门侍
胜率
51.5%
场次
390
KDA
3.36
玩家伤害
33,830

门侍 vs 大和vs 大和

技能等级所有技能等级
场次5,252
版本6536
最后更新2026年5月31日

门侍 基于 390 场 Deadlock 比赛维持对 大和 的 51.5% 胜率优势。门侍 平均获得 743 更多的净资产,转化为更早的物品强势期。在经济优势周围玩耍以最大化这个对位。

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门侍对线分析

使用下拉菜单选择对手,查看门侍对阵他们的详细数据分析。您将获得对战胜率、战斗统计、净资产对比和伤害分析——基于真实的Deadlock排位数据。

与对手进行对比
门侍 - 51.5% win rate in this matchup
门侍
51.5% 胜率
VS
大和 vs 门侍 matchup - 48.6% win rate
大和
48.6% 胜率

门侍 vs 大和对线谁赢?

门侍 wins the 门侍 vs 大和 matchup
获胜者
门侍
比赛: 390
51.5%
胜率
48.6%
5.4
场均击杀
8.4
5.9
场均死亡
8.2
14.4
场均助攻
12.4
41,870
场均净资产
41,127
33,830
玩家伤害
38,177
5,014
目标伤害
6,197
100.8
补刀
80.5

门侍 vs 大和 对战摘要

The 门侍 vs 大和 matchup in Deadlock is 相对均衡的对战,略有优势. Based on 390 recent matches analyzed, 门侍 wins with a 51.5% win rate compared to 大和's 48.6%, giving 门侍 a 2.9 percentage point advantage. The most significant statistical gap is in fragging power, where 门侍 consistently outperforms. 门侍 has a small statistical advantage, but 大和 can absolutely win through smart play. The margin is thin enough that jungle rotations, team coordination, and mechanical outplays will often determine the outcome more than champion select.

门侍 vs 大和 战斗分析

大和 wins combat stats against 门侍 in Deadlock

大和 edges out 门侍 in a competitive combat comparison, winning 3 of 5 metrics with notable advantages in kill production, damage output, objective damage. With only a 3-2 margin based on 390 matches analyzed, this 门侍 vs 大和 matchup remains contestable for both sides. 门侍 shouldn't feel outmatched — the statistical gap is narrow enough that individual skill, positioning choices, and in-game decision making can easily swing specific encounters in 门侍's favor.

KDA比率
3.36门侍
2.55大和
The KDA disparity between 门侍 and 大和 is substantial: 3.36 versus 2.55, a commanding 0.81 point difference that reveals 门侍's dominance in direct combat exchanges. This matchup data from 390 games shows 门侍 consistently outfragging and outliving 大和 in these encounters. For 大和 players, the strategic implication is clear: avoid 1v1 gunfights against 门侍 whenever possible. Instead, leverage team utility, information gathering, and multi-person pushes to neutralize 门侍's mechanical advantage.
平均击杀
5.4门侍
8.4大和
大和 substantially outfrags 门侍 in this matchup, averaging 8.4 kills compared to 5.4 — a difference of nearly 3.1 eliminations per match. When 大和 faces 门侍, the data clearly shows 大和 finding more fragging opportunities and converting them into kills. 门侍 players should recognize this statistical reality and adjust their approach: play more supportively, focus on enabling teammates, and avoid ego-challenging 大和 in situations where your team doesn't need you to take that duel.
平均死亡
5.9门侍
8.2大和
门侍 demonstrates markedly better survivability against 大和, recording fewer deaths per game. Dying less frequently gives 门侍 significantly more impact potential — more opportunities for multi-kills, more presence in objective fights, and more economic stability from staying alive. 大和 players face a survival deficit that compounds throughout a match, making disciplined positioning and smart disengagements crucial.
玩家伤害
33,830门侍
38,177大和
大和 significantly outdamages 门侍 in head-to-head encounters, posting 38,177 average damage versus 33,830. This 4,347 damage advantage means 大和 consistently wins the damage exchange in fights, either securing kills outright or leaving opponents weak for teammates to clean up. 门侍 players should avoid prolonged fights with 大和 — instead, look for quick picks with burst damage or rely on ability damage and team crossfires to compensate.
目标伤害
5,014门侍
6,197大和
大和 contributes 1,182 more objective damage than 门侍 on average, making them more valuable for split pushing, securing guardian kills, and accelerating tower takes. Teams with 大和 may want to prioritize objective-focused strategies. 门侍 should focus on creating picks while 大和 pushes objectives.

门侍 vs 大和 经济分析

净资产
41,870门侍
41,127大和
补刀
100.8门侍
80.5大和

门侍 generates approximately 743 more souls than 大和 on average. This moderate economic edge translates to earlier power spikes and item completions, giving 门侍 a mid-game advantage. 门侍 secures more last hits (100.8 vs 80.5), while 门侍 leads in denies (2.3 vs 2.1). These farming dynamics shape the lane equilibrium and gold distribution.

