Ionia / Bruiser / Juggernaut / Arcanist Composição de TFT
This comp averages a 2.43 placement with a 78.6% top 4 rate and a 50.0% first place rate across 337,751 ranked games. A 0.1% pick rate makes this a less contested composition.
- Shen

1 CostReroll Lvl: Level 4
- Ahri

3 CostReroll Lvl: Level 7
- Wukong

- Yunara

- Swain

4 CostReroll Lvl: Level 10
- Kindred

- Shyvana

- Sett

5 CostReroll Lvl: Level 10
Strategy Guide
Este é o posicionamento sugerido para os campeões desta composição TFT. O posicionamento é baseado nas funções das unidades.
Playstyle Analysis
This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.
This composition prioritizes survival and scaling over early aggression. Deals ~139 avg damage per game.
Units in this comp are very durable — units survive significantly longer than average in fights.
Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 34.
This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Yunara significantly increases your chances of taking first.
Detailed Analysis
Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist is classified as a Late Game Tank composition in TFT Patch 16.8. With a 78.6% win rate and 2.43 average placement, this comp is among the strongest options in the current meta.
Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.
Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist. This guide breaks down the optimal play pattern for each stage of the game.
Build the strongest board possible with your available units. Shen are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.
At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Shen, Ahri, Wukong.
At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Ahri, Wukong, Yunara. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Wukong and Yunara. This is when the comp reaches full power.
Look to push to level 9 if you have gold and HP remaining. At level 9, search for Kindred and Shyvana and Sett to complete your board.Scout the remaining players and adjust positioning to counter their carries.
Maintain interest thresholds when possible, and avoid panic rolling unless your HP is critically low.
Full Written Guide
Stage 2: Early Game
Build the strongest board possible with your available units. Shen are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.
Stage 3: Transition
At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Shen, Ahri, Wukong.
Stage 4: Power Spike
At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Ahri, Wukong, Yunara. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Wukong and Yunara. This is when the comp reaches full power.
Stage 5+: Late Game
Look to push to level 9 if you have gold and HP remaining. At level 9, search for Kindred and Shyvana and Sett to complete your board.Scout the remaining players and adjust positioning to counter their carries.
Player Damage Analysis
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor:: Kindred contributes 14.1% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors:: Shyvana (13.9%), Sett (13.7%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist
Strengths
- High 78.6% win rate makes this a top-tier composition
- Excellent 2.43 average placement for reliable top 4
- Strong 50.0% first place rate for high-rolling games
- Yunara can be 3-starred for power spikes
Weaknesses
- Multiple high-cost carries can be difficult to hit
- Requires specific items on carries to maximize potential
- Can struggle if key units are contested
Strategic Tips
Economy Strategy
Focus on 3-starring Yunara for a 100.0% win rate power spike.
Itemization
Prioritize items for Kindred and Yunara. Check the Top Items section for optimal builds.
Positioning
Place Wukong and Swain in the frontline to protect Kindred and Yunara in the backline. Use the positioning board above as a guide.
Ajude-nos a manter a precisão! Se você notar estatísticas incorretas, dados faltantes ou quaisquer problemas, seu feedback melhora diretamente a qualidade dos nossos dados para toda a comunidade.
Comp A Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist TFT - Perguntas frequentes
Quais características essa composição usa?
Esta composição usa as seguintes características: Eternal, Ionia, Dragonborn, The Boss, Bruiser, Juggernaut, Arcanist. A característica principal é Ionia, que está ativa em 5 unidades.
Quais são os carries desta composição de TFT?
The primary carries for this composition are Yunara (3-Star Win Rate: 100.0%, Pick Rate: 50.0%).
Qual é o melhor posicionamento para esta composição?
Coloque seus carries como Kindred and Yunara na linha de trás e seus tanques como Wukong and Swain na linha de frente para absorver dano. Confira o tabuleiro de posicionamento acima para o posicionamento exato.
Esta composição é boa na meta atual?
Esta composição tem uma taxa de vitória de 78.57% e uma colocação média de 2.43, tornando-a uma forte competidora na meta atual.
Quais builds de itens Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist usa?
Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist tem melhor desempenho com estes builds de itens: Kindred com Guinsoo's Rageblade, Red Buff, Kraken's Fury (100.00% taxa de vitória, +21.43% diferença da média da comp); Sett com Quickstriker Emblem, Jeweled Gauntlet, Hand Of Justice (100.00% taxa de vitória, +21.43% diferença da média da comp); Wukong com Sunfire Cape, Evenshroud, Warmog's Armor (100.00% taxa de vitória, +21.43% diferença da média da comp).
Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist é disputada no TFT Set 17?
Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist é relativamente não disputada com apenas uma taxa de escolha de 0.1%, tornando-a uma boa escolha quando você quer evitar brigar por unidades. Você pode frequentemente conseguir seus campeões-chave como Kindred and Yunara sem muita competição.
Qual é a condição de vitória para Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist?
The win condition for Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist is "Reroll de 4 de custo". Esta é uma composição de reroll que foca em conseguir 3 estrelas em Yunara como o carry principal. Focus on 3-starring Yunara which has a 100.0% win rate when upgraded.
Devo fazer reroll ou subir de nível com Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist?
No, Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Stabilize at level 8 with 2-star units before pushing to level 9.
Quanto ouro custa construir Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist?
Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist é uma composição de alto custo que requer aproximadamente 117 de investimento em ouro para completar. Priorize economia cedo, mantenha 50+ de juros de ouro, e evite rolar até ter uma base econômica sólida.
Quais são as melhores opções de pivot para Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist?
Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist é moderadamente flexível com 2 opções de pivô disponíveis. As melhores opções de pivot compartilham unidades-chave como Kindred and Shyvana. Se você está disputado, olhe composições similares que usam esses mesmos campeões com diferentes unidades de suporte.
Quando devo me afastar de Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist?
You should consider pivoting away from Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Bruiser / Ionia with a 81.2% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 2 alternative compositions.











