门侍
胜率
53.2%
场次
732
KDA
3.42
玩家伤害
31,811

门侍 vs 悖论vs 悖论

技能等级所有技能等级
场次4,500
版本6628
最后更新2026年7月10日

门侍 基于 732 场 Deadlock 比赛维持对 悖论 的 53.2% 胜率优势。门侍 平均获得 470 更多的净资产,转化为更早的物品强势期。在经济优势周围玩耍以最大化这个对位。

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门侍对线分析

使用下拉菜单选择对手,查看门侍对阵他们的详细数据分析。您将获得对战胜率、战斗统计、净资产对比和伤害分析——基于真实的Deadlock排位数据。

与对手进行对比
门侍 - 53.2% win rate in this matchup
门侍
53.2% 胜率
VS
悖论 vs 门侍 matchup - 47.3% win rate
悖论
47.3% 胜率

门侍 vs 悖论对线谁赢?

门侍 wins the 门侍 vs 悖论 matchup
获胜者
门侍
比赛: 732
53.2%
胜率
47.3%
5.2
场均击杀
5.5
5.7
场均死亡
7.1
14.1
场均助攻
13.6
43,653
场均净资产
43,183
31,811
玩家伤害
35,963
5,152
目标伤害
5,986
104.7
补刀
101.6

门侍 vs 悖论 对战摘要

The 门侍 vs 悖论 matchup in Deadlock is 适度有利的对战. Based on 732 recent matches analyzed, 门侍 wins with a 53.2% win rate compared to 悖论's 47.3%, giving 门侍 a 5.9 percentage point advantage. The most significant statistical gap is in fragging power, where 门侍 consistently outperforms. 门侍 holds a meaningful advantage in this matchup. 悖论 players should play more cautiously, prioritize safe farming, and look for team fight opportunities where positioning and coordination matter more than 1v1 statistics.

门侍 vs 悖论 战斗分析

悖论 wins combat stats against 门侍 in Deadlock

悖论 edges out 门侍 in a competitive combat comparison, winning 3 of 5 metrics with notable advantages in kill production, damage output, objective damage. With only a 3-2 margin based on 732 matches analyzed, this 门侍 vs 悖论 matchup remains contestable for both sides. 门侍 shouldn't feel outmatched — the statistical gap is narrow enough that individual skill, positioning choices, and in-game decision making can easily swing specific encounters in 门侍's favor.

KDA比率
3.42门侍
2.69悖论
The KDA disparity between 门侍 and 悖论 is substantial: 3.42 versus 2.69, a commanding 0.73 point difference that reveals 门侍's dominance in direct combat exchanges. This matchup data from 732 games shows 门侍 consistently outfragging and outliving 悖论 in these encounters. For 悖论 players, the strategic implication is clear: avoid 1v1 gunfights against 门侍 whenever possible. Instead, leverage team utility, information gathering, and multi-person pushes to neutralize 门侍's mechanical advantage.
平均击杀
5.2门侍
5.5悖论
Kill production between 门侍 and 悖论 is virtually identical, with 门侍 averaging 5.2 kills per game and 悖论 securing 5.5. This parity suggests both heroes are equally capable of finding frags in this matchup, and outcomes depend more heavily on objective play, ability usage, and team coordination than raw elimination numbers. Players should focus on impactful kills — lane denials, objective fights, and trading — rather than simply padding their kill count.
平均死亡
5.7门侍
7.1悖论
门侍 demonstrates markedly better survivability against 悖论, recording fewer deaths per game. Dying less frequently gives 门侍 significantly more impact potential — more opportunities for multi-kills, more presence in objective fights, and more economic stability from staying alive. 悖论 players face a survival deficit that compounds throughout a match, making disciplined positioning and smart disengagements crucial.
玩家伤害
31,811门侍
35,963悖论
悖论 significantly outdamages 门侍 in head-to-head encounters, posting 35,963 average damage versus 31,811. This 4,152 damage advantage means 悖论 consistently wins the damage exchange in fights, either securing kills outright or leaving opponents weak for teammates to clean up. 门侍 players should avoid prolonged fights with 悖论 — instead, look for quick picks with burst damage or rely on ability damage and team crossfires to compensate.
目标伤害
5,152门侍
5,986悖论
Objective damage contribution is similar between 门侍 (5,152) and 悖论 (5,986). Neither hero has a distinct advantage when it comes to taking towers, walkers, or the patron. Team coordination will be more important than hero selection for objective control.

门侍 vs 悖论 经济分析

净资产
43,653门侍
43,183悖论
补刀
104.7门侍
101.6悖论

门侍 and 悖论 have nearly identical economic performance in this matchup, generating comparable souls throughout the game. Item timing advantages will come from efficient farming and securing kills rather than inherent hero advantages. Both heroes farm at comparable rates, so lane control will depend on harassment patterns and jungle support rather than inherent farming advantages.