门侍 vs 大和 推荐装备

门侍 build for 大和 matchup

门侍对战大和装备

This winning build for 门侍 against 大和 focuses on maximizing your statistical advantages in this favorable matchup. With a 51.5% win rate against 大和, these 7 items help 门侍 press the advantage and close out games efficiently. 元灵漫溢, 巨人, 巫师护甲, and 4 more items, totaling approximately 44,800 souls The build includes high-value items that scale well into the late game. Farm efficiently and look for opportunities to extend your lead before completing these power spikes.

大和 build for 门侍 matchup

大和对战门侍装备

大和's counter-build against 门侍 attempts to mitigate the matchup disadvantage through smart itemization. Facing an unfavorable matchup, 大和 players typically prioritize items that help them survive and scale. 强效扩张, 缴械魔咒, 武器防护, and 4 more items, totaling approximately 16,000 souls Knowing 大和's likely itemization helps you exploit windows where they're weaker and predict their item timing.

这些装备构建是基于390场竞技比赛的胜率数据,针对门侍对战大和进行优化的。在Deadlock中,装备选择对对战结果有显著影响——正确的构建可以帮助克服统计劣势或扩大现有优势。请根据游戏状态、团队阵容、敌方装备以及你在灵魂方面是领先还是落后来调整你的构建。

门侍在Deadlock中对26名英雄有利,对11名英雄不利。门侍最强对位是薇妲,胜率60.2%。最难对位是格瑞墓,胜率43.0%。使用下表查找具体对位详情和出装推荐。

门侍 matchup win rates and combat stats in Deadlock (Version 6536)
对手
胜率
场次
KDA
击杀
死亡
玩家伤害
净资产
43.02%5563.105.26.032,97340,994
48.97%4753.365.55.835,20442,437
46.15%4703.175.25.832,79241,093
57.82%4563.385.46.134,51842,808
56.25%4253.285.55.833,72543,019
54.92%4183.415.55.733,97842,825
56.80%3993.595.55.434,12442,524
53.95%3963.305.25.733,42642,085
51.50%3903.365.45.933,83041,870
53.58%3833.405.75.734,27342,263
47.74%3783.205.35.733,87541,884
57.06%3713.405.45.834,45042,921
57.31%3703.565.25.432,59741,880
54.41%3673.415.65.834,53442,925
48.54%3673.395.45.833,96442,108
49.25%3623.065.16.034,15640,143
53.65%3403.515.65.634,44442,920
55.33%3173.535.55.535,69343,236
55.41%3153.605.45.233,23541,478
54.06%3083.485.35.533,63041,916
48.34%2913.265.35.734,77242,546
48.55%2893.415.45.733,98442,949
53.79%2823.485.75.835,10344,116
43.39%2713.255.15.532,56541,545
58.68%2653.475.45.532,50741,324
54.08%2643.435.05.531,67341,645
44.09%2363.265.15.732,86641,205
58.00%2233.575.55.534,33342,429
52.02%2223.235.05.735,16842,948
60.20%2133.565.75.532,65942,279
57.63%1843.535.65.836,59843,691
57.96%1803.155.15.832,16141,480
53.29%1763.315.35.633,90541,509
58.79%1753.405.35.734,04543,293
55.70%1683.425.55.534,38441,392
50.00%1653.284.65.432,15240,627
47.55%1553.055.16.132,75341,401

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门侍对位 - 常见问题

门侍在Deadlock中最好的对阵是什么?

门侍最好的对阵是对抗薇妲,达到60.2%的胜率。门侍通过优越的战斗属性和有利的能力交互在此对阵中表现出色。

门侍在Deadlock中最难的对阵是什么?

门侍最难的对阵是对抗格瑞墓,仅有43.0%的胜率。对抗此对手时,门侍应专注于队伍协调和防守物品化。

门侍有多少有利的对阵?

门侍在Deadlock中有26个有利的对阵(50%+胜率)和11个不利的对阵。理解这些对阵动态有助于你做出更好的英雄选择并调整你的玩法。

我应该如何在困难的对阵中玩门侍?

在门侍的困难对阵中,优先考虑安全补刀、位置和队伍协调。调整你的装备构建以补偿对阵劣势,并寻找机会通过能力而不是直接对抗来影响对战。

我应该在门侍的对阵中关注什么属性?

在门侍对阵中要分析的关键属性包括胜率、KDA比率、平均玩家伤害和净资产差异。高伤害对阵倾向于侵略性玩法,而低KDA对阵表明玩法更防守和依赖队伍支援。