门侍
胜率
54.7%
场次
56
KDA
4.22
玩家伤害
32,646

门侍 vs 悖论vs 悖论

技能等级所有技能等级
场次6,796
版本6487
最后更新2026年5月26日

门侍 基于 56 场 Deadlock 比赛维持对 悖论 的 54.7% 胜率优势。门侍 平均获得 832 更多的净资产,转化为更早的物品强势期。在经济优势周围玩耍以最大化这个对位。

门侍 Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how 门侍 performs against them. You'll get head-to-head win rates, combat stats, net worth comparison, and damage analysis — all based on real ranked Deadlock data.

Compare against an opponent
悖论 - 54.7% win rate悖论(54.7%)
门侍 - 54.7% win rate in this matchup
门侍
54.7% WR
VS
悖论 vs 门侍 matchup - 44.4% win rate
悖论
44.4% WR

Who Wins the 门侍 vs 悖论 Matchup?

门侍 wins the 门侍 vs 悖论 matchup
Winner
门侍
Matches: 56
54.7%
Win Rate
44.4%
5.3
Avg Kills
4.7
4.3
Avg Deaths
6.7
12.9
Avg Assists
11.2
40,336
Avg Net Worth
39,504
32,646
Player DMG
32,573
5,202
Objective DMG
5,805
107.5
Last Hits
94.7

门侍 vs 悖论 对战摘要

The 门侍 vs 悖论 matchup in Deadlock is 一边倒的对战. Based on 56 recent matches analyzed, 门侍 wins with a 54.7% win rate compared to 悖论's 44.4%, giving 门侍 a 10.3 percentage point advantage. The most significant statistical gap is in fragging power, where 门侍 consistently outperforms. 门侍 has overwhelming statistical superiority in this matchup. 悖论 should avoid direct confrontation, focus entirely on farm and objectives, and wait for team fight scenarios where individual matchup advantages are diluted.

门侍 vs 悖论 战斗分析

门侍 wins combat stats against 悖论 in Deadlock

门侍 claims 4 out of 5 combat metrics in the 门侍 vs 悖论 matchup, establishing clear mechanical superiority with advantages in KDA efficiency, kill production, survivability. Our analysis of 56 ranked games reveals 门侍 consistently outperforms 悖论 in direct combat scenarios. While 悖论 manages to win one metric, the overall picture favors 门侍 in fights. 悖论 players should play around their one strength while minimizing exposure in areas where 门侍 dominates.

KDA比率
4.22门侍
2.37悖论
The KDA disparity between 门侍 and 悖论 is substantial: 4.22 versus 2.37, a commanding 1.85 point difference that reveals 门侍's dominance in direct combat exchanges. This matchup data from 56 games shows 门侍 consistently outfragging and outliving 悖论 in these encounters. For 悖论 players, the strategic implication is clear: avoid 1v1 gunfights against 门侍 whenever possible. Instead, leverage team utility, information gathering, and multi-person pushes to neutralize 门侍's mechanical advantage.
平均击杀
5.3门侍
4.7悖论
门侍 secures approximately 0.6 more kills per match than 悖论 in this head-to-head (5.3 vs 4.7). Over the course of a typical match, this translates to 门侍 contributing several additional eliminations to their team's efforts. The gap indicates 门侍's playstyle or kit provides slightly better kill-securing opportunities, though 悖论 can compensate through superior objective focus, team fight positioning, or clutch performances.
平均死亡
4.3门侍
6.7悖论
门侍 demonstrates markedly better survivability against 悖论, recording fewer deaths per game. Dying less frequently gives 门侍 significantly more impact potential — more opportunities for multi-kills, more presence in objective fights, and more economic stability from staying alive. 悖论 players face a survival deficit that compounds throughout a match, making disciplined positioning and smart disengagements crucial.
玩家伤害
32,646门侍
32,573悖论
Player damage output is remarkably close in the 门侍 vs 悖论 matchup. 门侍 deals 32,646 average damage while 悖论 deals 32,573. This parity indicates both heroes apply similar pressure in fights and contribute comparably to wearing down enemy health pools. When these heroes face off, neither can rely on superior damage output to swing encounters — instead, the deciding factors become ability timing, positioning, and coordination with teammates.
目标伤害
5,202门侍
5,805悖论
Objective damage contribution is similar between 门侍 (5,202) and 悖论 (5,805). Neither hero has a distinct advantage when it comes to taking towers, walkers, or the patron. Team coordination will be more important than hero selection for objective control.

门侍 vs 悖论 经济分析

净资产
40,336门侍
39,504悖论
补刀
107.5门侍
94.7悖论

门侍 generates approximately 832 more souls than 悖论 on average. This moderate economic edge translates to earlier power spikes and item completions, giving 门侍 a mid-game advantage. 门侍 secures more last hits (107.5 vs 94.7), while 悖论 leads in denies (4.2 vs 2.3). These farming dynamics shape the lane equilibrium and gold distribution.

