Noxus / Bruiser / Defender / Invoker / Arcanist / Quickstriker Composition TFT
Strategy Guide
- Win Condition: 3-Cost Reroll - 3-star as your primary carryLeBlanc .
- Reroll Targets: 3-star LeBlanc and Darius and Draven. Roll down at level 7 where 3-cost units have the highest appearance rate.
- Economy: High Cost comp (129g investment). Play strongest board, pivot based on items and units hit.
- Items: Best-in-slot items add +14.3% win rate - hold components.
- Carousel Priority: Tear Of The Goddess and Recurve Bow.
- Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), AD damage augments.
- Sion

- Neeko

2 CostReroll Lvl: Level 6
- Draven

- Darius

- LeBlanc

- Kobuko & Yuumi

3 CostReroll Lvl: Level 7
- Swain

4 CostReroll Lvl: Level 10
- Kindred

5 CostReroll Lvl: Level 10
Voici le positionnement suggéré pour les champions de cette composition TFT. Le positionnement est basé sur les rôles des unités.
Champion | |||
|---|---|---|---|
| - | Win Rate: 85.2% Pick Rate: 96.4% | Win Rate: 100.0% Pick Rate: 3.6% | |
Win Rate: 100.0% Pick Rate: 3.6% | Win Rate: 82.6% Pick Rate: 82.1% | Win Rate: 100.0% Pick Rate: 14.3% | |
| - | Win Rate: 42.9% Pick Rate: 25.0% | Win Rate: 100.0% Pick Rate: 75.0% | |
Win Rate: 100.0% Pick Rate: 3.6% | Win Rate: 55.6% Pick Rate: 32.1% | Win Rate: 100.0% Pick Rate: 64.3% | |
Win Rate: 100.0% Pick Rate: 10.7% | Win Rate: 81.8% Pick Rate: 78.6% | Win Rate: 100.0% Pick Rate: 10.7% | |
| - | Win Rate: 33.3% Pick Rate: 21.4% | Win Rate: 100.0% Pick Rate: 78.6% | |
Win Rate: 66.7% Pick Rate: 10.7% | Win Rate: 87.5% Pick Rate: 85.7% | Win Rate: 100.0% Pick Rate: 3.6% | |
Win Rate: 83.3% Pick Rate: 85.7% | Win Rate: 100.0% Pick Rate: 14.3% | - |
Playstyle Analysis
This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.
This composition prioritizes survival and scaling over early aggression. Deals ~120 avg damage per game.
Units in this comp are very durable — units survive significantly longer than average in fights.
Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 35.
This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star LeBlanc or Darius or Draven significantly increases your chances of taking first.
Detailed Analysis
Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker is classified as a Late Game Tank composition in TFT Patch 16.7. With a 85.7% win rate and 2.64 average placement, this comp is among the strongest options in the current meta.
Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.
Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker. This guide breaks down the optimal play pattern for each stage of the game.
Focus on building economy while collecting LeBlanc and Darius and Draven copies. Play your strongest board with any 2-star units you hit naturally. Look for Sion and Neeko as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3 is your key decision point. If you've collected 5+ copies of LeBlanc by Stage 3-2, commit to the reroll strategy. Level to 7 at Stage 3-2 and begin slow rolling. At level 7, 3-cost units have the highest appearance rate.
By Stage 4, you should be close to or have already hit your 3-star LeBlanc . Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Darius and Draven. Transition to leveling at Stage 4-5 or 5-1.
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Kindred, add them for extra power. Scout remaining players and position to counter their carries.
This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.
Full Written Guide
Stage 2: Early Game
Focus on building economy while collecting LeBlanc and Darius and Draven copies. Play your strongest board with any 2-star units you hit naturally. Look for Sion and Neeko as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3: Transition
Stage 3 is your key decision point. If you've collected 5+ copies of LeBlanc by Stage 3-2, commit to the reroll strategy. Level to 7 at Stage 3-2 and begin slow rolling. At level 7, 3-cost units have the highest appearance rate.
Stage 4: Power Spike
By Stage 4, you should be close to or have already hit your 3-star LeBlanc . Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Darius and Draven. Transition to leveling at Stage 4-5 or 5-1.
Stage 5+: Late Game
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Kindred, add them for extra power. Scout remaining players and position to counter their carries.
Player Damage Analysis
This shows which units survive fights long enough to deal damage to the enemy player in Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor:: Kindred contributes 15.1% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors:: Kobuko & Yuumi (13.5%), Swain (13.2%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker
