Archived Comp: This comp is from a prior TFT set, kept here for when older sets get brought back in set revivals.

How to Play The Crew Jhin

A stage-by-stage plan for The Crew Jhin: opener, when to level and roll for Jhin, and where to position the board.

The Crew Jhin A Tier
TFT game board background
Tier
A
Top 4 rate
88.0%
Avg place
2.28
1st place
40.0%
Playstyle
2-cost reroll
Games
25

How to level and roll with The Crew Jhin

2-cost reroll

The Crew Jhin is a reroll comp: slow roll at level 6 from stage 3-2, keeping 50+ gold and rolling only the excess until Jhin, Malphite, and Sivir reach 3 stars. At level 6, each shop slot has a 40% chance to be a 2-cost.

StageLevelActionWhat to do
2-14LevelLevel to 4 and play your strongest pairs; slam an early item if it saves HP.
2-55LevelLevel to 5 and keep building interest toward 50 gold.
3-26Slow rollStay at level 6: roll only the gold above 50 each round until Jhin, Malphite, and Sivir hit 3 stars.
3-56Slow rollStay at level 6: roll only the gold above 50 each round until Jhin, Malphite, and Sivir hit 3 stars.
4-17LevelOnce your 3-stars are done, level up and add the units that complete your traits.
4-58LevelLevel to 8 for 4-cost upgrades and a stronger frontline.
5-18Roll downRoll for the last upgrades and finish the board around Jhin.

The Crew Jhin early game and opener

We don't have enough early-board data for The Crew Jhin yet. Play your strongest pairs early and hold units that share traits with Jhin.

Rolling odds for The Crew Jhin

Your 3-star targets are Jhin, Malphite, and Sivir. Level 6 gives the best shop odds for them — use the calculator to see how much gold a 3-star costs.

Rolldown calculator: Jhin

Pre-set to this comp's roll level. Change copies owned, copies other players hold and your gold.

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The Crew Jhin positioning

A starting board for The Crew Jhin. Drag units to adjust it, switch to the anti-assassin layout when the lobby has divers, and copy the Team Planner code into the TFT client.

  • Corner Varus on the back line and put K'Sante in front of it.
  • Split Varus and Jinx across the back line so a single area spell can't hit both.
  • K'Sante, Neeko, and Kennen hold the front line — put the tankiest one opposite the enemy carry.
  • Against assassins, step your carries up one row and leave Kennen and Malphite in the back corners as bait.

Positioning board

TFT game board background

Drag a unit onto another hex to move it — dropping on a unit swaps them.

When to play The Crew Jhin

The Crew Jhin is a 2-cost reroll comp rated A tier in TFT Set 15, with a 88.0% top 4 rate and a 2.28 average place.

Strengths

  • Average place better than 97% of comps of the same board size
  • Wins the lobby often (40.0% first places)
  • Big power spike once Jhin, Malphite, and Sivir hit 3 stars
  • Two damage threats (Jhin and Varus) make itemizing flexible

Weaknesses

  • Needs Varus and Jinx at high cost, which can be hard to hit
  • Falls off hard if someone else is rerolling Jhin, Malphite, and Sivir

Strategic Tips

1

Economy

Reach 50 gold, then slow roll at level 6 with only the excess until Jhin, Malphite, and Sivir are 3-starred.

2

Itemization

Build Giant Slayer, Deathblade, and Infinity Edge on Jhin.

3

When to pivot

Scout at 2-1 and 3-2: if two or more players hold your core units, or you haven't found any by 3-2, move into one of the comps on the Similar Comps tab instead of forcing The Crew Jhin.

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How to play The Crew Jhin – FAQ (TFT Set 15)

How do you play The Crew Jhin?

The Crew Jhin is a reroll comp: slow roll at level 6 from stage 3-2, keeping 50+ gold and rolling only the excess until Jhin, Malphite, and Sivir reach 3 stars. Corner Varus on the back line and put K'Sante in front of it. Build Giant Slayer, Deathblade, and Infinity Edge on Jhin.

When should I roll down for The Crew Jhin?

The Crew Jhin doesn't do one big roll down. Slow roll at level 6 from stage 3-2, rolling only the gold above 50 until Jhin, Malphite, and Sivir are 3-starred.

What level do you roll for Jhin?

Slow roll for Jhin at level 6, where its cost tier shows up most often in the shop. At level 6, each shop slot has a 40% chance to be a 2-cost.

Is The Crew Jhin a reroll comp?

Yes. The Crew Jhin wants Jhin, Malphite, and Sivir at 3 stars, so slow roll at level 6 with gold above 50 until you hit them.

How do you position The Crew Jhin?

Corner Varus on the back line and put K'Sante in front of it. Split Varus and Jinx across the back line so a single area spell can't hit both. K'Sante, Neeko, and Kennen hold the front line — put the tankiest one opposite the enemy carry. Against assassins, step your carries up one row and leave Kennen and Malphite in the back corners as bait.

What is the best opener for The Crew Jhin?

The Crew Jhin has no fixed opener: play your strongest early pairs, keep HP high and hold units that share traits with Jhin.