Deadlock Walkers (Tier 2)
Health
6,000

Walkers (Tier 2)Objective Stats

Unit Variants5
Zuletzt aktualisiert10. Apr. 2026

Walkers are the second-tier lane objectives in Deadlock, becoming vulnerable after the Guardian in their lane is destroyed. With 6,000 HP, Walkers are significantly more durable than Guardians and feature powerful abilities including a fire beam and stomp attack. They represent a major mid-game power spike when destroyed, rewarding your team with a large soul bounty. Walkers require coordinated team effort or strong wave management to take down, and their increased damage output makes diving them dangerous without proper itemization.

Souls
4,000 Seelen
Walker Kill Reward (40% an nahe Spieler, Rest wird im Team aufgeteilt)

Full breakdown of Walker health, abilities, damage output, and resistances. Walkers have 6,000 base HP and are significantly more dangerous than Guardians.

Walker
6,000
Gesundheit
350
Stampfschaden
15.0%
Stampf % max. HP
2s
Betäubungsdauer
571
Stampfradius
300
Nahkampfschaden
944
Sichtweite (Spieler)
1,102
Sichtweite (NPCs)
Walker (Alt)
6,000
Gesundheit
350
Stampfschaden
15.0%
Stampf % max. HP
2s
Betäubungsdauer
571
Stampfradius
300
Nahkampfschaden
944
Sichtweite (Spieler)
1,102
Sichtweite (NPCs)
Walker (Weakened)
6,000
Gesundheit
350
Stampfschaden
15.0%
Stampf % max. HP
2s
Betäubungsdauer
571
Stampfradius
300
Nahkampfschaden
944
Sichtweite (Spieler)
1,102
Sichtweite (NPCs)
Tier2 Bull
6,000
Gesundheit
Walker (Alt, Weakened)
6,000
Gesundheit
350
Stampfschaden
15.0%
Stampf % max. HP
2s
Betäubungsdauer
571
Stampfradius
300
Nahkampfschaden
944
Sichtweite (Spieler)
1,102
Sichtweite (NPCs)

Named abilities bound to this objective unit. Each ability provides a distinct combat mechanic that makes this unit dangerous in unique ways. Understanding these abilities helps you anticipate and dodge incoming damage during objective pushes.

Walker
Q1Tier2boss Rocket Barrage
Q2Tier2boss Laser Beam
Q3Tier2boss Stomp
Q4Tier2boss Aoe Wave
Walker (Alt)
Q1Tier2boss Rocket Barrage
Q2Tier2boss Laser Beam
Q3Tier2boss Stomp
Q4Tier2boss Aoe Wave
Walker (Weakened)
Q1Tier2boss Rocket Barrage
Q2Tier2boss Laser Beam
Q3Tier2boss Stomp
Q4Tier2boss Aoe Wave
Tier2 Bull
Q1Npc Tier2 Beam
Walker (Alt, Weakened)
Q1Tier2boss Rocket Barrage
Q2Tier2boss Laser Beam
Q3Tier2boss Stomp
Q4Tier2boss Aoe Wave

Not all damage types are equally effective against this objective. The bars below show how much of your bullet and spirit damage actually gets through after accounting for built-in damage reductions and armor. Use this to choose the right hero and damage type for your objective pushes — spirit abilities often bypass bullet-specific defenses, while weapon damage benefits from NPC-specific item bonuses like Monster Rounds.

Geschoss- / Waffenschaden85% — Effektiv
15 Geschossrüstung reduziert Waffenschaden zusätzlich
Geist- / Fähigkeitsschaden100% — Sehr effektiv
Keine Fähigkeitsschadensreduktion — Geistfähigkeiten verursachen vollen Schaden

As objectives in other lanes are destroyed, remaining objectives become empowered with increased health pools and physical size. This scaling mechanic prevents teams from snowballing a single lane — later objectives require more resources to take down.

Walker
Verstärkt Stufe 1
9,000 HP
Modellgröße: 1x
Verstärkt Stufe 2
12,000 HP
Modellgröße: 1.15x
Walker (Alt)
Verstärkt Stufe 1
9,000 HP
Modellgröße: 1x
Verstärkt Stufe 2
12,000 HP
Modellgröße: 1.15x
Walker (Weakened)
Verstärkt Stufe 1
9,000 HP
Modellgröße: 1x
Verstärkt Stufe 2
12,000 HP
Modellgröße: 1.15x
Tier2 Bull
Walker (Alt, Weakened)
Verstärkt Stufe 1
9,000 HP
Modellgröße: 1x
Verstärkt Stufe 2
12,000 HP
Modellgröße: 1.15x

Inherent damage reduction and armor values that are always active on this unit. These modifiers determine which damage types are most effective — for example, 0% ability damage reduction means spirit abilities deal their full damage against this objective.

Walker
Fähigkeitsschadensreduktion0%
Geschossschadensreduktion0%
Geschossrüstung15%
Gesundheitsregeneration pro Sekunde0%
Statusresistenz0%
Walker (Alt)
Fähigkeitsschadensreduktion0%
Geschossschadensreduktion0%
Geschossrüstung15%
Gesundheitsregeneration pro Sekunde0%
Statusresistenz0%
Walker (Weakened)
Fähigkeitsschadensreduktion0%
Geschossschadensreduktion0%
Geschossrüstung15%
Gesundheitsregeneration pro Sekunde0%
Statusresistenz0%
Tier2 Bull
Fähigkeitsschadensreduktion0%
Geschossschadensreduktion0%
Geschossrüstung0%
Gesundheitsregeneration pro Sekunde0%
Statusresistenz0%
Walker (Alt, Weakened)
Fähigkeitsschadensreduktion0%
Geschossschadensreduktion0%
Geschossrüstung15%
Gesundheitsregeneration pro Sekunde0%
Statusresistenz0%

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Häufig gestellte Fragen

How much health does a Walker have in Deadlock?

Walkers have 6,000 health with damage resistance against players. They are substantially tankier than Guardians and feature powerful attack abilities.

How many souls do you get for killing a Walker in Deadlock?

Destroying a Walker rewards your team with souls — a significant bounty that can accelerate item builds for your entire team.