Strengths
- High 85.7% win rate makes this a top-tier composition
- Excellent 2.64 average placement for reliable top 4
- Strong 25.0% first place rate for high-rolling games
- LeBlanc and Darius and Draven can be 3-starred for power spikes
Weaknesses
- Requires specific items on carries to maximize potential
- Can struggle if key units are contested
Strategic Tips
Focus on 3-starring LeBlanc for a 100.0% win rate power spike.
Prioritize items for Kindred and Draven. Check the Top Items section for optimal builds.
Place Swain and Darius in the frontline to protect Kindred and Draven in the backline. Use the positioning board above as a guide.
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Comp TFT A Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker - Questions fréquentes
Quels traits cette comp utilise-t-elle ?
Cette composition utilise les traits suivants : Bruiser, Defender, Invoker, Arcanist, Eternal, Noxus, Quickstriker. Le trait principal est Noxus, qui est actif sur 5 unités.
Quels sont les carries de cette comp TFT ?
Quel est le meilleur positionnement pour cette composition ?
Placez vos carries comme Kindred and Draven en arrière-ligne et vos tanks comme Swain and Darius en première ligne pour absorber les dégâts. Consultez le plateau de positionnement ci-dessus pour le placement exact.
Cette composition est-elle bonne dans la méta actuelle ?
Cette composition a un taux de victoire de 85.71% et un placement moyen de 2.64, ce qui en fait un concurrent solide dans la méta actuelle.
Quels builds d'objets Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker utilise-t-elle ?
Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker performe le mieux avec ces builds d'objets : Draven avec Guinsoo's Rageblade, Infinity Edge, Kraken's Fury (100.00% taux de victoire, +14.29% différence par rapport à la moyenne de la comp); Swain avec Adaptive Helm, Protector's Vow, Sunfire Cape (100.00% taux de victoire, +14.29% différence par rapport à la moyenne de la comp); LeBlanc avec The Darkin Staff, Jeweled Gauntlet, Spear of Shojin (100.00% taux de victoire, +14.29% différence par rapport à la moyenne de la comp).
Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker est-elle contestée dans TFT Set 16 ?
Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker est relativement non contestée avec seulement un taux de sélection de 0.1%, ce qui en fait un bon choix quand vous voulez éviter de vous battre pour des unités. Vous pouvez souvent obtenir vos champions clés comme Kindred and Draven sans beaucoup de concurrence.
Quelle est la condition de victoire pour Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker ?
The win condition for Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker is "Reroll 3 de coût". C'est une composition reroll qui se concentre sur le passage à 3 étoiles de LeBlanc and Darius and Draven comme carry principals. Focus on 3-starring LeBlanc which has a 100.0% win rate when upgraded.
Dois-je reroll ou monter de niveau avec Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker ?
Yes, Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker is a reroll composition. You should slow roll at level 7 where 3-cost units have the highest appearance rate. Your primary reroll targets are LeBlanc (100.0% win rate at 3-star) and Darius (100.0% win rate at 3-star) and Draven (100.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.
Combien d'or coûte la construction de Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker ?
Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker est une composition de coût élevé nécessitant environ 129 d'investissement en or pour compléter. Priorisez l'économie tôt, maintenez 50+ d'intérêt en or, et évitez de roll jusqu'à ce que vous ayez une base économique solide.
Quelles sont les meilleures options de pivot pour Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker ?
Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker est modérément flexible avec 3 options de pivot disponibles. Les meilleures options de pivot partagent des unités clés comme Kindred and Swain. Si vous êtes contesté, regardez des compositions similaires qui utilisent ces mêmes champions avec différentes unités de support.
Quand devrais-je m'éloigner de Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker ?
You should consider pivoting away from Bruiser / Defender / Invoker / Arcanist / Eternal / Noxus / Quickstriker if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Juggernaut / Noxus with a 52.7% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.











