Set:16
Sample Size:528,361 ranked games
Tier:EMERALD
Last Updated:
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Ziggs , Kindred, Lucian & Senna due to their popularity and high cost. You should have no trouble hitting these units.
2.93
Avg Placement
26.67%
First Place Rate
80.00%
Top 4 Rate
0.05%
Pick Rate
Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker builds: Wukong with Steadfast Heart, Sunfire Cape, Warmog's Armor (100.00% WR, +20.00% difference); Warwick with Bloodthirster, Sterak's Gage, Titan's Resolve (100.00% WR, +20.00% difference); Singed with Ionic Spark, Sunfire Cape, Spirit Visage (100.00% WR, +20.00% difference)
Wukong
Wukong
100.00%
Win Rate
+20.00%
Difference
Warwick
Warwick
100.00%
Win Rate
+20.00%
Difference
Singed
Singed
100.00%
Win Rate
+20.00%
Difference

Strategy Guide

  • Win Condition: Fast 9 Legendary - level to 9 quickly to find 5-cost units.
  • Economy: High Cost comp (102g investment). Play strongest board, pivot based on items and units hit.
  • Items: Best-in-slot items add +20.0% win rate - hold components.
  • Carousel Priority: Giant's Belt and Chain Vest.
  • Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Level augments (Level Up!, High Roller), AD damage augments.
Fast 9 Legendary
Low Contest
Flexible Start
Hold For BiS Items
Moderate Flexibility
Blitzcrank is a 1-cost unit with an optimal reroll level of 4. Jinx and Dr. Mundo are 3-cost units with an optimal reroll level of 7. Wukong, Warwick and Singed are 4-cost units with an optimal reroll level of 10. Ziggs , Kindred and Lucian & Senna are 5-cost units with an optimal reroll level of 10.
    • Blitzcrank
      Blitzcrank
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Jinx
      Jinx
    • Dr. Mundo
      Dr. Mundo
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Wukong
      Wukong
    • Warwick
      Warwick
    • Singed
      Singed
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Ziggs
      Ziggs
    • Kindred
      Kindred
    • Lucian & Senna
      Lucian & Senna
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for Blitzcrank, Dr. Mundo, Jinx, Singed, Warwick, Wukong, Kindred, Lucian & Senna, Ziggs at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Wukong has the highest 2-star win rate at 100.0%.
Champion
Win Rate: 100.0%
Pick Rate: 13.3%
Win Rate: 76.9%
Pick Rate: 86.7%
-
-
Win Rate: 80.0%
Pick Rate: 100.0%
-
Win Rate: 0.0%
Pick Rate: 13.3%
Win Rate: 90.9%
Pick Rate: 73.3%
Win Rate: 100.0%
Pick Rate: 13.3%
Win Rate: 80.0%
Pick Rate: 33.3%
Win Rate: 80.0%
Pick Rate: 66.7%
-
Win Rate: 100.0%
Pick Rate: 13.3%
Win Rate: 72.7%
Pick Rate: 73.3%
Win Rate: 100.0%
Pick Rate: 13.3%
Win Rate: 66.7%
Pick Rate: 60.0%
Win Rate: 100.0%
Pick Rate: 40.0%
-
Win Rate: 57.1%
Pick Rate: 46.7%
Win Rate: 100.0%
Pick Rate: 53.3%
-
Win Rate: 100.0%
Pick Rate: 26.7%
Win Rate: 72.7%
Pick Rate: 73.3%
-
Win Rate: 75.0%
Pick Rate: 53.3%
Win Rate: 85.7%
Pick Rate: 46.7%
-
Top 5 items by win rate for each champion. Blitzcrank's best item is Thief's Gloves with a 42.3% win rate. Dr. Mundo's best item is Evenshroud with a 55.8% win rate. Jinx's best item is Kraken's Fury with a 50.1% win rate. Singed's best item is Ionic Spark with a 53.4% win rate. Warwick's best item is Sterak's Gage with a 58.0% win rate. Wukong's best item is Evenshroud with a 67.1% win rate. Kindred's best item is Kraken's Fury with a 74.0% win rate. Lucian & Senna's best item is Striker's Flail with a 77.3% win rate. Ziggs 's best item is Red Buff with a 81.6% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Bruiser / Gunslinger (8 shared units, 2.77 avg place), Gunslinger / Juggernaut (6 shared units, 4.11 avg place), and Juggernaut / Disruptor (5 shared units, 4.52 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~127 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 34.

First Place Potential: 26.7%

This composition has strong "win lobby" potential when it hits its key units and items. Finding the right items for Ziggs is key to converting top 4 finishes into first places.

Detailed Analysis

Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker is classified as a Late Game Tank composition in TFT Patch 16.7. With a 80.0% win rate and 2.93 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Loss streak if weak
Save for 50g
Preserve HP carefully

Prioritize economy above all else. Loss streak intentionally if your board is weak — the extra gold and carousel priority will help you hit your late-game power spike faster. Aim for 50 gold by Stage 3 if possible.

Stage 3Transition
Stay at level 5-6
Maintain 50g
Find temp carries

Continue building economy while maintaining a playable board. Level to 6 at Stage 3-2 only if you're taking too much damage. Otherwise, stay at level 5 and save gold. Look for Jinx and Dr. Mundo as temporary carries.

