门侍
胜率
50.4%
场次
3,500
KDA
3.35
玩家伤害
32,730

门侍 vs 大和vs 大和

技能等级所有技能等级
场次12,547
版本6446
最后更新2026年4月15日

门侍 vs 大和 的对位在 3,500 场比赛中非常接近,胜率为 50.4% vs 49.3%。大和 在死亡比率上略占优势。个人技术和位置将比英雄选择更多地决定这个均衡对位的结果。

门侍 Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how 门侍 performs against them. You'll get head-to-head win rates, combat stats, net worth comparison, and damage analysis — all based on real ranked Deadlock data.

Compare against an opponent
大和 - 50.4% win rate大和(50.4%)
门侍 - 50.4% win rate in this matchup
门侍
50.4% WR
VS
大和 vs 门侍 matchup - 49.3% win rate
大和
49.3% WR

Who Wins the 门侍 vs 大和 Matchup?

门侍 wins the 门侍 vs 大和 matchup
Winner
门侍
Matches: 3,500
50.4%
Win Rate
49.3%
5.2
Avg Kills
8.0
5.6
Avg Deaths
7.9
13.5
Avg Assists
11.6
42,419
Avg Net Worth
42,588
32,730
Player DMG
40,565
3,776
Objective DMG
5,861
98.9
Last Hits
85.1

门侍 vs 大和 对战摘要

The 门侍 vs 大和 matchup in Deadlock is 相对均衡的对战,略有优势. Based on 3,500 recent matches analyzed, 门侍 wins with a 50.4% win rate compared to 大和's 49.3%, giving 门侍 a 1.2 percentage point advantage. The most significant statistical gap is in objective contribution, where 大和 consistently outperforms. 门侍 has a small statistical advantage, but 大和 can absolutely win through smart play. The margin is thin enough that jungle rotations, team coordination, and mechanical outplays will often determine the outcome more than champion select.

门侍 vs 大和 战斗分析

大和 wins combat stats against 门侍 in Deadlock

大和 edges out 门侍 in a competitive combat comparison, winning 3 of 5 metrics with notable advantages in kill production, damage output, objective damage. With only a 3-2 margin based on 3,500 matches analyzed, this 门侍 vs 大和 matchup remains contestable for both sides. 门侍 shouldn't feel outmatched — the statistical gap is narrow enough that individual skill, positioning choices, and in-game decision making can easily swing specific encounters in 门侍's favor.

KDA比率
3.35门侍
2.49大和
The KDA disparity between 门侍 and 大和 is substantial: 3.35 versus 2.49, a commanding 0.87 point difference that reveals 门侍's dominance in direct combat exchanges. This matchup data from 3,500 games shows 门侍 consistently outfragging and outliving 大和 in these encounters. For 大和 players, the strategic implication is clear: avoid 1v1 gunfights against 门侍 whenever possible. Instead, leverage team utility, information gathering, and multi-person pushes to neutralize 门侍's mechanical advantage.
平均击杀
5.2门侍
8.0大和
大和 substantially outfrags 门侍 in this matchup, averaging 8.0 kills compared to 5.2 — a difference of nearly 2.8 eliminations per match. When 大和 faces 门侍, the data clearly shows 大和 finding more fragging opportunities and converting them into kills. 门侍 players should recognize this statistical reality and adjust their approach: play more supportively, focus on enabling teammates, and avoid ego-challenging 大和 in situations where your team doesn't need you to take that duel.
平均死亡
5.6门侍
7.9大和
门侍 demonstrates markedly better survivability against 大和, recording fewer deaths per game. Dying less frequently gives 门侍 significantly more impact potential — more opportunities for multi-kills, more presence in objective fights, and more economic stability from staying alive. 大和 players face a survival deficit that compounds throughout a match, making disciplined positioning and smart disengagements crucial.
玩家伤害
32,730门侍
40,565大和
The damage differential between 大和 and 门侍 is exceptional: 40,565 compared to just 32,730. 大和 deals 7,834 more damage per game on average, indicating absolute dominance in direct combat exchanges. This level of disparity suggests 大和's kit, typical playstyle, or positioning patterns give them massive advantages in dealing damage while 门侍 struggles to even trade effectively. 门侍 players should treat 大和 as a must-avoid duel and focus entirely on non-combat contributions or ability-based damage.
目标伤害
3,776门侍
5,861大和
大和 contributes 2,085 more objective damage than 门侍 on average, making them more valuable for split pushing, securing guardian kills, and accelerating tower takes. Teams with 大和 may want to prioritize objective-focused strategies. 门侍 should focus on creating picks while 大和 pushes objectives.

门侍 vs 大和 经济分析

净资产
42,419门侍
42,588大和
补刀
98.9门侍
85.1大和

门侍 and 大和 have nearly identical economic performance in this matchup, generating comparable souls throughout the game. Item timing advantages will come from efficient farming and securing kills rather than inherent hero advantages. 门侍 secures more last hits (98.9 vs 85.1), while 大和 leads in denies (2.4 vs 2.3). These farming dynamics shape the lane equilibrium and gold distribution.

