees
Ranks revealed at launch
33Talents showing rank 1 only
Changed from Classic
38
Class
Priest
Related guideWoW Forever Talent Points Explained: 51 Points

All Priest talents

Game data

Every talent by tree and tier, with the rank 1 effect and what it requires.

Discipline15 talents

Discipline talents
TalentTierRanksRank 1 effectRequires
Unbreakable WillTier 1 · 0 points · 5 ranksTier 1 · 0 pts5Reduces the duration of Stun, Fear, and Silence effects inflicted on you by 30%.Ranks 2–5 revealed at launch—
Wand SpecializationTier 1 · 0 points · 5 ranksTier 1 · 0 pts5Increases your damage with Wands by 25%.Ranks 2–5 revealed at launch—
Silent ResolveTier 2 · 5 points · 5 ranksTier 2 · 5 pts5Reduces the threat generated by your spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.Ranks 2–5 revealed at launch—
Improved Power Word: FortitudeTier 2 · 5 points · 2 ranksTier 2 · 5 pts2Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.—
Improved Power Word: ShieldTier 2 · 5 points · 3 ranksTier 2 · 5 pts3Increases the damage absorbed by your Power Word: Shield by 20%.Ranks 2–3 revealed at launch—
MartyrdomTier 2 · 5 points · 2 ranksTier 2 · 5 pts2Gives you a X% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.Rank 2 revealed at launch—
Inner FocusTier 3 · 10 points · 1 rankTier 3 · 10 pts1When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.—
MeditationTier 3 · 10 points · 3 ranksTier 3 · 10 pts3Allows 50% of your Mana regeneration to continue while casting.Ranks 2–3 revealed at launch—
Improved Inner FireTier 4 · 15 points · 3 ranksTier 4 · 15 pts3Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.Ranks 2–3 revealed at launch—
Mental AgilityTier 4 · 15 points · 5 ranksTier 4 · 15 pts5Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.Ranks 2–5 revealed at launch—
Improved Mana BurnTier 4 · 15 points · 2 ranksTier 4 · 15 pts2Reduces the casting time of your Mana Burn spell by -1 sec.Rank 2 revealed at launch—
Mental StrengthTier 5 · 20 points · 5 ranksTier 5 · 20 pts5Increases your total Intellect by 15%.Ranks 2–5 revealed at launch—
Divine SpiritTier 5 · 20 points · 1 rankTier 5 · 20 pts1Holy power infuses the target, increasing their Spirit by 17 for 1 hr.RequiresMeditation (rank 3)
Force of WillTier 6 · 25 points · 5 ranksTier 6 · 25 pts5Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.—
Power InfusionTier 7 · 30 points · 1 rankTier 7 · 30 pts1Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.RequiresMental Strength (rank 5)

Holy16 talents

Holy talents
TalentTierRanksRank 1 effectRequires
Twilight FocusTier 1 · 0 points · 2 ranksTier 1 · 0 pts2Gives your spells a 70% chance to not lose casting time when you take damage.Rank 2 revealed at launch—
Improved RenewTier 1 · 0 points · 3 ranksTier 1 · 0 pts3Increases the amount healed by your Renew spell by 5%.Ranks 2–3 revealed at launch—
Holy SpecializationTier 1 · 0 points · 5 ranksTier 1 · 0 pts5Increases the critical effect chance of your Holy spells by 1%.Ranks 2–5 revealed at launch—
Spell WardingTier 2 · 5 points · 5 ranksTier 2 · 5 pts5Reduces all spell damage taken by 10%.Ranks 2–5 revealed at launch—
Divine FuryTier 2 · 5 points · 5 ranksTier 2 · 5 pts5Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.Ranks 2–5 revealed at launch—
Holy NovaTier 3 · 10 points · 1 rankTier 3 · 10 pts1Causes an explosion of holy light around the caster, causing 25 to 29 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 47 to 55. These effects cause no threat.—
Blessed RecoveryTier 3 · 10 points · 3 ranksTier 3 · 10 pts3After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.Ranks 2–3 revealed at launch—
InspirationTier 3 · 10 points · 3 ranksTier 3 · 10 pts3Your non-periodic critical heals increase your target's Armor by X% for 15 sec.Ranks 2–3 revealed at launch—
Holy ReachTier 4 · 15 points · 2 ranksTier 4 · 15 pts2Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.Rank 2 revealed at launch—
Improved HealingTier 4 · 15 points · 3 ranksTier 4 · 15 pts3Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.Ranks 2–3 revealed at launch—
Searing LightTier 4 · 15 points · 2 ranksTier 4 · 15 pts2Increases your Holy damage done by 10%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.Rank 2 revealed at launchRequiresDivine Fury (rank 5)
Hidden talentTier 5 · 20 points · 2 ranksTier 5 · 20 pts2Name and effect are revealed when players first learn it after launch.—
Spirit of RedemptionTier 5 · 20 points · 1 rankTier 5 · 20 pts1Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.—
Spiritual GuidanceTier 5 · 20 points · 5 ranksTier 5 · 20 pts5Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.Ranks 2–5 revealed at launch—
Spiritual HealingTier 6 · 25 points · 5 ranksTier 6 · 25 pts5Increases the amount healed by your spells by 2%.Ranks 2–5 revealed at launch—
LightwellTier 7 · 30 points · 1 rankTier 7 · 30 pts1Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.RequiresSpirit of Redemption (rank 1)