Stage 4Power Spike
Level to 7 at 4-1
Small rolldown to stabilize
Push to 8 at 4-5/5-1

Stage 4 is when you commit to the fast 9 strategy. Level to 7 at Stage 4-1 with a small rolldown (10-20 gold) to stabilize. Then save everything for level 8 at Stage 4-5 or 5-1, and push to level 9 at Stage 5-2 or 5-5. Your 5-cost units (Ziggs , Kindred, Lucian & Senna) come online at level 9.

Stage 5+Late Game
Push to level 9 if healthy
Roll for Ziggs
2-star legendaries to win

At level 9, roll for your 5-cost legendaries: Ziggs , Kindred, Lucian & Senna. Each 2-star legendary significantly increases your win probability. At this point, you should be one of the strongest boards in the lobby. Position to counter the remaining 2-3 players.

Economy Summary
102gTotal Cost
HighInvestment

This is a high-cost composition that requires excellent economy management to reach level 9 with enough gold to roll for your legendaries.

Full Written Guide

Stage 2: Early Game

Prioritize economy above all else. Loss streak intentionally if your board is weak — the extra gold and carousel priority will help you hit your late-game power spike faster. Aim for 50 gold by Stage 3 if possible.

Stage 3: Transition

Continue building economy while maintaining a playable board. Level to 6 at Stage 3-2 only if you're taking too much damage. Otherwise, stay at level 5 and save gold. Look for Jinx and Dr. Mundo as temporary carries.

Stage 4: Power Spike

Stage 4 is when you commit to the fast 9 strategy. Level to 7 at Stage 4-1 with a small rolldown (10-20 gold) to stabilize. Then save everything for level 8 at Stage 4-5 or 5-1, and push to level 9 at Stage 5-2 or 5-5. Your 5-cost units (Ziggs , Kindred, Lucian & Senna) come online at level 9.

Stage 5+: Late Game

At level 9, roll for your 5-cost legendaries: Ziggs , Kindred, Lucian & Senna. Each 2-star legendary significantly increases your win probability. At this point, you should be one of the strongest boards in the lobby. Position to counter the remaining 2-3 players.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Ziggs Contributor
13.9%
#2
Lucian & SennaContributor
13.4%
#3
KindredContributor
13.2%
#4
WukongContributor
11.7%
#5
WarwickContributor
10.5%
#6
JinxContributor
9.8%
#7
SingedContributor
9.5%
#8
Dr. MundoContributor
9.5%
#9
BlitzcrankContributor
8.6%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Ziggs contributes 13.9% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Lucian & Senna (13.4%), Kindred (13.2%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker

Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker is a EMERALD tier composition in TFT Set 16 with a 80.0% win rate and 2.93 average placement. The primary carries are Ziggs and Kindred and Jinx. This comp focuses on the Zaun trait.

Strengths

  • High 80.0% win rate makes this a top-tier composition
  • Excellent 2.93 average placement for reliable top 4
  • Strong 26.7% first place rate for high-rolling games
  • Multiple carry options provide flexibility in itemization

Weaknesses

  • Multiple high-cost carries can be difficult to hit
  • Relies on 2-star carries without strong 3-star options

Strategic Tips

1
Economy Strategy

Level efficiently to find your Ziggs and Kindred at higher levels.

2
Itemization

Prioritize items for Ziggs and Kindred and Jinx. Check the Top Items section for optimal builds.

3
Positioning

Place Wukong and Singed in the frontline to protect Ziggs and Kindred and Jinx in the backline. Use the positioning board above as a guide.

Get the MetaBot Desktop App

Level up your gameplay with real-time overlays, automatic game detection, and instant stats — all on your desktop.

In-game overlaysAuto game detectionMulti-game supportPersonal dashboard
Download NowFree download
🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

A Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Bruiser, Gunslinger, Juggernaut, Soulbound, Eternal, Quickstriker. The primary trait is Zaun, which is active on 6 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Ziggs and Kindred and Jinx.

What is the best positioning for this composition?

Place your carries like Ziggs and Kindred and Jinx in the backline and your tanks like Wukong and Singed in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 80.00% and an average placement of 2.93, making it a strong contender in the current meta.

What item builds does Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker use?

Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker performs best with these item builds: Wukong with Steadfast Heart, Sunfire Cape, Warmog's Armor (100.00% win rate, +20.00% difference from comp average); Warwick with Bloodthirster, Sterak's Gage, Titan's Resolve (100.00% win rate, +20.00% difference from comp average); Singed with Ionic Spark, Sunfire Cape, Spirit Visage (100.00% win rate, +20.00% difference from comp average).

Is Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker contested in TFT Set 16?

Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Ziggs and Kindred and Jinx without much competition.

What is the win condition for Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker?

The win condition for Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker is "Fast 9 Legendary". This is a late-game composition that requires leveling to 9 quickly to find powerful 5-cost legendary units like Ziggs and Kindred and Lucian & Senna. Position your carries Ziggs , Kindred, Jinx safely and itemize them properly for maximum damage output.

Should I reroll or level with Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker?

No, Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Push to level 9 quickly to find your 5-cost legendaries.

How much gold does Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker cost to build?

Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker is a high cost composition requiring approximately 102 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker?

Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker is moderately flexible with 3 pivot options available. The best pivot options share key units like Ziggs and Kindred. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker?

You should consider pivoting away from Bruiser / Gunslinger / Juggernaut / Soulbound / Eternal / Quickstriker if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Bruiser / Gunslinger with a 84.7% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.