大和
胜率
49.3%
场次
3,500
KDA
2.49
玩家伤害
40,565

大和 vs 门侍vs 门侍

技能等级所有技能等级
场次8,888
版本6446
最后更新2026年4月15日

大和 vs 门侍 的对位在 3,500 场比赛中非常接近,胜率为 49.3% vs 50.4%。大和 在死亡比率上略占优势。个人技术和位置将比英雄选择更多地决定这个均衡对位的结果。

大和 Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how 大和 performs against them. You'll get head-to-head win rates, combat stats, net worth comparison, and damage analysis — all based on real ranked Deadlock data.

Compare against an opponent
门侍 - 49.3% win rate门侍(49.3%)
大和 - 49.3% win rate in this matchup
大和
49.3% WR
VS
门侍 vs 大和 matchup - 50.4% win rate
门侍
50.4% WR

Who Wins the 大和 vs 门侍 Matchup?

门侍 wins the 大和 vs 门侍 matchup
Winner
门侍
Matches: 3,500
49.3%
Win Rate
50.4%
8.0
Avg Kills
5.2
7.9
Avg Deaths
5.6
11.6
Avg Assists
13.5
42,588
Avg Net Worth
42,419
40,565
Player DMG
32,730
5,861
Objective DMG
3,776
85.1
Last Hits
98.9

大和 vs 门侍 对战摘要

The 大和 vs 门侍 matchup in Deadlock is 相对均衡的对战,略有优势. Based on 3,500 recent matches analyzed, 门侍 wins with a 50.4% win rate compared to 大和's 49.3%, giving 门侍 a 1.2 percentage point advantage. The most significant statistical gap is in objective contribution, where 大和 consistently outperforms. 门侍 has a small statistical advantage, but 大和 can absolutely win through smart play. The margin is thin enough that jungle rotations, team coordination, and mechanical outplays will often determine the outcome more than champion select.

大和 vs 门侍 战斗分析

大和 wins combat stats against 门侍 in Deadlock

大和 edges out 门侍 in a competitive combat comparison, winning 3 of 5 metrics with notable advantages in kill production, damage output, objective damage. With only a 3-2 margin based on 3,500 matches analyzed, this 大和 vs 门侍 matchup remains contestable for both sides. 门侍 shouldn't feel outmatched — the statistical gap is narrow enough that individual skill, positioning choices, and in-game decision making can easily swing specific encounters in 门侍's favor.

KDA比率
2.49大和
3.35门侍
The KDA disparity between 门侍 and 大和 is substantial: 3.35 versus 2.49, a commanding 0.87 point difference that reveals 门侍's dominance in direct combat exchanges. This matchup data from 3,500 games shows 门侍 consistently outfragging and outliving 大和 in these encounters. For 大和 players, the strategic implication is clear: avoid 1v1 gunfights against 门侍 whenever possible. Instead, leverage team utility, information gathering, and multi-person pushes to neutralize 门侍's mechanical advantage.
平均击杀
8.0大和
5.2门侍
大和 substantially outfrags 门侍 in this matchup, averaging 8.0 kills compared to 5.2 — a difference of nearly 2.8 eliminations per match. When 大和 faces 门侍, the data clearly shows 大和 finding more fragging opportunities and converting them into kills. 门侍 players should recognize this statistical reality and adjust their approach: play more supportively, focus on enabling teammates, and avoid ego-challenging 大和 in situations where your team doesn't need you to take that duel.
平均死亡
7.9大和
5.6门侍
门侍 demonstrates markedly better survivability against 大和, recording fewer deaths per game. Dying less frequently gives 门侍 significantly more impact potential — more opportunities for multi-kills, more presence in objective fights, and more economic stability from staying alive. 大和 players face a survival deficit that compounds throughout a match, making disciplined positioning and smart disengagements crucial.
玩家伤害
40,565大和
32,730门侍
The damage differential between 大和 and 门侍 is exceptional: 40,565 compared to just 32,730. 大和 deals 7,834 more damage per game on average, indicating absolute dominance in direct combat exchanges. This level of disparity suggests 大和's kit, typical playstyle, or positioning patterns give them massive advantages in dealing damage while 门侍 struggles to even trade effectively. 门侍 players should treat 大和 as a must-avoid duel and focus entirely on non-combat contributions or ability-based damage.
目标伤害
5,861大和
3,776门侍
大和 contributes 2,085 more objective damage than 门侍 on average, making them more valuable for split pushing, securing guardian kills, and accelerating tower takes. Teams with 大和 may want to prioritize objective-focused strategies. 门侍 should focus on creating picks while 大和 pushes objectives.

大和 vs 门侍 经济分析

净资产
42,588大和
42,419门侍
补刀
85.1大和
98.9门侍

大和 and 门侍 have nearly identical economic performance in this matchup, generating comparable souls throughout the game. Item timing advantages will come from efficient farming and securing kills rather than inherent hero advantages. 门侍 secures more last hits (98.9 vs 85.1), while 大和 leads in denies (2.4 vs 2.3). These farming dynamics shape the lane equilibrium and gold distribution.