Shadow16 talents

Shadow talents
TalentTierRanksRank 1 effectRequires
Spirit TapTier 1 · 0 points · 5 ranksTier 1 · 0 pts5Gives you a X% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.Ranks 2–5 revealed at launch—
BlackoutTier 1 · 0 points · 5 ranksTier 1 · 0 pts5Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.—
Shadow AffinityTier 2 · 5 points · 3 ranksTier 2 · 5 pts3Reduces the threat generated by your Shadow spells by 8%.Ranks 2–3 revealed at launch—
Improved Shadow Word: PainTier 2 · 5 points · 2 ranksTier 2 · 5 pts2Increases the duration of your Shadow Word: Pain spell by 6 sec.Rank 2 revealed at launch—
Shadow FocusTier 2 · 5 points · 5 ranksTier 2 · 5 pts5Improves your chance to hit with Shadow spells by 5%.Ranks 2–5 revealed at launch—
Improved Psychic ScreamTier 3 · 10 points · 2 ranksTier 3 · 10 pts2Reduces the cooldown of your Psychic Scream spell by 4 sec.Rank 2 revealed at launch—
Improved Mind BlastTier 3 · 10 points · 5 ranksTier 3 · 10 pts5Reduces the cooldown of your Mind Blast spell by 2.5 sec.Ranks 2–5 revealed at launch—
Mind FlayTier 3 · 10 points · 1 rankTier 3 · 10 pts1Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.—
Improved FadeTier 4 · 15 points · 2 ranksTier 4 · 15 pts2Decreases the cooldown of your Fade ability by 6 sec.Rank 2 revealed at launch—
Shadow ReachTier 4 · 15 points · 3 ranksTier 4 · 15 pts3Increases the range of your offensive Shadow spells by 20%.Ranks 2–3 revealed at launch—
Shadow WeavingTier 4 · 15 points · 5 ranksTier 4 · 15 pts5Your Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.Ranks 2–5 revealed at launch—
SilenceTier 5 · 20 points · 1 rankTier 5 · 20 pts1Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.RequiresImproved Psychic Scream (rank 2)
Vampiric EmbraceTier 5 · 20 points · 1 rankTier 5 · 20 pts1Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.—
Improved Vampiric EmbraceTier 5 · 20 points · 2 ranksTier 5 · 20 pts2Increases the percentage healed by your Vampiric Embrace by an additional 5%.Rank 2 revealed at launchRequiresVampiric Embrace (rank 1)
DarknessTier 6 · 25 points · 5 ranksTier 6 · 25 pts5Increases your Shadow damage done by 10%.Ranks 2–5 revealed at launch—
ShadowformTier 7 · 30 points · 1 rankTier 7 · 30 pts1Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.RequiresVampiric Embrace (rank 1)

Talent tiers and levels

Calculated

When each Priest tier opens if you put every point into one tree.

Talent tiers and levels
TierPoints in treeEarliest level
Tier 1010
Tier 2515
Tier 31020
Tier 41525
Tier 52030
Tier 62535
Tier 73040

The final tier needs 30 points in its tree, so a 51-point build can take one tree's final talent and still put the rest into another tree.

The Priest talent trees in WoW Forever are Discipline, Holy, and Shadow, with 47 talents and 144 ranks to choose from with your 51 points. 33 Priest talents only show their rank 1 text before launch; the planner marks the higher ranks as revealed at launch and fills them in when Blizzard does. 1 talent is still hidden entirely, shown as a question mark; it takes points like any other. 38 Priest talents differ from Classic Era: see the class changes page for every number.

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WoW Forever Priest talents FAQ

How many talent points does a Priest get in WoW Forever?

A level 60 Priest has 51 talent points in WoW Forever: the first arrives at level 10, then one per level.

How many talents does the Priest have in WoW Forever?

The WoW Forever Priest has 47 talents with 144 ranks in total: 15 in Discipline, 16 in Holy, and 16 in Shadow.

What are the final-tier Priest talents in WoW Forever?

The final-tier Priest talents are Power Infusion, Lightwell, and Shadowform. Each needs 30 points spent in its tree first.

How do I share my WoW Forever Priest build?

Plan the build above and press Copy build link: the link stores every point, so anyone who opens it sees the same Priest build.

Which Priest talents changed from Classic in WoW Forever?

38 Priest talents differ from the Classic Era client, including Unbreakable Will, Wand Specialization, Silent Resolve, Improved Power Word: Shield, and Martyrdom.