门侍 vs 悖论 推荐装备

门侍 build for 悖论 matchup

门侍对战悖论装备

This winning build for 门侍 against 悖论 focuses on maximizing your statistical advantages in this favorable matchup. With a 54.7% win rate against 悖论, these 7 items help 门侍 press the advantage and close out games efficiently. 冷却压缩, 秘术射击, 护卫结界, and 4 more items, totaling approximately 12,000 souls The build includes high-value items that scale well into the late game. Farm efficiently and look for opportunities to extend your lead before completing these power spikes.

悖论 build for 门侍 matchup

悖论对战门侍装备

悖论's counter-build against 门侍 attempts to mitigate the matchup disadvantage through smart itemization. Facing an unfavorable matchup, 悖论 players typically prioritize items that help them survive and scale. 秘法涌动, 战斗背心, 驱散魔法, and 4 more items, totaling approximately 21,600 souls Knowing 悖论's likely itemization helps you exploit windows where they're weaker and predict their item timing.

这些装备构建是基于56场竞技比赛的胜率数据,针对门侍对战悖论进行优化的。在Deadlock中,装备选择对对战结果有显著影响——正确的构建可以帮助克服统计劣势或扩大现有优势。请根据游戏状态、团队阵容、敌方装备以及你在灵魂方面是领先还是落后来调整你的构建。

门侍在Deadlock中对29名英雄有利,对8名英雄不利。门侍最强对位是哈雷黛,胜率69.7%。最难对位是卡厉可,胜率36.7%。使用下表查找具体对位详情和出装推荐。

门侍 matchup win rates and combat stats in Deadlock (Version 6487)
Opponent
Win Rate
Matches
KDA
Kills
Deaths
Player DMG
Net Worth
59.20%1313.735.25.133,79041,758
50.00%1163.785.04.732,29239,993
54.46%1113.786.15.239,80843,457
58.00%1053.815.35.033,93541,411
56.44%1043.975.24.832,93840,681
55.29%933.805.25.033,55941,307
59.09%923.985.24.934,01441,071
45.88%893.955.84.834,40841,964
55.13%854.045.94.835,55541,839
61.64%834.395.64.533,44341,615
59.21%823.865.35.134,46942,051
52.00%823.615.45.235,55841,808
40.54%793.275.15.632,50340,343
55.71%773.605.85.137,78342,456
58.90%774.315.44.329,13338,241
52.86%754.145.34.434,39140,861
58.21%754.525.74.636,69041,731
67.16%724.515.84.433,49441,316
48.57%723.755.44.735,49941,551
48.48%723.735.15.233,73840,726
47.54%653.595.85.333,95141,534
60.71%613.545.45.432,85642,260
51.85%593.515.35.134,59541,256
66.67%583.946.15.437,86244,942
54.72%584.366.44.732,28544,057
54.72%564.225.34.332,64640,336
52.94%553.744.84.834,44342,060
48.98%533.595.25.237,52841,836
56.41%473.135.15.733,98041,801
54.76%444.346.04.833,20240,284
53.66%433.235.05.533,00441,978
50.00%433.865.55.130,35041,159
43.24%423.524.84.730,28338,961
62.50%424.015.84.835,59741,283
52.50%423.144.95.427,35638,562
69.70%373.314.75.529,85241,470
36.67%353.035.14.932,73437,976

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报告问题

门侍对位 - 常见问题

门侍在Deadlock中最好的对阵是什么?

门侍最好的对阵是对抗哈雷黛,达到69.7%的胜率。门侍通过优越的战斗属性和有利的能力交互在此对阵中表现出色。

门侍在Deadlock中最难的对阵是什么?

门侍最难的对阵是对抗卡厉可,仅有36.7%的胜率。对抗此对手时,门侍应专注于队伍协调和防守物品化。

门侍有多少有利的对阵?

门侍在Deadlock中有29个有利的对阵(50%+胜率)和8个不利的对阵。理解这些对阵动态有助于你做出更好的英雄选择并调整你的玩法。

我应该如何在困难的对阵中玩门侍?

在门侍的困难对阵中,优先考虑安全补刀、位置和队伍协调。调整你的装备构建以补偿对阵劣势,并寻找机会通过能力而不是直接对抗来影响对战。

我应该在门侍的对阵中关注什么属性?

在门侍对阵中要分析的关键属性包括胜率、KDA比率、平均玩家伤害和净资产差异。高伤害对阵倾向于侵略性玩法,而低KDA对阵表明玩法更防守和依赖队伍支援。