Ionia / Quickstriker / Bruiser / Juggernaut / Arcanist TFT Comp
This comp averages a 2.93 placement with a 80.0% top 4 rate and a 46.7% first place rate across 271,357 ranked games. A 0.1% pick rate makes this a less contested composition.
- Shen

1 CostReroll Lvl: Level 4
- Ahri

3 CostReroll Lvl: Level 7
- Wukong

- Yunara

- Swain

4 CostReroll Lvl: Level 10
- Kindred

- Shyvana

- Sett

- Lucian & Senna

5 CostReroll Lvl: Level 10
Strategy Guide
This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.
Playstyle Analysis
This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.
This composition prioritizes survival and scaling over early aggression. Deals ~145 avg damage per game.
Units in this comp are very durable — units survive significantly longer than average in fights.
Eternal / Ionia / Quickstriker / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist / Soulbound usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 35.
This composition has strong "win lobby" potential when it hits its key units and items. Finding the right items for Kindred is key to converting top 4 finishes into first places.
Detailed Analysis
Eternal / Ionia / Quickstriker / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist / Soulbound is classified as a Late Game Tank composition in TFT Patch 16.8. With a 80.0% win rate and 2.93 average placement, this comp is among the strongest options in the current meta.
Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.
Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Eternal / Ionia / Quickstriker / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist / Soulbound. This guide breaks down the optimal play pattern for each stage of the game.
Prioritize economy above all else. Loss streak intentionally if your board is weak — the extra gold and carousel priority will help you hit your late-game power spike faster. Aim for 50 gold by Stage 3 if possible.
Continue building economy while maintaining a playable board. Level to 6 at Stage 3-2 only if you're taking too much damage. Otherwise, stay at level 5 and save gold. Look for Ahri and Wukong as temporary carries.
Stage 4 is when you commit to the fast 9 strategy. Level to 7 at Stage 4-1 with a small rolldown (10-20 gold) to stabilize. Then save everything for level 8 at Stage 4-5 or 5-1, and push to level 9 at Stage 5-2 or 5-5. Your 5-cost units (Kindred, Shyvana, Sett, Lucian & Senna) come online at level 9.
At level 9, roll for your 5-cost legendaries: Kindred, Shyvana, Sett, Lucian & Senna. Each 2-star legendary significantly increases your win probability. At this point, you should be one of the strongest boards in the lobby. Position to counter the remaining 2-3 players.
This is a high-cost composition that requires excellent economy management to reach level 9 with enough gold to roll for your legendaries.
Full Written Guide
Stage 2: Early Game
Prioritize economy above all else. Loss streak intentionally if your board is weak — the extra gold and carousel priority will help you hit your late-game power spike faster. Aim for 50 gold by Stage 3 if possible.
Stage 3: Transition
Continue building economy while maintaining a playable board. Level to 6 at Stage 3-2 only if you're taking too much damage. Otherwise, stay at level 5 and save gold. Look for Ahri and Wukong as temporary carries.
Stage 4: Power Spike
Stage 4 is when you commit to the fast 9 strategy. Level to 7 at Stage 4-1 with a small rolldown (10-20 gold) to stabilize. Then save everything for level 8 at Stage 4-5 or 5-1, and push to level 9 at Stage 5-2 or 5-5. Your 5-cost units (Kindred, Shyvana, Sett, Lucian & Senna) come online at level 9.
Stage 5+: Late Game
At level 9, roll for your 5-cost legendaries: Kindred, Shyvana, Sett, Lucian & Senna. Each 2-star legendary significantly increases your win probability. At this point, you should be one of the strongest boards in the lobby. Position to counter the remaining 2-3 players.
Player Damage Analysis
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor:: Lucian & Senna contributes 12.4% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors:: Sett (12.3%), Kindred (12.1%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Eternal / Ionia / Quickstriker / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist / Soulbound
Strengths
- High 80.0% win rate makes this a top-tier composition
- Excellent 2.93 average placement for reliable top 4
- Strong 46.7% first place rate for high-rolling games
- Multiple carry options provide flexibility in itemization
Weaknesses
- Multiple high-cost carries can be difficult to hit
- Relies on 2-star carries without strong 3-star options
Strategic Tips
Economy Strategy
Level efficiently to find your Kindred and Yunara at higher levels.
Itemization
Prioritize items for Kindred and Yunara. Check the Top Items section for optimal builds.
Positioning
Place Wukong and Swain in the frontline to protect Kindred and Yunara in the backline. Use the positioning board above as a guide.
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A Eternal / Ionia / Quickstriker / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist / Soulbound TFT Comp - Frequently Asked Questions
What traits does this comp use?
This composition uses the following traits: Eternal, Ionia, Quickstriker, Dragonborn, The Boss, Bruiser, Juggernaut, Arcanist, Soulbound. The primary trait is Ionia, which is active on 5 units.
What are the carries of this TFT Comp?
What is the best positioning for this composition?
Place your carries like Kindred and Yunara in the backline and your tanks like Wukong and Swain in the frontline to absorb damage. Check the positioning board above for exact placement.
Is this composition good in the current meta?
This composition has a win rate of 80.00% and an average placement of 2.93, making it a strong contender in the current meta.
What item builds does Eternal / Ionia / Quickstriker / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist / Soulbound use?
Eternal / Ionia / Quickstriker / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist / Soulbound performs best with these item builds: Lucian & Senna with Last Whisper, Red Buff, Spear of Shojin (100.00% win rate, +20.00% difference from comp average); Swain with Chain Vest, Protector's Vow, Ionic Spark (100.00% win rate, +20.00% difference from comp average); Wukong with Gargoyle Stoneplate, Spirit Visage, Warmog's Armor (100.00% win rate, +20.00% difference from comp average).
Is Eternal / Ionia / Quickstriker / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist / Soulbound contested in TFT Set 17?
Eternal / Ionia / Quickstriker / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist / Soulbound is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Kindred and Yunara without much competition.
What is the win condition for Eternal / Ionia / Quickstriker / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist / Soulbound?
The win condition for Eternal / Ionia / Quickstriker / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist / Soulbound is "Fast 9 Legendary". This is a late-game composition that requires leveling to 9 quickly to find powerful 5-cost legendary units like Kindred and Shyvana and Sett and Lucian & Senna. Position your carries Kindred, Yunara safely and itemize them properly for maximum damage output.
Should I reroll or level with Eternal / Ionia / Quickstriker / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist / Soulbound?
No, Eternal / Ionia / Quickstriker / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist / Soulbound is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Push to level 9 quickly to find your 5-cost legendaries.
How much gold does Eternal / Ionia / Quickstriker / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist / Soulbound cost to build?
Eternal / Ionia / Quickstriker / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist / Soulbound is a high cost composition requiring approximately 108 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.
What are the best pivot options for Eternal / Ionia / Quickstriker / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist / Soulbound?
Eternal / Ionia / Quickstriker / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist / Soulbound is moderately flexible with 2 pivot options available. The best pivot options share key units like Kindred and Shyvana. If you're contested, look at similar compositions that use these same champions with different supporting units.
When should I pivot away from Eternal / Ionia / Quickstriker / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist / Soulbound?
You should consider pivoting away from Eternal / Ionia / Quickstriker / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist / Soulbound if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Bruiser / Ionia with a 81.2% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 2 alternative compositions.