大和 vs 门侍 推荐装备

大和 build for 门侍 matchup

大和对战门侍装备

This optimized build for 大和 against 门侍 is designed to help overcome a statistically challenging matchup. Facing a 50.7% win rate disadvantage against 门侍, these items prioritize survivability and efficient trading to close the gap. 巨型弹匣, 施术之手, 狂乱, and 4 more items, totaling approximately 28,000 souls Focus on hitting item timings and avoid extended fights until you've completed key items that can shift the matchup in your favor.

门侍 build for 大和 matchup

门侍对战大和装备

门侍's recommended build against 大和 leverages their statistical advantage in this matchup. With the matchup favoring 门侍, these items emphasize aggressive play and damage output to secure the advantage. 敌之灾患, 治疗律动, 身躯虚化, and 4 more items, totaling approximately 34,400 souls Understanding 门侍's likely build helps you anticipate their power spikes and adjust your timing accordingly.

这些装备构建是基于3,500场竞技比赛的胜率数据,针对大和对战门侍进行优化的。在Deadlock中,装备选择对对战结果有显著影响——正确的构建可以帮助克服统计劣势或扩大现有优势。请根据游戏状态、团队阵容、敌方装备以及你在灵魂方面是领先还是落后来调整你的构建。

大和在Deadlock中对15名英雄有利,对22名英雄不利。大和最强对位是比波普,胜率53.7%。最难对位是柒,胜率44.4%。使用下表查找具体对位详情和出装推荐。

大和 matchup win rates and combat stats in Deadlock (Version 6446)
Opponent
Win Rate
Matches
KDA
Kills
Deaths
Player DMG
Net Worth
44.69%5,7152.518.07.838,64542,366
51.68%5,2702.637.97.539,67742,474
45.18%5,1252.538.17.739,25341,865
45.62%4,4682.497.97.839,71442,224
51.87%4,2402.517.97.939,02042,481
51.45%4,2402.597.97.639,24442,242
44.89%3,9172.457.77.840,14341,683
44.38%3,7892.537.97.739,48342,202
49.15%3,7542.568.17.740,34142,371
47.29%3,7522.528.07.939,57841,892
48.31%3,7212.547.87.638,19942,348
49.57%3,5742.447.88.039,76342,278
49.26%3,5002.498.07.940,56542,588
48.94%3,3152.597.87.539,03041,399
53.67%3,3112.708.67.841,66642,713
52.26%3,2262.578.07.740,16942,732
50.58%3,1922.567.97.739,74442,133
46.86%3,1702.487.87.940,50742,535
47.70%2,9362.567.67.539,85141,892
50.68%2,8992.567.77.539,55942,320
51.34%2,7932.528.07.737,99742,074
49.86%2,7552.648.37.740,56542,418
49.38%2,7452.557.87.739,92341,877
47.96%2,7112.628.27.741,41242,289
51.73%2,6792.597.97.739,70242,891
44.42%2,3862.497.47.539,87240,885
51.88%2,3422.608.17.739,85742,423
48.69%2,1162.477.77.839,50342,144
52.29%2,0902.598.27.941,58843,460
47.74%2,0252.618.07.540,51242,319
48.48%1,9852.577.87.438,62042,629
52.78%1,9762.517.87.739,89342,581
45.78%1,9612.527.87.738,28941,720
48.23%1,5452.547.97.638,88441,707
50.73%1,5392.477.97.839,60542,452
53.60%1,4532.597.97.639,60542,511
53.51%1,2652.738.37.540,54642,831

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报告问题

大和对位 - 常见问题

大和在Deadlock中最好的对阵是什么?

大和最好的对阵是对抗比波普,达到53.7%的胜率。大和通过优越的战斗属性和有利的能力交互在此对阵中表现出色。

大和在Deadlock中最难的对阵是什么?

大和最难的对阵是对抗柒,仅有44.4%的胜率。对抗此对手时,大和应专注于队伍协调和防守物品化。

大和有多少有利的对阵?

大和在Deadlock中有15个有利的对阵(50%+胜率)和22个不利的对阵。理解这些对阵动态有助于你做出更好的英雄选择并调整你的玩法。

我应该如何在困难的对阵中玩大和?

在大和的困难对阵中,优先考虑安全补刀、位置和队伍协调。调整你的装备构建以补偿对阵劣势,并寻找机会通过能力而不是直接对抗来影响对战。

我应该在大和的对阵中关注什么属性?

在大和对阵中要分析的关键属性包括胜率、KDA比率、平均玩家伤害和净资产差异。高伤害对阵倾向于侵略性玩法,而低KDA对阵表明玩法更防守和依赖队伍支援。