门侍
胜率
49.2%
场次
1,158
KDA
3.25
玩家伤害
30,510

门侍 vs 大和vs 大和

技能等级所有技能等级
场次3,942
版本6635
最后更新2026年7月16日

门侍 vs 大和 的对位在 1,158 场比赛中非常接近,胜率为 49.2% vs 50.4%。大和 在死亡比率上略占优势。个人技术和位置将比英雄选择更多地决定这个均衡对位的结果。

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门侍对线分析

使用下拉菜单选择对手,查看门侍对阵他们的详细数据分析。您将获得对战胜率、战斗统计、净资产对比和伤害分析——基于真实的Deadlock排位数据。

与对手进行对比
门侍 - 此对线中49.2%胜率
门侍
49.2% 胜率
VS
大和 vs 门侍对线 - 50.4%胜率
大和
50.4% 胜率

门侍 vs 大和对线谁赢?

大和赢得门侍 vs 大和对线
获胜者
大和
比赛: 1,158
49.2%
胜率
50.4%
5.0
场均击杀
8.0
5.8
场均死亡
8.3
13.9
场均助攻
12.4
42,651
场均净资产
41,799
30,510
玩家伤害
36,183
4,564
目标伤害
6,077
101.0
补刀
84.0

门侍 vs 大和 对战摘要

The 门侍 vs 大和 matchup in Deadlock is 相对均衡的对战,略有优势. Based on 1,158 recent matches analyzed, 大和 wins with a 50.4% win rate compared to 门侍's 49.2%, giving 大和 a 1.2 percentage point advantage. The most significant statistical gap is in objective contribution, where 大和 consistently outperforms. 大和 has a small statistical advantage, but 门侍 can absolutely win through smart play. The margin is thin enough that jungle rotations, team coordination, and mechanical outplays will often determine the outcome more than champion select.

门侍 vs 大和 战斗分析

大和 wins combat stats against 门侍 in Deadlock

大和 edges out 门侍 in a competitive combat comparison, winning 3 of 5 metrics with notable advantages in kill production, damage output, objective damage. With only a 3-2 margin based on 1,158 matches analyzed, this 门侍 vs 大和 matchup remains contestable for both sides. 门侍 shouldn't feel outmatched — the statistical gap is narrow enough that individual skill, positioning choices, and in-game decision making can easily swing specific encounters in 门侍's favor.

KDA比率
3.25门侍
2.47大和
The KDA disparity between 门侍 and 大和 is substantial: 3.25 versus 2.47, a commanding 0.78 point difference that reveals 门侍's dominance in direct combat exchanges. This matchup data from 1,158 games shows 门侍 consistently outfragging and outliving 大和 in these encounters. For 大和 players, the strategic implication is clear: avoid 1v1 gunfights against 门侍 whenever possible. Instead, leverage team utility, information gathering, and multi-person pushes to neutralize 门侍's mechanical advantage.
平均击杀
5.0门侍
8.0大和
大和 substantially outfrags 门侍 in this matchup, averaging 8.0 kills compared to 5.0 — a difference of nearly 3.0 eliminations per match. When 大和 faces 门侍, the data clearly shows 大和 finding more fragging opportunities and converting them into kills. 门侍 players should recognize this statistical reality and adjust their approach: play more supportively, focus on enabling teammates, and avoid ego-challenging 大和 in situations where your team doesn't need you to take that duel.
平均死亡
5.8门侍
8.3大和
门侍 demonstrates markedly better survivability against 大和, recording fewer deaths per game. Dying less frequently gives 门侍 significantly more impact potential — more opportunities for multi-kills, more presence in objective fights, and more economic stability from staying alive. 大和 players face a survival deficit that compounds throughout a match, making disciplined positioning and smart disengagements crucial.
玩家伤害
30,510门侍
36,183大和
The damage differential between 大和 and 门侍 is exceptional: 36,183 compared to just 30,510. 大和 deals 5,672 more damage per game on average, indicating absolute dominance in direct combat exchanges. This level of disparity suggests 大和's kit, typical playstyle, or positioning patterns give them massive advantages in dealing damage while 门侍 struggles to even trade effectively. 门侍 players should treat 大和 as a must-avoid duel and focus entirely on non-combat contributions or ability-based damage.
目标伤害
4,564门侍
6,077大和
大和 contributes 1,514 more objective damage than 门侍 on average, making them more valuable for split pushing, securing guardian kills, and accelerating tower takes. Teams with 大和 may want to prioritize objective-focused strategies. 门侍 should focus on creating picks while 大和 pushes objectives.

门侍 vs 大和 经济分析

净资产
42,651门侍
41,799大和
补刀
101.0门侍
84.0大和

门侍 generates approximately 851 more souls than 大和 on average. This moderate economic edge translates to earlier power spikes and item completions, giving 门侍 a mid-game advantage. 门侍 secures more last hits (101.0 vs 84.0), while 门侍 leads in denies (2.5 vs 2.4). These farming dynamics shape the lane equilibrium and gold distribution.

