Shadow Isles / Shadow Isles / Warden TFT Comp
This comp averages a 5.44 placement with a 35.4% top 4 rate and a 1.0% first place rate across 641,662 ranked games. A 0.1% pick rate makes this a less contested composition.
- Viego

1 CostReroll Lvl: Level 4
- Yorick

2 CostReroll Lvl: Level 6
- Gwen

- Loris

3 CostReroll Lvl: Level 7
- Braum

- Kalista

4 CostReroll Lvl: Level 10
- Ornn

- Thresh

5 CostReroll Lvl: Level 10
Strategy Guide
This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.
Playstyle Analysis
This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.
This composition prioritizes survival and scaling over early aggression. Deals ~71 avg damage per game.
Units in this comp are very durable — units survive significantly longer than average in fights.
Blacksmith / Shadow Isles / Warden reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 31.
Detailed Analysis
Blacksmith / Shadow Isles / Warden is classified as a Fortress composition in TFT Patch 16.10. With a 35.4% win rate and 5.44 average placement, this comp requires precise execution to succeed.
Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.
Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Blacksmith / Shadow Isles / Warden. This guide breaks down the optimal play pattern for each stage of the game.
Focus on building economy while collecting Viego and Gwen copies. Play your strongest board with any 2-star units you hit naturally. Look for Viego and Yorick as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3 is your key decision point. If you've collected 5+ copies of Viego by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.
By Stage 4, you should be close to or have already hit your 3-star Viego. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Gwen . Transition to leveling at Stage 4-5 or 5-1.
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Ornn or Thresh , add them for extra power. Scout remaining players and position to counter their carries.
This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.
Full Written Guide
Stage 2: Early Game
Focus on building economy while collecting Viego and Gwen copies. Play your strongest board with any 2-star units you hit naturally. Look for Viego and Yorick as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3: Transition
Stage 3 is your key decision point. If you've collected 5+ copies of Viego by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.
Stage 4: Power Spike
By Stage 4, you should be close to or have already hit your 3-star Viego. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Gwen . Transition to leveling at Stage 4-5 or 5-1.
Stage 5+: Late Game
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Ornn or Thresh , add them for extra power. Scout remaining players and position to counter their carries.
Player Damage Analysis
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor:: Ornn contributes 13.8% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors:: Thresh (13.8%), Braum (12.8%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Blacksmith / Shadow Isles / Warden
Strengths
- Viego and Gwen can be 3-starred for power spikes
- Strong trait synergies across multiple activated traits
- Balanced composition with clear win conditions
Weaknesses
- Below average 35.4% win rate requires optimal execution
- Higher 5.44 average placement indicates inconsistency
Strategic Tips
Economy Strategy
Focus on 3-starring Viego for a 29.7% win rate power spike.
Itemization
Prioritize items for your main carry. Check the Top Items section for optimal builds.
Positioning
Place Ornn and Braum in the frontline to protect carries in the backline. Use the positioning board above as a guide.
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F Blacksmith / Shadow Isles / Warden TFT Comp - Frequently Asked Questions
What traits does this comp use?
This composition uses the following traits: Blacksmith, Shadow Isles, Warden.
What are the carries of this TFT Comp?
What is the best positioning for this composition?
Place your carries in the backline and your tanks like Ornn and Braum in the frontline to absorb damage. Check the positioning board above for exact placement.
Is this composition good in the current meta?
This composition has a win rate of 35.42% and an average placement of 5.44, making it a strong contender in the current meta.
What item builds does Blacksmith / Shadow Isles / Warden use?
Blacksmith / Shadow Isles / Warden performs best with these item builds: Kalista with Last Whisper, Striker's Flail, Spear of Shojin (50.00% win rate, +14.58% difference from comp average); Viego with Bloodthirster, Edge of Night, Titan's Resolve (41.67% win rate, +6.25% difference from comp average); Thresh with Edge of Night, Ionic Spark, Morellonomicon (45.45% win rate, +10.04% difference from comp average).
Is Blacksmith / Shadow Isles / Warden contested in TFT Set 17?
Blacksmith / Shadow Isles / Warden is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like your carries without much competition.
What is the win condition for Blacksmith / Shadow Isles / Warden?
The win condition for Blacksmith / Shadow Isles / Warden is "1-Cost Reroll". This is a reroll composition that focuses on 3-starring Viego and Gwen as the primary carrys. Focus on 3-starring Viego which has a 29.7% win rate when upgraded.
Should I reroll or level with Blacksmith / Shadow Isles / Warden?
Yes, Blacksmith / Shadow Isles / Warden is a reroll composition. You should slow roll at level 5 where 1-cost units have the highest appearance rate. Your primary reroll targets are Viego (29.7% win rate at 3-star) and Gwen (44.4% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.
How much gold does Blacksmith / Shadow Isles / Warden cost to build?
Blacksmith / Shadow Isles / Warden is a high cost composition requiring approximately 105 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.
What are the best pivot options for Blacksmith / Shadow Isles / Warden?
Blacksmith / Shadow Isles / Warden is moderately flexible with 3 pivot options available. The best pivot options share key units like Ornn and Thresh . If you're contested, look at similar compositions that use these same champions with different supporting units.
When should I pivot away from Blacksmith / Shadow Isles / Warden?
You should consider pivoting away from Blacksmith / Shadow Isles / Warden if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Blacksmith / Harvester with a 89.0% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.