门侍 vs 大和 推荐装备

门侍 build for 大和 matchup

门侍对战大和装备

This winning build for 门侍 against 大和 focuses on maximizing your statistical advantages in this favorable matchup. With a 50.4% win rate against 大和, these 7 items help 门侍 press the advantage and close out games efficiently. 敌之灾患, 治疗律动, 身躯虚化, and 4 more items, totaling approximately 34,400 souls The build includes high-value items that scale well into the late game. Farm efficiently and look for opportunities to extend your lead before completing these power spikes.

大和 build for 门侍 matchup

大和对战门侍装备

大和's counter-build against 门侍 attempts to mitigate the matchup disadvantage through smart itemization. Facing an unfavorable matchup, 大和 players typically prioritize items that help them survive and scale. 巨型弹匣, 施术之手, 狂乱, and 4 more items, totaling approximately 28,000 souls Knowing 大和's likely itemization helps you exploit windows where they're weaker and predict their item timing.

这些装备构建是基于3,500场竞技比赛的胜率数据,针对门侍对战大和进行优化的。在Deadlock中,装备选择对对战结果有显著影响——正确的构建可以帮助克服统计劣势或扩大现有优势。请根据游戏状态、团队阵容、敌方装备以及你在灵魂方面是领先还是落后来调整你的构建。

门侍在Deadlock中对17名英雄有利,对20名英雄不利。门侍最强对位是比波普,胜率53.9%。最难对位是奇能,胜率43.0%。使用下表查找具体对位详情和出装推荐。

门侍 matchup win rates and combat stats in Deadlock (Version 6446)
Opponent
Win Rate
Matches
KDA
Kills
Deaths
Player DMG
Net Worth
46.05%8,6843.405.55.633,40843,131
53.07%8,5093.355.25.633,13742,754
43.61%7,5773.265.25.632,79642,234
46.66%6,4153.385.35.634,00243,236
53.30%6,3913.385.45.633,23143,258
51.76%6,2063.405.25.532,67042,374
43.86%5,9823.365.45.633,66642,872
42.98%5,7613.074.95.833,60541,802
48.56%5,6623.135.15.932,63542,984
48.47%5,4843.335.25.632,77242,497
47.75%5,3513.295.15.533,03443,198
53.93%5,0313.435.65.834,00942,747
50.52%4,9953.365.25.633,55042,828
49.54%4,7493.335.15.532,53741,940
50.76%4,5983.445.25.433,44442,479
53.82%4,5753.425.35.633,52843,426
47.85%4,4853.395.15.533,31342,825
49.50%4,4143.285.15.633,49543,134
46.49%4,3453.364.95.433,10242,051
51.10%4,1523.385.45.733,79542,965
52.68%3,9793.285.25.631,96942,731
46.95%3,9453.315.15.634,02742,147
50.74%3,8843.355.25.633,19743,436
49.23%3,7043.345.15.633,67042,781
50.44%3,5003.355.25.632,73042,419
51.54%3,3883.455.25.433,62043,801
44.55%3,2553.325.05.433,74942,032
50.07%3,0873.425.35.633,99343,984
47.36%3,0133.285.15.532,60042,268
48.50%2,9513.435.15.433,94342,655
48.70%2,9263.365.25.433,08743,327
51.29%2,8793.215.15.631,94542,359
49.85%2,8013.245.05.732,18342,574
49.33%2,4463.395.25.532,79042,321
52.28%2,3153.215.15.631,75443,109
53.51%2,0523.325.35.633,18443,340
52.10%1,7973.465.25.432,50142,507

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报告问题

门侍对位 - 常见问题

门侍在Deadlock中最好的对阵是什么?

门侍最好的对阵是对抗比波普,达到53.9%的胜率。门侍通过优越的战斗属性和有利的能力交互在此对阵中表现出色。

门侍在Deadlock中最难的对阵是什么?

门侍最难的对阵是对抗奇能,仅有43.0%的胜率。对抗此对手时,门侍应专注于队伍协调和防守物品化。

门侍有多少有利的对阵?

门侍在Deadlock中有17个有利的对阵(50%+胜率)和20个不利的对阵。理解这些对阵动态有助于你做出更好的英雄选择并调整你的玩法。

我应该如何在困难的对阵中玩门侍?

在门侍的困难对阵中,优先考虑安全补刀、位置和队伍协调。调整你的装备构建以补偿对阵劣势,并寻找机会通过能力而不是直接对抗来影响对战。

我应该在门侍的对阵中关注什么属性?

在门侍对阵中要分析的关键属性包括胜率、KDA比率、平均玩家伤害和净资产差异。高伤害对阵倾向于侵略性玩法,而低KDA对阵表明玩法更防守和依赖队伍支援。