门侍 vs 大和 推荐装备

门侍 build for 大和 matchup

门侍对战大和装备

This optimized build for 门侍 against 大和 is designed to help overcome a statistically challenging matchup. Facing a 50.8% win rate disadvantage against 大和, these items prioritize survivability and efficient trading to close the gap. 虹吸弹, 生命打击, 猎人光环, and 4 more items, totaling approximately 22,400 souls Focus on hitting item timings and avoid extended fights until you've completed key items that can shift the matchup in your favor.

大和 build for 门侍 matchup

大和对战门侍装备

大和's recommended build against 门侍 leverages their statistical advantage in this matchup. With the matchup favoring 大和, these items emphasize aggressive play and damage output to secure the advantage. 回音碎片, 轻盈飞步, 治疗仪式, and 4 more items, totaling approximately 21,600 souls Understanding 大和's likely build helps you anticipate their power spikes and adjust your timing accordingly.

这些装备构建是基于1,158场竞技比赛的胜率数据,针对门侍对战大和进行优化的。在Deadlock中,装备选择对对战结果有显著影响——正确的构建可以帮助克服统计劣势或扩大现有优势。请根据游戏状态、团队阵容、敌方装备以及你在灵魂方面是领先还是落后来调整你的构建。

门侍在Deadlock中对14名英雄有利,对23名英雄不利。门侍最强对位是无双魔术师,胜率56.9%。最难对位是麦金妮,胜率41.1%。使用下表查找具体对位详情和出装推荐。

门侍 matchup win rates and combat stats in Deadlock (Version 6635)
对手
胜率
场次
KDA
击杀
死亡
玩家伤害
净资产
51.65%2,1873.245.05.930,91443,061
46.93%2,0583.265.05.830,80542,717
47.54%1,8623.195.06.031,20642,767
47.67%1,7663.104.96.030,75043,009
52.92%1,7633.305.15.831,26243,497
51.49%1,6793.305.05.731,45943,493
50.55%1,6523.244.85.730,69342,802
47.97%1,5753.195.05.931,07543,628
44.28%1,5473.204.85.730,68943,151
48.07%1,4723.294.95.630,61442,577
53.24%1,4503.315.05.831,94443,221
49.23%1,4163.315.15.731,84243,370
51.42%1,3913.225.25.831,91743,763
45.33%1,3183.094.85.730,07443,057
42.88%1,3173.195.05.730,90043,501
51.12%1,2913.335.05.631,45343,883
45.15%1,2473.364.85.531,18842,240
49.25%1,2193.105.15.830,34242,847
46.82%1,2173.265.05.732,22843,553
47.53%1,1943.194.95.731,46643,538
49.19%1,1583.255.05.830,51042,651
46.93%1,1233.114.95.929,92941,984
45.64%1,0403.044.96.031,50342,900
53.04%1,0183.385.15.631,37944,015
47.23%9803.165.06.030,80242,953
47.39%9503.285.05.932,36943,153
49.13%9323.334.95.631,14543,406
51.29%9193.295.05.631,09342,989
50.00%8683.225.15.931,50243,765
49.43%8563.214.95.730,32142,078
52.11%8403.195.16.031,15643,385
52.19%8293.154.85.930,75042,541
45.71%6533.244.55.530,77742,236
49.83%6343.175.15.831,43543,455
41.11%6313.124.75.630,21243,173
51.11%5743.205.05.830,04242,543
56.92%5443.334.75.630,18543,838

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门侍对位 - 常见问题

门侍在Deadlock中最好的对阵是什么?

门侍最好的对阵是对抗无双魔术师,达到56.9%的胜率。门侍通过优越的战斗属性和有利的能力交互在此对阵中表现出色。

门侍在Deadlock中最难的对阵是什么?

门侍最难的对阵是对抗麦金妮,仅有41.1%的胜率。对抗此对手时,门侍应专注于队伍协调和防守物品化。

门侍有多少有利的对阵?

门侍在Deadlock中有14个有利的对阵(50%+胜率)和23个不利的对阵。理解这些对阵动态有助于你做出更好的英雄选择并调整你的玩法。

我应该如何在困难的对阵中玩门侍?

在门侍的困难对阵中,优先考虑安全补刀、位置和队伍协调。调整你的装备构建以补偿对阵劣势,并寻找机会通过能力而不是直接对抗来影响对战。

我应该在门侍的对阵中关注什么属性?

在门侍对阵中要分析的关键属性包括胜率、KDA比率、平均玩家伤害和净资产差异。高伤害对阵倾向于侵略性玩法,而低KDA对阵表明玩法更防守和依赖队伍支援。