门侍 vs 悖论 推荐装备

门侍 build for 悖论 matchup

门侍对战悖论装备

This winning build for 门侍 against 悖论 focuses on maximizing your statistical advantages in this favorable matchup. With a 53.2% win rate against 悖论, these 7 items help 门侍 press the advantage and close out games efficiently. 狂战士, 施术之手, 头弹破防, and 4 more items, totaling approximately 27,200 souls The build includes high-value items that scale well into the late game. Farm efficiently and look for opportunities to extend your lead before completing these power spikes.

悖论 build for 门侍 matchup

悖论对战门侍装备

悖论's counter-build against 门侍 attempts to mitigate the matchup disadvantage through smart itemization. Facing an unfavorable matchup, 悖论 players typically prioritize items that help them survive and scale. 穿甲弹, 积雷电容, 跳弹射击, and 4 more items, totaling approximately 36,000 souls Knowing 悖论's likely itemization helps you exploit windows where they're weaker and predict their item timing.

这些装备构建是基于732场竞技比赛的胜率数据,针对门侍对战悖论进行优化的。在Deadlock中,装备选择对对战结果有显著影响——正确的构建可以帮助克服统计劣势或扩大现有优势。请根据游戏状态、团队阵容、敌方装备以及你在灵魂方面是领先还是落后来调整你的构建。

门侍在Deadlock中对16名英雄有利,对21名英雄不利。门侍最强对位是无双魔术师,胜率56.6%。最难对位是柒,胜率44.6%。使用下表查找具体对位详情和出装推荐。

门侍 matchup win rates and combat stats in Deadlock (Version 6628)
对手
胜率
场次
KDA
击杀
死亡
玩家伤害
净资产
53.28%1,5793.215.15.931,61642,506
54.20%1,4353.225.15.932,13142,644
50.70%1,4183.285.15.831,74043,091
47.18%1,4013.305.25.731,60642,322
49.16%1,3963.255.35.931,97842,270
49.15%1,3453.115.26.031,74442,649
50.24%1,3333.305.25.732,41543,319
44.59%1,3253.115.05.931,62342,473
50.42%1,2773.174.95.831,55542,988
49.07%1,2313.355.25.732,36843,081
51.87%1,2013.225.15.932,37242,462
48.65%1,1653.174.95.730,67442,026
53.82%1,1253.375.35.732,81043,431
48.84%1,0213.175.05.831,09643,548
52.19%9323.295.25.832,37344,028
46.47%9303.044.96.031,00641,839
47.34%9293.154.95.731,34542,133
49.02%9283.145.25.931,41142,771
49.00%9263.155.26.031,09141,927
45.34%9233.275.25.631,63543,008
46.03%9103.234.95.831,69241,528
49.20%8663.145.15.932,73143,324
48.40%8073.235.35.932,50742,885
50.27%7913.105.06.031,50342,354
49.93%7343.175.26.031,42342,535
53.19%7323.425.25.731,81143,653
52.05%7263.195.05.832,50442,656
48.94%7203.405.15.632,45243,730
47.58%7123.215.26.032,77342,314
50.70%6993.215.05.831,52942,448
50.56%6683.285.35.932,44944,294
54.29%6613.345.45.832,18443,133
49.91%5683.275.25.731,45042,577
45.70%4813.165.05.731,57143,892
48.47%4643.444.95.532,75142,962
56.57%4303.354.95.630,59343,375
54.85%4173.265.46.031,31842,374

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门侍对位 - 常见问题

门侍在Deadlock中最好的对阵是什么?

门侍最好的对阵是对抗无双魔术师,达到56.6%的胜率。门侍通过优越的战斗属性和有利的能力交互在此对阵中表现出色。

门侍在Deadlock中最难的对阵是什么?

门侍最难的对阵是对抗柒,仅有44.6%的胜率。对抗此对手时,门侍应专注于队伍协调和防守物品化。

门侍有多少有利的对阵?

门侍在Deadlock中有16个有利的对阵(50%+胜率)和21个不利的对阵。理解这些对阵动态有助于你做出更好的英雄选择并调整你的玩法。

我应该如何在困难的对阵中玩门侍?

在门侍的困难对阵中,优先考虑安全补刀、位置和队伍协调。调整你的装备构建以补偿对阵劣势,并寻找机会通过能力而不是直接对抗来影响对战。

我应该在门侍的对阵中关注什么属性?

在门侍对阵中要分析的关键属性包括胜率、KDA比率、平均玩家伤害和净资产差异。高伤害对阵倾向于侵略性玩法,而低KDA对阵表明玩法更防守和依赖队伍支援。